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Posts
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Joined
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You pop 4 lucks, an insight, a breakfree and 4 rages. The strategy depends on what powers you have.
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Personally, I thought the photons rocked if you just cast them in the middle of a big group of foes. Highest BI of any "attack" in the game.
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Oh I'm not saying they are bad - love it when you get that little mini nuke on a group! Just wish I could target a void at the end of the room and watch them streak in for a kill (like the word 'seeker' would imply they should). -
I'd say judging how strong a character is just on how much damage they do is not a good way of judging.
Try 2 recharge in each attack, hasten, conserve power and lightform and then see how weak you feel. -
So naff that you just had to get one to 50. Maybe you need a better build!
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I refer you to my earlier post on the definition of epic.
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Are they ever going to get any from the Devs? They are as stupid as they come which often means that you waste time and End using them only to see them fly off (even when used right in a mobs face). ED meant that their potential damage was cut by a third but unlike pretty much every other attack there is no way to buff them back up.
I've never seen them but I've heard that MM seeker drones are everything Photon Seekers should be so how come our poor little seekers continue to be ignored.
I was hoping that buffable pets in I7 would include the seekers but not so (although some people think WS pets might be getting buffs but that could be a bug). -
Endred in the forms reduces the form toggle cost, not the cost of the powers. Much better actually slotting the powers with an EndRed to be honest.
Quantum and void attacks do two parts damage. An unresisted quantum part (which is the bit that hurts) and an energy part. The quantum shield will help against the energy part of the attack and so reduce damage slightly, but the main quantum part will still get through.
Seekers stick around when you change forms. Sounds handy as you can call them forth and then charge in with dwarf but in reality they then float around you admiring the view for a bit, may explode if they feel like it or just expire after 1 min. Better to call them forth right in the face of what you want to hit. -
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yeh like what powers to slot for dwarf and nova and humanit does get a bit complicated
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Picking powers is part of it. Asking on the forums will get you info about which powers are must have and which should be avoided. Then it's up to you to pick which you want and a playstyle that suits you.
The other part (especially for a tri-form) is learning what to do and when. I died soooo many times by staying in Nova form just to get one last AoE off instead of switching to Human to heal. So many deaths thinking that I could quickly drop out of dwarf to use photon seekers and then dwarf it again. Loads of deaths for being too cocky because I knew I had resists as high as the tank - only to be mezzed and swatted in short order. -
Epic doesn't mean all powerful.
The definition of epic is "Surpassing the usual or ordinary" which perfectly describes a kheld. What other AT can change form and do all the things we can? For balance sake that means we can't do anything really really brilliantly or we wouldnt even need teams.
Once you get used to them, a well played Kheld can do some impressive things. It's the getting used to them that's often the hard part. -
4. Disagree. Endmods in the forms are generally pointless unless you really don't have anywhere else to use the slots. Putting an endred in Dwarf Flare would actually be about 50% more efficient than two endmods in the forms for instance.
Is this a PvP build? No build up? -
It never made much sense to me either really. Although it made less sense when I was doing one of those missions in Croatoa - one of the ones where you get about 4 waves of ambushing mobs one after the other sneaking up behind you - and one of the ambushing groups had a cyst with it! Not nice.
Would make more sense to have void/quant ambush groups spawn on missions and come for you. Could consist of a void and a few normal human minions as his lackeys who have followed you to the mission to try and kill you. Would make the missions a little more dynamic although I'm not sure people would be keen on a voidstalker creeping up behind you and ambushing you mid mission. -
I thought it did affect toggles (works on Q flight) but it would seem not in this case. Makes me wonder if endrec in the form actually help at all too? So many things to test, so little time...
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I actually tested it as I was curious. Human form recovery from zero to full end was about 60 seconds for me. Nova and dwarf was about 55 seconds. Very little to choose from.
Curiously, conserve energy seemed to make little to no difference on the recovery rate when in nova or dwarf.... -
As PB blasts are 37.5% weaker than blaster blasts, you need about 2 team mates just to get to the same level as a blaster. Plus blaster attacks tend to have a higher BI than PB blasts anyway.
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I've found his debuffs to be superb.
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Not denying that. Just with his tendancy to target the closest mob I've often just found him miles behind me targeting some straggler rather than the main group. Makes him a little, err... unreliable.
So I was thinking of trying him out as a single target guy. Lose a few % on his to hit debuffs to boost his hold by a fair bit. Stacked with my hold we should be quite good at holding even AVs (as he won't have anything else to attack). And as Empath will be using his D3 for PvP and often single target rather than group attacking, it was worth thinking about maybe?
Just an idea really but I'll probably give it a go on mine next level when I have to change my enh. I like to try something new now and again. -
That guide is very good and I used it myself but his figures are out in several places which is worth remembering. My thoughts (from the 35 levels I've done so far with DM).
Don't underestimate the debuffing power of TG. I use it mainly for that more than the heal. A 37.5% damage debuff (or closer to 50% when used with tar patch) with the added bonus of spaming a heal is well worth it I think!
I'm debating changing some of the to hit debuffs in dark servant to holds. He rarely uses darkest night and won't often get in close to the mobs (unless you dump him there) for chill of the night to work so his only debuffing attack is really TT and I doubt that has a huge debuff? -
Not sure that means much. Didn't it say for ages when you got a Kheld to 50 that you could now unlock epic AT's (I wasn't paying attention when I did it recently to see if it still does)? It was just something they didn't bother to fix.
Plus if the new CoV epics (when they come out) are not unlocked by getting to 50 and need some sort of sf or something, then that wouldn't be very fair on CoH players... -
I usually only ever really check stone tank builds as it's the only one I know much about. They pretty much never differ tho. Whilst i do feel a little better if they have taunt, I reserve judgement until I see them in action.
*remembers back less than a week to the tank that thought he needed granite AND rooted on when facing -1 mobs and the two teamwipes (except the tank) in 5 minutes that followed...* -
The answer is "no" to both questions.
A lot of people just don't like Nova. I know the form itself is a bit ugly (although I really don't mind it) but the damage you can put out with it is better than in either human or dwarf form. But if someone really doesn't like it you can't make them use it. My guess is that he tried it, didn't like it or have it slotted and was waiting to respec it out. -
Maybe. But you find yourself a nice squishy villian, eat a red, pop buildup and drop behind him for IC and RS and I can tell you that trying to mez you is the last thing they are thinking about.
Thats when having the nice gunship that is Nova can be great as they try to leg it and have no idea where the shiny blasts that keep hitting them are coming from. -
Just had a look at the hero planner for the figures. Both forms seem to use the same End (if the hero planner can be trusted). A three slotted Stamina gives 0.988, six slotting the forms (3 endmod and 3 endred) only gives a 0.364 boost.
back to the original question, the AoE human blasts are weak and probably best avoided unless you want to go with an AoE build. May want to consider going for the leaping pool to get Acrobatics too. -
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(Khelds get auto-stamina in their forms, Nova having a faster recovery rate that Dwarf)
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Is that right? I thought the built in End recovery of the forms just about matched the toggle usage of the form itself? Nova just seems better as the powers are fairly End light. I've not tested this tho although I've been meaning to as technically using Conserve Energy should result in Dwarf having the best recovery (as the toggle costs more in the first place). -
Tested it briefly for the same reason. It very rarely disorientates from what I found (which is why I never took it).
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Learn to accept that in the lower levels, whoever you choose as anchor will be killed first.
Maybe go for a Lt rather than boss as people tend to target the boss first. Pick one that's lurking a bit further back or to the side as well. Never helped me much tho - even if I picked a minion miles away from the rest of the group they always seemed to know and drop him first. It was uncanny.