Extremus

Legend
  • Posts

    1856
  • Joined

  1. It is pretty damn silly that there's that big of a cost difference, even in this game where an awfull lot of it doesn't make sense.
  2. Extremus

    Super reflexes

    [ QUOTE ]
    Super reflexes is underpowered but a very fun build.

    [/ QUOTE ]

    *In bad teams or -vs- massive -Def of +ToHit. /SR's brilliant in Team fights if they've good enough backing from the support side of things.
  3. A good Regen is easier on the team there in as the heals give them lots of self reliance, but they can still be taken down even if they're Fort'd with high, consolidated DPS.

    A good /SR scrapper may need a tiny bit more looking after in terms of End/HP, but that shouldn't be much of a problem for a half decent team. Throw in Elude, the +Spd and Slow Res, and the fact that an /SR with fort will survive high, consolidated DPS easier than a Regen as many more attacks will Miss. Fort'd SR is annoying to fight, plus with Focused Acc ToHit Debuffs are pretty pointless on an /SR. If the SR takes Aid Self then they will be much harder to take down than a /Regen.

    Regen's biggest saving grace is Dull Pain, which'll annoy any Blaster almost as much as Miss Miss Miss.
  4. Arena is very different to Zone. TP's all fine and dandy in a biiiiiiig map where you don't want to be anyway fast or have a chance in hell of avoiding incoming damage (I'd like to see you TP around the Troll Cave map well enough to avoid a good team) but in a smaller map it's even stupider. For a start it's harder to navigate quickly as said, which makes it less effectual than SS/SJ combo in combat and it's End use per travel distance is pretty poor in comparison. It's also slot heavy.

    The Recharge's in the attacks are to stack -Resistance, he can completely negate something like Granite Armour single handedly and turn a Stone Tank into an easy kill for the team he's on. As for EPS, you've got to remember that it's a support build, he won't be throwing out blasts most of the time like a Blaster because of the poor damage and that Sonic roots like a [censored]. If he gets suppresed he's an easier kill.

    Ribosome's take care of the recovery impact of having so many toggles, and the Ally Buffs are dropped every 4 minutes so that End use isn't much of a factor unless in an 8 man and a CAB will sort that fine, plus in a team that size you'll always have +Rec buffs flying around, or should. With this build he does not End out unless being continuously hit by something like Transference, and even then as long as he keeps his End at about 55% it won't be enough to drop everything.

    As for Screech, it's a build for fighting at 50 and thare are much more usefull (in terms of team support and self prservation) powers to take in comparison before 49. It's main use is to quickly stun someone so Acro/APP Shield/Travel's are no longer active and they have to burn a BF. If they suddenly get Mez'd it's easier for his team to pick up the kills.
  5. [ QUOTE ]
    [ QUOTE ]
    SR is good in the Arena because of the extra 25% Def Buff that all AT's get for PvP. Throw in Fort or other +Def like a cold corr and it's brilliant.

    I'd probably take a good /SR over /Regen for balanced team pvp.

    [/ QUOTE ]

    since when does it get 25 defense buff in arena i thought u meant the zones. anyways its good for zonal pvp

    [/ QUOTE ]
    All PvP, Arena and Zones givs +25% Def to players to help offset the high accuracy of powers.
  6. SR is good in the Arena because of the extra 25% Def Buff that all AT's get for PvP. Throw in Fort or other +Def like a cold corr and it's brilliant.

    I'd probably take a good /SR over /Regen for balanced team pvp.
  7. Extremus

    Arena Event II

    [ QUOTE ]
    Meh forgot

    [/ QUOTE ]
    We did try and ring you, nub.
  8. Repel's toggle drop chance is tiny now.
  9. This pure empath debates hacks me off. You want to grab some attacks? Fine. You want to slot your attacks, maybe skimp on Primary slotting or travel/stamina etc...? Your choice. Want to grab all your Primary and stock up on things like Leadership etc...? Go for it, your toon, your choice.

    But I'll say this, I will not willingly take an Empath with a buff-and-blast build in to PvP. It simply will not do a good enough job. Nor will it in PvE when you're fighting +3's and +4's IMO.
  10. I'll be there on my Controller for at last the Hold Phase.
  11. Extremus

    how to choose :s

    Guides can help, but experience is better. It's always nicer to play with a build that works for you, rather than a build that works for someone else.
  12. [ QUOTE ]
    [ QUOTE ]

    P.S: Think I actually had a toon that got deleted at one point called Arch Flamboyant

    [/ QUOTE ]

    Wasnt it Arch flabbergasted?

    Anyway, maybe its time to move on to dominators, which are on the rise I think.

    [/ QUOTE ]
    Arch is going to cry now you've suggested that, cry.
  13. Extremus

    Next Jelly Raid?

    [ QUOTE ]
    "Defiant Events" global channel MOTD is currently (last updated 2/01/07) advertising:

    Hamidon raid, Friday 5th January at 7PM.

    Dunno who's leading it though...

    [/ QUOTE ]

    You sure that's not Union's Raid?
  14. Extremus

    Next Jelly Raid?

    Well it definitely won't be in the next two weeks if we're leading, though if anyone else wants to step up you're more than welcome to use our guide!
  15. Extremus

    Arena Night

    That 20 minute fight was awesome fun. Coulda done with a better map, something like Atlas or Steel would've been sweet!
  16. Arch probably can't, but we've got a replacement. He's not quite so... shall we say, flamboyant, though.
  17. Right, Xanthus is actually going back to Uni on the 13th and I think we'll be Hami Raiding on the 14th.

    I'm thinking either Saturday the 2oth or Sunday the 21st at say, 8:30 GMT on Test? Pocket D?
  18. [ QUOTE ]
    [ QUOTE ]
    How is a random team of 5 with an AT restriction more encouraging vs an experienced Pentad team?

    There's a reason that Pentad Tournaments don't go ahead that often Gat, many players don't have 4 other people all with the right AT, hell, most tournaments don't go above 3 people. We can certainly do pentad, if you're desperate.

    And another thing, I don't know about you guys, but there's more than 5 of us wanting a fight, so Pentad's out there if we want to include the whole team. Hell, there's more than 6 if we really get down to it.

    [/ QUOTE ]

    u mean u can get 5 PDs in the same place at the same time? that'll be the day

    the pentad was a suggestion for retribution vs PDs not a random team. because it is the fairest form of team pvp and we both no u can field a pentad team but we've got used to u ducking us by now

    [/ QUOTE ]

    Yeah sure, Pentad's good, if stale. How about before the fights next weekend? 7 GMT?
  19. How is a random team of 5 with an AT restriction more encouraging vs an experienced Pentad team?

    There's a reason that Pentad Tournaments don't go ahead that often Gat, many players don't have 4 other people all with the right AT, hell, most tournaments don't go above 3 people. We can certainly do pentad, if you're desperate.

    And another thing, I don't know about you guys, but there's more than 5 of us wanting a fight, so Pentad's out there if we want to include the whole team. Hell, there's more than 6 if we really get down to it.
  20. Extremus

    Happy New Year.

    [ QUOTE ]
    [ QUOTE ]
    What was I10 like?

    [/ QUOTE ]

    Disappointing lack of endgame content......inventions still not implemented.

    [/ QUOTE ]

    No regen nerfs? I'm dissapointed.
  21. [ QUOTE ]
    [ QUOTE ]
    have Containment respect the 400% AT Damage Cap.

    [/ QUOTE ]This is impossible to do with the current engine AFAIK, unless you want to make containments a 100% damage buff (In which case it won't be double damage if you're slotted for damage or have damage buffs), and even that is most likely very hard to code.

    [/ QUOTE ]

    I don't give a [censored]. The fact that it's a Multiplier and not a Modifier is bull.