EvilGeko

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  1. Quote:
    Originally Posted by DLancer View Post
    You misunderstand, he doesn't want to farm, he wants a farmer to PL him because apparently he has better things to do than playing the game.
    That's just plain sad. I got no problem with farmers. IMO they keep up a nice supply of many common items. But jeez, how lazy can you be?
  2. Quote:
    Originally Posted by 15bribri15 View Post
    <-- Extremely PO'd player. Where have they all gone? And before you all go "LOLGOPLAYTHEGAMENOOB" I pay my money for VIP, I choose HOW I want to play. My question is why is there a lack of farming? Maybe it's because there is now 501234123314 AP's? Why was that done again? Really?
    I don't understand. If you want to farm, what's stopping you?
  3. Quote:
    Originally Posted by Zyphoid View Post
    It has been 3 days since my renewal date, and no points. Has anyone had any luck?
    Ditto.
  4. Quote:
    Originally Posted by Mr. DJ View Post
    poor EM...they changed one power and the whole set suffered.
    They changed several things. Total Focus used to be a guaranteed stun versus bosses (MAG 4). It was reduced. Given the glacial animation of that attack, it's now much less useful. The Energy Transfer change was necessary, but with the other powers in the set, it just makes it run too slow.
  5. Quote:
    Originally Posted by TriAngel_EU View Post
    Believe me when I tell you Paragon Studios/NCsoft have reviewed all they needed to know on this subject.
    If that were an issue in this context we would not be where we are today.
    I doubt that's true. Few companies that operate in as many markets as NCSoft have a good handle on their compliance requirements. A fair amount of companies do their best and use the corporate version of "I'm sorry, I won't do it anymore," when they get caught doing something they shouldn't have.

    It works surprising well and is a heck of a lot cheaper than hiring lawyers in all those jurisdictions.
  6. Quote:
    Originally Posted by Samuel_Tow View Post
    Frankly, I'm not against refunds as a concept. I'm against the entitlement that comes with them. "I bought your game and it sucks! Give me my money back or I will sue you!" If Paragon Studios institute a system for refunds (and I can bet real money they never will), then it won't be because they were legally or ethically obligated to institute one, but rather because they decided it was a smart business move.
    You know I actually practice law for a living and I would never say that. I don't know what 50 states, Canada, Mexico, the EU, and however many more countries' laws state as to consumer protection. And neither do you.
  7. I think Shubbie is dead wrong about Street Justice. It's AoE being Targeted instead of point blank is larger than it appears. It just takes practice and a shift in perception to use it properly.

    That said, I don't have a problem with NCSoft refunding his points if he doesn't like it. Not everyone had or will have in the future the opportunity to try stuff out in beta. Likewise, I do think the UI should be changed so that people can easily peruse the numbers of a set before they buy.
  8. I had no such desire. I found Aaron to be a rather sad character. Filled with false justifications for his horrific acts. Punching him in the face, doing some other random act of violence to him, is just feeding in to his worldview.

    It's harder, but ultimately the heroic thing to treat him well, give him over to the authorities and walk away. I always respect when Police Officers treat suspects like human beings and I expect nothing less of 'heroes'.
  9. Quote:
    Originally Posted by DarkGob View Post
    Matter is formed!
    This old dude created heaven and earth.
  10. My two are named

    Good Cop (was surprised that hadn't been taken) StJ/Invul

    and

    Just Hot! StJ/FA
  11. Quote:
    Originally Posted by Dechs Kaison View Post
    The correct answer is "Yes."
    Quite right. So far, I'm doing Invul and Fire Aura, but I can see a few more down the pike.
  12. Quote:
    Originally Posted by Chaos Creator View Post
    Even more than titan weapons?
    Want Staff Melee more than Titan Weapons. Actually have no interest in that set right now.
  13. Quote:
    Originally Posted by Vox_Doom View Post
    It's live in the store right now, but if you don't have 800 points, you're gonna have to wait until the maintenance on the plaync site is finished to buy some!
    WOOT!!!

    Making two StJ characters as we speak.
  14. Quote:
    Originally Posted by Mr. DJ View Post
    weird, had to quote to see the URL, and open it in a new tab before I could see the Shaft picture here.
    Yeah that was weird. Edited in a another copy of that image.
  15. Quote:
    Originally Posted by AmazingMOO View Post
    I do not get all the slavering for Street Justice. I mean, I was excited for Beam Rifle and was happy to buy it first day it was available... but the excitement over SJ goes so far above and beyond what I understand that it seems odd to me... like waiting in line for a Star Wars prequel odd.

    Would someone explain to me what makes Street Justice so hypeful and eagerly anticipated? Is it the new mechanics? Is it the animation? Is it the fact that it's a punching set that scrappers can use?

    I don't get it.
    VISUALLY

    Super Strength



    Martial Arts



    Street Justice


  16. Quote:
    Originally Posted by Kadmon View Post
    As I've gathered it, 20-29, she's a Villain, 30-39, she's gone Rogue, 40-50, Desdemona has seen fully the error of her previous ways (and those of her mother) and become a hero, learning under Statesman, the person she had previously (wrongly) blamed for the death of her mother.
    Yup. Frostfire goes through the same evolution.
  17. Quote:
    Originally Posted by Mr_Morbid View Post
    She is, apparently, Statesman's new protege. One wonders just how the chick with the whip and tight black leather outfit managed to get that, um, position.....
    Tyrant has his granddaughter for that. Statesman, to his credit, isn't that much of a perv.
  18. Quote:
    Originally Posted by Necrotron_RO View Post
    Hmm...my trappers are all usually the first to charge in and have set off a Poison Gas trap and are mid animation for toe bombing with a trip mine by the time to Brutes catch up. Usually, it only takes a luck or so to soft cap defense with Traps.
    You're playing with crappy Brutes!
  19. Quote:
    Originally Posted by Rigel_Kent View Post
    Just go with concept. FF/Rad defender.

    Concept builds are dev-proof. You won't kick yourself down the line if FF, Sonic, and/or Traps get rebalanced. Well, okay, you might kick yourself if the devs make FF worse somehow, but I doubt that will happen.

    Alternatively, PBU + perma-AM as a Rad/Rad comes close to mez protection, if you're willing to go that route. Your toggles will still get knocked off, but the mezzes will wear off really fast.

    Finally, there's always the option of taking the Clarion destiny and picking any buff/debuff set you want.
    Agreed here. It's not like the Defender will do that much worse damage than the Corruptor, especially solo. And in teams it hardly matters. So long as you keep bubbling people and shooting once in awhile most folks will be happy with you.

    EDIT: Did a quick build in Mids and wound up with 50+% to all damage types and ranged. If Force Fields has any advantage it's that you really don't have to put much into the set and can branch out very quickly into pools.
  20. Quote:
    Originally Posted by AmazingMOO View Post
    I do not get all the slavering for Street Justice. I mean, I was excited for Beam Rifle and was happy to buy it first day it was available... but the excitement over SJ goes so far above and beyond what I understand that it seems odd to me... like waiting in line for a Star Wars prequel odd.

    Would someone explain to me what makes Street Justice so hypeful and eagerly anticipated? Is it the new mechanics? Is it the animation? Is it the fact that it's a punching set that scrappers can use?

    I don't get it.
    Street Justice is the first set to truly be able to replicate the following impression:

    "Damn man, that dude got his [word starting with 'A' that means butt or donkey] beat!"
  21. Quote:
    Originally Posted by Zwillinger View Post
    Zwillinger promises us Street Justice!
  22. Because it is quite unjust that we don't have it now.

    That is all.
  23. Quote:
    Originally Posted by War-Nugget View Post
    Save yourself some influence by using the Proc instead of the triple (in brawl).
    Besides the money savings, the proc is more useful in Brawl. No Brute is using that for damage, but it's often used for Fury building. Having a soft control proc there is very helpful.
  24. Quote:
    Originally Posted by Werner View Post
    So defense IS the trick, and it's another one trick pony like Super Reflexes? A heal and regen power is nice, but I'd disagree with it being better than a HP boost when Siphon Life, Aid Self and Rebirth are available options for a most durable Scrapper. It's the resistance/hit points aspect of survivability that is generally more difficult to achieve on a Scrapper. As far as Energy Drain helping with defense debuffs, I'm sure it helps a little, but it looks like 6% defense or so at the top end if you slot it up and are surrounded? In the same situation, Invincibility is giving about a 11% defense buff over baseline in a toggle. Neither seem great, but it seems like 11% full time would be better, though Energy Drain looks like it could be stacked several times in a high recharge build?

    Apologies if I'm way off base. This IS almost my first time looking at this set. Y'all can slap me around and call me a noob if it's appropriate. Some sets I know. This one I don't. And my track record at immediately comprehending the potential of "new" sets is rather dismal. (Shields? Pfffft. What a stupid set.)

    Edit: Also, one reason for my curiosity is that I'm close to starting a new Scrapper or Brute. I was thinking Super Strength/Fire for the mass AoE carnage, but I'm also tempted by more "exotic" sets like Electric or Energy.
    I don't see /EA as a one-trick pony at all. I see EA as a high-defense, minor resistance, minor healing set with two additional forms of 'soft' mitigation, -recharge and -end. The ability to drain enemies doesn't really show up against AVs, of course, but otherwise it's quite the benefit. The -recharge also slows down incoming damage.

    The on top of all that you have Overload, if you really need a good buffer in a hurry. Being able to cap HP, even with a crash, is very nice.