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That's just plain sad. I got no problem with farmers. IMO they keep up a nice supply of many common items. But jeez, how lazy can you be?
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Quote:I don't understand. If you want to farm, what's stopping you?<-- Extremely PO'd player. Where have they all gone? And before you all go "LOLGOPLAYTHEGAMENOOB" I pay my money for VIP, I choose HOW I want to play. My question is why is there a lack of farming? Maybe it's because there is now 501234123314 AP's? Why was that done again? Really?
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They changed several things. Total Focus used to be a guaranteed stun versus bosses (MAG 4). It was reduced. Given the glacial animation of that attack, it's now much less useful. The Energy Transfer change was necessary, but with the other powers in the set, it just makes it run too slow.
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Quote:I doubt that's true. Few companies that operate in as many markets as NCSoft have a good handle on their compliance requirements. A fair amount of companies do their best and use the corporate version of "I'm sorry, I won't do it anymore," when they get caught doing something they shouldn't have.Believe me when I tell you Paragon Studios/NCsoft have reviewed all they needed to know on this subject.
If that were an issue in this context we would not be where we are today.
It works surprising well and is a heck of a lot cheaper than hiring lawyers in all those jurisdictions. -
Quote:You know I actually practice law for a living and I would never say that. I don't know what 50 states, Canada, Mexico, the EU, and however many more countries' laws state as to consumer protection. And neither do you.Frankly, I'm not against refunds as a concept. I'm against the entitlement that comes with them. "I bought your game and it sucks! Give me my money back or I will sue you!" If Paragon Studios institute a system for refunds (and I can bet real money they never will), then it won't be because they were legally or ethically obligated to institute one, but rather because they decided it was a smart business move.
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I think Shubbie is dead wrong about Street Justice. It's AoE being Targeted instead of point blank is larger than it appears. It just takes practice and a shift in perception to use it properly.
That said, I don't have a problem with NCSoft refunding his points if he doesn't like it. Not everyone had or will have in the future the opportunity to try stuff out in beta. Likewise, I do think the UI should be changed so that people can easily peruse the numbers of a set before they buy. -
I had no such desire. I found Aaron to be a rather sad character. Filled with false justifications for his horrific acts. Punching him in the face, doing some other random act of violence to him, is just feeding in to his worldview.
It's harder, but ultimately the heroic thing to treat him well, give him over to the authorities and walk away. I always respect when Police Officers treat suspects like human beings and I expect nothing less of 'heroes'. -
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My two are named
Good Cop (was surprised that hadn't been taken) StJ/Invul
and
Just Hot! StJ/FA -
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Quote:I do not get all the slavering for Street Justice. I mean, I was excited for Beam Rifle and was happy to buy it first day it was available... but the excitement over SJ goes so far above and beyond what I understand that it seems odd to me... like waiting in line for a Star Wars prequel odd.
Would someone explain to me what makes Street Justice so hypeful and eagerly anticipated? Is it the new mechanics? Is it the animation? Is it the fact that it's a punching set that scrappers can use?
I don't get it.VISUALLY
Super Strength
Martial Arts
Street Justice
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Quote:Yup. Frostfire goes through the same evolution.As I've gathered it, 20-29, she's a Villain, 30-39, she's gone Rogue, 40-50, Desdemona has seen fully the error of her previous ways (and those of her mother) and become a hero, learning under Statesman, the person she had previously (wrongly) blamed for the death of her mother.
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Quote:You're playing with crappy Brutes!Hmm...my trappers are all usually the first to charge in and have set off a Poison Gas trap and are mid animation for toe bombing with a trip mine by the time to Brutes catch up. Usually, it only takes a luck or so to soft cap defense with Traps.
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Quote:Agreed here. It's not like the Defender will do that much worse damage than the Corruptor, especially solo. And in teams it hardly matters. So long as you keep bubbling people and shooting once in awhile most folks will be happy with you.Just go with concept. FF/Rad defender.
Concept builds are dev-proof. You won't kick yourself down the line if FF, Sonic, and/or Traps get rebalanced. Well, okay, you might kick yourself if the devs make FF worse somehow, but I doubt that will happen.
Alternatively, PBU + perma-AM as a Rad/Rad comes close to mez protection, if you're willing to go that route. Your toggles will still get knocked off, but the mezzes will wear off really fast.
Finally, there's always the option of taking the Clarion destiny and picking any buff/debuff set you want.
EDIT: Did a quick build in Mids and wound up with 50+% to all damage types and ranged. If Force Fields has any advantage it's that you really don't have to put much into the set and can branch out very quickly into pools. -
Quote:Street Justice is the first set to truly be able to replicate the following impression:I do not get all the slavering for Street Justice. I mean, I was excited for Beam Rifle and was happy to buy it first day it was available... but the excitement over SJ goes so far above and beyond what I understand that it seems odd to me... like waiting in line for a Star Wars prequel odd.
Would someone explain to me what makes Street Justice so hypeful and eagerly anticipated? Is it the new mechanics? Is it the animation? Is it the fact that it's a punching set that scrappers can use?
I don't get it.
"Damn man, that dude got his [word starting with 'A' that means butt or donkey] beat!"
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Because it is quite unjust that we don't have it now.
That is all. -
Besides the money savings, the proc is more useful in Brawl. No Brute is using that for damage, but it's often used for Fury building. Having a soft control proc there is very helpful.
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Quote:I don't see /EA as a one-trick pony at all. I see EA as a high-defense, minor resistance, minor healing set with two additional forms of 'soft' mitigation, -recharge and -end. The ability to drain enemies doesn't really show up against AVs, of course, but otherwise it's quite the benefit. The -recharge also slows down incoming damage.So defense IS the trick, and it's another one trick pony like Super Reflexes? A heal and regen power is nice, but I'd disagree with it being better than a HP boost when Siphon Life, Aid Self and Rebirth are available options for a most durable Scrapper. It's the resistance/hit points aspect of survivability that is generally more difficult to achieve on a Scrapper. As far as Energy Drain helping with defense debuffs, I'm sure it helps a little, but it looks like 6% defense or so at the top end if you slot it up and are surrounded? In the same situation, Invincibility is giving about a 11% defense buff over baseline in a toggle. Neither seem great, but it seems like 11% full time would be better, though Energy Drain looks like it could be stacked several times in a high recharge build?
Apologies if I'm way off base. This IS almost my first time looking at this set. Y'all can slap me around and call me a noob if it's appropriate. Some sets I know. This one I don't. And my track record at immediately comprehending the potential of "new" sets is rather dismal. (Shields? Pfffft. What a stupid set.)
Edit: Also, one reason for my curiosity is that I'm close to starting a new Scrapper or Brute. I was thinking Super Strength/Fire for the mass AoE carnage, but I'm also tempted by more "exotic" sets like Electric or Energy.
The on top of all that you have Overload, if you really need a good buffer in a hurry. Being able to cap HP, even with a crash, is very nice.