EvilGeko

Forum Cartel
  • Posts

    4227
  • Joined

  1. Quote:
    Originally Posted by Arcanaville View Post
    Sort of yes. More the reverse. You can make an attack autohit, and then make one or more secondary effects require a special tohit roll.

    Brute Fury does not work using this mechanism. It uses a special mechanism that actually keeps track of whether the player has activated an attack recently, regardless of whether it actually hit the target or not.

    One power that works with this mechanism is Tanker taunt. Its autohit in PvE, but requires a tohit roll in PvP. The way that works is Tanker taunt is an autohitting power with two effects: a taunt that only works on non-players (critters), and another one that works on players. But the player taunt effect requires a special tohit roll to happen.
    Thanks!

    Because I do love when you tell me my ideas are screwy (I really do). What would be your reaction if Broadsword attacks applied a 2 MAG confuse with Headsplitter applying a 3 MAG confuse. For say 3 seconds for most applications?
  2. Quote:
    Originally Posted by Ice_Ember View Post
    Title says it all.

    I think Energy Armor Kinetic Shield needs to be available for heroic epic powers. This way you dont have to become a villain to get Scorpion Shield to have a defense armor for heroic archetypes. (Ice armor is not available to all and some folks dont want to look like an icicle.)
    /signed x 10

    Defender/Corruptor Kinetic Mastery

    Conserve Power
    Gravity Distortion (renamed Kinetic Distortion)
    Concentrated Strike
    Kinetic Shield
    Energy Drain

    Blaster/MM Kinetic Mastery

    Repulsing Torrent
    Dimension Shift (Renamed Kinetic Shift)
    Kinetic Shield
    Transference
    Overload

    Controller/Dominator Kinetic Mastery

    Conserve Power
    Focused Burst
    Entropy Shield (clicky version like Indomitable Will)
    Kinetic Shield
    Energy Drain
  3. Quote:
    Originally Posted by IanTheM1 View Post
    I think you know where I stand on the matter as well, so allow me to play the part of Memphis Bill and be flabbergasted that we've agreed on something.

    I do honestly fear that based on the decisions made over the years that Paragon Studios just doesn't get how and why people use their character creator or any other given element of the game for that matter. It's as if they're content that the character creator is popular, but uninterested in why it's popular and with whom.

    I could easily be wrong, but it's one of only a few possible explanations as to why they keep making what appear to be the same mistakes over and over again.
    Mostly, I'm pretty neutral on the whole topic. I'm happy to argue for the devs position because I'm a jerk and I like to argue.

    I think their justification is that there is some non-zero number of gamers who once you give them an incentive (costume shinies) to try a different form of content they will like it and embrace it. It's the same reason that the devs didn't immediately create a solo option for Incarnates I think.

    Once you've gotten a player to enjoy a different activity, that deepens their connection to the game and increases their likelihood of staying subbed and/or spending more money. For sure it's worked for me.

    I'm probably as big of an RP nut as anyone. I have rolled alts for no other reason that I thought of a fun concept. I've spent more time writing the character bio than I did picking their powers. When I originally started CoH, I picked my BS/Regen Scrapper fully on concept. Her concept included wings and we know how long it took for them to come around! But slowly through various incentives, I'm come to like a lot of different things that CoH offers. And it's made me a zealot for the game.

    That said, I've seen plenty of people over the years disappear from the boards and the game because they really don't like certain activities and are unhappy that rewards that they like are gated behind them.

    So, I'm not sure if this strategy works or not. I suspect there is some value to it because the devs keep doing it.
  4. Quote:
    Originally Posted by Arcanaville View Post
    In this game, if you were trying to emulate the effect of attacks hitting and reducing the ability for armor to deflect future attacks, that would be a defense debuff.
    If anyone knows the answer to this, you would Arcana. Could you tag a secondary effect to be auto-hit while the primary function (damage) still has a to-hit roll?

    I would guess yes, since I think Fury works that way, but I'm not sure.
  5. Quote:
    Originally Posted by IanTheM1 View Post
    From my perspective, it's pretty much the same "creation versus accomplishment" argument that's been ongoing for years now. Except in the case of the Invention parts, any possible feeling of accomplishment was stripped from them when the drop rate was increased to appease the folks who were most likely to use them. And even when they were somewhat rare, the randomness of the drops (both the drop itself, and the likelihood that you at all cared about Fairy Wings or any other particular part) probably made them less appealing to an accomplishment-oriented player.

    Now that the market on them has since completely collapsed (not that there even was a very large one before the drop rate increase) and it's become pathetically easy to cherry pick the part(s) you want off the market, it really would be a good idea to just remove them from the drop pool and add all of the pieces to the costume creator for free.
    Agreed. The Inventions pieces are lost.

    I see where the devs are going with it though. When they create new systems like Incarnates or Inventions, they are trying to get buy-in from as many players as possible. Some folks are clothes-horses and could care less about how powerful their characters are. So they put costume bits in there for them so that they have an incentive to try out the new system.

    It's not a good idea I think. Folks who do care about player power tend to be more achievement oriented in general and so 'gaming' systems like Incarnates and Inventions are right up their alley. Folks who primarily focus on the RP, character concepts and fantasy of the genre just get annoyed because for them it's like starting a character with no powers. It just doesn't work.
  6. Quote:
    Originally Posted by Coyote_Seven View Post
    I mean, I'm sorry if I didn't make that clear enough throughout this entire ordeal; I've been totally laughing at you and your silly little tirade this entire time. I don't take it at all seriously, but you've continued to push your idea forward, and that's rather humorous. That's the reason my responses might have been a bit a rhubarb.
    No, I get it. Seeing all you get worked up over something I really could care less about has been quite entertaining. I argued the point because the ultimate justification for your arguments is laziness. A desire to make already extremely easy tasks easier. And you all continued to argue that you had the purest of motives.

    I fully expect that the devs will sell many of these pieces eventually. Perhaps not the Incarnate pieces but most of the others. I don't even think I'll notice when it happens.

    "Tirade," no my friend. As I have warned you, you are projecting. I have been nothing but ultra-polite to every poster here. Despite all the ad hominem attacks, flaming and other nonsense directed at me. Sensible posters like the OP stated their position and moved on. While you all gave me something to do instead of work!

    Thanks!
  7. Quote:
    Originally Posted by Coyote_Seven View Post
    I disagree with your opinion. I've also been calling shenanigans on your reasons behind those opinions, because I find them either foolish or selfish, and I'm not afraid to call things as I see them. I suppose that might make you feel like I've been attacking you personally if you feel like you have some kind of vested interest in this topic. But if you don't like what I have to say, you're not obligated to listen.

    I never put anyone on ignore, because I really don't see the point in doing something like that. It's just a game forum, afterall.
    Ah I get it now. You are unable to articulate a response, so you attack the motive instead. Thanks!
  8. Quote:
    Originally Posted by IanTheM1 View Post
    Perhaps I didn't make it plainly clear: They should make GMs fun and rewarding. Both. Not just one or the other.
    Oh, I apologize. Didn't get your point. Yes, I agree. More interesting fights with stages like Hamidon and his seed would be great.
  9. Quote:
    Originally Posted by IanTheM1 View Post
    1) You need the resources and Inf to craft the piece in the first place. Yeah, yeah, just send everything via email. The point is that it's still a hoop to jump through.
    I actually earned the cash on the alt. Bit of Wentworth's/Vendor arbitrage. Was quicker for me than others because I have access to /auctionhouse.

    Quote:
    2) You have to craft the pieces before you can wear them, and there's nowhere to do so in the starting zones. It's not a long walk to the Steel Canyon university or the Port Oakes abandoned lab, but both paths are filled with enemies that can easily kill a level 1, in Port Oakes moreso than Steel. And in Praetoria, the wonky layout of Imperial City means the journey is slightly safer, but longer.
    For heroes it is a short walk over to the Vanguard's Atlas offices and then to the zone. You are most correct for Villains and Praetorians.

    Quote:
    3) The invention parts are completely inaccessible to Free/Premium players. How intentional this is, I don't know, but it feels weird and petty.
    Well, unless they pay for a license, but your point is well taken.

    Quote:
    4) The invention parts were honestly kind of a dumb idea to begin with.
    Agreed for the 'body part' inventions like wings. Disagree for things like rocket boots which makes a bit more sense to be 'invented.' At this point I would be for just moving the Inventions pieces into the character creator for free. But if Paragon can make some dough, that's cool there.

    Don't want the Incarnate or Roman or weapon unlocks in there though.

    Quote:
    So no, it's not hard to use the invention pieces post-character creation. It's just horribly user-unfriendly and a largely pointless design decision in the first place.
    Agreed that it's not intuitive or friendly. There is a point to it however, although strangely the people form whom this is intended largely hate it.
  10. Quote:
    Originally Posted by IanTheM1 View Post
    While the rewards definitely need to be better, I feel that encouraging GM fights simply by handing out more carrots is a bad idea.

    CoH has been steadily moving away from the bland "everyone gangs up on the AV and punches them for fifteen minutes until they win" design. GMs (and other zone events) should get the same treatment. In short, content should be fun as well as rewarding.

    I took a shot at revamping some GMs and zone events over in this thread, though I got distracted and never finished my goal of redesigning all of them. Every single revamp I did cook up begins with new dynamic elements and ends with better and more unique rewards, though.
    No matter how fun something is, if it doesn't provide acceptable rewards folks will do other content they find fun that does provide acceptable rewards.

    Look at the Praetorian zone events. Those are pretty fun....and mostly ignored. Reward those and GMs properly and people will do them. It's a MMORPG, chasing shinies is a big part of the genre. Let's not fight it.
  11. Quote:
    Originally Posted by Coyote_Seven View Post
    Putting your fingers in your ears and screaming real loud, eh?
    Not at all. I have all of two people on ignore.

    The first is a person that has stated in no uncertain terms that he considers disagreement, no matter how polite, to be a personal attack on him justifying insulting me and my character. After a couple of years of that, I just gave up on this person.

    The second is Sam. Sam has personalized this. If he does not wish to look at my posts, so be it. As I told him. I suggested he put me on ignore. But Techbot was right, I was annoyed that he mentioned it and has felt the need to mention over and over that he has me on ignore. So, I think it best to follow his lead.

    Question for you: Why do you feel the need to make this so personal? I mean we're arguing over digital costume bits. Why the condescension?
  12. Quote:
    Originally Posted by Coyote_Seven View Post
    You know, by the same token, those costume bits that were only ever available for purchase should also be unlockable via game content.

    That would be the most fair!
    Actually, I wouldn't be for that either. To paraphrase a wise man/deity "Let that which belongs to the store, be paid to the store and let that which is due to achievement be given over to achievement.

    I think a better compromise is for the devs to never give costume pieces as rewards for gameplay again. It does seem to annoy people. I know why they keep doing it, but it's a hassle for some.
  13. Quote:
    Originally Posted by Techbot Alpha View Post
    Well, ultimately, both stances are opinion.

    You, however, are arguing that yours is the right one and should be the ONLY one in game. We are arguing that both methods should be in-game, thus being fully inclusive of both opinions.

    See what I'm getting at? You're the only one slamming other peoples opinions here.
    I've never slammed anyone's opinion. I fully understand your opinion and there's a part of me that agrees with it. However, what you refuse to accept because you disagree with it, is that the fulfillment of your stance is inconsistent and destructive to my stance.

    I get it, you don't see it that way. But I take a great deal of umbrage at the idea that my view is somehow elitist, 'slamming', etc. I really don't understand why you folks can't just try to see that a reasonable person can have a contrary view.
  14. Agreed with Memphis Bill. Would love to see more of these types of missions.

    Hmm... agreeing with Bill more and more these days. Is the end nigh?
  15. Quote:
    Originally Posted by Necrotech_Master View Post
    im pretty sure both sig arcs only award 2 merits right now, which is 4 total, i do agree they take about avg to longer to kill than running a sig arc
    They award two merits and the reward table which gives 5 merits minimum.
  16. Have GMs drop:

    1) Guaranteed TF/Trial recipe drop;
    2) Badge;
    3) Assistant badge progress if you already have the badge for that GM;
    4) 10 merits (Jeez the SSAs lowest reward is 7 merits!).

    Done. Watch how excited people get to kill them then.
  17. /unsigned. Some level of investment should be required. If someone is that interested in the game, then they should earn a couple of bucks (lemonade stand, collecting bottles/cans, shoveling snow, etc.) to give NCSoft some money.
  18. Quote:
    Originally Posted by Techbot Alpha View Post
    Hmn....I seem to be picking up large amounts of Irony, Captain!
    You're correct. Thus, I just put Sam on ignore as well so he can ignore me, and I can ignore him. Everybody wins.
  19. Quote:
    Originally Posted by Zortel View Post
    I asked about the Invention Salvage Costume pieces on an uStream chat once, and the response was that they can be picked up cheaply from Wentworths.

    Thing is, I like to be able to look at them and use them in the character creation process rather than add them on, especially in the case of wings.
    On a recent alt, I was able to purchase Insect Wings and wear them 5 min. out of the tutorial. Cost less than 5K inf. I believe this was the basis for adding tailors to the newbie zones.
  20. /unsigned.

    Please leave all achievement based unlocks as unlocks. I have no quarrel with them being previewed in the store. I have no quarrel with account-based unlocks or other means to have them available for alts at level 1.
  21. Quote:
    Originally Posted by Tenzhi View Post
    If there is no pride in doing a task unless you and others are required to do it, then it follows that the pride does not lie in doing the task. Thus, where does the pride come from if not from the ability to have something others don't because they didn't "earn" it?
    No, that doesn't follow at all. I admire people who graduate from college. I am proud that I graduated college. I gain NO happiness or pride from someone else NOT graduating from college. In fact, I am more apt to feel sadness.

    Quote:
    I hate to burst your bubble, but it's a relatively simple matter for a resourceful person to acquire such letters without participating in such activities. Purchase, craft, or steal...
    Not in my school. It was against the rules to wear a letter you didn't earn. The monks were somewhat strict about that. Sure you could buy or make one, but if you were seen wearing it, there would be consequences.

    Quote:
    I like how you start out with "this is completely divorced from anyone else" and then end with being proud of your fellows and admired their wearing of the letter because they earned it as well.
    I admire people who earn accolades and honors from their efforts. Again, that takes nothing away from those who have not earned those same honors.

    For example, can I feel no pride or admiration for one of my students when they graduate from law school? Do you think that when that happens I will in any way be proud of them because they have something that others don't?

    That's an extremely cynical outlook on life. I do not share it.

    Quote:
    What about those who didn't earn one? The typical social pressures, eh? What would your fellows have done if they found someone with a letter who hadn't earned it, I wonder? In my school the Athletic letters treated the Band letters like second class citizens and most everyone else worse than that. I can only imagine what an all boys school would have been like.
    Honestly, when I first read this, I had to think about it. Because I just could not think of a person who would do this. I'll be honest and say I don't know what would happen. For me, I would think someone who sewed a Football letter to their jacket when they weren't a member of the team was odd and not a little bit sad.
  22. Quote:
    Originally Posted by Zombie Man View Post
    So, you'd be OK, then, with using Merits, an in-game achievement currency, to trade in for account-wide Roman Costume Set unlock?
    Yes, absolutely. As I have no quarrel with using Astral merits to unlock capes for an alt. I don't even have a problem with account-wide unlocks. Not sure why you thought I did.
  23. Quote:
    Originally Posted by Kiken View Post
    They award the letters. Do you also want to be awarded a jacket to put them on? You go ahead and earn the letter (The TF completion badge). I just want a nice jacket (the costume) and don't care if I ever get the letter.
    I have no quarrel with you wearing free costume pieces. Let's not be silly here. The Roman pieces are part of the reward. So no, you can't have those until you do the task.
  24. Quote:
    Originally Posted by CactusBrawler View Post
    You mean DnD the game that was entirely pen and paper right? As in your worn shortsword could look say a million times better than a +5 scimitar of mc awesome? Because it was in your imagination?

    Again the +5 +7 +8 or whatever is a gameplay mechanic, it would not have to affect how the weapon looked, I know this since I rp'd a shabby fighter who despite his fabolous level of ++ on his gear, still looked like a bum.
    And I've RPed a dashing paladin whose sword earned by storming the lower plains on his quest for immortality shone like the morning sun. Providing an exceptional case as you have does not invalidate my argument. It illuminates it. The wonderful contrast you struck with your fighter is commendable. You were probably fun to play with.
  25. Quote:
    Originally Posted by Zombie Man View Post

    So, the counter argument you make that "it's part of the RP heritage to level up in looks" is bogus. Really, you have no point here.
    Except the point that every RPG does it. Your anecdotes to the contrary notwithstanding.

    Quote:
    You seem to be all about "got to achieve it". But when suggestions are made about how to achieve it *and* make it available at Level 1, your logic gears spaz out.
    I'm sorry, I thought this thread was about buying costume pieces. I don't remember ever arguing against an achievement based means to earn these pieces.

    Quote:
    You seem to be arguing for the status quo simply because it's the status quo. I've never seen you argue for gating more costumes behind Level locked content. But suddenly, the few that are become sacrosanct. And no other reward can replace it.
    Why are my motives for arguing this point relevant?