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I'd say Willpower would probably suit your concept better. It gets good regen and a self-rez which works for an immortal concept, the resistances aren't that bad, +perception works nicely for your concept too, and unlimited endurance is good for a "theoretically unlimited power" character. A childlike mind wouldn't necessarily be more vulnerable to psi attacks, especially if it's an alien mind. Psi users are used to affecting human minds after all. Maybe her mind is just too different.
Have you thought about Electric Armor? It's essentially another energy-type armor, and if you can get it to fit your concept it has a damage aura, which will somewhat make up for Energy Melee's rather craptacular AoE damage.
Edit: Someone beat me to the Electric Armor suggestion, but yeah. It can't be minimized but it is a brightly colored armor by default. -
Quote:It would be nice if personal spaces could be accessed from bases though. Such as through an "apartment door" base item, with various styles available, that when clicked on took a player to their personal base. It would still be a separate instance so as not to affect item limits, but from an immersion perspective you'd have your own apartment in the base.Personal spaces should be completely seperate from bases. We already have a problem with bases crashing if we place too many items in them. Having players decorate their personal spaces would take away from what could be done with the rest of the base or cause an established base to crash because the item limit was crossed.
Of course there would have to be another way to access them for people who don't have an SG, this would just be an option like the vault. -
Oooh, someone mentioned AE, and you know what would be awesome? The ability to save bases, or even better, individual rooms to a local file while you work on them, then "publish" them when they're done. So your SG doesn't have to deal with a base full of floating floor tiles while you work and you can make major changes that temporarily make parts of your base inaccessible whenever you want, without affecting your SG members at all. It would also let you save and reload if you screw up instead of having to tear down and start over.
Probably never going to happen, but I can dream.
I'm also all in favor of reinstituting base raids as long as they don't limit options for people who don't wish to raid. -
Quote:Yeah, I was in for a rather rude surprise when my trip mines, colored blue 'cause I was Archery and I had a blow with a blue laser and wanted to match, started blowing up blue. I think the secondary color you pick shows up in the explosion too.In addition to these, I want to cite Trip Mine. Changing the colours on Trip Mine appears to simply change the colour of the trip beams, but it also, in fact, changes the colour of the explosion fireball. How? I'm not really sure. I've seen it before on other characters, but since this Mastermind is too low for the power, I have no idea which colour does what, since the power customization interface won't show me what I'm actually changing.
It would be nice to be able to see these in the editor. It would also be nice to be able to see what all our toggles look like together (Dark Armor, I'm looking at you, or at least I'd like to before I use up a costume token) something I vaguely recall BaBs saying he would look into but we never heard another word about. -
Quote:50s are usually richer than everybody else, and many are perfectly willing to pay a "convenience tax" to get their shiny sooner.All this tells me that sub-lvl 50 recipes/enhancements should cost more than lvl 50s. How I wish this were true!
I also have to wonder how many people 1) consider IO sets to be something to do at 50, and not before, and 2) don't ever plan on exemping once they get to 50. For those people, recipes below max level are indeed worth less than level 50s. That too will only get worse as people become more invested in their Incarnates, since Incarnate abilities don't exemp. -
Because those last four pairs are the last four pairs EVER and there will never be any more. Also, Nikes are the only shoes in existence and everyone must have them. You don't need any other kinds of shoes because Nikes are the best for everyone for every situation. All those other people can't buy a different kind of shoes, or wait for more Nikes to come in. We'll have to go barefoot forever, all because of your greed.
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Quote:You can't get purples through merits. Or did you mean a-merits? Yes, everyone agrees it sucks, especially since you can spend all those a-merits you would have needed for just one purple on something else, sell it, and buy a whole set of purples with the proceeds.1) The merit system sucks. So dont toss that out as just a way to say get purples through it. Everyone ive seen refer to purples via merits agree it sucks.
But again, you have to sell. Do you not sell anything? Is that what the problem is?
Quote:2) The market is ran thru greed as much as laziness or whatever other excuse/reason you can try to blow smoke to cover up. Noone makes the seller list the item at 500mill except the last 1 sold for that (or whatever the "going rate" is. I just sold a steadfast res/def for 40mil inf. I listed it for 2,223. I have no need to list stuff for a higher amount just for the sake to make an extra mill.
Quote:3) Speeding to 50 has nothing to do with not affording items. If i play a toon to 50 via missions, theres NO WAY in heck, you can afford to IO it once it hits 50. Not without making inf the same way you would via a PL.
Or by IO do you mean create a multi-billion inf build with purples and PvP IOs within days of hitting 50? Yeah, the devs don't want you to do that.
Those poor poor people, forced to slot all those overpriced purples. -
Quote:Base raids could be hero vs. hero or villain vs. villain though, so I don't see why that would be problematic.I never understood why we couldn't enter the leader's base. Probably some left over from base raids - like the SG base's defenses would shoot at you or something.
I think there was a bug a long long time ago that allowed people to get into the opposite sides's base, and to add items to their storage. This allowed people to transfer items from heroes to villains. Of course the storage bug has been fixed now, and with a merged market it doesn't matter anyway, so I don't see any reason why bases shouldn't be co-op.
It wouldn't necessarily make it harder for pure villains to get on a CoP trial either. Didn't they change it so you can leave the zone on a co-op TF without being booted from the TF? So just form up teams in the RWZ or Cimerora, and use the base portal there. The CoP is perfectly justified in being co-op, what with Rularuu wanting to eat our whole dimension and all. -
Quote:It also seems sometimes that all these people do is PL to 50 and then buy stuff. I'm loving the price of mid-level salvage when I'm playing a mid-level character. I love that purples are so expensive when one drops for me. When you play, you get stuff, and you can sell that stuff to impatient lazy people for a lot of inf.The problem with the market really seems to be that some people don't like to see other people do something they perceive as wrong, and want to put a stop to this evil. I'm all for stomping out evil, but the only people who are being hurt by overpriced common salvage are those who are too impatient to take a few minutes to get it themselves.
If you don't play, PL to 50 then continue not to play and sit around the market whining that you can't afford to IO out your uber build in a fraction of the time it took you to PL to 50....well you'll get no sympathy from me. You found a way to speed up the process of leveling, you can find a way to speed up the process of acquiring stuff if having it NAO means that much to you. -
I'm wearing the "From Beneath You" badge right now.
I also like "The Midnight Dodger What Dodges at Midnight." -
Quote:A level 36 may be cheaper than a 35, but the 35s sell three times as often, so I'm going to bid on the 35. A level 35 proc might be cheaper than a 50, but the 50s sell 20 times as often, so people are going to bid on the 50. It's a vicious cycle that I don't foresee getting any better any time soon.So, to answer the question: In part, the recipes aren't there because the demand doesn't always make supplying them worthwhile. I made a reasonable profit with my brute, but the churn is just painfully slow.
What they need to do is make the sliders affect the level of random rolls, and somehow incentivize rolling at lower levels...maybe make a lower level roll cost fewer merits/tickets than a level 50 roll. Not sure what they could do with A-merits though, maybe a % chance to get a sixth recipe that goes down the higher the level you roll at? -
Cause it's fun? And if it isn't fun, why are you doing it? And if it's so not fun nobody wants to do it without an exclusive reward attached, then isn't that a sign it should be looked at?
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Quote:Who said it would be equivalent and not totally random?I think the WSTs will probably be the same TFs we're currently doing for components, or otherwise TFs where there can be a rough equivalent for each side (Such as doing the 15-20 TF/SF on either side, ie the Synapse TF or Virgil Tarikoss SF). I don't imagine they'd do a TF or SF without a rough equivalent on the other side, since it would be horribly unfair to the villains or heroes who would be left out for that week.
Since there isn't an equivalent group of SFs to go with the 4 Shadow Shard TFs, I doubt we'll ever see them as WSTs. Unless the devs plan to make the Shadow Shard co-op...
Quote:Maybe to do the WST every week you'll need to potentially side-switch. If your villain wants to the this week's WST -- which is, say, Positron -- then you'll need to switch sides and run it before the week is up, then switch back so you can keep earning A-Merits. -
I was going to type out a long, ranty and downright mean response that included "I hope the first WST is Dr. Q" but since I don't want to get banned I will stick to asking why so many people feel the need to berate other people for asking for what we want. You got what you wanted. Go play with it.
Besides, I no longer hope Dr. Q is the first TF picked. I hope it's the second, and the STF and RSF are the first. See, they will be easier once people start picking up level shifts, and I would be interested in seeing how many people complain that the WST is "too hard" and "unfair to the casual player" and "not PuG friendly" when it isn't something just anybody can run with any old team with your brain off. I'm a mean and spiteful person sometimes.
Edit: And if I were a meaner person, I'd suggest that they set it so you had to run the WST with temp powers disabled to get your Notice. -
It's a good thing we're not playing Diablo, or we'd have to leave piles of it all over town.
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My hopes: We will have some options for this pet. Thematically tying any Incarnate slot to Praetoria is a bad idea. I realize it's the devs' new shiny and they're in love with it, but it's just the latest stop in our characters' journey, invalidating everything that came before by essentially saying "it's all about Praetoria now" is just bad. Even if we're mostly using our uber-awesome powers to fight the Praetorian threat, it's not Praetoria that gave them to us in the first place. The Well is here, on Primal Earth.
Now I don't expect full pet customization, but at least a few choices for each pet that have a purely cosmetic effect.
I'd also want MM-style pet controls.
My fears: We'll get to choose between four pets, and they'll be just as stupid as my Dark Servant. -
Quote:He said not all of those builds actually exist, not that none of them do. Some of them belong to min-maxers who are willing to earn the inf they need to make those builds happen. I'm sure many more belong to people who consider them a long-term project and are currently works in progress.And youre saying noone has builds like they post? I can show you several of my toons with very rares that are complete.
Back on-topic: WE know inf isn't dollars, we know higher prices affect both the buyer and the seller, but to your average player who maybe hasn't used the market in a while there is quite a bit of sticker shock. Perception does matter, in a user-driven system. -
The Tin Mage and Apex Task Forces have us fighting 54s. If this is how future Incarnate content is going to be, and I see no reason to believe otherwise at this point, it will only make the problem worse.
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I'd like to see more inf sinks along the lines of the merit to A-merit conversions: totally optional, small enough to not really put anyone out or force anyone to "save up all their inf," worth it to a lot of people.
IO level shifting would be awesome. A set cost to shift the level down, double that to shift the level up. People would probably pay it.
Price caps....price caps could eliminate a lot of your best customers, I think. Sure, some things would sell for more off-market, but the rich and impatient would no longer be able to overpay for items on the market. Just think of how much some of the PvP IOs might sell for if there wasn't a price cap on them. I'm also lazy, so I admit there is a certain amount of self-interest involved in my position on price caps. -
This is Venture's insidious plan for getting rid of everyone who disagrees with him. He directs them to TVTropes, hoping they will become inescapably trapped in a sea of links thus rendering him right through lack of dissenting opinions.
It's kind of like luring political dissidents to the gulag with promises of hot chocolate and cookies. -
I would not be cool with forcing people to lose stuff that may have taken a lot of work, and that they may be happy with.
However, given the option, I would tear down my own bases IF:
I could get back all the prestige. Being able to keep all crafted items would be a bonus.
I could keep stored items, and it wouldn't require storing all the enhancements stored in the base elsewhere. Moving stuff from old storage to new: doable, although a pain. Finding places to store 300 enhancements: requires ten characters, and three trips to the base each.
Tearing down and rebuilding would take significantly less time than it took to build in the first place. This means floors and walls that I don't have to build piece by piece, and a way to easily float things among other requirements.
It results in something better than blocky rooms full of stuff that doesn't quite match, with walls and floors that don't quite match any of the stuff, and empty single-square doorways between them. Significantly better. Otherwise, I'll make do with what I have. -
Quote:Not at all. I don't expect realism, because that would prevent me from setting people on fire and not feeling bad because they'll be ok. I expect a plot that makes sense, and is plausible within the context of the setting. "Malta wants to control the mediporter tech so they can use it to kill heroes" is plausible within the context of the setting. "Malta is hiring Sky Raiders to do their dirty work, throwing their name around, and a level 20 hero is being sent to stop them" is not, without Malta suffering some serious character derailment (which admittedly has been happening since i7) and throwing the whole idea of threat levels out the window. The mediporter part of the plot has holes big enough to drive a Kronos through, and that's also bad.This is totally normal for comic books. What you're asking for is a pretty typical comic book plot to be plausible in the real world. But that's no fun. I'll take fun, exciting comic book plots where I can be a super hero over "realistic" plots any day.
Quote:And looking at the story as an outsider, I noticed something interesting. The only evidence that shows Malta was even involved, is when the Titan showed up. It means that 'Peter' could walk up, say he's from Malta, be implicated in the whole situation, and there wouldn't be a shred of physical evidence that Malta even exists. Except for the Malta tech they sent to try an salvage the situation. All there would be is a bunch of dirty cops, sky pirates, and incoherant testimony saying some group no one can prove exists is responsible for it all. That actually sounds familiar. A Malta operation that no one can prove they did, that makes the people, saying it was them, look insane. -
Quote:Why wouldn't they? The more participation there is in the market, the better it is for the people using it. People who like to use the market want as many other people as possible to use it too. It's in our best interest.I'm not a regular reader of the Market forum but from my experience it's full of people who really, truly want to help new players. If you ask how to turn your millions to billions there, people will gladly share the info. It'd be easy for them to hoard information and shun new competition but they're just as open, welcoming, and helpful there as the rest of the forums are.
Quote:And speaking of markets - my problem with the Market (forum and in-game) has more to do with runaway inflation and the numbers getting absurdly, stupidly big. (I'm opposed to meaningless zeroes in principle; IMO, when it takes thousands of any currency to buy something useful, the currency should be revalued to shrink the denominations.) But the blame for that falls at least as much on the Devs, for making the earning power of all 50s, not just those who play the market, so disproportionate to the rest of the game. My solution, in any case, is simple - I just don't go to that part of the forums. Ditto the PvP zones and board.
All the blame falls on the devs, for increasing the earning power of 50s (and it has nothing to do with whether you use the market or not, since playing the market generates no inf, just moves it around, and in fact destroys some inf through market fees.) but not giving people anything to spend their inf on.
The inflation threads usually have little to do with the "stuff costs too much" threads though.
Quote:I've had her on ignore myself for ages. I just prefer having ignore be two-way, to avoid these kinds of communication dead ends. Typically when I put someone on ignore, I send them a Private Message telling them why and requesting that they do the same to me. It's only after the initial message to that effect that Golden Girl first posted a response to one of my posts, so I suspect I doomed myself by appearing on her radar... still, it's worth a shot.
Quote:Spam - this is considered to be repetitive posting of the same topic or text or nonsensical posts that have no substance and are often designed to annoy other forum users. -
I'm never locking another character again, except for my level 35 Stalker that I wasn't playing anyway. Occasionally I dust her off and run some tips. I do roll merits (well, A-merits now) at 30, 35, and 40 when I'm levelling up though. Not so much out of altruism, more because I actually want my mid-level shinies and supply is so low. I do sell whatever I can't immediately use though.