Eva Destruction

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  1. Quote:
    Originally Posted by EU_Damz View Post
    The xp you get is for every mob u defeat IIRC. Think of threads as chunks of XP.
    Ah, I see. So you don't get threads as rewards on the raids, they're the Shard conversion method to advance?
  2. Quote:
    Originally Posted by EvilGeko View Post
    Sure. But it's time for folks that are upset to do what I did during Issue 18. Wait your turn. I didn't quit after Issue 18, I grumbled and did tips until the love that was Issue 19 dropped. It's time to recognize, that not every issue is going to be everyone's cup of tea.
    People who don't like Praetoria have been waiting since August, and there is no indication that the wait will be over any time soon.

    Quote:
    Originally Posted by EU_Damz View Post
    Lets say you skip tier 1/2/3 and went straight for tier 4 [very rare] of a tree, the cost to craft the salvage needed + the inf to craft comes to 3 bill The rare salvages cost 500mill each plus . . . other salvages below them which require 60 threads for them . . . . . so a LOT of inf is needed to even contemplate the very rares
    Tier 1 on the other hand is available with 60 threads.
    And how fast do the threads drop? In other words, how many times do they expect us to grind the new raids?

    Quote:
    Originally Posted by Samuel_Tow View Post
    But please don't insult my intelligence by accusing me for not being all sunshines and roses when I have never, in my seven years here, been less excited about this game. It's getting to the point where just reading new Issue features is making me physically ill, and I mean that in all seriousness. Sure, it doesn't help that I'm already ill, but reading over that list of features was just that little bit extra I needed to just lose it completely.
    If it makes you feel any better Sam, I understand how you feel. I had a similar reaction when I read that intro paragraph about Tyrant and his cosmic power.

    Quote:
    Originally Posted by EvilGeko View Post
    We talked recently about this. I've been holding my tongue and not really arguing against you with the stridency that I am known for. But I feel at this point that you are being needlessly provocative for someone who claims to not like arguing on the forums.
    And every single response you have made to someone who expressed dissatisfaction or criticism of the end game raids or Incarnate system has essentially come down to "Shut up, I like it, so shut up."

    Quote:
    Originally Posted by NightshadeLegree View Post
    I
    I can see a situation down the line where a lot of this stuff becomes like the raids in WoW Vanilla and BC... dust gatherers that most people skip because there are better, faster ways to get to the level cap, or should I say incarnate cap. So we'll be left with a bunch of Caverns of Transcendance - old, increasingly obscure content with stupid group requirements, or the Eden trial, with its antiquated and now worthless rewards.
    Considering that people report some of the slots will have level shifts that can only be used on Incarnate Trials, this end game seems to be heading down exactly the same "raid until you have enough lewt to do the next raid" path.
  3. Quote:
    Originally Posted by Samuel_Tow View Post
    Weren't there alien invaders threatening to open a portal back to their homeworld? Wasn't there a ravager trapped in an alternate dimension waiting to come back into ours? Wasn't there a nazi ubermenschen waiting to take over our word? Wasn't there a dark god waiting to awaken? Wasn't there a Leviathan? By my count, I17 had to do with the Praetorians, as both story arcs harkened back to that, I18 WAS Praetoria, I19 was two Praetorian TFs and one Praetorian-centric story arc, I20 is mostly Praetorian, and I can't wait to see what I21 does. In the meantime, the 5th Column made the world's most embarrassing comeback I've ever seen, but apparently we don't talk about that.
    You can't forget the Well of the Furies anymore, since issue 19 and even more so issue 20 is going to make sure you don't, no matter how much you may want to. So there go your alien invaders, Nazi ubermensch, and Leviathan. Probably your ravager and sleeping dark gods too.
  4. Quote:
    Originally Posted by Samuel_Tow View Post
    Or forced teaming isn't the light of your life, but we all know that people who like to play solo shouldn't play MMOs, so eh.
    Well, judging from what the EU sneak peakers are reporting of the Lambda Sector preview, the good news is more slots might open up after all, the bad news is "if you don't like team content, you should do team content because we want you to like team content."
  5. Quote:
    Originally Posted by EvilGeko View Post
    It's not like this is the first time that there has been an issue focused on grouping. It's also not unheard of for an issue to focus on solo content. Like Issue 17, 18.
    Issue 18 also reintroduced the CoP, which is group content. Before the Alpha slot was pulled, Task Forces were the most efficient way to both unlock and fill the slot.

    Issue 17 included the Positron Task Force revamp, which is team content.

    As for issues focused on grouping:
    Issue 15 was a mini-issue, and also included some AE improvements. AE is solo-friendly.
    Issue 12 included both the ITF and the soloable Midnight Squad unlock arc and improvements to the Hollows.
    Issue 10 had quite a bit of team content, with the LGTF, Mothership raids and zone invasions, but also included four soloable arcs.
    Issue 9 had the STF and villain Hami, but Inventions allowed solo progress.

    Issue 20 brings us team content, teaming improvements, and soloers get....an easier way to get around redside.

    Quote:
    Originally Posted by Aura_Familia View Post
    Didn't the issue where Khan/Baracuda was released ONLY contain that?

    I mean if they call Issue 20 small, what the hell would they call that issue?
    A mini-issue. It never pretended to be anything but. Issue 20 promised to be epic.
  6. Quote:
    Originally Posted by Venture View Post
    Agreed that this is underwhelming given the hype, and agreed that we've had enough of the goatee universe.
    I agree with Venture...quite a bit lately actually....and this worries me.

    Quote:
    I particularly do not want level 20 TFs. We don't need anything under level 50.
    A-ha! I can disagree with Venture. I think we also need more to do in the 30-40 range, especially for villains.
  7. Quote:
    Originally Posted by Eisenzahn View Post
    Now we just need a Strike Force in the 10-15 range (and I'd consider any Villain Trials at all beyond the Respecs to be above and beyond the call of duty, if any were to ever appear).
    I'd say we need another Task Force specifically geared to the 30s more. Trials I could take or leave, since the ones we have are basically shorter TFs with objectives beyond "beat up all the bad guys until you get to the biggest baddest guy, then beat him up," sometimes with a timer. Newer TFs play more like trials than old-school TFs, only without the timer.

    They also make it sound like one of the raids will let villains do more than just help heroes save the world again. Yay for co-op content that remembers we're playing thieves, murderers and all-around not-nice people.

    Quote:
    You may now return to your regularly scheduled Eisenzahn-free broadcast. "Witty" remarks insulting players who enjoy villain content will follow in 3... 2... 1...

    Um, villains smell and Recluse needs a back wax? .

    Quote:
    Originally Posted by Sayer View Post
    This is a pointless argument, because ANYTHING they focus on is going to have players riding around in the whaambulance if it doesn't happen to be their particular cup of tea.
    In the past, those players could wait until the next issue. Don't like i7's villain focus? I8 was all heroes. Don't care about inventions? Next issue we'll wrap up the Rikti storyline. And if you get bored of Rikti, in the issue after that they barely appear at all. The precedent has been "if you don't like it, don't worry, we know not everybody likes the same things and we'll come up with something else you might like in a few months."

    The last three issues have been "don't like Praetoria? Well we like Praetoria and we think you should like it too." And the last two issues? "Don't like raids and task forces? Well you can farm up a ton of Shards, we guess, but it'll have to be a lot of Shards because we like raids and task forces and we think you should like them too."
  8. Quote:
    Originally Posted by Gemini_2099 View Post
    It's a factor, but the backstory of the villain really adds meaning to that character. Some villains can work well without a backstory (eg The Joker), but for the most part backstories are far more important for villains, in my opinion, that heroes.
    The Joker has a very distinct personality. The lack of a cohesive backstory only adds to that. Tyrant has about as much personality as a Doombot.
  9. Quote:
    Originally Posted by Nalrok_AthZim View Post
    We can wrap it up when myself and players like me are damn well done with it.
    Yeah, well myself and players like me would like something else new to do in this game than fight the same guy three issues in a row so far. So there.

    (Preemptively bolded before the inevitable "the old content isn't going anywhere" or "go play another game." I like this game, I don't like Praetoria, I'm not alone, and such an unprecedented focus on one story line that many people don't like alienates those people.)
  10. Quote:
    Originally Posted by Lazarillo View Post
    I probably have a weird use of semantics.
    When I think "crunchy" as far as this game is concerned, I think more about powers, proliferations, QoL changes, things of that nature. TFs and raids fall under the umbrella of "content".
    Lately they've been falling under the umbrella of "mechanics." Labeling them as content would imply that the story was important enough not to be just a justification for the mechanics.
  11. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Raids and TFs aren't "crunchy"?
    Not if you don't like raids and TFs. Not everyone does.
  12. Quote:
    Heroes want to destroy these operations, while Villains will also be there grabbing as much Incarnate-touched power as they can in the sabotage process.
    At least there's this.

    Quote:
    Heroes and Villains who have changed alignments can now collect all six respec trial badges. No new respecs will be granted.
    And this.

    The rest? Praetoria, Well of the Furies, Praetoria, Well of the Furies....and no mention of the next Incarnate slot at all. Yawn. Can we wrap up this evil goatee universe and move on to something cool?
  13. Quote:
    Originally Posted by Lazarillo View Post
    Villains have even less reason to care.
    Oh, and this is another thing I'm getting tired of: the global threat that forces villains to help save the world so it'll still be there for them to take over later, whenever that is. While taking absolutely no steps to make this "later" come sooner.

    Seriously, how hard would it be to add side "take Cole's stuff" or "take advantage of the distraction to take heroes' stuff" objectives to the Praetorian task forces? They could award badges, but completing them would summon enemy reinforcements, or buff some of the enemies, or otherwise make the main objective more difficult.
  14. Quote:
    Originally Posted by Silencer7 View Post
    It seems likely to me that Cole took the "quick" path that's mentioned in the incarnate storyline.

    I like the thread's seeming premise that praetorians are old hat before we've even fought most of them. The two TFs that we've done are meant to be the start of the whole 'praetorians invading primal earth' story arc, but some folks have already seen it and it's old news.

    One wonders what 'new content' you're waiting for.
    It doesn't have to be new, it just has to be more interesting than "another evil Statesman and his jumped-up Stormtroopers." Someone mentioned they wouldn't mind beating up more 5th. I wouldn't mind beating up more 5th. I wouldn't want to do it five issues in a row, or even two, but the 5th are interesting enough for me not to mind revisiting every once in a while. Preatoria isn't that interesting, and they've already had two issues dedicated to them. I like the Rikti, but I wouldn't have wanted i11 to also be about them. People complained about the "all Arachnos, all Longbow, all the time" nature of CoV, what makes you think people won't complain about all Preatoria, all the time?
  15. So last night I ran a Silver Mantis Strike Force with a Warshade on the team, and when we got to the Crey mission, we ran into a few level 30 Quantum Tank bosses. We were running at level 25 (both the team leader and the Warshade were exemped) set to +0. Needless to say, that shouldn't have spawned +5s.

    My guess is that since Crey doesn't exist below level 30 heroside, there was no need to lower the level of the Quantums when lower level Crey were introduced villainside. But now that squids can switch sides, they should be able to span the entire range in which Crey exists, since a team running the Strike Force below max level would be in trouble.
  16. Quote:
    Originally Posted by Dante View Post
    If Cole isn't Cole and is actually the Well taking over his body, I think it might want to make me fight him a bit more. I'd be able to express some of my dissatisfaction with the Well physically.
    That might have made sense if beating him up had been the beginning of the Incarnate path. "Yo Well, I beat up your champion, and by extension, you. Now make me awesome!" As it is, the Incarnate content is making it abundantly clear we wouldn't stand a chance against him, and by extension the Well, on our own. Making a deal with the devil is a much safer bet if you know you can kick the devil's butt if need be, incredibly stupid if you can't.
  17. Quote:
    Originally Posted by AzureSkyCiel View Post
    Also, on the note of Doctor Doom, I think I remember reading somewhere that he actually is right, that in some stories, he HAS taken over the world and DID make it a better place.
    He just sadly realized that victory was boring and was a person who liked wanting more than having. (Though unlike most cases of favoring want over having, he still tended to take good care of what he had.)
    Well yeah, except for brutally and immediately putting down anyone who disagreed with him. So there wasn't any crime because jaywalking was punishable by death. Latveria has been depicted as a pretty nice place to live, if you didn't mind the total lack of personal freedom.

    Tyrant isn't nearly as cool as DOOM anyway.

    Quote:
    Originally Posted by Golden Girl View Post
    If Tyrant wants to fight the Devouring Earth, why is he spending so much time and resources on murdering, torturing brainwahsing and imprisoning the people he's meant to be protecting?
    And, you know, us.

    Quote:
    Originally Posted by Scythus View Post
    He wouldn't need to fight other humans if the Resistance didn't cause the kind of problems it did. They use terrorist tactics.

    I seem to recall from the bios that the Resistance was Calvin Scott's thing because his wife may have or haven't been taken by Mother Mayhem by force. Otherwise, Praetoria hardly seems "evil" when everyone's needs are provided for and anyone is free to pursue their scholarly interests. Taking that view from the surface, there hardly seems reason to start a Resistance.

    But then you're just going to enter another one of your circular arguments and I'm not interested in that, and I'll save you the time as well.
    Ok, how about my schoolyard argument: He started it. There had to have been other things he did to justify a Resistance, not because of it, because very few people would risk their perfect utopian lives over some dude's wife.
  18. Quote:
    Originally Posted by Scythus View Post
    Well, if they added more Hamidon and Devouring Earth stuff in Praetoria, they could easily salvage Cole from mustache land.
    It still won't explain why he's trying to wipe us off the face of the earth. Did he ask us for help with his Hamidon problem and "we" said no? Does he want to eliminate us to give his people an uber-Hamidonless place to live? He could have asked. The population of Praetorian Earth is way smaller than ours, I'm sure they could fit, and if they couldn't I'm sure Portal Corp has access to lots of nice, primitive, relatively uninhabited and thus Hamidon-free dimensions. Did Statesman imply he was involved in an inappropriate relationship with his granddaughter?

    Any of the above would pretty much have to be a Nemesis automaton, and frankly I much prefer the "he's just a power-hungry megalomaniac" explanation.
  19. Quote:
    Originally Posted by That_Ninja View Post
    Instead of having Tyrant as a clean looking dictator, why not make him somewhat right? Like there is some method to what he is doing. One of the reasons villains like Magneto and Doctor Doom are so loved is that they aren't mustache-twirling evil. Magneto is fighting for his people, but takes it to the extreme and Doctor Doom wants to control the world because he feels he is the only one who can save it, and he may actually be right.
    They tried that, sort of, with the Loyalist Responsibility storyline. It just showed that not all of Tyrant's supporters are evil, some of them are just deluded. Tyrant himself is still revealed as a megalomaniacal mustache-twirler at the end.

    They're going to have a hard time convincing anyone that someone who is trying to wipe out all super-powered beings in another dimension that never did anything to him until he started it is somehow "right." Well, except for Malta.
  20. Quote:
    Originally Posted by Resolve View Post
    Now I want Jet Freaks with a sniper range Shield Charge analog.
    This would of course be a kamikaze attack. But they would rez, so it's ok.
  21. Quote:
    Originally Posted by Golden Girl View Post
    Actually, it's not a "petty little dimension" - that's the whole point - that's why it's called Primal Earth - it's connected to far more dimensions than any other alternative Earth, so taking control of it would open up the multiverse in ways that couldn't be done from whichever alternative Earth any invaders come from.
    How do you know that? Maybe we've just connected to more dimensions than any other alternative Earth we know of. If we were truly the only dimension to connect to all these others, why would the Rikti try to use other dimensions as jumping points to get around their inability to go back and forth from our dimension to theirs directly?
  22. Quote:
    Originally Posted by AzureSkyCiel View Post
    Because it's being overdone, not just overdone, but also shoehorning in our powers and origins.
    Rularuu is a Lovecraft meets Galactacus. Though I would personally love them to emphasize the lovecraft part a bit more, that would be an understandably big strain on art and animation departments.
    Well we had some pretty good Lovecraftian potential in Merulina and the Leviathan and the Coralax, but now that ties into the shoehorning of our powers and origins too, so there goes that idea.
  23. Quote:
    Originally Posted by Golden Girl View Post
    Well, the Trials we've seen so far allow you to do the same
    I don't recall Captain America or Indiana Jones making names for themselves by beating up creepy psychic Borg chicks or brainwashed prisoners or reappropriated janitor bots. Maybe I missed that episode.

    I will admit those shoulder-mounted rocket launchers the IDF have are freakin' sweet, and the group as a mish-mash of enemies who can mess you up in a variety of nasty ways is a nice challenge, but their generic stormtroopers have about as much personality as the generic Arachnos stormtroopers you outgrow around level 30.

    Quote:
    What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
    The same thing that's not to like about a crazed fangirl who's the apparent champion of everything the devs do launching an invasion of inane one-liners to enslave the entire forum?

    Cole is a bland, generic megalomaniacal overlord threatening the world for reasons to be explained later, made even worse by his being another alternate Statesman.

    Quote:
    Originally Posted by AzureSkyCiel View Post
    Then let's not forget that the KoA seem to only exist to do the dirty work of Malta when they are supposed to be mercenaries who would work for anyone. Oh, and they seem able to send thousands of their people at you even though they're canonically supposed to number only in the hundreds. (they could at least given minions and Lt.s a teleport away effect when defeated to show their numbers are remaining conserved)
    They are hired by a Longbow guy in Mako's patron arc. They're more than just a bunch of mercenary assassins though. There is a ritualistic, cult aspect to the KoA, that is only barely explored in a few one-shot missions.
  24. A thought: maybe it's a Primal Earth forward base in Praetoria.
  25. Quote:
    Originally Posted by Nebulhym View Post
    Good catch. It looks like it's a new mission. Which would make sense. I would be disappointed if this was a new zone.

    Why? It looks too small for a new zone and there appears to be no new art. It looks like indepedance port ships put together.
    That's what I thought too, I think the use of the word "zone" in the preview is misleading. I do think it has something to do with Praetoria since everything else lately seems to, and the "rift portals" seem to heavily imply that.

    It does look like the kind of map that would contain a lot of "maps within a map," which should be neat.