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Posts
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Quote:^_^Just so, Errant. next time I organize a trip into RV for badges, it will be with a larger force, and no expectation of quarter to be given or received.
Nothing would make me happier!
Just fair warning, once ya'll finish with the blue-side badges and swap to Red... Well, can't have too many Villains in the zone now... *knows of a tank, scrap, and blaster that all love RV* -
Quote:Pet Gaze is nice, but it's some extra control, and only Single Target. From what I've gotten as testimony, having the additional AoE would be of more benefit.Not sounding sceptic, just wandered: If the build is a copy of a Def, wouldn't it be weker than if you had a Corr build?
And it isn't a copy, it's a variant, but I have a Dark Miasma/Radiation Blast Defender that I play VERY offensively (aka: like a Corrupter), so used it as a strong base to go off of for your build. Granted there's differences in damage/buff/debuff modifiers, as well as when powers and slots are available, but it was good enough for a base. -
Quote:If they don't understand the language you are speaking, translate it into something they do understand. Passive resistance and platitudes generally does not work well with PvP'ers, a more active defense/offense, of a team or two running security would be advised for the future... Or recruit such numbers that a few harassment characters running around don't matter.One might say that "Task Force Ragnarok" was a less than stellar Event. Thanks to all the Heroes and Villains who came out and abided by the conventions of the Event. However, PvPers come to PvP zones to PvP, and will do so, and it seems that no amount of planning, publicizing or patient explanation will restrain them.
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Quote:Eh, on that note... Swap Electron Haze in for Petrifying Grasp, and steal a slot from Hover to 5 slot Posi's. Shouldn't lose too much.It works well enough with Tar Patch, Fluffy and DN. I've never had a problem with it. You don't count on it for mitigation. Electron Haze is the best AoE in an AoE-heavy set, you only have enough AoEs when you have all 3 (sans nuke). The cone is definitely not a problem, especially after slotting with Positron's Blast.
Electron Haze is an awesome power, and there are no good reasons to not get it. -
Quote:Force of habit, and error on my part. You'd want to run Swift over Hurdle, since for Max Def, you'd be scooting about in Hover often/constantly.Ok...
I've had a lot of impressions, so I want give them to you numerically, I'll just take the main thoughts:
1. Why did you take Hurdle instead of Swift, when Swift is the fitness power that increases flying speed?
Quote:2. What made you assume I'd want Darkest Night?
Quote:3. Why slotting Stamina THAT much?
Quote:4. Why not take Electron Haze when it is a rather good power?
Quote:All in one, I'm rather excited at seeing this build, and the very, VERY strong bonuses the build offers; what deeds can this build help with? (i.e. soloing AVs etc.) -
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Kinda curious on that myself. I have a baby Fire/Icy at 35 who is awesome, and debating making a Perma-dom spec for her.
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Quote:Until Mid's gets updated with the board format changes, just select "plain text" when you export the build.Sorry. This is also my 1st post on the new forums so I don't know how to format it the way you suggested. As for you questions. Like I said in my post, I honestly don't know what to take. But after reading some posts, the imm powers seem to be "dom killers" I guess. I plead ignorance.But I will take your advice in to account. Thank you.
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Quote:One, you need a goal. It seems you've done your slotting with little to no coherent theme for set bonuses (e.g. gaining +Def, +Res, +HP, +Recharge), or enhancement within the powers. You are also planning out a build for a level 32 character that involves Purples, which you can slot for another 18 levels. I'm gonna run with Hover, and see what I can throw together with decent ranged defense.I decided to try and create a build for my Rad/Dark corruptor; he is at lvl 32 now, and I thought, before I16 arrived live, I'd like to have a plan for him.
So, please comment and critique my build, and accept that there might be changes I won't use.
Thank you for your help
*several minutes later*
So, here's what I threw together. No purples, and slotted to level into, but since it seems price is no object to you, I included some more expensive IO's.
Ya got ~32% Def Ranged, ~44% Global recharge buff, and some +HP/+regen, and +End/+Recov to fuel it. Should be tasty.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Omega Blaster: Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
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Level 1: X-Ray Beam Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(7), Thundr-Dmg/Rchg:30(11), Thundr-Acc/Dmg/Rchg:30(19), Thundr-Acc/Dmg/EndRdx:30(40), Thundr-Dmg/EndRdx/Rchg:30(43)
Level 1: Twilight Grasp Theft-Acc/EndRdx/Heal:30(A), Theft-Acc/EndRdx/Rchg:30(7), Theft-+End%:30(11), Nictus-Acc/Heal:30(17), Nictus-Acc/EndRdx/Rchg:30(19), Heal-I:40(42)
Level 2: Irradiate Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(3), Erad-Dmg/Rchg:30(3), Erad-%Dam:30(17), Sciroc-Acc/Dmg:30(46), Sciroc-Dmg/EndRdx:30(46)
Level 4: Tar Patch RechRdx-I:30(A), RechRdx-I:30(5), RechRdx-I:30(5)
Level 6: Hover Krma-ResKB:30(A), S'dpty-Def:30(46)
Level 8: Darkest Night DarkWD-ToHitdeb/Rchg/EndRdx:30(A), DarkWD-Rchg/EndRdx:30(9), DarkWD-ToHitDeb/EndRdx:30(9), DarkWD-Slow%:30(15)
Level 10: Hurdle Jump-I:30(A)
Level 12: Aim RechRdx-I:30(A), RechRdx-I:30(13), RechRdx-I:30(13)
Level 14: Fly Zephyr-Travel:30(A), Zephyr-Travel/EndRdx:30(15)
Level 16: Howling Twilight Dsrnt-I:30(A)
Level 18: Health Mrcl-Rcvry+:30(A)
Level 20: Stamina P'Shift-EndMod:30(A), P'Shift-EndMod/Rchg:30(21), P'Shift-EndMod/Acc:30(21), P'Shift-End%:50(50)
Level 22: Cosmic Burst Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(23), Thundr-Dmg/Rchg:30(23), Thundr-Acc/Dmg/Rchg:30(37), Thundr-Acc/Dmg/EndRdx:30(40), Thundr-Dmg/EndRdx/Rchg:30(43)
Level 24: Shadow Fall S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(25), S'fstPrt-ResKB:30(25), S'dpty-Def:30(37), S'dpty-Def/EndRdx:30(43)
Level 26: Neutron Bomb Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(27), Posi-Dmg/Rchg:30(27), Posi-Dmg/Rng:30(37), Posi-Acc/Dmg/EndRdx:30(40)
Level 28: Petrifying Gaze BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(29), BasGaze-EndRdx/Rchg/Hold:30(29), BasGaze-Rchg/Hold:30(36)
Level 30: Fearsome Stare Abys-Acc/Rchg:30(A), Abys-EndRdx/Fear:30(31), Abys-Acc/EndRdx:30(31), Abys-Fear/Rng:30(31), Abys-Acc/Fear/Rchg:30(34)
Level 32: Atomic Blast Erad-Dmg:30(A), Erad-Acc/Rchg:30(33), Erad-Dmg/Rchg:30(33), Erad-%Dam:30(33), Sciroc-Acc/Dmg:30(34), Sciroc-Dmg/Rchg:30(34)
Level 35: Maneuvers S'dpty-Def/EndRdx:35(A), S'dpty-Def:35(36), S'dpty-Def/EndRdx/Rchg:35(36)
Level 38: Dark Servant DarkWD-ToHitDeb:40(A), DarkWD-ToHitDeb/Rchg:40(39), DarkWD-ToHitDeb/EndRdx:40(39), DarkWD-Slow%:40(39)
Level 41: Dark Embrace RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(42), RctvArm-ResDam/Rchg:40(42)
Level 44: Soul Storm BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(45), BasGaze-Rchg/Hold:30(45), BasGaze-EndRdx/Rchg/Hold:30(45)
Level 47: Summon Mistress ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(48), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-EndRdx/Dmg/Rchg:50(50), ExRmnt-+Res(Pets):50(50)
Level 49: Power Boost RechRdx-I:50(A)
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Level 1: Brawl Acc-I:50(A)
Level 1: Sprint ULeap-Stlth:50(A)
Level 2: Rest RechRdx-I:30(A)
Level 1: Scourge
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I'd be there, but I just realized that this Thursday is DragonCon... Ooops?
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AR/Kin is not an easy combo, especially with the tweaked animation times. Kin is a very active set, and you'll be swapping the rifle in and out, A LOT. Also, if you are duo'ing with a Mind/Psi, sleeps will be highly present, so the AoE nature of AR may be a lil' counter productive. Additionally, the only soft-control AR has is KB, also not a Mind Dom's friend. However, with it all in mind, I'd suggest building to 22 or so not even trying for Stamina, and using your alternate build when high enough, to get a free respec into Stamina. EG...
1. Slug, Transfusion
2. Burst
4. Siphon Power
6. Hurdle
8. Hasten
10. Siphon Speed
12. Sniper Rifle
14. Super Speed
16. Increase Density
18. Buckshot
20. Speed Boost
...and then once you and your mate has dinged 22, swap to alt build, grab stamina, and drop in SO/common IO's.
I will warn you, the redraw crankyness NEVER goes away on AR/Kin. I got mine to 37.6, and just could not stand to push any more towards Fulcrum Shift. Almost dinnae make it past 35, but Transference is fantastic.
Again, YMMV, offer not valid in all 50 states and 7 continents. -
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I'm starting to think Heraclea is brilliant...
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Curiouser and curiouser... *knowing the requirements for it* How about the prestige issue though? That'll come from the SG that has the plans... Or, yanno, you could just kill 750 people in PvP in SG mode. ^_^
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Quote:Why? I don't think you can place it into your own SG... since you can't craft it unless you were a part of the SG that earned the Fusion Generator, and once you've crafted it, I don't think it'll carry over when you quit and rejoin your personal SG. Plus, that damn thing is HUGE, ya need a giant room for it IIRC.Hello,
Im looking for a SG that has access to tier 3 Power unit to craft. This is obtained by having the SG kill 750 people in SG mode in a PvP zone.
Im willing to pay very well in blue side inf for the use of your base to craft it.
Contact me ingame @:
@Crimson Skyz -
Ironblade wants to do this on Infinity... *nudge nudge* Either faction. ^_^
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Quote:It's bad I'm considering buying a PS3 solely to get onto PSN and get that game...
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To Heraclea:
I was in the EXACT same boat as you are in now... my one personal base was getting over-ran with salvage racks, mainly nothing but commons.
Then I had a stroke of genius during Double EXP. Run a random AE Arc, and use the tickets to roll for the common salvage on whatever recipe you are looking to craft. You've got a 1 in 6 odds of getting it, provided you understand what tier and arcane/tech class it is. Yes, this method sometimes burns me, and fills my salvage with 15-50 unwanted pieces... oh, wait, the Market still has a demand for those commons that I don't need. I take ALL the excess, list them for 11 inf per, and then laugh.
The same issue you have with paying 100K/common can be turned to your benefit, at the cost of 45 min to an hour in AE.
I clued my girlfriend onto my little scheme, and developed her inner marketer. She's a little more relentless than me, and will actually list in the range of some of those sky high bids. She's since broken 70 million Inf in one week of casual marketing on the toon.
Yes, it's prohibitive to purchase common salvage from the market... So don't! Let it work for you, and find it elsewhere. AE is a boon to me in that regards, and there's more than enough Arcs out there that I won't have to repeat any as I randomly grab tickets. And yanno, some of them are fun! *is an AE Farm hater, BTW, it's retarded how easy it is to PL there*
But, again, your mileage may vary, not valid in any of the 7 continents, read at your own risk. -