Eric Nelson

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  1. Quote:
    Originally Posted by Retrogression View Post
    ...because no power can have more than 6 enhancements slotted anyway.
    ...yet... >.>

  2. Quote:
    Originally Posted by thgebull0425 View Post
    I have tempest, which has a 20% chance of endurance drain. How do I know it actually works in combat? Is there something that will tell me it did?
    It's actually 25% -- see details on that at the wiki entry here: http://wiki.cohtitan.com/wiki/Tempes...ndurance_Drain.

    I'm not 100% sure on the END drains, but it's possible that the "Healing Delivered" system channel may announce the drains (I know it does for END granted to the character, such as from a Performance Shifter IO proc).
  3. Eric Nelson

    Best server

    Quote:
    Originally Posted by Zombie Man View Post
    Might want to check out Victory. Before the EU Servers were established, many EU players congregated there and many still are there. They'll match your play times better.
    Yes, we do, but at the time he posted (early morning US time), Victory is still fairly quiet. In my experience, the server tends to mostly get hopping around East Coast US 'prime time'.
  4. Quote:
    Originally Posted by Robo_Knight View Post
    I don't see anything, sorry.
    ...including the humor in this thread, apparently...
  5. Eric Nelson

    Range and AOEs

    Quote:
    Originally Posted by Clave_Dark_5 View Post
    Well I guess that answers my question! I was just surprised that I'd never seen it done in suggested builds.
    I suspect that may be because it's a pretty specialized situation. I haven't seen a lot of people ask, "Hey, can you please provide me with a build that enhances my cone attack range(s)?" Usually it's something like soft-capping defense, upping recharge, etc.
  6. Quote:
    Originally Posted by Zerlina View Post
    I say this calls for a Birthday Task Force
    ...as long as Black Scorpion isn't in it... >.>

    Happy belated birthday, buddy!
  7. Anything with mind control...the ability to contol others would lead to pretty much anything I want.

    Hmm...not very heroic, is it?
  8. Also, not that "Gladiator unlocked" means you also earned a "Gladiator badge" relating to that Arena Gladiator creature. (There's a list available in your toon's badge drop-down menu in-game.)

    Some Gladiators/Gladiator badges are unlocked by themselves directly; others are earned with no additional effort when a linked badge is earned.

    Badge hunters generally seem to consider Gladiator badges to be full-fledged, earned, trackable badges.

    One other note on Gladiator badges: they cannot be set as your badge title by directly clicking on the badge, as you can with other types of badges. However, using the "/settitle" command you can force the title to be set if you know the settitle number the badge in question is assigned (this works with any badge, but is required for using a Gladiator badge as a title).
  9. Thanks, guys. I'd seen the number before, but wasn't sure that's what it was.
  10. Quote:
    Originally Posted by Bellen View Post
    2,000,000,000 or 2,147,483,647 ?
    Is there some significance I'm not aware of to the number 2,147,483,647?
  11. Quote:
    Originally Posted by Kruhl_Sentru View Post
    Bah, so much for that build. Thanks for the info though, I'd have hated to have bought 6+ of those LotG sets only to find out then that it doesn't work.
    Congrats on being smart enough to do your build and ask the question before laying out the cash. Lots of people haven't been as forward-thinking as you are (including me, before I'd ever heard of the Rule of 5; man, I wasted a bunch of inf when building my first Dom!).

    Note that you can still achieve more recharge (depending on your powersets) by using other sets. Even sets that give +7.5% recharge can benefit you (up to 5 of them, of course), because the Rule of 5 goes by the bonus' name, and the +7.5% bonus from LotG has a different name than that same % bonus from set sources.

    So perhaps you can find some other options to keep your build alive.
  12. Quote:
    Originally Posted by SwellGuy View Post
    I think that covers my view as well. I do tend to look at what I can get on a character and see if I can max it up. For example I am amassing the damage increase on one of my peacebringers plus the increase to hitpoints. Perhaps I would add "whatever amuses me at the moment".
    Count me in that camp as well. To me, set bonuses are a handy tool for being able to achieve an aim, or a set of aims, on a specific toon. On a Dominator, for example, I might want recharge to try and achive Perma-Domination. On a Tank, I might want additional regeneration. On a Scrapper or Blaster I may want additional defense.

    Set bonuses, in all sorts of combinations (and depending on your powersets/powers) give you a means to attempt to acheive these kinds of goals.
  13. What server are you on, hidden_warrior?

    EDIT: And before Rod "reminds" me that server transfers are free until the end of January, it just so happens that I'm not interested in taking all the trouble of transferring a toon to his server and then back, but I'm more than happy to help if he happens to be on a server where I can get one of those to him. And if he is willing to transfer HIS toons, then the server will be relevent in that conversation too.
  14. Congrats on finishing the Day Jobs both side, Chad, and happy birthday!
  15. Quote:
    Originally Posted by Zombie Man View Post
    So, if I wanted the face of a rakish villain, would that be considered applying rogue?
    And don't even ask what would happen if you wanted said rogue to be reddish in hue!
  16. Quote:
    Originally Posted by GhoulSlayer View Post
    The problem is the cone around transference is so small that I wind up fighting in melee range more often than not. I know they discontinued the old enh's that used to give us larger cone range. If I slot transference for range will it have any effect on the cone?
    I'm pretty sure that enhancing Transference for range will only add to the range at which you can cast it (i.e., how far the target can be from you and still be within range of the power).
  17. Quote:
    Originally Posted by Radubadu View Post
    I suppose covering the cost makes sense, it would be cool though if we could have a free one every so often though, even one a month would be cool IMO. I can't imagine that being an issue if the servers can handle 6 a week. I know not everyone's using the freebies but I've used most of mine with no problems.
    Go check other games (such as WoW) and see how much they charge for server transfers...I think you'll see that $9.99 per is pretty dang cheap in comparison (not that I'd sneer over free ones every so often, like the devs are doing now ).
  18. Quote:
    Originally Posted by Hyperstrike View Post
    Loa bone zombies.
    Dechs beat ya by 2 hours.
  19. Quote:
    Originally Posted by Fleeting Whisper View Post
    Some time in the relatively near future (we don't know if it will be before, with, or after Going Rogue), they're adding a feature to the game which will put remaining enemies on the minimap when you're under a certain amount left (I think it's supposed to be less than 10% left, but that's probably subject to change)
    Same thing with the final glowie(s), too. What a nice QoL upgrade that will be for many frustrated people.

    And yeah, I recall doing the Faultline arcs and coming across this set of missions. Thank goodness for all the helpful out-of-game resources (like the wiki!) and the great playerbase that's more inclined to help out a confused player rather than simply ridicule them. That's a large part of what makes this game so great!
  20. Quote:
    Originally Posted by NordBlast View Post
    Where I can get these on red side?
    Oops, true, not available in the specific example I was using. Sorry about that gang.

    I meant my "guide" to be more general, so using the LRSF probably wasn't a great idea in retrospect. Oh well, you guys get the idea!
  21. Welcome back, Darkom_NA!

    Check out the wiki for tons of helpful information, as always: http://paragonwiki.com/wiki/Cimerora
  22. Eric Nelson

    To Boldly Go....

    I also took the plunge and bought STO last night, and stayed up WAY too late playing it. If the tutorial and first mission afterward is any indication, I'm really going to enjoy the game.

    I'm willing to give it a month or two and see how it shapes up.
  23. Eric Nelson

    New Vet Rewards

    Quote:
    Originally Posted by EnigmaBlack View Post
    Yes and that's a system that I don't quite like and have decided to only do random rolls on level 35 or 50 toons. I have to make up my mind on a toon to level to 35 and leave there forever so I can roll in the 35-39 range. I already have a level 15 with XP turned off that I use to roll AE tickets. It's annoying, but it's the best solution I can think of right now.
    I'd have to agree, and I think a lot of players do, too. I don't see why you can't specify the level on a random roll just as you can when buying a recipe directly.
  24. Eric Nelson

    Loloffensive?

    Quote:
    Originally Posted by Eisenzahn View Post
    But it just goes to show that even in the deepest pits of irredeemable suck, there is a hierarchy.
    Hahaha, I have to admit, I LOLed. (Plus, I'm always up for a good Liefeld-bashing joke.)