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Posts
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Joined
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Random question....I've noticed the Dev and Community digests RSS feeds are not working in my Firefox. I've re-added the subscription but...that didn't help.
Is it just me? -
Hmmm, most likely won't be there (on Sundays)....good luck though!
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I'd love to be a part of the CoP run(s) if they happen this weekend....if I'm on, I'll do my best to join.
Edit: Although EI is now a villy so...if we do a hero run then...I can try to bring someone that is needed; and if successful we can try a red side CoP run -
I don't have a Golgi Hami-O....but I do have a DS/Poison MM....maybe if you could send me a Golgi Hami-O I could test it out for ya.... >_>
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Dang...how do you get the day job badges so fast? heh...
EI has 918 badges atm...to be honest beyond the SFs (and Master of SFs) I'm not sure what I'm missing (and day job badges...and working on the last few mayhem ones). -
Quote:Nope. All the 120 second proc effects (Stealth, Miracle +recovery, etc.) now end instantly when the toggle they're in is turned off as of Issue 18 and mentioned in the patch notes, so it's not a bug.
Wow that stinks...never noticed that in beta. :/ Boo stealth fix :P -
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Hmmm...okay so I log in this morning to /petition this....look at 'Most Recent' badges and there it is...Explosive Finale. I guess I didn't see it somehow?
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I've noticed something to what the OP has said....maybe.
I have been playing my main (Energizing Ion a lvl 50 Kin/Rad Defender and is now a villain) for pretty much all the time I've been in the game since GR went live.
In his build he has an Unbounded Leap: Stealth IO in Combat Jumping. Usually I turn CJ on and I get Stealth....yes it's not Invisibility but it does help when trying to 'stealth' missions/things.
However, I've noticed today (and yesterday) that if I have CJ on, my toon gets the 'stealthy' effect on him like he should. But if I switch to Super Jump I lose my stealthy effect it seems. Shouldn't the stealth last one minute?
I'll have to check the real numbers to see if my stealth in pve stays the same but I think something changed because like I said above, usually I don't have to keep CJ on all the time for Stealth to be working...just toggle it on every now and then. -
Quote:It takes someone an hour to find the flowers that are 5 yards away?
My first time getting that mission, there were 2 bushes glowing (could at least hear the glowing) and only one counted for the mission. The other glowies that I finally got were a good 50-100 yards or more away (don't remember really)....so, again, yes...I don't see what the harm is...just more text...not like anyone reads the text anyways >_>
I still say just have 'missionobjective' on as default... -
Hey I like it....back in beta I was lost on where the glowies were for not only that mission but the "hack cameras" mission that the Mr. Flores (?) gives you. I asked the teammate I was with at the time how he knew where to go and he mentioned that...weird that "missionobjective" isn't on by default.... -
Quote:you might have to finish the arc, and there is 1 last mish after the protean mish
Yeah I was hoping that was the case...so I did finish the next mission "Steal Protean's funds" mission. Did that, no badge :/
Guess I'll /petition it when I log in tomorrow. -
Yeah I'd like to see a system like that (above). I know there was some sort of new flag setting in GR....was this it? I haven't played with it so....don't know.
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I'll agree with the sentiments offered by the OP and others.
I am a bit disappointed in GR. I, too, was hoping for at least a new TF/SF (CoP not quite 'new') or two....and LOTS of new mission maps/tilesets (ported to CoH and CoV content as well). I think that's the 'biggest' disappointment for me...sure in Praetoria you get some new stuff but even that some of the tilesets are just re-painted... :/
The best thing about GR? Market merge (and ability to email stuff to yourself even if your other toon is on the opposite side of the 'fence').
I will say though...if it wasn't for the badges that I'm trying to now get with my main badger....I'd probably be more disappointed since after lvl 20 there's "nothing new" to do regular content wise.
GR is a good start but yeah....as others have said (only read first 2/3 pages)...waiting is hard for new 'endgame content'. -
Sorry for the OP being less-than-optimal...was running out of time to go somewhere and wanted to post before I forgot
But yes, my toon is a full villain (lvl 50 kin/rad Defender)...hasn't had any issues with other badges yet either(except for Surging which isn't a bug I guess technically).
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Just finished off Leonard's arc....but no badge...am I missing something?
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Quote:Oh?Presumably, Power Liberator is also awarding if Master Thief is. Knock two more off of the list of things that can't be obtained anymore.
I'll definitely have to see about that...I'm missing it on my main badger.
Quote:No, please, I'd rather commit seppuku while being simultaneously lobotomized, castrated (with no anesthetic) while being fed (feet first) into a chipper-shredder.
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I don't use badge-hunter.com but I do use CiT...just wish they could update CiT so that heroes can have more than 774/777 (?) badges heh...
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Quote:Yeah not sure about the alignment stuff....that sucks....at least you're not stuck with Archus.
so I guess that means that "tourists" won't be able to go monster-hunting without going full alignment?
Just wish we could get a GM now....we all logged out and reset the mission...did the same mission and same thing, no completion even though no mobs are left -
I transferred two lvl 50 toons I don't play much at all (no plans on them either) to different servers...so I guess my answer would be, "yes."
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Quote:The support team has stopped giving the badge out it seems....defeated Deathsurge with 3 other Vigilantes earlier yesterday...no one got the badge, I sent in a petition and got this:Snow: the two tanks and i were the ONLY ones fighting him, so we did 100% damage =)
I sent a petition ticket, and the GM confirmed that an error occured and said he gave me the badge. And checking in-game, it seems i have it =)
Quote:The Development Team is currently working on a resolution for these badge issues. Once the solution is patched to the live servers, then your character will be automatically granted those badges it is eligible for.
Keep in mind that some of these badges will retain a requirement that your character be of a particular alignment.
Guess I'll see if I get the badge later today when I go full villain...
Right now I'm stuck with 6 others in an Ice Mistral SF....2nd to last mission (defeat all mission w/carnies)....and...no last mob to be found -
Quote:I'd vote this...I'm not going to suggest anything in particular, but rather something that could be a long-term project.
Go back and look through the earliest powersets. Notice how, overall, there isn't much diversity in the animations. Most blast attacks, for example, share the same handful of animations. And compared to the newer sets, those animations are very simplistic and kinda dull. Instead of just making new animations for powers X, Y, and Z, why not go through and gradually give every powerset a couple of alternate animations? Not necessarily like Super Strength, where most of the powers have alternates, but stuff like making sure that each Blaster Nova-style attack has a unique and thematically-appropriate animation. Little bits here and there to help give the oldest powersets a tiny shred of individuality.
Every set could always need/welcome new animations...but start with the older sets first.