Empath_EU

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  1. I think almost everyone (PvPers and non-PvPers alike) can agree that accolades requiring PvP zone badges are a bad idea.
  2. I'll totally be there this time.
  3. Empath_EU

    RV Heroes

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    Why should other players have to stop playing just because you want the badges? The whole point in having Statesman and Co spawning is to help the Heroes 'win' the zone.

    You have to work around them, not the other way around.

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    At the end of the day it's called "Consideration for others", just because the zone was designed for PvP doesn't give you the right to be an idiot about it.

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    Please explain how using the zone for it's intended purpose is being an idiot?

    Why should you be able to commandeer the zone and stop all other activities? From the posts in this thread, people aren't allowed to PvP while you're doing this, and they also aren't allowed to farm turrets...that's pretty much everything.
  4. Then you'll be happy with the latest build of I8 on the US Training Room then:

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    <ul type="square">[*] Players should no longer be getting needlessly kicked from bases.[/list]

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    I think that a warning of attack might be a courtesy though.

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    Oh yes. I can really see that happening.

    Stalker: Excuse me, I hope you don't mind if I attack you.
    Blaster: Oh no, that's no problem at all. *Pops 4 Lucks*

    You already get a warning. It pops up when you enter the zone. That's all you need.
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    I know one of the accolades needs the 'raider' badge - five hours in Sirens.

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    Then how is getting killed in PvP an obstacle to getting the time badge?

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    None at all. I was just stating that there are badges needed for an accolade that require more then a two minute trip into the zone! Also if any non-pvpers go afk in the base just to get the badge it kinda messes up the bounty system, but that's a different topic really.

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    There is a solution to that. I recommend those people to go stand outside the base. If some player kills them, then don't rez. I believe dead people can't be anyones bounty and they can chat or idle being dead too. There is no auto-rez iirc.

    It all stems from the mere 'feeling' that being dead or getting defeated by a player in PvP is somehow 'bad'. There is no drawback to it, it is all just in the mind of the 'non-pvpers'. Who knows, those people might even utilize the opportunity and try out pvp while they are waiting for the time badge. That might be the reason it IS a requirement. If you don't want debt, just stick close to arachnos mobs.

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    That's one thing I've never really understood. Is a quick trip to the hospital really that big a problem?
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    can't really be blamed for coming in for what they want out of the zone, since the devs obviously intended to motivate people (specifically, non-PvPers) to come into the zone.

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    I agree. But at the same time, those plains can't complain about being attacked. It is, after all, a PvP zone.
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    To be honest, although I agree PvP zones are for PvP, the instances where some posters have responded by insulting the PvEr's intelligence or have simply cried out 'It's a PvP zone, deal with it' are simply making the problem worse.

    If people actually tried thinking about ways to solve the problem, on both sides of the fence, rather than going 'Get over it', there wouldn't be people complaining all the time. Both side's complainers need to stop acting like spoilt brats, and actually try working towards a solution, rather than the endless "My way's the way it should be" arguments.

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    I don't think there is anything to sort out to be honest. Other than people's attiutudes towards PvP zones.

    Oh, and the fact that any Accolades tie into PvP badges. That's pretty stupid. But I don't think that all badges should be removed. Accomplishments in a PvP zone are just as deserving of badges as ones in PvE. Badgehunters that want those badges don't deserve them unless they take the risk of being attacked by another player.

    Other than that though, I don't think anything in a PvP zone should be changed to suit people who don't want to be involved in PvP.
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    The name calling and personal insults are unacceptable on either side though.

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    Definately. People like that are what really ruin a PvP zone. And that's people on both sides.

    People like that are in the minority though, it's just that those types of people are far more likely to be remembered.

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    But if you choose to get the accolades on the hero side, then you don't have to enter a PvP zone. However, if you choose to get them on the villains side, then you have no choice.

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    Agreed.
  9. Oh agreed, but some people still don't like it. I personally wouldn't be without it though.
  10. Empath_EU

    RV Heroes

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    The worst thing is when you get the Heroes (or AVs if you're playing on the other side) and someone destroys the pillboxes starting the timer and you don't have time to kill the Hero/AV before they disappear. The Heroes/AVs take a lot of pounding and we warned the other players not to take over pillboxes but some continue doing it purposely to ruin it for others.

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    Why should other players have to stop playing just because you want the badges? The whole point in having Statesman and Co spawning is to help the Heroes 'win' the zone.

    You have to work around them, not the other way around.
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    my advice on the empathy set get the powers when they are available, absorb pain isnt "essential" but its another heal (and a damm gd one), recall friend and hasten are "useful" powers but again not "essential" focus on your primary powers the heals and the buffs are what make an empath the rest just add to it

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    Definately. Take the Empathy powers as soon as you possibly can. With the exception of Absorb Pain, that you can leave till later, or not at all.
  12. Having Super Speed would be very useful. Good movement is key to doing well in PvP.
  13. Well this has spawned an awesome night of PvPing. Yay! Hopefully the first of many, many more.
  14. Definately up for that. If you want help moderating, let me know.

    @Empath
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    Perhaps I should clarify that I dont think the game should be balanced towarsd individuals.

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    Definately not. It never could. Unless they removed all powers apart from Brawl.
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    "puny villain"

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    In all honesty I might mistake that as an in-character taunt even.

    On another note, this is like 3rd or 4th thread out of the same subject in short period of time..

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    Yup. I see that as more of an in character taunt.

    If he'd said, 'Hah! I owned you noob!" or something then it'd be a different matter.
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    Cant see it ever being truly ballanced as PVE was here way before PVP was implemented.

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    Although PvP was always planned for the game.
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    Hmm I remember Toxus, if youre on defiant like I remember, you might want to take a lok at this:
    http://uk.boards.cityofheroes.com/showfl...e=0&amp;fpart=4

    I'll see if I can come and I can pull a few strings on certain channels if theres troublesome villains...And bring a PvP cavalry to rescue Since I have the badges on my main I dont mind coming to stand watch.

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    Oh yes, if you start getting attacked by villains during that, give a shout. I'm sure we could arrange a nice bodyguard team.
  19. Nah, he's refering to this post by Sausagemaster:

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    Take the reasonably recent Hami raid, for example. The one where the GM turned up and turned what was to be a successful raid into a raid wipe... What if that was me that deliberately pulled that GM into the jelly to disrupt the raid, and what if I said I would do it every time there was a raid? Clearly I would NOT be popular (neither was this Stalker I hasten to add), but as far as I can tell, I'm not breaking any rules, merely ruining other peoples enjoyment...

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    Aggro pulling monsters into other people IS against the rules in non-PvP areas from what I recall. People have been banned for doing in in PI.

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    This can't be right. So its NOT against the rules to do it in a PvP zone though - alls fair in love and war and all that? I seriously doubt it. Debt is debt afterall, if its against the terms and conditions in one zone, it'll be EVERY zone. Though if it IS against them, that's news to me (though I wouldn't do it anyway - hardly a nice thing to do eh? Besides, I rather have a Hami-O than be responsible for a raid wipe...)

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    How is pulling a GM into other people and griefing them in any way the same as using a zone for it's intended purpose?
  21. Well the whole point of the AV's is to help out the villains in the zone.
  22. But once you'd finished killing the AV it would have been alot harder for the Stalker to get kills. Killing you while you were distracted makes sense if he was outnumbered.
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    well I for one agree with Amellie, as ud expect.

    and as u will also i expect i couldnt give a damn if u wanna pvp or not, just leave ones that arent the feck alone! &gt;.&lt;

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    Doesn't matter what you think on the matter really. The rules of the game are clear.

    To quote Bridger from this very thread:

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    Third, as many others have already pointed out (albeit sometimes with slightly less tact and tolerance than I would like) and I have explained several times in the past, PvP zones (including Recluse's Victory) are just that - PvP zones. If you choose to enter them, you are consenting to PvP. Other players in a PvP zone are doing absolutely nothing wrong if they attack you. They're doing what the zone is designed for. If you don't like being attacked by other players, don't enter the zone.

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  24. An important point. Why is Speed Boost slotted with Recharge Reduction?
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    I also think that calling people that attack you in a PvP zone immoral and implying that they are stupid is a bit much.

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    Alot too much.

    If you said that to me after I'd killed you in a PvP zone, it'd only make me want to kill you more.