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Posts
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S/L defense is going to get you farthest. Slot resistance powers with 4 Reactive Armors, ST attacks with 4 Kinetic Combats, and PBAoEs with Obliteration sets. Really the oblits are optional but whatever. Once you get all the S/L defense you can, aim for +hp.
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I run all my own TFs from a select group of people* and I set the parameters, so TFs are exactly as fun for me now as they were previously.
*smart enough to join one or more global channels -
Quote:Here is a brief list culled from the dev's choice/hall of fame/guest author search. Every one of these arcs I would play for their stories, even if they gave literally no reward other than enjoyment.As a matter of interest, I'm curious which AE arcs you've really liked (if any), whether they were in someone's signature or not, so as to get an idea of your taste.
- The Do-It-Yourself Laser Moonbase Project, by @Twoflower. I liked it because it actually let me accomplish something as a self-motivated villain, and there was no return to status quo at the end. I was not treated as a means to someone's end, which is something I hate about redside. Found via AE search.
- Saul Rubenstien's Discount Task Force, by @Ascendant. I liked it because it is damned funny. Found because I knew Ascendant would not disappoint.
- Blight, by @Witch Engine. Although this arc won an award for Best Enemy Group, it is excellent in all respects. I hear it might have suffered from the AE changes, with mobs being replaced by generic placeholders, which would be a shame. Found from personal communication and recommendation.
- Astoria in D Minor, by@Cheshire Cat. An excellent horror arc that shows rather than tells, and has some interesting mechanics to it. May also be suffering from dev changes as of late. Found from personal communication and recommendation.
I don't recall if any of these I have listed were from guest authors, but one of the absolute worst arcs I have ever quit partway through was from a guest author, who shall remain nameless. Let's just say that being internet famous or a celebrity nerd doesn't make you able to write an arc for beans.
I will take a flip through Police Woman's list later, but the arcs I recognize so far on her list are mediocre at best. I will have to see which ones I have tried and give a few more a shot, perhaps. I've also taken a look at Venture's reviews, but the arcs he rates highly are often somewhat staid and boring storywise, and at least once he hated an arc that I loved. Reviewers are only useful assets if you agree with their tastes.
If you were able to filter out the furries, terrible origin stories, crap anime "homages" and people making farm after farm after farm, AE might be worth revisiting. -
Well, seeing as you only have three powers that grant +def, and they are not granting a lot, the alpha slot isn't going to help you out much. It will not affect your set bonuses, only the defense you gain from (in your case) maneuvers, combat jumping and weave. So, uh, 13.2% of 7.9... carry the two... you will gain a whopping total of 1.04% defense, or somewhere in that neighborhood.
edit: this assumes your powers are already slotted to ED cap for defense. -
Quote:Hell yes. I have played more than one arc that had a great story and poor rewards. The problem is that everyone thinks their story is great, and the resources available to filter out the crap are inadequate. Sturgeon's Law applies.But if the arc were really well done, the maps not overused, and some good original designs with well balanced powers, would you still play it?
As an aside, I try to play as many of the arcs I see in people's signatures as I can. I figure they care enough about their work to advertise it, I can do them the courtesy. Most of them are so bad I don't finish them. None of them have been so good that I would replay them. There's no useful, reliable way to find decent arcs. -
Way too much crap, way too little quality, way too useless rating system. So-called 5 star arcs are actually worthless crap with writing that would shame your average nine-year-old. The guest arcs vary widely in quality, and the dev's choices, while generally good, are limited in number.
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Quote:This is just so wrong it hurts. Kinetics lives and thrives in melee. Get in there, damage cap yourself, make with the killing. If you spend most of your time outside melee range, you're as bad as bad can be. You got what? Two powers that can't affect you, one of which is easily emulated (and stackable!) via Sipohon Speed/Transference? Here's a little clue for you: ALL YOUR BEST BUFFS ARE AS MUCH FOR YOU AS THE REST OF THE TEAMAlso, here's a little clue for you: YOUR BUFFS ARE NOT FOR YOU
You are going to spend most of the fight sitting outside melee range casting your powers into the mob and letting your team-mates soak up the benefits. Play a kinetics right, and you can just pretty much skip your entire attack pool. You won't need it.
Hop in, damage cap yourself (and debuff the baddies), maintain your siphon speeds, belt out your heal between blasting the **** out of everything you see. Nuke away and transference your end bar back and laugh your yambag off. Kinetics is one of those sets that, when played right, can run ahead of the team and obliterate spawns on their own. Don't get the idea that you are a buffbot; that's for suckers and idiots. Kinetics makes everything better, including you, so don't squander your amazing abilities by hiding outside melee and acting like a fool. If you're purposely avoiding getting your own buffs, you will hate kinetics and kinetics will hate you. A kin that doesn't blast is the worst of all possible kins, worse even than one that doesn't SB the tank every three seconds in case he feels lonely.
Please allow me to refer you to the only guide you need for kinetics. Note how it doesn't say "skip attack powers because you should never blast you damn buffbot"? Yeah. Try playing your kin as a murderous death machine that can also buff the team, you will probably like it a lot more. Kin is great on fenders because you can actually maintain serious damage output on yourself. Don't be terrible like je_saist wants you to be! -
I run at least one almost every night. Get you on some global channels, listed in the sticky, and join up!
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I am pretty sure you have to hit something for it to proc, but I might be mistaken. Someone else will likely come along and confirm/deny.
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Tips
- Figure out what you are going to need and bid early.
- Learn to get by on non-set IOs or even SOs until you build up a nest egg.
- Alignment merits are your friend, both for making money and for getting your stuff. Buying a LoTG +rech with A-Merits might turn a four day, 22 mission investment into half your IO cost or more.
- Create a market alt or two so they can hold the boring bids and sales while you are out gallivanting around (and finding expensive goodies to sell).
- AE can be hugely profitable.
- As you accumulate Inf, store it in lowball bids for things you want. Inf in your wallet is doing two things for you: jack and ****. You can cancel those bids anytime if you need the money. More than once I have gotten things for ridiculously cheap because some idle bid, sitting unnoticed for a month, suddenly filled.
- Remember that adding IOs won't make a boring character fun. Enjoy playing the game.
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S/L defense will make the biggest difference to survivabilty. Once you get as much of that as you can, aim for +hp. Kinetic Combat sets and Reactive Armor sets are your friend.
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Well, you got your combat aura eye targeting lasers, and you got your Laser Beam Eyes from ancillary power pools. I think the former requires a super booster pack be purchased; I have them all and can't recall if one of them unlocked the eye targeting lasers.
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Quote:In what world is DPS the only way a player can meaningfully contribute in a team setting?Think about it, a way to check participation of teamates on a TF!
I don't need some tool with his head up his *** telling me my DPS isn't up to par.
I too would love to see how a DPS meter would be useful in any way. -
No need to discuss this; it's a terrible idea and the devs agree that it will never happen. The end.
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Quote:No. It was a nerf. It was needed, but it was a nerf. Top end fury dropped in exchange for increased ability to maintain low levels of fury, something that was not actually a problem. However, it was a problem that brutes were both tougher and more damaging than scrappers, except for certain outliers. Now things are more balanced, with brutes in general being a little tougher than scrappers and a little less damaging.buff.
Major buff.
That's pretty much all you need to know. Brute's got buffed.
This is really accurate too.
Nothing serious and certainly nothing to worry about. Brutes are still awesome and Fury is still the best inherent! *SMASH* -
Considering how loudly some players scream when patch notes are incomplete or inaccurate, I don't blame PS for taking a bit to confirm they are correct.
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Quote:People do it all the time. Feels good, man.Can Scrappers solo full strength AVs? Not the glorified EBs found in story arcs. I mean the full strength ones you see in task forces.
I find it hard to believe that scrappers can put out enough damage to overcome a full strength AVs regeneration, but I may be surprised.
For this experiment assume you have enough tier 3 inspirations to softcap your def and hardcap your resistance, that they miss a lot, etc. Just, can it be done in theory? -
Most of my characters don't have or want purples because they don't offer the bonuses I want. That said, set IO'd sans Incarnate slot trumps non-set IO'd with Incarnate slot for me.
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Random is random, but for anecdote, I've received well over thirty purple drops and never received a respec recipe.
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I'm unlocking it on all my 50s, because I play them all and they will eventually get the stuff to make the stuff to slot the stuff.