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Posts
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Joined
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Thanks for the various input. That advice seems sound; assuming that I respec at 47, aiming more for the soloing side, here's then what I would be thinking (just power choices and slots assigned, but not the specific enhancements). Does it seem like I'm under or overslotting on anything-- and I understand that question does depend on what I actually assign to the slots. :
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Yes Man v2: Level 48 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage- (A) Empty
- (3) Empty
- (5) Empty
- (A) Empty
- (A) Empty
- (3) Empty
- (5) Empty
- (7) Empty
- (A) Empty
- (7) Empty
- (9) Empty
- (9) Empty
- (15) Empty
- (15) Empty
- (A) Empty
- (11) Empty
- (11) Empty
- (13) Empty
- (13) Empty
- (A) Empty
- (17) Empty
- (17) Empty
- (19) Empty
- (19) Empty
- (21) Empty
- (A) Empty
- (A) Empty
- (21) Empty
- (23) Empty
- (A) Empty
- (25) Empty
- (25) Empty
- (A) Empty
- (27) Empty
- (27) Empty
- (29) Empty
- (29) Empty
- (31) Empty
- (A) Empty
- (31) Empty
- (31) Empty
- (33) Empty
- (A) Empty
- (33) Empty
- (33) Empty
- (34) Empty
- (34) Empty
- (34) Empty
- (A) Empty
- (23) Empty
- (36) Empty
- (A) Empty
- (A) Empty
- (36) Empty
- (37) Empty
- (A) Empty
- (37) Empty
- (37) Empty
- (A) Empty
- (39) Empty
- (39) Empty
- (A) Empty
- (40) Empty
- (40) Empty
- (A) Empty
- (36) Empty
- (39) Empty
- (40) Empty
- (A) Empty
- (42) Empty
- (42) Empty
- (42) Empty
- (43) Empty
- (43) Empty
- (A) Empty
- (43) Empty
- (45) Empty
- (46) Empty
- (46) Empty
- (46) Empty
- (A) Empty
- (45) Empty
- (45) Empty
- (A) Empty
------------
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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In terms of focus for this respec/build, I'm imagining myself primarily as a soloing character, with occasional grouping-- so again sitting squarely in the middle. Agreed on the points about the enhancements-- when I played last, the Invention Enhancements were just starting and I'll admit I did a squirrelly job of picking and placing those. I need to be a little more effective about those-- and in some ways my not having a full grasp of the caps and such has affected my effectiveness with that. Right now this character is just short of 47, so I expect when I hit that I will do the full respec and really sit down and think about the enhancements since I'll be able to slot the level 50 standard invention ones at that point.
So, Finduilas, you're suggesting that I ought to consider taking at least RPD and Resist Energies on my respec which I originally skipped. And those, along with the other defensive toggles, ought to be four slotted for defense rather than End.
To make room for that you think I should drop Focused Accuracy and either Bone Smasher or Energy Punch. That makes sense. What do you think of Total Focus-- is it worth it as an attack or is the animation too slow?
When I hit 47 I believe I get another power-- assuming that I follow those suggestions for respec, what do you think I ought to take at that point: is there another secondary pool I've passed that's worth taking or should I take Physical Perfection or Laser Beam Eyes? -
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Yes Man (Invul/EM Tanker 46)
Right now I've just hit Lvl 46, Champion server, coming back to play after a significant break (nearly two years). Most of the rest of the sg has gone on to other games, so likely going to be soloing. I have a respec and I'm trying to think of how to best use that right now and looking for some input. I'd like to be a generally useful Tanker if I get into a party, but would probably aim more for the soloing side of things. I'm finding my damage dealing is pretty low right now-- having a hard time dealing enough damage with some bosses to keep up with their natural regen. I generally see myself as a middle of the road player, cautious and not going for extremes on builds.
Below is where I'm at buildwise right now-- though the levels on the enhancements aren't maxed and I need to catch a chunk of those up.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Yes Man: Level 46 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability- (A) Resist Damage IO
- (3) Impervium Armor - Resistance/Endurance/Recharge
- (3) Resist Damage IO
- (A) Empty
- (A) Doctored Wounds - Heal
- (5) Doctored Wounds - Recharge
- (5) Doctored Wounds - Heal/Endurance
- (7) Doctored Wounds - Heal/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (7) Crushing Impact - Damage/Endurance
- (36) Crushing Impact - Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Endurance
- (37) Crushing Impact - Damage/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (40) Smashing Haymaker - Damage/Endurance
- (40) Smashing Haymaker - Damage/Recharge
- (42) Smashing Haymaker - Damage/Endurance/Recharge
- (42) Accuracy IO
- (A) Titanium Coating - Resistance/Endurance
- (9) Titanium Coating - Resistance/Recharge
- (9) Titanium Coating - Endurance/Recharge
- (11) Titanium Coating - Resistance/Endurance/Recharge
- (11) Titanium Coating - Resistance
- (13) Titanium Coating - Endurance
- (A) Taunt Duration IO
- (A) Soaring - Endurance/FlySpeed
- (13) Soaring - FlySpeed
- (15) Flight Speed IO
- (A) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (17) Accuracy IO
- (17) Crushing Impact - Damage/Recharge
- (19) Crushing Impact - Damage/Endurance/Recharge
- (19) Crushing Impact - Accuracy/Damage/Endurance
- (A) Stupefy - Chance of Knockback
- (21) Scirocco's Dervish - Accuracy/Damage
- (21) Scirocco's Dervish - Damage/Endurance
- (23) Scirocco's Dervish - Damage/Recharge
- (23) Scirocco's Dervish - Accuracy/Recharge
- (25) Accuracy IO
- (A) Gift of the Ancients - Defense/Endurance
- (25) Luck of the Gambler - Defense/Recharge
- (27) Luck of the Gambler - Defense
- (A) Jumping IO
- (A) Healing IO
- (27) Healing IO
- (A) Endurance Modification IO
- (29) Endurance Modification IO
- (29) Endurance Modification IO
- (31) Endurance Modification IO
- (A) Defense Buff IO
- (31) Defense Buff IO
- (31) Defense Buff IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Reactive Armor - Resistance/Recharge
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (34) Aegis - Resistance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Damage/Endurance
- (37) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (39) Mako's Bite - Chance of Damage(Lethal)
- (A) Focused Smite - Accuracy/Damage
- (42) Focused Smite - Damage/Endurance
- (43) Focused Smite - Damage/Recharge
- (43) Focused Smite - Accuracy/Endurance/Recharge
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (45) Adjusted Targeting - To Hit Buff/Endurance
Level 49: [Empty]
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Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Recharge Reduction IO
Edit: added the C&P data chunk
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