* The Teleporter change = Excellent.  Travel anguish is what keeps me away from the beautiful Shard.
* Add a  SUPERGeyser (suggestion)  = would have been way cooler.
Add a SUPERGeyer in each of the Shard Zones that SUPER catapults you all the way to the other side of the screen to a spot next to the other zone entrance, instead of the teleporter solution.  It would be so cool viewing the Shard scenery wiz by during your 7 second? catapult accross the entire screen.  And way funny seeing all the heroes zipping in an arc across the zone sky.
* Unreliable Geyser trajectory = needs fix.
Geysers catapult me to god knows where when I use them, even will all my travel powers off.  Maybe my inherent Hurdle is messing it up.  This geyser problem causes hairpulling travel difficulties, which is why I unfortunately have to avoid this beautiful zone.