EU_Damz

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  1. lol this reminds me of my time in sirens last night, was in the heroes base and a stalker was in the tower IN the base :S kept tp'ing me to him nd tryin 2 AS me :@ git, got him back though with cloak of fear
  2. guys thanks for the response but i carried on my rad/rad defender a few more levels (only 12 ... but in 2 days dat not bad i rekon :P) and gotten all the debuffs, and 2 attacks - along with combat jumping for +defence - and iv found that i can solo +2s with 2bh ease :| dunno if this is just because theyr low levels but they are igenous's and wouldv thought that i wouldv gotten owned by them in 2 secs flat lol. So think ima carry on with the rad/rad defender to take him into sirens call and TRY show up some cocky brute hehe gotta be done :P
  3. so rad as an offensive doesnt really compliment the rads buffs/debuffs then??
  4. hey was just wondering if anyone has a good pvp build for a rad/rad defender, im only level 9 on that char at the mo so dnt need to respec, but would apreciate a list so i know what moves to take and what to enhance cheers
  5. Ok iv got a katana/DA scrapper, and was in sirens earlier for a fair bit, bout 2 hours i reckon and fighting non-stop. Against people like masterminds and stalkers they didnt stand a chance against me (apart from this 1 stalker who kept ownin me lol) and the odd brute here and there due to cloak of fear which made them loose fury. But if i didnt end the battle really really really quick then my endurance would be gone within a minute easily, iv put a lvl 30 end reduction on each power (im lvl 28 btw) but it still doesnt help really. Health wise my health stays up almost fall constantly cause i got great defences, but cause the end is gone within a minute of constant fighting all the toggles will drop then boom i got 10 seconds left to live. Was just wondering then if this is how DA is supposed to be, great defences/effects, but have to be able to kill your enemy quick.
  6. hey, I just created a new supergroup on thursday (28/9/06) and the group has about 20 members so far. I was just wondering how long most groups take before their base/group is quite decent, by this i mean;
    *A plot upgrade
    *At least 4 teleport beacons
    *Medi centre
    *Salvage/inspiration racks
    *Work tables
    *Impressive looking base (decoration wise).
    At the moment the sg has 2 basic telepads with beacons to atlas/hollows and steel, a medi centre, a salvage rack and a basic worktable. Most of the members are below level 10 but have already gotten a fair bit of pres. And been told the base looks quite impressive for such early days.
    So was just wonderin how long it took for all of your sgs to ummm "come of age" as such :P
  7. EU_Damz

    Katana/DA

    Hey iv been playing my katana/dark armor a while now (only lvl 24 on it) and im having the greatest time ever on it. The AoE damage of the combined attacks are outstanding, i can kill a group of yellow minions within the first chain
    But on my higher level alts i have noticed that i am as of yet to see a high level katana/DA, now i know that they exist because iv read all the posts about them on the forums, but have people lost interest in this build and if so why???
    Theres only two possible reasons why i can think people wouldnt like it and they are:
    1) The amount of endurance that it needs to work.
    2) The fact that you have to get to about level 18 before you can start really kicking a**.
    So has any1 seen any high levels of these lately? or am i just not looking hard enough?
  8. Im up for it send me the details where and when, can send any type on either game (very gd healer on both heroes AND villains)
    l8r days
    x