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Posts
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I know it's an academic discussion, and for that I love it, but it's worth pointing out that after a while you're no longer held back by the recharge time of a power...but by the animation time of it.
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Well we knew about the game patch, since they told us yesterday. The whole 19.5 pre-patch is pretty nifty, though.
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Quote:Trappy is a mixed bag for folks. Some folks can solo him on crappy support builds, and some can't on purpled out assault builds. Best solution, I've found, is a few friends.Well, at this point it's a no go. I get to Trap Door and cannot get past him. Nope. NOt a bit. Took me about a dozen deaths to get TO him, and I can't scratch him at all. Doesn't appear to lose a single HP. Sigh. Oh well.
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As a high-ranking officer of the #1 SG on Virtue, I approve this message whole-heartedly.
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Quote:Currently, there is only part of the first one available.Specifically, I'd like to know about the incarnate abilities. Took me some time to figure out going to Oroboros to start the missions. I'm on villains side.
Just wondering, how much of a pain in the butt these are going to be to collect. Are they done solo, or in groups? Are there any that are more sought after than others?
I'd be happy if the information is out there if anyone can just point me in that direction. THe search feature on these boards kinda lost me.
Thanks,
Tourettes/ aka Cortex/ aka Mr. Taxi/ aka WereVampire.
After completing the arc through Ouroboros, continue to do level 50 content. You will earn "Incarnate Shards" which can be used to craft new abilities. Should you participate in any level 50 TFs, you will have a new reward option upon completion for a unique piece of Incarnate salvage.
If you do not run TFs regularly, you can still craft these TF components from the shards. -
I have had this issue for nearly six months now. There are not words for my feelings on this.
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The Lore stuff was publicly available on the Test Server for a significant period of time, quite some time ago. I don't know what those screenshots are, but the Lore boosts in that version were completely different.
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Word, Turg, thanks! See you next week with this one.
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We know nothing of these badges outside of what BS dropped yesterday.
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It helps to have crappy old farts like us around.
Oog. Next time better not use "crappy" and "fart" in the same sentence.
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Quote:I wasn't thinking of farmers. Just...endless mobile inventory.I wonder how many serious farmers have been playing this game for 7 years?
EDIT: Actually, what would be really awesome, is if somehow it set up a clickable interface for everyone else. Like the mobile field crafting station. -
Quote:This is absolutely correct.I can't guarantee the accuracy of this, since I wasn't around yet, but what I've heard is that in CoH beta there was originally only one starting zone, Atlas Park. Galaxy City was added in later, although still before launch. At that time, Kings Row's trainer was Back Alley Brawler and there was a gate to Perez Park at the spot you're talking about. Then they added in Galaxy, gave it the gate to Perez, moved BaBs there, and created Blue Steel for Kings.
If any old-timers can confirm, correct, or deny, that would be nice. This is the understanding I've had about it for a good while. -
There are some pretty outrageous and hefty wishes on this list already.
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Well I find him hard to nearly impossible for all my ATs, so there.
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I don't think you can emote while dead, but finally, someone catches on to what I was thinking of. My characters' personal inventory space has just skyrocketed.
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I will toss a token vote of disappointment that something as useful as /auctionhouse will be denied greenhorn players for a significant investment of time. Ah well.
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In the interest of notifying other players that I am /AFK at the markets, I would like an emote to play/display whenever I access the CH using the new slash command.
Perhaps something where influence rains all around me, whilst I have my boots polished by the bourgeoisie.