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Lol I guess the devs are going to have a hard time working now arnt they.
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And the forum moderators, too. -
I was hoping that, if I mentioned it, you ATI smarty pants would find something good for us technically challenged. Ah, well. Thanks anyways--and I appreciate it very much, Bill and Wolf.
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I'm sure this is old news by now, but I couldn't find it in this thread. Per GhostRaptor, an upcoming patch will contain an ATI 'fix.' Hate to say it, but I'm not holding my breath.
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My hope is that it displays IO information such as set bonuses.
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Yeah...I think I skipped the last two DXP weekends, myself.
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Mm. Someone should tell him about it. I PM'd him about the people's choice awards--he seemed amiable, but disappointed, that he'd missed it all.
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Oh, I agree. However, while most of these e-mail addresses are unable to be reproduced by a sane person, they can by forwarded. Apologies in advance, but I've attempted to forward one or two to you, LH. Would it be possible to release a, say, GM_RMT_KILLER e-mail address that we could forward these to? As it stands now, I have to delete a dozen or so every time I log on--and they get away.
At least if I could notify someone about it, that account could be flagged for banination. -
Very spiffy hearing that NCSoft is helping out Child's Play. I look forward at seeing what is up for auction.
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Cool, thanks LH. PS, you are tall.
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That's the Jade Spider.
This video was so awesome, it hurts. -
I'm all for more toys--especially ones that might entice the foolish non-CoH-playing people to join us.
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Way to go, Sr. Shuler--always been a fan!
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Through the Force you will see, other places, the past, the future, old friends long gone...
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Well crap on me and call me a sundae!
Also, GIVE US THE BIBLE. -
Well butter my butt and call me a biscuit!!!
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I'd like to see CoX compared against the actual competition.
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The Sekrit is coming in November!
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The game's being moved over to a better place with more money and with the entire development team still in tact, under management that promises not to meddle. If that's what makes games fail, then just what in the name of Cake makes them succeed?
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All my hopes and dreams rest with this statement. I've been playing since April of '04. I can give them a chance. -
RP styles vary, and I respect that. Still, I find that a base with a city-wide TP grid, full storage lockers, and crafting areas is a nice asset. I don't disagree that it could do more, but after two years (right?) of no CoP, it's harder to see bases WITH IoP stuff, than WITHOUT.
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I thought that it was discussed in the WW/BM tutorial?
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I'm surprised that no one has updated this thread yet. Positron stated on the I11 Beta Boards:
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We're not sure when or if it will happen.
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