Dromio

Mentor
  • Posts

    367
  • Joined

  1. What's the cap on -damage? Has anyone looked?
  2. I've got a pretty good build I think, though I suspect the forums would probably shred it were I ever to work up the courage to post it. It's soft capped to all that stuff and has good regen and recharge.

    I'd really like to do a secondary build with Darkest Night and keep Ice Storm on my primary build, but I don't want to lay out for all the LotG's and sets that I have on my primary build. That's why I was thinking about doing just a common IO build with maybe some specific IO's like the +3% DEF one. The problem is that to me, without spending all that INF, I won't have the really good tanking build that I want.

    Icicles should hit every two seconds right? So the 5% -Damage should stack up to 20% pretty quick and stay there. Like I said above, with Void you'd be looking at 100% easy. And then 55% maintained. That's pretty dang good IMO.

    I suppose everyone's gone reactive, but this sure seems like a good Tank option to me. And since I can swap reactive and paralytic as I want them it seems silly not to have the option. It's just that losing Ice Storm (and Ice Bolt and the Ice hold) out of my build bugs me for character reasons.
  3. Dromio

    DoT and Procs

    How does reactive work differently with auras (I have Icicles for example) than Rain powers (I have Ice Storm)?

    I didn't even realize that Ice Storm would be proccing reactive. Not sure why, I was mostly thinking about Icicles.

    Ice/Axe, just in case it matters.
  4. I always watch it on hulu, so it doesn't much matter when NBC airs it for me.
  5. Quote:
    Originally Posted by Infini View Post
    I believe -Dmg isn't covered under general AV resistances. So stacking them would work. I use DN on my icer but I went with reactive interface since i'm ice melee. Also went with void radial for more -damage.

    The purple patch will affect your numbers, however.
    Void radial. Gotta go look that up! I did reactive too, but I was thinking about swapping them in and out depending on build (or purpose if I do a respec of my main build).

    I really like this idea. I wish to heck I could recolor Darkest Night though. Oh well. I'll just say it's icy water from the deepest depths of the polar icecap. Or something like that.



    I wonder if I could get a good Ice/Axe build for cheap with this stuff. Like as Tanking of a build as I can. Maybe just a couple sets and the rest common IO's. I'll have to sit down and see what I can do in MIDS.

    EDIT: I wonder if I could get to 100% for 30s with the Void Judgement power. That would be sweet!
  6. I may make a second build for running the trials on my MM. One that has more attacks since it sounds a lot like I won't be doing too much pet stuff.
  7. Hello!

    At the very least I'm thinking of making a secondary build for my Ice Tanker (or maybe changing my primary build) using Darkest Night so I can stack the -Damage in it with the -Damage in Chilling Embrace and the -Damage stacking in the Paralytic Interface slot. Has anyone played with these -Damage debuffs?

    Will they work effectively on AV's etc? Seems like I should be able to stack them pretty easily up to 50% or more.

    Thanks!
  8. I'd actually recommend away from Colour of Magic. That was the first Pratchett book I read and it turned me off of him for ten+ years. Only when I went back I read Guards Guards and then many of the others did I realize what a genius the guy is.

    Even holding as high an opinion of Pratchett as I do I still don't enjoy Colour of Magic very much.

    The Tiffany Aching books are amazing, and should be considered appropriate for adults as much as for YA. The Amazing Maurice and his Educated Rodents is a book of wonderful depth and I'd recommend it to anyone.
  9. Quote:
    Originally Posted by Emberly View Post
    I burn threads to unlock the slots that you need to run Lambda for, because I find Lambda tiresome as hell on anything that isn't a pimped-out deathmachine that can handle the sprint from box to box on the temp power hunts. 75 threads is far less painful than however many Lambdas it takes to unlock those slots and the inf is a pittance.
    Hmmm, I never thought about it that way. I don't mind the BAF, but Lambda, especially that crummy middle part, just doesn't do it for me. If I can get the slots unlocked with a minimum of Lambdas that would be a nice bonus.
  10. One thing about WP is that it has a really good low level experience. With inherent stamina and then Quick Recovery landing at 12 you can easily be running your first four toggles even with DO Endurance Reductions. It lets you be a tank sooner I think.

    You don't spend a lot of time on those early levels I admit, but for a new player that might make a difference.

    I started a WP/Elec tanker a while ago and have had a great run up to about 28 so far.
  11. Quote:
    Originally Posted by Grey Pilgrim View Post
    I am a pretty heavy reader, but I am in need of some lighter fare to go along with my readings of Dostoevsky, Beowulf, etc. I have wanted to dig into Neil Gaiman's and Terry Pratchett's works more, but I haven't been quite sure where to start. Luckily, I have a forum of fellow geeks to help me.

    So that's where you come in. What should I read of these two authors? A few things to help out: I do like fantasy and sci-fi (I like Tolkien and Robert Jordan, Orson Scott Card and Timothy Zahn), but I'm not as much of a horror fan (though I can enjoy thrillers and some Stephen King). I think Gaiman has some in this category, but let me know if I'm wrong. Also, I did read Gaiman's Stardust, and enjoyed it quite a bit. I know Pratchett's Discworld stuff are things I should read, but I wasn't at all sure where to start. Is there a book that begins it all best? Also not sure if he has other books that are worth getting into.

    I know both are pretty prolific, so even an idea of their best or places to start would be helpful.
    Here's a good graphic representation of the Pratchett canon. I'd say start with Guards Guards, Going Postal, or maybe The Truth.

    http://www.lspace.org/books/reading-...r-guide-20.jpg
  12. Quote:
    Originally Posted by Mr_Kingkillaha View Post
    Whoa thugs give you 28 def to all? That's awesome. I've been wanting to make a new mm maybe ill give thugs a try
    Not quite. They give themselves and any other Thugs that much defense. It doesn't apply to the Mastermind.
  13. Quote:
    Originally Posted by Golden Girl View Post
    Defending Primal Earth from a crazed god emperor and his invasion armies of fascist thugs and giant war robots isn't worth more than 20 minutes of your time?
    I don't think you've quite got the hang of this whole hero thing yet
    One attack every five minutes doesn't constitute defending anything. Nor does it add up to a heck of a lot of fun. I would very much like to be a hero, thanks, but so far the event isn't letting me.

    I've never seen lag this bad in CoH.
  14. Quote:
    Originally Posted by Vanden View Post
    Well the expanded Incarnate system has been Live for over a month now, and we've had plenty of time to see the powers in action and experience them for ourselves. With that experience, here are some trouble spots I've noticed with various powers:

    Judgement:

    Second, Cryonic. People rag on this power because it's a cone, but I've used it and frankly I think it's fine. One thing I like about this pool is the way the powers follow logical upgrade paths. The only weird thing is that Partial Core has a slow effect, but when you upgrade to Final Core that slow effect disappears. I'm not a big fan of upgrades causing you to lose effectiveness in some way, so I'd change Partial Core's special thing to be an increase in range and cone width like Partial Radial has. That would make the upgrade paths follow very logical and easy-to-understand routes, described in this diagram.

    Cryonic also has a graphical bug where the gush of frost and ice continues to emanate from where your hand was even after your character has moved his hand back to the neutral position.
    I've been disappointed in Cryonic. I'm doing +0/3 missions and I can't even take out a spawn with my T3 Cryonic (the one with chance to crit). The cone seems nice and wide but the damage doesn't seem impressive even a little bit. Are the others (other than Ion) similar?

    Cryonic doesn't feel at all Incarnate-y to me. It mostly feels like a slightly pumped version of Fistful of Arrows on a long recharge.
  15. Just logged in and my Enforcers look OK. They're each providing 14.12% DEF through Manuevers so their DEF enhancers are working.

    Breog are you still seeing this?
  16. Quote:
    Originally Posted by Breog View Post
    Yeah resummoned the enforcer just to make sure, this was around 4pm Est yesterday.

    I didn't try reloging or zoning as I was heading off to work. *shrug* Hoping it was just a glitch.
    I'll try and take a look when I get home tonight. That would be pretty crippling if it wasn't working.
  17. Dromio

    Slow Resistance

    Quote:
    Originally Posted by Adeon Hawkwood View Post
    Ice has 100% as long as Energy Absorption is up. You get 60% from Wet Ice, 20% from Permafrost and 20% from Energy Absorption.
    I keep thinking about getting rid of Permafrost but I like having the slow resist. But I have never taken EA into account. I could possibly take Permafrost out then and still keep my 100% as long as I'm hitting EA and I keep Winter's gift. I may have to do some thinking...
  18. Dromio

    Slow Resistance

    Quote:
    Originally Posted by Silverado View Post
    IIRC Ice Armor has 100% slow resistance right off the bat. It negates slows completely
    Ice needs the Winter's Gift to get to 100%, at least I've always thought that it does on my Ice tank. Now I'm going to have to look.

    As far as I know it's 100% as in no matter how many damn caltrops those Artemis chicks scatter I can move across them as if they aren't even there. Slows simply don't affect me at all. I think that resist also applies to recharge slows, so that nothing makes my attacks come back more slowly.

    In the powers display it displays 100% in a teal color. Not sure if that indicates the cap or not.
  19. Quote:
    Originally Posted by Redlynne View Post
    While it's true that this would be much more convenient for MMs ... you're quickly going to run into a problem when it comes to coding.

    The upgrade powers for MMs are keyed, very specifically, to *YOUR* pets and only *YOUR* pets in very defined ways. Force Field bubbles however simply *CANNOT* be defined that "cleanly" and still work for all varieties of allies. It simply don't work like that ... unless you build in some sort of pseudo-pet summoning adjunct for Masterminds Only which just so happens to Bubble MM Pets within a certain PBAoE radius (say ... 40 ft?). However, because Force Field is a Secondary for MMs, there's no way to program this summoned psuedo-pet to buff ONLY your own pets ... as opposed to everyone's pets within range. And you'd have to figure out some way of tying the {Cannot be stacked from same caster} limitation into things so as to prevent a weird "double bubble" situation from occurring.
    To add to your reasons, I've always also read that if the bubbles were to be changed to be AoE it's very possible that their effectiveness would be lowered. The bubbles would hit more targets in a single cast but wouldn't add nearly as much defense as they do now in much the same way as a single target heal heals more per target than an AoE heal.

    In other words, it might be that part of the reason the bubbles are so effective is that they are a hassle.
  20. Quote:
    Originally Posted by Dr_Mechano View Post
    As mentioned elsewhere.

    3 hours is not a War, it's a skirmish at best. The buildup was so unwarranted for this if that was all it was going to be, as Soundwave would say "all talk, no shock".

    It makes Praetoria into a joke 'ooh look at the big threat Cole, he can only afford to send a three hour strike team, Imma shakin in me boots'. Compared to the now 'past threat' of the Rikti who just recently proceeded to bomb the crap out of Primal for an entire three day period and that was a small skirmish in a longer second Rikti War.

    Seriously the two facts of it was only three hours and the badge was only available on Freedom is just a 'wha?' moment.

    Very silly choice devs, very silly.
    Seems like there's been a lot of silly choices made lately.
  21. Quote:
    Originally Posted by EU_Damz View Post
    He did mention that his favourite stat was that only 6 praetorian made characters had gone from level 1 to 50 without ever leaving Praetoria, so maybe thats it.
    That was indeed what he was referencing in the tweet in the OP.

    The assumption was that they were most likely level pacted.
  22. Quote:
    Originally Posted by Nalrok_AthZim View Post
    I vote Mechanysm.
    I like that one better too.
  23. Quote:
    Originally Posted by JayboH View Post
    Well, there was a hint at possible power proliferation in issue 21. If corruptors get poison, it will just bring more people to our cause.
    They can't get Poison unless a change is made to Noxious Gas, at least for Corruptors. And if they're looking at changing NG for Corruptors maybe they'll just take a look at Poison in general.
  24. Every power would have a no graphics option.
  25. Hello!

    I'm working my way slowly through the newer Incarnate content. I'm not aiming for Very Rares, I just don't play that much, but I am trying to get to Rares all the way across (Very Rare's could come later I suppose).

    I have Judgement (the Ice one to fit my theme) and Lore but I have no idea what to look at for Interface and Destiny.

    Interface: Paralytic maybe? The idea of stacking -5% damage on a foe is pretty appealing. Does it stack like that? It would then stack with the damage reduction in Chilling Embrace, and that might be cool. Otherwise I'm thinking the fire proc (75%) for extra damage. I do have Icicles running on top of my attacks, so it seems like any proc would have a good chance of hitting two or three times at least. Any thoughts on Interface for me?

    Destiny: This one seems to be pretty cut and dried, but I might be missing something. It seems like Rebirth would be the way to go, maybe the one with the 90s regen boost? Barrier sounds like it could be good too, but I'm not sure I would get enough resist for long enough to really make it worth it.

    I don't think I have Perma Hoarfrost, in case that matters. I don't have Hasten, though I've thought of respeccing it in. APP is the Ice one with Ice Storm.

    Funny how much different my character would be if I could recolor pool powers like Hasten or Darkest Night.

    Thanks!