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With Enhancement Diversification comes a benefit for ALL City of Heroes powers.
Every power, across the board, is getting a 13.33% reduction in its Endurance cost.
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What about nukes such as Blackstar? Defenders already do less damage than a blaster. If I nuke a lvl 40+ mob and only do a fraction of the damage I normally do, my dark/dark defender is a sitting duck. Endurance discount is nice but its value is questionable when you look at the "big guns" powers of an AT. There are built-in disadvantages to powers such as Blackstar - in this case, a temporary disorient that drops toggles. So I do less damage *and* my toggles still drop?? Why bother getting a nuke power? And if we don't have cool powers to look forward to, why bother playing beyond level 35?
Some higher level powers with built-in disadvantages (disorient, very long recharge times, etc...) will need to be rebalanced for enhancement diversification, regardless of endurance discounts. Perhaps a greater variety of powers to choose from, post level 35, may help.