Dollhouse

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  1. Chum Spray

    Okay, I was going to try to post something resembling an insightful, hoepfully valuable comment on the PPPs, but...but...

    Chum Spray

    /giggles helplessly

    Chum Spray...ftw!!
  2. Some comments arising from my own RP experience in CoX...

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    1. Are there channels for roleplaying, or do people just use local? Or do they form teams, so the New Guy has to break character a bit and ask for an invite or channel name?

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    I do most of my RP'ing on teams, and it generally occurs in Team chat. If a non-team character obviously ants to get in on it, we switch to local for the conversation.

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    2. What is the convention for executing missions v. maintaining dialog with other players. Ie, should we expect in-character mission completion followed by an expected break to chat it up a bit ("Well, that was a close shave, no? How did you fall into this hero racket anyway? Now to see what kip has to say about this data we pinched off that council file in there...")? Or should the novice roleplayer not start into a new roleplay session if there's a mission that just _must_ get done that evening? Or do most roleplayers just slow down the in-mission pace to allow dialog between spawns, but otherwise play remians the same ("So the last thing I remember is this blue beam of light, and when I woke up I could shoot fire from my hands. Well, back to it then. Pulling Howitzer.")

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    While there is some variance, depending on teh composition of the team (some players are mor e"full speed ahead" than others), the SG teams my characters are on RP their way through missions. Obviously in the heat of battle there's not as much time for typing out emotes, but for the most part, the RP is an ongoing thing. A lot of players like to set up binds for certain battle situations. A snipe attack bound to saying "Time to reach out and touch someone!" would be an example.

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    3. Aside from Gemini Park, if someone's played the game for a while and wants to see what roleplaying stories/groups are out there, where does one go, and how does one get invited to a session? After all, if you don't know what the shared story is, how do you know if your character even fits in?

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    Can't help ya there. I just don't "get" the Gemini Park thing. I mean, I understand the shared story (as opposed to actual gameplay) model, I just don't see why anyone would need CoX to do it. Wouldn't, say, IRC work just as well. If you're not going to play the game, why be in the game? It's not as if a good part of the stories being acted out there have anything to do withthe CoX universe, anyway. Many of them seem more related to a fantasy worldview...

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    4. Do most roleplayers try to work in game content to their stories or is most roleplaying solely about the players coming up with their characters' shared narrative on their own?

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    In my case, all my RP is game-content-related. I started a "good Carnie" SG on Triumph based on the Carnival of Light from the Praetorian arc. Other SGs (and even those rare jewels, RP'ing pick-up groups) tend to use the game's worldview as the context for RP.

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    5. The answers to alot of these questions are undoubtably "it depends on the group". Where do the different types of roleplayers tend to congregate, and how do they get in touch with one another?

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    I've never seen any set place for in-game RP'ers (as opposed to the Gemini Park style) to meet, unless they're part of an SG. Obviously, a RP'ing SG can arrange meeting places easily. RP'ing PUGs are just a matter of good fortune, in my experience on several servers. I play on Triumph, Infinity, Liberty, Virtue, and Guardian (yes, yes...severe altoholism...what can I say?).

    Lots of RP'ers out there...and an increasing willingness of PUGs to give it a go, which I really enjoy.
  3. Supergroup: The Carnival of Light

    Contact: @Dollhouse (global), Festival, Spotlite, ShellGame, Cotton Kandi, Mistress Carli, High Wire Jenni, or Mistress Leila (characters w/ invite privileges).

    Website: Um...well...a couple of the principles are web developers IRL, so you know how it goes: the cobbler's children have no shoes.

    Theme: The Carnival of Light is The Praetorian World's equivalent of this dimension's Carnival of Shadows, but with one very important difference: they're heroes. In their world, the Carnival are freedom fighters, dedicated to overthrowing the Praetorian tyranny. When a freak accident occurred during a desperate battle deep in the heart of the Portal Corporation, one troupe of Carnies was thrust into this world and scattered all over Paragon City. Their Ring Mistress, Lili "Festival" duValle, gathered them up again and forged them into an elite fighting force dedicated to defeating the Carnival of Shadows. She has vowed that the name "Carnie" will someday be spoken not with fear, but with admiration and delight.

    Requirements: Just make a Carnie! Do your best with the character creator to make a Harlequin, a Strongman...what-have-you. The brighter and more garish the colors, the better! Magic origin is most common and fits with one of the common RP themes (in which many of the troupe refere to their "spells"), but isn't required. All Hero ATs welcome...we even have a Carnie Warshade.

    RP'ing - The Carnival of Light is an RP group. Members are expected to stay in-character to the best of their abilities while teaming. We don't sacrifice efficent gameplay to this end (sign on as a "guest performer" with a Carnie team sometime...and be prepared to steamroll the bad guys!), but the focus is on character development and interplay. If RP isn't your thing, this SG isn't for you. If you're not an RP'er but would like to start, we'll make it easy for you!

    Notes: We're PvE-oriented, but individual Carnies are encouraged to enjoy PvP and impromptu team "performances" in PvP zones take place from time to time. As with PvE play, all Carnies are expected to conduct themselves in PvP in a manner which brings credit to the troupe.

    Let's get this party started!
  4. Good, intriguing story...I'm anxious to read more.
  5. Dollhouse

    Paper Character

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    What's with the typical HULK SMASH mentality too. Charge into combat no thoughts and cause wipe outs. (nost that do this are Paper Characters too).

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    Yeah, those kinds of tanks make you just roll your eyes and sigh deeply. But for every Leeeroy the Tanker, there's at least one true tank, someone who lives (and dies, if necessary) by the maxim, "nothing gets to my team except through me." Love teaming with 'em, love playing them (although I'm more of a Defender specialist, hero-side...the other "live for the team" AT!).

    Got your PM, but I thought I'd answer here on the public board, as the info might be of interest to other RP-mad players. To wit:

    I'm involved with the following SGs which are RP-oriented to varying degrees:

    The Carnival of Light (Triumph, CoH, themed, RP level: heavy): Refugees from the Praetorian Earth's heroic Carnival of Light, out to redeem the sullied reputation of carnies in this world. Our former twice-a-week regular sessions have given way to occasional impromptu team-ups, but the SG is by no means moribund (and seems to be renewing itself now that a bit of the "shiny new" has worn off CoV). Requirements: looks (and act) like a Carnie! In-game contact: @Dollhouse.

    Kitty of Villains (Triumph, CoV, themed, RP level: heavy) Self-explanatory theme! Ailuroform (feline humanoid) characters, heavy - and often a bit ubercute - RP, etc. Requirements: cat-person character. In-game contacts: @Dollhouse, @Jenne, @Julie

    Gothic (Triumph, CoV, themed, PR level: high, but slack off when we start stringing missions together) Classic gothic horror theme...pure, unadulterated evil! A very combat-effective team that still RPs. Requirements: gothic horror character, requires tryout. In-game contact: @Crescent, @Dollhouse

    Executive Protection Services (Infinity, CoV, themed, RP level: heavy) Fledgeling start-up firm, ready to perform "special jobs" for the right fee. The RP theme is "professional" in nature, although a couple of the members are quick with the wisecrack. Any character, any AT that has something to offer "the management." In-game contacts: @navyfire, @Dollhouse, @Crescent

    There's more (Night Shift, Brides in Black, etc.), but that should get people started..
  6. I think it depends on the kind of RP you're looking to do. Virtue has a lot of RP'ers, but a good few of them are of the "sit around in the park and exchange emotes for hours on end" type. Cool enough if that's your thing, but not for me. I don't think Virtue has appreciably more of the sort of RPer that runs through missions at a decent clip, RP'ing as they go and weaving the mission happenings into the role playing. Virtue has those, but so do other servers (Triumph and Infinity, in particular, at least in my experience).

    I know of several strongly RP-oriented SGs on a couple servers...let me know if you wnat more info.

    I stay in-character for PvP...it's a lot easier than I might have thought, and really adds to the fun.
  7. Never had any trouble finding RP'ers on Triumph...
  8. [ QUOTE ]
    To each their own. You must bear with me, this is the first two RPs I've ever started. I'm still a noob at this. Give me time, and I will learn. I'm sure it will eventually get deleted, but whatever. But the little sub-plots are a diversion for the big picture. The big picture will take time and effort to start, so we have the sub-plots to keep everyone happy. Really, I think Superhero 101 will outlast Supervillain 101. But that's just me. Anyway, just wanted you to know that!

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    I sure hope you're right...they're both fantastically-visualized scnearios! My compliments on establishing them. I'm going to "park" Nell out of the picture - I can always bring her back in if things start to coalesce. Not sure how to deal with my character twice having responses or actions ascribed to her that I didn't post and wouldn't have allowed if asked...but I can think of something!
  9. [ QUOTE ]
    [ QUOTE ]
    OOC: This thread dead then?

    [/ QUOTE ] ((Indeed it is. It was buried underneath my mighty RPs! Hah! I scoff your little weak RPs! ))

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    No insult intended (really!), but your threads just don't work for me, Blarg. Brilliant scenario concepts and some terrific writing...but the pace of posting is way too fast, the characters completely split off into their own largely unrelated two- or three-character subplots, and a whole lot of "duelling uberness" for what are supposed to be inexperienced teenage heroes and villains. There's no sense of central plot.

    Not saying they're wrong, please understand. Just not working for me. I've written Nell out of the villain thread (after another poster pulled a "called outcome" thing that I'd have gotten reamed for in the Paragon University thread!). I messed up by letting Casey be pulled back into the hero one, but she seems to be in a subplot that's stalled out, so I guess it's no biggie.

    Again, not a slam, just an observation...
  10. Mourning Veil toggled off her photaic decoupling array, "uncloaking" in the midst of her companions in butchery. Her nose wrinkled briefly as Spyne sampled what looked to be an imminent repast, but she shrugged. It wasn't like she had to have any, and she offered silent thanks that her belt pouch contained a granola bar and a handful of Hershey Kisses.

    The fight had gone well. The snakes had gotten their licks in, but the outcome wasn't in doubt. This was going to work...unless there was worse in this wretched cave than they'd seen so far.
  11. "A little asssistance would be appreciated," Brightspot yowled.

    Mourning Veil circled around the developing melee, intent on a large, ominously-hooded snake. This one was certain to be one of the leaders. She didn't have a clue how snake society worked...but even if killing this horror didn't freak the rest of them out, at least the big sucker would be wormfood. SHe moved in behind it.

    She paused, crouching in a horse stance, and gathered her ki about her. Drawing both arms back, her hands at the point of each hip, she took a careful breath, focusing on a point six inches under the creature's spine. And struck, both hands blurring forward in simultaneous heel-palm strikes. There was a sickening crack and the big snake reeled.

    But didn't fall. Insted, it whirled and spat venom at the suddenly-revealed Iris. Cursing with irritation (and pain), she sent a whirling roundhouse kick crashing into the side of the snake's head, and followed it with a crippling axe kick that sent shards of broken bone into the creature's chest cavity.

    "Tastes like chicken," she hissed through the pain of the burning venom. Damn...there were an awful lot of snakes in here.
  12. "Heya, Name's Dobermann. Nice to meetya."

    "Call me Mourning Veil," Iris winked and jerked a thumb at the departing Spyne. "And it looks like someone's anxious to get this little exercise in pest control rolling. Let's get this freakshow on the road."

    She spun on her heel and triggered the photonic displacement array. Two steps later, she had faded to nothing, and was striding swiftly after Spyne.

    "Might want to let me have a look," she hissed as she sprinted to catch up. "I'm invisible and quiet. You're...not."
  13. "I believe you never introduced yourssself, abom-"

    Mourning Veil watched with a mixture of wry amusement and trepidation as the big (they were all bloody big to her, 'cept maybe the cat...[/i] lizard's tongue flicked in and out rapidly. She'd bet tonight's dinner that meant something, but she had no idea what. Probably something frequently expressed by humans with a single digit.

    But they were obviously getting ready to act...to jump into her snakehole! Not good. "Um, gee, Kalinda, I was gonna take care of those snakes for you, but someone beat me to the punch. What? Lame? Um, well...yeah" Nope, not good at all...

    There was no way she could kill all of them, so that to do? Why, crash the party, of course! She used a subvocal trigger to suspend her photonic deflection array and faded into view, seeming to coalesce before their eyes.

    "Room for one more?"
  14. Photaic decoupling efficiency: 98.23%
    Kinetic dampening field array: active.
    Nanoservo matrix: fully charged.
    All systems nominal.


    The barely-audible voice sounded in her earbud, informing Iris O'Connor that her bodysuit was fully operational. The words were like music in her ears.

    Building the suit had been a stone bizzatch. In the Zig, finding the necessary materials was a neverneding series of frustrations and degradations. She shuddered inwardly, remembering some of the things she had to do to get the components she needed. Keeping her project secret had taken more of the same...and the occasional vicious beating of someone not inclined to accept what she had to offer. There were a lot of oblivious idiots in the Zig, people who didn't or couldn't read the signs that despite her appearance, Iris was a multi-discipline martial arts expert. Their mistake...

    But all the skills in the world wouldn't let an ordinary human like Iris take down the superpowered nasties and so-called "heroes" out there. Anyone who told you otherwise was peddling bullshido. For that you needed power...real power.

    Fortunately, Iris had always been more than clever with tools and gadgets. Like a lot of little kids, she had enjoyed taking apart stuff like her parents' computer. Unlike most of those kids, she could also put it back together...and make it better than it was before. Not bad for five years old.

    She was nineteen now. The last couple years had been spent in the Zig. The three before that in the Zig's Juvenile Corrections Facility, the "KiddyZig" as a lot of clueless twits who had never been near the place likes to call it. She sneered, thinking of those kinds of people and how they were also the ones who would shake their heads and wonder aloud "how such a promising girl went wrong?" Puh-leeze...

    Whatever. The Spiders had broken her out of that dump and she figured she owed 'em. Fair's fair. If Kalinda wanted her to take out a few slithery snakes, that was fine. She was Mourning Veil...it said so on her nice new Threat Level ID. She rolled her eyes.The Snakes would think she was a threat, anyway. They'd never know she was there...until it was too late. She made her way to the coordinates the creepy Fortunata had given her.

    And pulled up short. What the frell was this? There was some kind of menagerie pulled up out front of the hole. All kinda-sorta humanoid, but only kinda-sorta. A cat, a bug, a lizard...

    She double-checkd the light-bending matrix woven into her bodysuit to make sure she was essentially invisible and made her way closer to see what was up on the friggin' Animal Planet channel down there.

    ----------------------------------

    ((OOC - Iris O'Connor, aka Mourning Veil, is a Martial Arts/Energy Aura Stalker of Technological origin. She has more than a little goth-girl-meets-cybergeek look about her, although she doesn't completely "get" the former genre: her makeup is more "The Crow" than Wave Gotik Treffen, etc. Whe's always beena bit obsessed with the darker sorts of supervillain, and would be a classic wannabe, except for one thing: she actually is a superb martial artist and gadget-maker.))
  15. Rolling from under the catgirl, Lotus kipped to her feet and chanted her kuji-in rin koan. She then returned her center to perfect stillness, wrapping the shadows about her now near-translucent form. Her blade was poised overhead, ready to deliver the Golden Dragonfly attack.

    She paused, waiting to see how the conversation between the two strange people would pley out. They were both alien presences in her inner vision, both cyphers. She held her hand.

    The pain welled up again, the overwhelming tide of red agony that never truly abated. Her countless wounds seared red lines across the world, blood seeping wetly. She felt her always-tenuous grasp on sanity slipping, knew the cold, killing mind would take over again. Soon.

    She must not kill these two. Somehow that thought resisted the tsunami of agony and death. She must go.

    The ghastly kunoichi slams a small, breakable vial into the ground at her feet. There is a flash and a billow of smoke. She leaps - stories high. And leaps again. And again. Until she is far away.

    --------------------------------

    ((OOC: I want to change villains for this. Lotus is my high-level (almost capped) stalker, wouldn't be on a snake hunt, and really doens't speak much. I have a better villain for this team, one that can actually interplay with the others lucidly...I'll introduce her post haste))
  16. [ QUOTE ]
    Brightspot stopped at the voice and then replied in an accented voice. "Would you kill me for curiosity Young one. Would you deny my clan a Matriarch, my Kittens a mother, would you condemn my kind to extinction on these islands just because I happened to startle you? To answer your question no I am not hunting you. I am merely curious. You seem different than all the rest of these semi-evolved Primates." She straightened her ears out and relaxed a little. What do you call yourself Little One? I am Brightspot to Sennsre."

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    "I am...I was..." The wet, pain-infused whisper trails off. The hooded head ***** to one side. After a long pause she says softly, "My name...my name was Alison."

    Her weapon, held unwavering, drops to waist level. She is poised as if on a cusp, all stillness. "Best to call me Lotus...and I know of your kind."
  17. [ QUOTE ]
    Her keen sense of smell caught the smell of blood and something more sinister. She had to investigate wondering if it was possibly an ally in her quest. She leapt up and approached the..creature. Clearly it was or had been at one time a female. It was bleeding and disfigured but it stood like a primate. Brightspot crouched behind it not sure what to do about this thing. Her curiosity aroused she sniffed it

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    "You approach from the rear, where my eyes cannot see you, huntress." The voice is a rasping whisper, barely audible above the night sounds of the city. "But I have no eyes...any longer. That is not how I 'see.' And I know you are there."

    The blade makes only the slightest sound as it slides from the scabbard at her back. "Do you hunt me...?"
  18. ((Pyrria, I was at first disappointed when I saw your intro, as I thought you'd beaten me to the punch with a goth character. Well, you did, but that's okay! Not only is Susan a terrific character, you made me think outside the darkwave box for a change!))

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    The tidy older woman glanced up as she entered, and if she did a double-take, it sure didn't show on the surface.

    "Prob'ly sees all kinds," the girl mused as she smiled a performer's smile that never reached beneath the surface. That surface was nearly pure white, with sharply-contrasting deep red, clownlike markings around her eyes. It would have clashed horribly with her somewhat somber school uniform, but for the diamond-patterned, garishly parti-colored tights worn beneath the prim skirt. Gesture of defiance or desperate clinging to her past, she wasn't sure. What the heck...they were warm.

    "It's not makeup," she blurted, answering a question that hadn't been asked. "The masks do this...we look the same underneath..."

    "Cassiopeia Parnell," The blunt statement of her name was politely stated, but cut off what might have been a ramble before it could really begin. "We've been expecting you. I understand about the...tatooing, for lack of a better word, that the mask left you with. I also trust your weapon was left in the secure locker?"

    Her sword. She felt utterly naked, utterly ungrounded without it. Her smallsword - only the uninformed called it a "rapier" - was a part of her, an extension of her own body, of her will. She had been training, every day, with that very weapon since she was ten years old. Since she had stopped being just a little rugrat nuisance, climbing on tentropes and pestering the Strongmen. Now it was locked awy. Locked!

    "Yeah..."

    "All right, dear," the woman's manner softened at just the right moment, nipping a sulk in the bud. "Go ahead and put your things in room 6110, and report back here when you're done. Principal Williams would like to talk to you. There's no getting around the fact that there are going to be some adjustments for..."

    "For a Carnie?"


    "For someone rescued from the Carnival of Shadows." The emphasis was unmistakeable. "Stow your things, Cassiopeia. And welcome...we're glad you're here."


    For a moment, she struggled against herself, wanting to scream at the woman, to tell her that she was a Carnie, always would be a Carnie. That she was a Harlequin Fencer, at 16 years old the youngest ever in that troupe. That she had already begun learning the strictly disciplined mental techniques that led towards becoming a Ring Mistress. But something in the woman's manner stopped her, something genuinely welcoming, something infinitely patient with teenage angst. It reminded her of her ever-patient foster mom. Dammit.

    "Casey," she smiled. "Call me Casey..."

    _______________

    "...Raggity Ann you can stay here if you want."

    Oh-oh. Casey instantly sensed the potential conflict playing out across the hall from her room. The tone of voice, the body language...all things she had been trained almost from birth to recognize. Things just might get real interesting in a big hurry...and her weaponless. Great. Just great...

    ----------------------------------------------------------------


    ((Yep...Casey is a kid "liberated" from the dread Carnival of Shadows, a trained Harlequin Fencer and still darned proud of it. She resents being taken from her "home," for all that she's a decent kid at heart and always had misgivings about many of the things her beloved Carnival was doing. She doesn't want to be here, but the alternative is the Juvenile Corrections Wing of the Zig...and she knows it.))
  19. [ QUOTE ]
    ((Thanks. The way I see it you could either be a new recruit yourself or a more experiance supervillain come to see these jailbirds and whatnot.))

    [/ QUOTE ]

    ((okay, I'll take the latter tack!))

    /rp

    Pain.

    The world is pain. A thousand glittering lances of agony pierce both body and consciousness, unending, unabating. The spiderweb tracery of gaping slashes that crisscross her body never heal, never kill. Seeps of blood well from beneath her ebon-shaded clothes, trickle from the sightless, roughly sewn-shut ruin of her eyes. That which could not possibly be alive lives.

    Sightless, she moves with purpose and an uncanny, almost inhuman precision. Beneath the endless, excruciating pain and the merciless, cold rage, what remains of her mind is focused to razor clarity, the near-impossible task of multiple simultaneous koan meditations a simple matter for her, a matter of survival. A part of her is deep in shikantaza state, utterly still. Stillness is silence, silence is not-being...and she moves unseen past those who would very much prefer to prevent her passing.

    Ironically, it is their very obliviousness that saves their lives. These Ziggursky guards are trained and equipped to deal with medium-security prisoners, convicts whose paranormal powers have been suppressed or their deadly armaments confiscated. They would have no more chance against Lotus In Shadow than a candle against a gale. She passes them by without trace.

    She pauses as she senses her goal, her target, far above, atop the pyramidal mountain of steel and stressed concrete that is the "Zig." The highly-placed Mu Guardian Mu-Sahir has told her of this bold attack by Arachnos forces, and how his mystical vision has "seen" a potentially disaterous interference by the hero duo Block and Tackle. "You must prevent them, by whatever means necessary," Mu-Sahir told her. She only turned up one corner of her hideous, stitched-shut mouth and nodded silently.

    The hero pair have alighted atop the Zig, assessing the situation below them. Explosions and gunshots reverbrate through the shattered night. Lotus In Shadow decides in an instant that she must strike now, before they can enter the melee below. In a single superhuman leap, she bounds from street level to the roof of the complex, alighting silently beside the smaller of the pair, the celebrated martial artist Tackle. Though dwarfed by his massive partner, Block, he towers over the frail-seeming Lotus.

    The ghastly kunoichi draws her straight-bladed sword and concentrates with every iota of her being on a point deep within the hero's chest. A mantra of power and furious strength flows through her, and she strikes, the heel of her hand driving the blade deep. Tackle shrieks in agony, the blade emerging from his back. His desperate return attack misses, but he is not defeated. And his hulking companion has whirled and begun to advance on the diminutive killer.

    Leaping high into the air, Lotus In Shadow raises her sword overhead and slashes down with all the power she can muster. Her inner vision is crystal clear, her murderous purpose focused. The blade cuts deep, the hero falls...and does not rise.

    The expected blow sends Lotus flying backwards, an explosion of pain rising above even the constant searing agony that fills her every moment. She kips to her feet and executes a whirling "soaring dragon" attack, ripping into the living stone form of the enraged hero. He ignores the deadly blow as if it was no more than the bite of an insect, pursuing the agile kunoichi relentlessly across the rooftop, absorbing her lightning fast cuts as the price he must pay to crush the life from this killer. His own blows lack precision, blinded by fury and grief as he is, but some land, and the slender assassin is ill-equipped to stand them.

    She casts a handful of wickedly-sharp caltrops at the feet of her enemy, slowing his advance. She uses the scant respite this buys her to execute a kuji-in sha koan, restoring her battered form. A moment for her inner vision to inform her of Block's precise location, and she moves in for the kill.

    Striding painfully free of the stinging spikes beneath his feet, the massive hero storms forward. Lotus feints once, then instead of striking, she throws back her hood, fully revealing the hideous ruin that is her face. In the eerie light of the growing fires and actinic glare of the emergency lights, the sight is ghastly...and distracting. As has happened so often in the past, her enemy is momentarily taken aback, revulsion written on his face.

    Again she sends a wave of power coursing through her being. Again she drives home the point of the blade, unwaveringly focused on the beating of his heart. And again, her target crumples and falls, unmoving.

    She is exhausted by her effort, her breath rasping wetly, a trickle of blood running from her ruin of a mouth. She pauses a moment, head cocked to one side, her inner eye seeing what her empty eye sockets will never again picture. Below, a handful of liberated prisoners make their way towards a waiting Arachnos hovercraft. Almost to a man, they exude a greedy desperation, a frantic desire to escape.

    All save one. Lotus senses an inner calm not so different from her own, from the core of stillness that lies beneath the rage and agony. She senses the fleeting nature of this man's sanity, as well...another parallel. She is fascinated.

    "I will follow that one for a time," she decides.

    __________________________________
    /rp off

    Lotus In Shadow, for those who haven't guessed, is my high-level Stalker. I see her Placate not as anything mysical or paranormal, but as a distraction she employs, using her ghastly appearance to allow her a moment to strike. She's something of a twisted "Zen master," using ancient meditation techniques ripped from the demon that attempted to possess her dying body (and which granted her a hideous unlife, caught between life and death, forever maimed and in agony but not dying). This defeated demon is also the source of her skills with sword and ninjitsu.

    Looking forward to this one...!
  20. FWIW, I've encountered no shortage of RP'ers on Triumph during my time in the game (player snce first week of CoH release). Not really all that differnet a concentration of RP'ers than Virtue, especially if you leave out the "people in the park." That is to say, I'm mostly interested in people that RP along with their "regular" gameplay, not just hang out and exchange emotes. I find the former just as common on Triumph and Liberty as I do on Virtue. YMMV...

    I've actually found more random RP'ing on the villain side than on the hero side. I tend to be the one that "infects" a pick-up group with RP'ing, but more than once I've joined such a group and found them already in-character. What a pleasant surprise!

    I don't have "RP'er" in my descriptions...but I do tend to have detailed, fairly lengthy descriptions. Hopefully, this conveys that I'm interested in character development and thus RP.

    As far as SG's go, every one I'm a part of RP's. The two in my .sig (one hero, one villain) are specifically RP-focused, and both are on Triumph. A couple of others I have characters on are RP-heavy (Night Shift for heroes, Gothic for villains...again, both on Triumph). Both are tryout-then-invite based, but I'm not an officer. Send a Global /tell to @Crescent for details on those. On Liberty, the Brides In Black and Widows In White (hero/villain, respectively) are strictly themed SGs based on female characters using at least one of the dark powersets. I think I've managed to infect them withthe RP bug!

    Welcome to the game!
  21. [ QUOTE ]
    Kitty of Villains!

    Do you have a feline-themed villain "looking for a good home?" Are you a strongly RP-oriented player? Do you experience the occasional overwhelming urge to claw the furniture?

    If two out of thee of the above (hint: it's the first two...) apply, then maybe Kitty of Villains is for you! We are (obviously) a "catperson" themed SG looking to make our clawmark on the Rogue Isles.

    Requirements:
    <ul type="square">[*]Must be a "catperson" character. Easier to make with females, but if you can pull off the look with a male, great. [*]All ATs and powersets welcome. [*]Must be strongly RP-focused. XP/hour oriented players will probably be frustrated. We get the job done, but don't mind stopping to smell the catnip. [*]PvP encouraged, but no griefing or exploit-farming. [*]Reasonably mature players only, but that doesn't imply an age limit. If you're a kid but believe you can fit in, give it a try.[*]No dogs![/list]
    General Notes
    Kitty of Villains is, thus far, comprised of villains who are not necessarily evil or immoral...they're amoral - any cat owner surely understands! They're predators and are willing to do whatever it takes to accomplish a goal, but don't seem to be inclined towards evil for its own sake. Will your kitty change the mix? If so, that's fine! The point here is to enjoy mutual character development, have fun, and POUNCE!

    Currently, the members are around level 6 (yea, I had a different villain make the SVG and transfer it!). All levels welcome.

    If you're interested, send an in-game /tell to Technokitty, Kei Misuzu, or Deilanna, all of whom have invite privileges.

    [/ QUOTE ]

    Kitty of Villains lives!

    After a brief derailment, Kitty of Villains is back, and ready to unleash the hissy-fit of doom on Paragon City's hapless heroes! All of the above info still applies, except for the contact people: send an in-game /tell to Technokitty, Kei Misuzu, or Mafia Kitty. Alternatively, e-mail me here on the board.
  22. "That Jenkins, he's one to watch. I tell you, that boy will go far!"
  23. "It's really cheap of you heroes to camp the villain hospital like that. I'm SO going to TP Foe you into a drone!"
  24. Kitty of Villains!

    Do you have a feline-themed villain "looking for a good home?" Are you a strongly RP-oriented player? Do you experience the occasional overwhelming urge to claw the furniture?

    If two out of thee of the above (hint: it's the first two...) apply, then maybe Kitty of Villains is for you! We are (obviously) a "catperson" themed SG looking to make our clawmark on the Rogue Isles.

    Requirements:
    <ul type="square">[*]Must be a "catperson" character. Easier to make with females, but if you can pull off the look with a male, great. [*]All ATs and powersets welcome. [*]Must be strongly RP-focused. XP/hour oriented players will probably be frustrated. We get the job done, but don't mind stopping to smell the catnip. [*]PvP encouraged, but no griefing or exploit-farming. [*]Reasonably mature players only, but that doesn't imply an age limit. If you're a kid but believe you can fit in, give it a try.[*]No dogs![/list]
    General Notes
    Kitty of Villains is, thus far, comprised of villains who are not necessarily evil or immoral...they're amoral - any cat owner surely understands! They're predators and are willing to do whatever it takes to accomplish a goal, but don't seem to be inclined towards evil for its own sake. Will your kitty change the mix? If so, that's fine! The point here is to enjoy mutual character development, have fun, and POUNCE!

    Currently, the members are around level 6 (yea, I had a different villain make the SVG and transfer it!). All levels welcome.

    If you're interested, send an in-game /tell to Technokitty, Kei Misuzu, or Deilanna, all of whom have invite privileges.