Doctor Roswell

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  1. Quote:
    Originally Posted by deathbeforetaxes View Post
    You get the "jump pack' by doing a bank mission (Atlas Park) levels 5 through 9. You get the "rocket pack" by doing a bank mission (King's Row) levels 10 through 14.
    These are actually backwards. The raptor pack (flight) is awarded for successfully robbing the Atlas Park bank (level 5-10), and the zero-G pack (jumping) is awarded for robbing the King's Row bank (level 10-15). There's some overlap there, so if you're exactly level 10, you've got a 50/50 shot of getting either when you talk to your broker (the contact in each zone named "x the y," like Mikey the Ear or Drea the Hook) after doing enough paper missions. Unfortunately, if you miss that window, the only way to go back and get that mission again is to find someone else of the appropriate level and tag along with them, most likely malefactored down to their level. You say you're level 10 right now? I'd suggest turning off XP gain (in your options menu) and running through paper missions until you get offered a bank job. Hopefully, it will be the Atlas one, but if not, you can always refuse and run more paper missions until you get offered another -- at that level you should need to do three paper missions in order to be offered the bank heist.

    Or you could skip that and visit the jetpack vendor in Grandville (if you can survive the trip) who will sell you an identical raptor pack for 10,000 infamy.

    There's also a different jetpack (only 90 minutes of flight time, and it looks different, but otherwise identical) you can get by running a mission handed out by Marshal Brass in Cap au Diable (a level 15-19 contact, so you'd have to level up a bit, but it's not too long, and you've already got the zero-G pack to use until then).
  2. Doctor Roswell

    coh/cov radio?

    The Cape is rightfully pretty popular over on Virtue. Good people, too; I've been lucky enough to play with Crypto and Angel on occasion. They host in-game events for supergroups and generally have a decent-to-great selection of music, depending on who's picking out the tunes.
  3. Quote:
    Originally Posted by Mr_Body View Post
    Villains can buy their flight pack at level 1 but heroes need to wait till level 40 is unfair IMO.
    Well, it's not meant as a convenience to 1st-level characters, it's meant as a convenience to characters that actually have business in those zones. The Shadow Shard is extraordinarily difficult to navigate without 3-dimensional movement capabilities, as is Grandville (to a point) if you don't know where the elevators are. That's why the vendors are where they are. And the fact that there isn't a level-restricted 40+ zone villainside is a factor too; it's not like there's anywhere else to put the redside jetpack vendor.
  4. I used to take them as soon as possible, but ever since CoV introduced paper missions, I've been waiting longer and longer. Not only is there less zone-to-zone travel these days (most PuGs are probably just doing scanner/paper missions), but cross-zone travel is so much easier, what with all the teleporters and SG bases and zones that connect to multiple other zones, than it used to be. I generally don't rush into a travel power unless it's something I really want for the character (so if the character has wings, chances are he gets Fly as soon as possible). I can usually make the basic jetpacks last into the 40s even if I'm not being all that frugal with them, and by then I can buy replacements.

    But most of the time there are at least one or two levels where I have to pick a new power, and nothing available jumps out and grabs me. Those are the levels where I pick up my travel powers. It's different for every character; some take the tier 1 at 6 and the tier 2 at 14, others don't even start until 35.

    It just depends where the good stuff is; where it isn't, I'll take my travel power.
  5. Doctor Roswell

    yeahhh....

    Let me guess... Vista?

    If I'm right, try launching the program by right-clicking on the icon and selecting "Run as Administrator." What could be happening here is that Vista's wonderful, not-intrusive-or-irritating-at-all security features are allowing you to download the update, but not letting your system upload anything (such as the instruction to continue past that point) to the internet, for fear that it's some spyware program trying to steal your credit card information or something. If that works, go to properties and enable to program to run with admin privileges all the time (you may also want to set it to Compatibility Mode for XP while you're in there).

    Otherwise, it's possible you've got firewall issues. Most likely your firewall auto-updated and for whatever reason, the exception for CoH was lost, so it's blocking the program from transmitting anything. It's usually pretty easy to re-enable, but it varies from program to program.
  6. Doctor Roswell

    Zone Hubs

    While I'm all for something that makes Cap au Diable less of an end-all, be-all in redside zones, I don't know if this is the way to do it.

    For one thing, it's already tremendously easy to get from just about anywhere to just about anywhere, between Pocket D, SG bases, Oroborous, the Midnight Club, Vanguard DPOs, Consignment House/Black Market teleporters both purchased and earned through day jobs, the mission teleporter, and let's not forget all those jetpacks...

    Second, all this would do, blueside anyway, would be to further congregate the players in a few specific zones while others go largely unused. A "high-level hub" for villains wouldn't be so bad, but there's already barely any reason to go to most hero zones anymore. If anything, I'd rather see amenities spread out more. Move Wentworth's from Steel Canyon to Skyway City. Take the Vanguard DPO out of Atlas Park and put one in Galaxy City. And for frak's sake, get rid of some of the AE buildings! We don't need one in every zone. Two or three in Paragon and one or two in the Isles is all we need, and as much as I like the idea of heroes and villains running AE content together, it just doesn't make any damn sense in places like the RWZ. (Ideally, it would be a zone unto itself, but that's a whole other topic.)

    Spread out the population a bit and you might even end up with less lag -- ever notice that the closer you get to the Black Market in Cap, the longer it takes to get there?
  7. Wentworth's?

    On your map?

    Outside the AE building.
  8. Quote:
    Originally Posted by WingedAvenger View Post
    To the OP: If all you're interested in is the items, be sure you get this, as opposed to this.
    Er... it's actually a better deal to go ahead and buy the full version rather than just the item pack. The full version comes with a free month of play, which is worth $15, so the extras end up only costing a net total of $5, as opposed to twice that for the add-on pack. No reason not to get the full version, really.
  9. Officially, no.

    But you can always find a trustworthy third party.

    And there are ways to do it through the market by having the poor alt sell something cheap and in low demand (say, a level 1 flight speed enhancement), then logging on with the rich one and bidding a few million for it. Be sure you check things out very carefully, though; make sure you're the only one selling the item, and that nothing changes (last five transactions, number of people bidding/selling, etc.) in the time it takes you to switch characters, or someone else may end up with your money.
  10. I don't know if a message field is the right way to go, but some kind of method for seeing what the team is like before you join would be nice. If nothing else, the leader's (or even better, the whole team's) name, AT, level and zone. And maybe the team size. Possibly hidden unless you click a third button on the prompt?

    Heroic Man has invited you to join a team. Do you accept?
    (Yes) (No) (Info)

    Heroic Man (lv15 Tanker, Steel Canyon) has invited you to join a team of 4. Do you accept?
    (Yes) (No)

    Quote:
    Originally Posted by MortisEques View Post
    Also the thing about trial accounts not being able to send tells.... I forget, are trial accounts able to send emails or was that also disabled?
    No tells, no e-mails, no inviting others to teams (they can still be invited), no supergroup memberships, and they can only talk in Local, Team and Help.
  11. Doctor Roswell

    Macroe help

    ParagonWiki's page on macros.

    In your example, you'd want something like:
    /macro dec "local abababa$$powexec_name deceive"

    The "dec" part would be the letters that show up on the button in your hotbar.
  12. Trial accounts can't send team invites.
  13. There used to be no end to the crap I gave a friend about paying a monthly fee to play EverQuest. I couldn't understand how someone would be willing to pay so much, so often, on a constant basis, just to play a game! I mean, who does that?

    Usually, the topic would come up in conversation over a game of Magic: The Gathering.
  14. Quote:
    Originally Posted by Decoy Carbomb View Post
    Instead of saying you BUY a car, isn't it more fair to say you're RENTING it?
    No, renting a car is different. You pay the owner an agreed-upon fee to use the car, then return it and stop paying the fee. Also, when you rent something, you never stop paying for it unless you give up access to it. No matter how many months' rent I put into my apartment, It will never actually be mine unless some separate transaction takes place in which I buy it from the current owner.

    When you buy a car, unless you purchase outright, you get a loan from the bank. The bank is giving you money, which you then give to the seller, and you're promising to pay back the money you borrowed from the bank over time. You technically "own" the car, but you also put it up as collateral, so that if you stop paying back the money you owe to the bank, they take the car instead, becoming the legal owning entity.

    Quote:
    Originally Posted by YellowjacketX View Post
    Eh, if you are paying, and you haven't for a very long time (I'd say 3 years at least of account inactivity) then I don't find it all all inapporpriate that your names get purged. I think though, that you can make a good argument, that anyone who has subscribed in the past two years may likely come back for a month or two, especially to check out new features.

    So really, its less about whether a purge is justifiable (this is after all a pay to play service...if you aren't paying, there's no justification for you taking up space in the game) and more about the window of time where a purge should occur, IMHO.
    I agree, but there are some who would rather give these people the benefit of the doubt indefinitely; nobody's quitting over not being able to get a name they want, but someone might choose not to come back over losing a name they already had. That's the sticky part, especially with a new boxed expansion on the horizon.

    Of course, we're talking here about people who haven't logged on even a single time in over four years, even when they've had multiple chances to do it for free during reactivation weekend promotions, never mind the Invite a Friend Back program. If they aren't interested enough to check out huge new improvements like inventions or Mission Architect or, you know, City of Villains in general for FREE, I don't know why they'd pay sixty bucks to come back and try out Going Rogue. I'm pretty sure the vast majority of them aren't ever coming back no matter what.

    Quote:
    Originally Posted by YellowjacketX View Post
    Also, I thought polls were technically against the rules...so IB the eventual TL.
    Well, the thread title says "poll," but this turned very quickly into a regular ol' discussion. I wouldn't worry about any mod-smacking except maybe a change to the title.
  15. Quote:
    Originally Posted by Madisen View Post
    My husband was deployed to Iraq for over a year and canceled his subscription because he wasn't playing.... BUT..... he comes to CoH everytime he comes back from Iraq......

    So if someone gets deployed to defend our country for a year and looses his parking space because of it, and let's say, I was the one who wanted it, I would gladly give it back to him out of respect. So YES I think the names should be released but MAYBE a time range that is a bit more understanding to those who just 'CAN'T' play for that time.
    I should probably address this, too. Purely for the sake of context, let me mention that I just (last month) ended a seven-year enlistment with the United States Navy. So I know about deployments, too, having spent over half of my time in the service away from home. I've been away from my friends and family far too much, missed more birthdays and holidays and first steps/words/everythings than I care to think about. Deployments are at the top of a very short list of reasons I got out when I did. It may also be worth mentioning that I was enlisted, ranked E-5 at the time of my discharge, so I'm not speaking as a "privileged" military member who has money to burn -- no officer's pay or anything like that for me; I know firsthand how tight things can get for a military family. With that in mind:

    There's no reason a deployed servicemember can't keep their account active during a deployment. Yes, you're paying for something you're not using. Should you have to? Probably not. But unless NCSoft is going to delineate a specific policy regarding absences due to military deployment -- something that wouldn't actually be that hard to do if they were willing to ask for a copy of a person's orders to be faxed to them in order to "suspend" or "hold" an account (as opposed to just considering it "inactive") -- they have to treat all absences the same way. Either specific exceptions like deployments are clearly marked out, or they aren't.

    Currently, an absence means very little action is taken, beyond simply not allowing access to the game. But in this theoretical situation in which names on unpaid accounts are vacated, it would hold a lot more significance.

    Of course, in the absence of a "deployment policy," there's just biting the bullet and paying; coughing up fifteen dollars a month for something you can't use is painful, sure, but if you can survive on your family's non-deployment income, you can surely survive on their deployment income, since that tends to come with Hazardous Duty (combat) and/or Sea and/or Submarine Duty pay, and the deployed servicemember probably isn't going to be spending much money wherever they are, and the military is providing them with most or all of their basic necessities like food and shelter and toilet paper, and the fact that, if they spend even a single day in a "combat zone" (which, by the way, includes the waters of the Persian Gulf in their entirety, just to paint a picture of how broad in scope the term "combat zone" really is), their income for the entire month is completely, one hundred percent, tax-free. So keeping the account in good standing during a deployment is really not as big a deal as it may seem at first. I've done it three times.

    Plus, you continue to earn veteran's rewards. Which is sort of appropriate, when you think about it.
  16. No, the parking space was a more apt analogy.

    But let's not abandon the car analogy (Tyrone and Quee-Quee may decide to steal that too!); I think we can still make it work. Let's try this:

    If I buy a car, meaning I pay the seller's full asking price, and own it outright, then it doesn't matter whether I'm driving it or not. So if Tyrone and Quee-Quee took it without my permission, they would be stealing from me. In video game terms, this would be like them coming over to my house and saying, "He hasn't used his Wii in months. Must not want it anymore," and taking it home with them.

    If I "buy" a car meaning I've got a loan from a bank and I'm making monthly payments to them in order to keep it, then as long as I'm making those payments, it doesn't matter if I'm driving it or not; Tyrone and Quee-Quee would also be stealing from me. This kind of thing doesn't tend to happen in video game terms unless hacking is involved somehow, but theoretically, it would be like them taking a name I already had in CoH and using it themselves. Or maybe stealing my Windows Live password or something.

    If I "buy" a car meaning I've got a loan from a bank and I'm making monthly payments to them in order to keep it, but then I stop making those payments, the bank is fully within their rights to take that car away from me (after a reasonable grace period). And if Tyrone and Quee-Quee then show up and want to start making a monthly payment to the bank so that they can have the car, they're not stealing anything from me, because it stopped being "my" car when I stopped making my payments. Now they're just customers paying for a product. It's not their problem if the product used to be mine, even if I did love it dearly and put a lot of time and effort into washing and detailing it and installing a new sound system and rebuilding the carburetor myself.

    Quote:
    Originally Posted by The_Spartan View Post
    What if that name you want is already level 50 but the player decided they don't wanna play anymore? Should that name be purged?
    I don't see why it being level 50 would change anything. Besides, it's not as if anyone's talking about deleting the characters, just freeing up the name. So in that case, it would be like if I stopped making my car payments, and the bank just towed the car away and stored it somewhere, and all I had to do to get it back just as I left it was to make one single payment again. But when I got it back, I couldn't have my vanity license plate because the DMV decided to let Tyrone and Quee-Quee have that when they came in willing to pay for it, but I hadn't been seen or heard from in four years. But they'd give me a voucher so I could get a new vanity plate for free, just not the one I had before, as that belongs to Tyrone and Quee-Quee now.
  17. If nothing else (and there's probably something else; a business office or something at least), the EU servers are all physically located in Germany.
  18. Quote:
    Originally Posted by Mirai_Teirusu View Post
    Anyhow, I do remember some long long time ago, a red-name did post something about a serverless environment but never did mention a timeframe, and personally, from a hardware stand-point. I think this would be a good idea.
    Nobody at NCSoft has ever, to my knowledge, announced anything even remotely resembling a plan to one day go "serverless." What you may be thinking of (and this confused a lot of people) was a statement from back when server transfers were first announced, to the effect of, "there are no refunds for transfers. Ever. So if, someday, we were to decide to consolidate servers or change the game over to a single-sever ("serverless") model, you don't get your ten bucks back because that transfer we sold you five years earlier isn't necessary anymore."

    It was about making sure they were covered if it ever happened, and they were careful to stress that it didn't mean something like that ever would happen; no actual statement regarding a plans for serverless configuration or even server consolidation, but it sparked quite a lot of debates, some of which continue raging to this day.

    Personally, I like that Virtue is different from Freedom is different from Justice is different from Triumph, and I think consolidation is both a logistical nightmare and completely unnecessary. But temporary transfers so you could team on another server for a few hours or a weekend? Cross-server PvP? Those I'd be okay with.
  19. A little information on the different servers can be found here. That site, by the way, is pretty much the best resource on the internet for all things City of Heroes.

    Basically, everyone's said it, though.

    Freedom's got the highest population, but has a not-undeserved reputation for being filled with semi-literate morons who type like they're text messaging and are more interested in powerleveling and farming than in playing the rest of the game or helping new people. Which is not to say that everyone on the server is like that; every server has those people and no server is nothing but those people, but Freedom's easily got the most. And the high population can sometimes mean lag and/or lockouts, though that's generally only a problem for the first few days after an new issue launches and during special events like Double XP Weekends, which only happen a few times a year. It's also worth mentioning that apparently the upcoming issue 16 will include the implementation of a "queue" server, so in the future, lockouts shouldn't be an issue so much as sometimes having to wait five minutes or so to get into your server when you first log on.

    Virtue is the second most populated (and the second most likely to have the same lag/lockout issues as Freedom), and generally a more... eloquent, I guess?... population, but it's the role-playing server. Some people take that as a very good thing, some as a very bad one. That doesn't mean anyone's going to force you to roleplay (there's no official roleplaying server, it's just that Virtue is where the roleplayers tend to congregate), but people will be doing it all around you, talking in ((double parentheses)) to indicate out-of-character speech, and occasionally doing weirder stuff like erotic roleplay in Pocket D. You can avoid stuff like that very, very easily if it's not your thing, but if you come to Virtue, you should know that it is there to be avoided. Also, catgirls.

    Besides that, there's Infinity, which is generally accepted as the third-most-populated server and doesn't have the same stigmas attached to it that Freedom and Virtue do. But from what most people can tell, there's a pretty big gap between the second and third positions, population-wise.

    And there's Justice, which is (again, unofficially) where the Australian/New Zealander players can be found in the largest numbers. For this reason, Justice tends to be a better place to find a team during "off-peak" hours in North America. If you tend to play in the early morning, you may want to give Justice a shot.

    The others are probably not what you want if what you're looking for is a large population. Or, as others have suggested, you may want to try making characters on a few different servers and seeing which one "feels" right; they've all got their own personalities and communities, and if you were to, say, hook up with a supergroup (guild, if you're coming from another MMO) that works well for you and plays when you tend to be on, then server population may not be an issue.

    Also, you don't necessarily have to tie yourself to one particular server,or faction, or archetype, or character; This game, much more than your average MMO, encourages players to dabble in a little bit of everything.
  20. Oh, for the love of all that is holy, yes.

    Also, it might be nice if, were one to space out and activate such a power in a "no-teleport" zone like Pocket D, it didn't mean you were out of luck until the power recharges. A simple "can't activate that power here" message would be nice, instead of a wasted activation.
  21. QoL is "Quality of Life" -- a common term used for suggestions that have no intrinsic in-game value other than to improve the experience for the player or remove an annoyance. Examples of QoL improvements include the recent ability to rate and add notes to other players, and the Spam button on in-game e-mail.

    aOnCaDl is a little more complicated; think about it for a second. Look at just the capital letters, then just the lowercase letters... Red's just circumventing the word filter (which is probably okay in this case because the word is being used in a proper and not-naughty way).
  22. Doctor Roswell

    Super Booster 3

    There's a post somewhere on these very forums, but it's from pre-move, so none of my links work. Instead, here they are.
  23. Quote:
    Originally Posted by EmpireForgotten View Post
    So, if someone has their /decline on and the emp throws AB their way - that's one buff wasted and its on a long recharge. Same goes for heatloss and AM. Fort is on a shorter recharge, but it is still annoying to cast it only to find it wasted.
    Here's a thought: What if, when someone declined a power effect, whether it was a teleport, Mystic Fortune, or one of these theoretical Speed Boost/ice shield prompts being discussed here, it didn't actually get used? No endurance wasted, no waiting for it to recharge. At worst, the caster would have wasted time trying, but wouldn't be stuck waiting another five minutes or however long before being able to use the power on someone who does want it. Obviously, group effects like Team Teleport would need a special provision, but if some line of code were added that said that if every single recipient of a power, whether it's a single-target buff or a group effect, declined to be affected, the power simply didn't go off...

    (Some extension of the existing "invalid target" mechanic already at work?)

    Imagine if trying to rez someone who'd used their death as an excuse to go to the bathroom without telling the group didn't keep another person who just faceplanted from getting rezzed instead! At least then one of them would be up and back in the fight.
  24. I'm not sure how realistic it is, but it's not a bad idea. I hate coming back from AFK (or a long costume-editing, respeccing or mission-creating session) and seeing a tell asking me if I want to team, but not having any idea how long it's been since it was sent. If it's been twenty minutes, I'd just as soon not respond, as they've probably already figured I was AFK and responding now might just confuse or inconvenience them. But if it happened thirty seconds ago...
  25. Doctor Roswell

    Costume Pieces

    Quote:
    Originally Posted by Willowpaw View Post
    Only the first two are in Cap. The Third is in St. Martial.
    Quote:
    Originally Posted by SunGryphon View Post
    Correction here. The level 20 and 30 are in Cap. The level 40 is in St. Martial.
    There, you see? This is what I get for not checking ParagonWiki.