Doctor Railgun

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  1. If all this is really that important to you, you must stop playing now and spend every waking hour working on your coding so you can begin to create video games that will save the poor dying market.

    Really, if you are the only one who can save CoH or the gaming market, why are you wasting your precious time butting your head against the wall here? You'll have the best games in the world in no time at all.

    No! I'm serious! Go! Quick! Save us!

    If not, you're another of the "If only the game designers would listen to ME, their game would be saved because they're so stupid!" folks.
    I've seen that so many times on so many different game boards (tabletop games, video games, miniature war games, etc.) that it's not even funny.

    Of course you have valid points, but the way you are presenting them demands that we believe that you know best. But, of course, you really don't. You just think you do.
    Quote:
    Originally Posted by Reppu View Post
    ... Except it is. Do y
    ou think that aesthetics haven't been an issue? Do you have any idea how unsustainable the gaming market is? It must be nice. Regardless, that isn't the prime topic here, I suppose.

    Your last statement is a bit of a lie, because we've seen what Closed Beta Testing has done to fix the performance of underperforming sets. We've also seen what happens when a set ISN'T properly tested by the player base (Dual Pistols iirc was a case of this?)

    The Open Beta VIP Testing has been abused to be nothing but a sight-seeing, data-diving aesthetics trash-fest. It's OVERWHELMED by people wanting to SEE the shiny, and not make sure it's doing as well as it SHOULD be. That is the issue.

    Superficiality is winning, and it should be tied. Go look at the Beast Mastery thread. The Staff Fighting thread.

    Beast Mastery had ZERO posts about it's damage, until I stepped in. It had some survivability concerns (because of NInjas being what they are), but nobody cared about it's garbage damage performance.

    Staff Fighting is FORTY PAGES of complaining about the sound effects and the weapon models. MAYBE a couple of posts about the performance. MAYBE.

    This is ludicrous. This is not testing. This is just "SPOILERS YAY!"



    All I'm saying is, in regard to your last part? If aesthetics continue to be the driving concern over marketing in the gaming industry? The bubble will pop. It will not be pretty. This is a fact many, many economists who keep an eye on the industry have been saying WILL happen, and the effects ARE showing.

    And this could be a legitimate 'fear' for City of Heroes, if it begins to rely on the Market more and more. Aesthetics are a dangerous thing to rely on. But, is it as fearful as the rest of the gaming industry, primarily the Triple A market? No. But it IS why I have a hatred for superficiality trumping all else. It is why I personally go for performance before aesthetics in my testing. Why?

    Because a hundred people are talking about whiffle bat sounds. I'm being drowned out about performance.

    Sigh.