Djeannie

Caption Champ 4/30/10
  • Posts

    758
  • Joined

  1. [ QUOTE ]
    Awesome costumes (I so need a Rularuu something...is there a Claws or Bow?).

    Oooh, and the parts look pretty good!

    Kind of turned down since the one I truly wanted was "Positron"'s helm....oh well.

    Btw, is there any brooch option?

    I remember seeing someone with what seemed to be a new brooch, but could've been just those skull ones, I couldn't take a really good look at it.

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    There is a Ruularu bow and claws are being made by BaB's currently. The bow doesn't have the roving eye from what I've read but who knows maybe BaB's will add one or two in. Any shadow shard badge (except patrol/stand around for 5 min and get a badge badge) should get you the weapons. Vside thats Naylor's arc and the Darque arc or kill 100 overseers.

    Yeah it was a bad idea to have included Positron/Daedalus and Statesman/Imperious in that screencapture for the issue 12 costume showing as people now expect to get the daedalus/imperious helm/cape, which are signature hero parts.

    I didn't notice any new brooches but then I didn't have them all memorized either but i'm pretty sure there wasn't a roman specific one. I'm using the skulls, which oddly enough only appear, for fems at least, on the split cloak. A close examination of a Cimeroran (healer/engineer) will show you them using a standard brooch, one of the very first ones.
  2. and just for giggles, from the old rhyme Black and Yellow can Kill a Fellow... Coral
  3. [ QUOTE ]
    Thanks Djeannie - thats defninately something I can work with - a lot better than anything I had come up with. What top did you use? I don't remember seeing that one.

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    whoops tried to avoid wedding pack stuff, just in case. It's a much fancier version of the excess top, which could also be used. Hericane is correct that it's from the wedding pack.

    Also you're welcome
  4. Salvage racks hold 2500 items but only show 999 for the number.
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    And another of Ghost Widow in her two outfits.

    Ghost Widow

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    Is that from the Imperious Task Force?

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    Nope. She never actually shows up in those anywhere ingame unless she's making a Dev Appearance. Like Here in the Midnighter's club during beta.
  6. Djeannie

    *looks around*

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    Exactly, although if you had a chance to jump on Age of Conan to check out the RP-PVP server, it was kinda sad to see most of characters encountered tended to be loin cloth wearing barbarians, or topless women wearing very little else. And yes, they had nipples. Then again that is an 18+ game for adults.... err... yeah.

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    Yet that fits in perfectly with a good portion of the Robert E Howard books right there Now if they had made a Gor MMORPG, well...
  7. [ QUOTE ]
    I've been playing around with plant-based costumes in anticipation of I12, and I have a question about the "plants with leaves" gloves and boots option for females. Is there any way to get the sleeves and "leggings" i.e. leg tights long enough to completely hide the skin on the arms and legs?

    I know I could make the skin tone green, but I don't want her face to be green, and I don't want to hide it behind a full helmet.

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    unfortunately no. The skin is an integral part of the way they laid out the costume. It always surprised me that plant and reptile were not under tops w/skin as they're more appropriate for that.
  8. Deep in the frozen wastes of Antartica, Arachnos has started a new branch of operatives.... Frost Wolf is one of them.
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    This is the only one I've seen so far, if SJ actually made this or not, I'm not sure.

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    That's it! Thank you thank you thank you. There are some totally awesome ideas in there that I want to use as jumping-off points for some of my own pencil-and-paper artwork.

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    and that's znrgy that I mentioned above, whose current link I didn't have as the old one is broken.

    Here is the link, if anyone wants it, to Tuft's ideas Tuft's Costumes for CoH
  10. [ QUOTE ]
    No, Sexy Jay does have a site where he's got a bunch of costume piece concepts. I'm not sure where it is though.

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    Never heard of that. Sounds interesting for sure. You could always PM Jay and ask.
  11. Ghost Widow Roman on Training room when I was chatting with her in the Midnighters club.
  12. Outside of the few that I tossed together to show design concepts, Tuft and Znrgy_Xeronus were the two who put out tons of costume options photoshopped up. You're thinking Znrgy's site for the new gods look and my link for that site is dead. I'll dig around and see if I can find a newer one.
  13. [ QUOTE ]
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    I'm sure it's been mentioned but things like the archways need to be redone so that they only have bounding boxes on the pillar parts or something for pathing because you can walk under/through them but the editor considers them to block doorways and things.

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    I'd bet it starts getting tricky with things that will be blocking from one angle, and passable on another. For example, you don't want to end up allowing 6 archways across a door rotated so the pillars are all blocking the door.

    One solution to that may be to create many new pillars and floatable cross-beams. So they're treated as 3 separate hitboxes, you just need to assemble them yourself.

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    That was pretty much my thought, or even not have a bounding box around the crossbeam part if needed and only on the leg-support pillars, if that was easier on the devs, though I'd like the floatable build it yourself better of the two options.
  14. [ QUOTE ]
    Can we get a couch that's not sea-green? It's the closest to "comfy " looking place for a character to rest.

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    The interesting thing about that couch is the texture for said couch is.....grey. The model has the color inherent into it, in some way that I've long forgotten how to do as I did something similar in NWN for a futon mod

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    Like so many others have suggested, I really think that being able to unlock or purchase NPC's to place within your base, such as guards that do nothing but stand there (as they do in the RWZ), or a secretary to sit at your base "front office" desk (if you have one) would make the base seem much more alive. Or some guy walking about tinkering with this and that.


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    I so want to drop an npc in with some simple setup commands that only run when someone is in the base, similar to the "living" simple scripts NWN used. So they'd amble around a room, and tinker with things, like sit at a desk, then 5 min later head over to water cooler & fiddle with it, then back to desk or to nearby plant etc..

    Of course being able to paint triggers down on floors or areas they had to stay in would be just pure bonus but that's a base editor overhaul right there

    Still I'd like to drop a tailor/trainer/whoever in and being able to designate their look would be great too. Like design the character in the costume editor and then drop them into the base Maybe with editable missions we'll be able to use the same kind of interface for these base style npc's and simple text.

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    Has anyone noticed/mentioned that the floors in Atlas City Hall are so shiny they are reflective? A very cool detail.... dunno if it could be done on one of the decorative tiles......

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    These reflective floors and the one in Pocket D are an illusion. They're actually the ceiling geometry under the floor and a shiny surface to emulate a highly polished floor. There was once a bug were you could teleport under the floor and see the reversed geometry.

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    My characters in Lord of the Rings Online are reflected in areas where the floor is reflective, so it /is/ possible in an MMO environment. Not sure what kind of load it would put on things during a raid

    I'm just happy the request fit the OP's criteria

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    That's a much newer game engine then CoH, so not surprising that it supports that and CoH doesn't have that functionality in it.


    Back to Items

    ANY item that can show up as a glowie in missions should be included in base editor, along with any that spawn in for NPC's that you see on the streets like Food Vendor Push Carts.

    This includes the new suits of armor in Cimerora, the booktable with lamp, the lamp, urns, treasure chests, angled top chests, circular alter, trash cans (on fire and not), supradine lab carts, statues, caskets....for that matter ANY item that propel can throw, and that's a big list, could be added to the editor.

    All the rugs and wall hangings in the carnie warehouse map, any of the fountains. Wall mounted stone face fountains in CoT missions (though those are more geometry then placeables) All the stuff in Azuriza's office and the nearby offices. Great shelves, cases, objects, machinery. All the items in the back room of wentworths and outside the Black Market trucks. The hanging dance cages from Pocket D
  15. I'm sure it's been mentioned but things like the archways need to be redone so that they only have bounding boxes on the pillar parts or something for pathing because you can walk under/through them but the editor considers them to block doorways and things.
  16. <qr>

    LOL you guys Thanks.

    Ok new image from the carnival. I finally got around to messing with the textures themselves and have a quickie demo room.

    Real Tent Fabric
  17. [ QUOTE ]
    dang... oh well spose i can make due for now... djeanies looks good so i'll prob use many of the ideas from it... and if i am real lucky i12 will have some costume pieces much like a mu's i can use.... i hope....

    hey one more question does anyone know if its possible to get an upturned collar or somethin like that? cause it'd be perfect

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    No upturned collars in the game to this date. Perhaps in the future we'll get some.
  18. [ QUOTE ]
    wow some great ideas there... hey clobbertime howd u get the mu helm? or is that from the new update beta testing?

    and djeanie any chance of a pic?

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    Pic Had to use female. didn't have male with aura etc.. Forgot the cloth belt :/
  19. <ul type="square">[*]Upper Body &gt; Baggy[*]Chest &gt; Baggy 2 &gt; Straps. Straps ~ dk red (3 over from left) / shirt ~ Red (6 over from left)[*]Shoulders &gt; Large Tri Spikes ~ Red (6 over from left)[*]Chest Detail &gt; Ring Strap ~ Black.[*]Heavy Buckle Gloves, Boots, same colors as above, buckles pattern dk red.[*]Belt &gt; Folded cloth or Tied Cloth[*]Back Detail &gt; Cape &gt; Over Shoulder Mantle &gt; blend black @ bottom to Red (6 over from left) at top.[*] @L30 Aura &gt; lightning body in red.[/list]
  20. [ QUOTE ]
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    This is my little claws/regen scrapper on live, she's a renegade freak. ju1cY J3nNy. Patterned after Clamor.

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    Now thats a freak! great job on costume and name, two thumbs up.

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    Thanks We had a short lived and rather defunct SG of Freaks Called Renegade Freaks. Here you can see a screenshot of some of the other members. Renegade Freaks

    We're all Juiced up on Excelsior and putting the beat down on the criminal element...who said Rage was bad?