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Posts
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Someone please explain why it makes sense to have robes and swords in a natural pack, but not backpacks and quivers. And I don't mean from a technical standpoint, I mean what's going on with this crazy argument where jetpacks don't belong in a natural pack because you aren't born with them, but gloves and masks are fine.
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Maybe if we're lucky, the "difficult tasks to improve level 50 characters" will be CoP/IoP.
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Quote:I play only female toons, with all sorts of different weapons. And I've been using NR a lot lately. I haven't seen any problems. Could you be more specific about the clipping issues?Ninja run has many issues with the female forms. The most obvious are that costumes clip, and the texture specifically on the left side is stretch in odd ways. The worst is that female forms have what looks like... ehem... "junk" when using the ninja run jump animation.
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Quote:Hmm, that one I'm not sure about. What's better:- No more powerleveling with sidekicking at 45 (sk is automatic now at -1 lvl below). But that's certainly not a bad thing overall and it makes it even easier to team with anyone now.
* Getting exp from +7 enemies while on a team of 8
* Getting exp from +3 enemies while on a team of 2, set for 8 -
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Quote:I admit I haven't tested with every costume part, but I didn't notice any real clipping on any of my toons. At least no more clipping than the regular crossarm emote would already do, if there even is any clipping.Since you mentioned it again here, I'll respond here instead of in the other thread.
Personally, I'd prefer animations/poses that lessen the chances for clipping issues. Crossing arms in front looks cool, but not for every character model, nor for every costume. A compromise would be a random pose for every jump, but that might require more work, I suppose.
My bolero girl there will clip in certain situations, but those sleeves clip with a lot of emotes, which is something I accept for cool sleeves. -
Not to mention the crazy redraw from switching from gun to mace to unarmed (Surveillance).
And yeah, the stupid pets are going to kill time trying to immobilize Romulus. They aren't going to optimally DPS him. -
Quote:We definitely need more furries to keep up with CO.I will be surprised if booster pack 5 isn't anthropomorphics.
No, but seriously, I want me a fox tail.
And when I get a tech pack for someone who uses technology instead of being technology. -
Quote:I'm happy overall with the NR animations. The new changes for Claws and Pistols cemented the sets as usable with NR, and already looking forward to making a gunslinger come GR who uses NR. There is one small thing I think might fall under quality though, which I outlined in the patch notes here:As for the quality or unfinished weapon animations for Ninja Run, which would you be referring to?
http://boards.cityofheroes.com/showt...24#post2431124
In summary: Claws/Pistols looked better when the jump animation was a cross-armed pose rather than the basic arms-up pose that normal jump uses.
In general, other posters agreed. I can't speak for all players, but from that thread:
In favor of changing Claws/Pistols back to cross-armed:
Dispari
gigas
Darkfaith
Street Wolf
Ninja Trail
In favor of changing Pistols but keeping Claws the same:
Bright Shadow
In favor of keeping both the same:
British Battler
Please consider it? -
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Quote:It usually occurs to me that the sorts of people who have rep disabled are the ones who would have tons of negative rep.More like
Green is for sycophantic fanbois who make gushing posts to the devs and need each others love and support to convince themselves they're not as insular and narrow minded *** everyone thinks.
Red is for: Dared to say something against the forum cartel, constant posters or suggest there is anything wrong with the game.
Grey is for: **** you all. -
This may be less of a prediction and more what I plan on doing:
Tanking:
Brutes - Limited to 2 per team at most, because fury is a hassle when there's already a lead Brute. Brutes can hold aggro as well as survive fairly well, especially when buffs are added. Brutes replace the need for Tanks in my book because in addition to being able to tank, they deal damage too.
Support:
Corruptors - Great support toons. Redside has gone for years without needing buffs more powerful than this, so I don't see a reason we'd suddenly need Defenders. Especially when it comes at the cost of damage. The best teams I've done have had 4 or more Corruptors.
Controllers - A primary and a secondary that contributes to the team staying alive. Though they come with no real damage output, good usage of Controllers on a team means the group has very little to worry about from badguys.
Damage:
Blasters - Damage damage and damage. When a damage slot needs to be filled, Blasters do it. There's almost always room on a team for a Blaster. Blasters do one thing and do it really well. And unlike most of the other ATs listed here, that one thing is never unnecessary.
Dominators - Dominators aren't too far off from Blaster damage, although they lack nukes and the double +DMG buffs. Doms have the highest base damage redside, but with the added benefit of having mezzes and pets. Doms are a good filler for a damage role because they put out a lot of it, but also bring some safety to the team as well.
Scrappers - Scrappers aren't quite the same beast that a Brute is, but they stack better. You can only have so many Brutes before fury becomes an issue, but you can have as many Scrappers as you want. Plus, of the other damage-oriented ATs in this section, they're the most durable.
No Thanks:
Masterminds are okay. But MMs are generally more solo-oriented players. I don't have issues taking an MM on a team, but lots of times they'd rather not join, so I don't seek them out.
The ATs I don't think will fare very well are Tanks, Defenders, and Stalkers. Of course, those ATs are already unpopular. In general I don't believe the basic popularity of any ATs will vary too much. I just think it will call to attention the ATs that aren't that great even more. Blasters are already really popular and will continue to be so. Tanks are already unpopular and will continue to be so. Once we can have tanks without needing Tanks on both sides, it'll give more emphasis to the fact that Tanks just aren't that great.
The issues I (and I believe most others) have with Tanks, Defenders, and Stalkers is that they tend to only do one thing at the expense of being able to do anything else. Tank and Defender damage is so low that all they really do is what's in their primary. The thing is, other ATs exist that do those things well enough that the huge hit to damage isn't worth the trade. Redside has gone for years without needing defenses higher than a Brute or buffs higher than a Corruptor. They're simply not needed. -
Quote:Or, instead of doing +5 slots to a useless power like CJ to get +5.3% ranged DEF (it's not +6%, by the way), you could:For a tank maybe, but for a blaster the 3% to all from the power & enhancers, boosted up to 6% ranged from the 6th red fortune is kinda a big deal.
+1 to CJ, +1 to SJ
slot 2x Zephyr in each
With that you get +8% ranged DEF and have 3 slots left over. -
What I want for Christmas is,
Twelve slots per server,
Eleven servers to play on,
Ten starting archetypes,
Nine powers per powerset,
Eight weapon sets,
Seven feet of melee,
Six respec trials,
Fiiiiiiiiiiive costume sloooots!
Four patron arcs,
Three co-op zones,
Two sides to start on,
And a pohsyb in a cardboard box!
Hey wait, it came true! Thanks devs! -
Quote:Anything under 3.75% DEF doesn't get slotted for defense when I do stuff. CJ or Hover for instance when I slot them will usually just have sets or procs on them. If I plan to use Hover in combat, it'll get slotted up with some +fly speed bonuses and end reduction. CJ usually just has a Kismet or LotG in it (if it's not just sporting a random DEF IO).That seems like a terrible waste of valuable slots. Six slotting Combat Jumping on a Blaster barely gains you 1% better defense over a completely unenhanced CJ. Even on a Tank, you'd only gain about 1.5% higher defense by doing this. Those slots could be so much better used in other ways.
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Personally, I craft my own builds and design them to do what I want. I don't generally share them unless asked, because I have a lot of personal rules that I don't feel like explaining and justifying every time. For instance, I'm not going to change travel powers, underslot High Pain Tolerance, or skip Grant Cover. I generally cringe seeing builds anyone else made, because they always skimp a ton in certain areas to achieve things, and that drives me nuts.
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Quote:Either way, it's hard to run a nice SG when you keep saying you hate all the newbies.FYI, calling someone a "noob" is an insult. The word "newb" is pronounced the same but has a different meaning.
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Quote:Obviously they were only added back in to cover up the original conspiracy and make it seem invalid.Actually, I'm sure the conspiracy theorists have their own explanation as to why the Fifth are throughout the game, now. Never expect rationality or actual data to be an efficient counter-measure to unfounded hysteria.
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Quote:Hm, I would say third, after WP. WP's numbers don't look as impressive on paper, but all the things contributing at once make it really durable. Even against S/L heavy enemies, where Invuln is supposed to excel, I've only noticed that WP does just as good if not better. WP gets the benefit of also doing well against Rikti, Carnies, or other psi or energy heavy gangs.Really? Yet that's how it has ALWAYS been. Also, invuln is regarded by many people as the second-toughest set (after stone).
But I farm using an Invuln Brute, so... it's not like it's weak. And if nothing else I'd say it's AT LEAST the third best.
EDIT: And by the latest posts by the OP, does anyone else get the vibe that he didn't take any of the DEF powers because "Invuln is a RES set" ? -
I discovered this a while back, and sent a note to Positron about it. I didn't make a thread because it seemed awfully exploitative to be able to stack every Mystic Fortune buff on a single person.
Example: http://meru.xfury.net/images/walktarot.jpg -
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