Diggis

Legend
  • Posts

    1814
  • Joined

  1. Quote:
    Originally Posted by Brodir View Post
    Apex TF?
    Tin Mage TF?
    Calvin Scott TF?
    Cathedral of Pain?

    Thanks.
    The first 2 are about an hour with a competent team.

    No idea about the 2nd too, but I think the CoP is about 30 mins.
  2. Quote:
    Originally Posted by Scarlet Shocker View Post
    Ooh you may be right there. I'd always been led to believe it was the Ashes - but the first England/Australia match took place in 1877 and the battle for the Ashes was first played in 1882/3 so whichever way you cut it, the America's Cup looks the oldest - although there seem to be only 33 competitions played to date and the Ashes played biennially.
    Yeah, it's definetly more regular. And more consistent. America's cup races have changed so many times it's not funny.

    The other funny thing is officially they don't play for the ashes.
  3. Quote:
    Originally Posted by Fyndhal View Post
    That's ok, Arcana already did. :P

    Posted from a beach in Aruba
    Fixed for you.
  4. Scarlett, quick question. You said the Ashes were the oldest international sporting trophey. I always thought that was the America's cup, which was first contested in 1868, after being gifted to the NYYC in 1857.
  5. Have you gone all they way across? Villians and Rogues get the red Ouro, Hero's and Vigis get the Blue one.
  6. Quote:
    Originally Posted by BrandX View Post
    I once thought that, but when I found a few names just a month ago without a global handle, I just don't think that's the case. :/
    As best I remember they only ran it for toons under 6. So if that was a 30, or a 50, the script will never unlock it. And the reason they used 6 is cos the first time they ran it for under 30 and the bulk freed up were under 6.
  7. Quote:
    Originally Posted by Stalemate View Post
    Same for me - I run CoH windowed (but maximized) on one monitor and the use the second for the boards, Titan Sentinel, HeroStats, Facebook, whatever.

    I prefer windowed so that if I need to move it around, I can.
    Is there anyway to get it full screen on the second monitor? I could only get it to work if I set my main screen as the one I wanted to use.
  8. Diggis

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    Reading comprehension - seems I need to buff it.

    So the patrol xp this toon is accumulating, how long until it caps out?
    10 days, which gives you 1 level of it, meaning you clear that level at double speed. Each day (assume it's 24 hours) gives you one bubble.
  9. Diggis

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    Yeah, don't you get one for being logged out in a Day Job location for like 20-30 days? I could have sworn I saw that on a list.
    Yeah, 21 days, but under the Atlas statue will only give you patroller, which you get anywhere. I'm not sure there is another badge associated with it. Log back in and check if the yellow day jobs icon shows up under your status bar.

    http://wiki.cohtitan.com/wiki/Day_Job_Badges
  10. Quote:
    Originally Posted by Zem View Post
    Could be Castle is reclining in his evil underground lair watching the data go by... plotting. Or maybe I'm just being paranoid.
    Or it could be Castle's left...
  11. Diggis

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    I suffer from altaholicism and have yet to ever get a toon in any MMO to the level cap. This time I'm trying to do better. I have my main Resistence Rogue, an alt Loyalist Rogue and a lvl 2 hero I have parked under the atlas statue that I refuse to log into for 30days to see if I get the badge.

    Since I can't do any Tf's yet, I'm gonna grind these last 4 lvls as fast as I can.
    There is a day job badge under Atlas?
  12. Quote:
    Originally Posted by beowulf2010 View Post
    OK. Knew about and discovered the the manually typing in the level for the IO thingie myself, but I sure didn't know about this... Awesome! Thanks for mentioning this Streetcleaner and Swift Frost!!!!
    Ditto this, fantastic!
  13. Quote:
    Originally Posted by DarkGob View Post
    I can understand that PvP badges should only be obtainable via PvP, but the badges like the one for launching nukes aren't PvP badges, at least they shouldn't be. No PvP is required to obtain them.
    No, but the challenge in launching them is that you could get attacked by other players. Otherwise they're not that difficult to gain and become overpowered.
  14. Diggis

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    My first toon here back during my first visit was a F/F Blaster. I died lots. Constant endurance drain because I always turned my insp into Rages so I could kill things harder. Basic math says the stronger I am is greater than/equal to the speed in which people die. Advanced math would have told me that a steady energy supply is required. I hate math, so /shrugs



    Question - I want to do the Clockwork TF. The details on it says it starts in Skyway City. My toon is still doing GR stuff. How do I make this happen?
    Thats a different clockwork to the ones you're fighting and you need to finish up in Praetoria and choose Paragon City before you can do it. Or roll another toon as a hero and start in Paragon and level them up. Don't restrict yourself to one toon.
  15. Diggis

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    I'm very much a tank-n-spank kinda girl and can't quite stand still for very long. I'm all about goin in and just RAWR!BOOTSMASHTOYOURFACE!OMGIJUSTKILLEDYOUSOHARD!! !WHOSNEXT!!!! If you think you can handle all this, then drop me a line and we'll face stomp together

    I'm on Justice and my global is alyssajones (original, right? lol)
    Stupid EU/NA divide, cos you're style of play matches mine, except I often finish with ANYONEGOTAWAKIE? cos I do it on my blaster
  16. These are PvP badges for... you know.. PvP. You don't like to PvP then don't. I'm ok with PvPers hitting me if I venture in there, it's partly why I haven't bothered to date.
  17. Storm... the Apex door is instant, or near enough, and you can check the other side from above. And death would just occur as soon as you moved anyway as you can't escape from an active blue spot. Elevator tops are the same, without the option to check, and almost never contain ambushes.

    As for ambushes when zoning INTO a mission, these are rare and unfair I agree. But it's happened so little since I started playing I deal with it.
  18. Diggis

    Hostages Dying

    Cool, so it's not just me. It's weird that OUR AoE can do it. And possibly it's only ours, and is part of the Alighment switching as I've had Des as both an ally and an enemy.
  19. Diggis

    Hostages Dying

    I've found that in rescue Tip missions the objective character takes damage if you fight around them and can die, leaving the mission uncompletable. I had this happen once with the mission 'too many flambeauxs' and checked again on the mission with 'and this is how she dies' and Overdrive was taking damage.

    Pulling the mobs away from the hostage works fine, but this isn't normal behaviour is it? I have bugged it already.
  20. OK, but there are few maps where ambushes happen, and as pointed out above the Apex final mission IS one map, you can see your allies fighting below and the blue patches of doom. It's become a method on teams to yell if there is blue at the door so people won't fall into that trap.
  21. I've been on a few teams that have given up on the last mission, mostly on the STF with PUG's, although an early run against battle maiden beat us. But it's always been a team decision.

    I've also been on a team that has finished the STF with 6 after the Emp and his partner lost their internet after the 2nd mission. Took us a while but we pulled it off with the Kin healing the tank off the towers.

    I've had a few people quit on me, but not many and often cos they were newbies who didn't understand Task Forces meant you stick it out.
  22. Quote:
    Originally Posted by Mystel View Post
    Howdy Avatea,

    I'm with Sky. Will send youthe Trace Route report later today, but if you have others from Sky you probably won't need it haha.

    - Mystel
    Ditto on Sky, having the same issue, resetting the PC usually works weirdly enough. Will do the trace route tonight if I remember.
  23. Quote:
    Originally Posted by Symar View Post
    I never have had that issue that I know of. Of course I may just be jumping anyway.... Ninja Run makes me jump a lot

    And there are stairs all over inside the office maps.

    And I second the War Walker falling down stairs request. 'I told you about stairs, Cole.'
    Hmm, it might not be those one then, but there is one set where if you run up from the street you can't get up the first step.
  24. Diggis

    Judgment slot

    Looks like all this will make Melee characters obsolete because blasters will have killed them all before they can close in to fight. And who needs defense when everything is dead.
  25. Quote:
    Originally Posted by MoltenSlowa View Post
    Infinity +Rep for this.

    On topic: Where are there stairs in Prae? I've only seen ramps...
    There are stairs in Imperial City. The entrance to the Trading House have them. There is something funny with the bottom one and you need to jump over it to get up.