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Posts
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Joined
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See, spreadsheets and numbers all LOOK wonderful on the white screen (or colored screen if you're artistic
), but I can tell you from experience that they never work out that way in real-time combat. Ever. And if you tell me they do, you're either lying or misinformed.
Quote:Going from the top there you say that your PB can not AoE the snot out of mobs like a Warshade can right? The reason is you as far as I am concerned. You built yours and you play yours. The responsibility is yours. When it comes to hitting multiple targets on Excel PBs have greater potential in my eyes.
Sunless Mire. The sheer amount of damage boost this single power can give is, "in my eyes", beyond powerful. Inner Light doesn't compare.
Also, I'll have you know I've built my Triform PB to be sufficient for AoE. Nova form is six slotted in both Eman and Deton. Inner Light + Nova is fantastic!... But it still doesn't compare to the sheer amount of damage my Warshade can pull off. Corpse explode, Quasar + small blue + Stygian Circle, Dwarf Mire (Which has Armageddon, also adding to the original human form Mire for even MORE damage boost).
Peacebringers just don't have that kind of Synergy between their powers and forms. I'm not saying Peacebringers are bad. But they just simply don't compare to Warshades in AoE damage. Throw in a couple purple fluffies and AoE skyrockets once more for the Warshade.
Quote:On paper I might just believe you (I haven't really checked) but the synergy Warshades have with their forms makes it MUCH easier to actually use their maximum AoE damage.
They are set up to jump into a mob, buff resists, buff damage, then drop to Nova and AoE everything with little fear of death. Then at the end of the fight a short Stygian Circle and they are away again with no real break.
PB's on the other hand have reactive heals instead of upfront resistance so they have to stop doing damage when they get hurt. It means they cannot leverage Nova form half as well as a Warshade, and Nova form is the only form that does enough AoE damage to really count.
Quote:Edit: If the dev's don't like the scranker idea then they probably need to make the PB more 'defendery' which I think could be done by giving Light Form a +resist aura similar to Arctic Fog type powers. This aura would get a slight damage buff when Inner Light is used, a slight heal or +regen when Reform Essence is used, and a slight endrdx when Conserve Power is used.
This way they buff the team in a big way, are encouraged to take all the powers (I can't really think of anything to do with Group Energy Flight sadly) and just like a Warshade would have to work around the KB. -
I'm sorry, but this has to stop... Don't get me wrong, I absolutely love love love love LOVE my Peacebringer. He is an incandescent time-bomb just ready to get into the action and destroy things... But no matter what anyone tells me, Peacebringers just don't have it the same as a Warshade. The Warshade gets 85% resistance capped to EVERYTHING (no Psi hole), much better damage bonuses, better synergy between forms, and fantastic control-like powers. The Peacebringer has great survivability, fairly decent damage, not-so-great control powers, and a stinking Psi-hole along with a crash that eats up both health and endurance. I don't think it's even a viable concern to worry about Peacebringers becoming overpowered compared to Warshades.
Sure, one could argue that the Warshade needs a suitable fighting environment to obtain all these crazy stats. He or she could argue that without mobs, the Warshade is generally a weak AT. But that's the thing; with the ability to modify missions to meet your requested team size, (-1,0,1,2,3,4)x8 is the normal for a Warshade. MOST of the time, we have our "suitable fighting environment" to obtain our absurd stats that are just completely outlandish.
This also brings me to this; both AT's have strengths and weaknesses. My Peacebringer does magnificent single target damage, making him my choice for fighting anything such as Elite Boss rank and higher. But he lacks that "oomph!" that my Warshade has when it comes to mowing down thousands of mobs in little to no time.
In my honest opinion, it would take a hell of a lot of changes for Peacebringers to make them stronger than Warshades. The fact that Solar Flare won't be changed from KB to KD because of the threat of them becoming "overpowered" is thrown around by the Devs is completely absurd.
My list of Peacebringer needs could go on and on and on, but I'd rather not spend an hour sitting here typing it all out. -
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Quote:Don't worry about it! I'm just sorry you didn't get the chance to come. We had a blast destroying thousands of Clockwork, and it was a total success!Digs i apologize i wasnt able to make it last night to the TF. I logged in right at 8 pm and as i was sending you the tell for the invite, i lost connection to the mapserver and then afterwards i wasnt able to log back in. It was down the entire night for me. I hope everything went well and you guys enjoyed yourselves. Again my apologies
As a matter of fact, next week's Task Force Voting Poll is up on the forums of www.egadfreedom.guildportal.com under the E.G.A.D. Related, E.G.A.D. Events section. Get over there and vote! -
Quote:Oh I totally agree with you, I'm certain that the devs designed us to be shapeshifting to meet whatever situation we're facing. I was just trying to point out that maybe they didn't expect players to be shapeshifting as rapidly as we've come to know Triformers for today.Diggaroo, I would say we are supposed to switch between forms however we like and to meet whatever situation we are facing. That's the whole point of a formshifting class. The toggle issue comes from some of CoH's mechanics more than anything... most other games with form-shifters don't have toggles, but take on new inherent abilities by default and don't have to toggle anything (like Dwarf and Nova currently do).
I don't know if toggle suppression is something they think is needed and the issue is the time involved to fix it, or if they don't even think it's merited. I've never heard a dev comment on it, so it would be good to hear. -
Egad! Introducing our website! Check it out here: http://www.guildportal.com/Guild.asp...&TabID=3824704
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Costume files:
Code:You're welcomehttp://www.4shared.com/file/TXpTDf-e/EGAD_Truth.html http://www.4shared.com/file/gW_oDH2e/EGAD_Judgement.html
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Quote:Awww, the song was supposed to be a secret ;(. Ah well, no biggyDigs you've done it once AGAIN! That song was perfect. I wouldnt change a single thing about it! Lets see if maybe we can record this weeks TF and set it up as a recruiting video on youtube? Let me know what you think.
. And I want to do multiple recordings, so the vid may take a little bit longer than a week.
Good question. How might I do that? x) I've never provided such things before. -
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Two updates in one day? You know it
Introducing the SG Costume schemes; One scheme for Warshades, and one for Peacebringers:
Now, these costumes are NOT mandatory, nor do they have to be identical in costume pieces. The main part is the colors; Gold and Crimson outlining and White and Black underlay for Peacebringers, Dark Blue and Black with White underlay for Warshades. I would also like to suggest an "alien-techno-gladiator" feel to the costume as well. What does that mean? A mix of medieval and technology costume pieces, is what. Again, not mandatory, but the main idea is the colors; they need to stay the same for it to be considered an "SG costume."
Why would I make TWO SG costumes? Glad you asked; because Gold and Crimson looks silly on a Warshade and Dark Blue and Black looks rather unpleasant on a Peacebringer (in my opinion, of course.)
Anyways, take them for what they're worth. This isn't an uptight guild; relax, enjoy your time spent with alien-kinsmen/women, and play the game the way you want to play it -
Valid question. My answer; I have no freaking clue
. I'm very sorry. I've never had that sort of issue. Is there a forum section that could help?
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Quote:As Micro has pointed out, the future isn't set in stone. Actually, I'd like to thank you for this point. Now we can include that we as an Elite Force of Kheldians stand strong against the fate that the treacherous Twilight's Son has doomed ourselves to in the future. We will not yield to his future happenings and live on, expelling the enemy race that plans to use us as batteries.That's all fine and well, except for one pesky detail: Twilight's Son.
The future of the Kheldian race is to become Duracells due to Twilight Son's treachery.
Perhaps you and your descendants will become "Elite" Duracells in the interim.
This got a whole lot more serious, huh?
Indeed it does -
Egad! An update:
The SG's first Task Force this week will be Synapse! We decided on this one because then the lower level, new members can participate as well. As the Right Tentacle of Aftermath, I will do my best to make sure that the team is made up entirely of Kheldians. If for some unfortunate reason we do not have enough people willing to participate, we might have to ask non-alien allies to come to our assistance. All members are highly encouraged to fight in SG mode so we can get prestige to make an awesome alien-hideout.
Also, I'll be extending the TF out to non-SG Kheldians as well. I want the Kheldian -community- to be active, not just the SG. Besides, I have some good friends here in the forums that I'd be very happy to see join us in our clockwork murderfest. If we get more than 8 players willing to join us, we will create multiple teams, dividing the 8 into 2 teams of 4 and then going forward from that point.
If you've been interested in joining the SG, but not yet certain, maybe joining us for an SG run will help you come to a decision.
Time/Date:
March 16th (This Friday). We haven't settled on an precise time yet, but we're hoping to start around 8:00pm EST.
E.G.A.D. hopes to see you thereUntil then, my Kheldian allies!
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Quote:I like that thought, actually! I'd love an epic power pool for the HEAT's! It should diversify though, so it wouldn't just affect shapeshifters only. Perhaps allow you to either specialize using forms or utilizing a human-only playstyle through various buffs for either selection. I'd also like to see another shapeshift form, something that has the prowess of a stalker. Like an alien-cat-tentacle-thingy. That'd be neatPersonally:
I'd love more forms to choose from :3 Like in an epic pool or something -
Ah I see what you're getting at. I wouldn't ever attempt to softcap Nova though, simply because the fact I find it dull at times lol. I love blasting multiple enemies, but for single target I find my human form rotation more interesting and leaves me with more available powers.
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Quote:Even without corpses to empower our Stygian Circle, I hardly ever have endurance problems as a triform. Most my toggles don't even get turned on. Orbiting Death is the only one I use to sustain AoE damage while ST DPSing an EB/AV/GM.Plus Nova form to me can be bit more end friendly, end friendlier enough when you haven't got anyother targets for lunch.
Besides, nothing a good Ageless couldn't help with, eh? Debuff resistance is extremely useful to Kheldians. -
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Quote:Interesting way to look at Pulsar, indeed! I think that'd actually be really neat to see implemented. I currently have Pulsar myself, but I don't think it's nearly as bad as people says it is. It may not -reliably- stun lts., but I find that most the time it does get the job done. It really helps me manage a nasty group of Malta or anything of the like.As far as Pulsar goes, I'd love to see it get completely remade into a Human Only Passive power which applies/enables a +1.25 Mag Stun for 7 seconds to all your Human Form attack powers (think Incarnate Interface Slot style modifier). You make it a Passive power so there isn't anything (else!) to retoggle by switching back into Human Form from Nova or Dwarf. Give Inner Light a modifier equal to +Damage% that increases Stun Duration. Need to Stun something? Just keep hitting it once you have Pulsar.
Although, I feel that the Peacebringer shouldn't have -too- much control or they'll feel too much like a Warshade. If I want to be dastardly and control/stun mobs, I'd prefer to do it on my Warshade. If I want to send things flying and yell, "For the light!" as I come crashing down on some poor mob's head with Incandescent Strike, I play my PB -
*Hums a tune as he goes through his list of to-do's*
-Get Rebirth; Check!
-Get Tier 4 Spiritual; Check!
-Prepare specific folder for recording the event; Check!
-Make the almighty Degenerative Interface Incarnate Ability, of which I've failed to notice its very existence; ...
53 Warshade, LF any trial!!
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The capabilities of Kheldians are quite fascinating. I need to try one of these "solo-TF" things sometime.
Nice work on that one, AIB! I'm certain that it wasn't easy, but congratulations on beating it -
Quote:I wouldn't say that's too odd.The funny thing for me, watching this video, is that this is "kinda sorta, but not exactly like" the way I've been playing my Peacebringer after my latest respec ... which is pretty whack. My Warshade, Ms Terry, tends to be a lot more "stable" on forms, even though she's a Tri-former ... which is ... odd ... in that on my Warshade I don't feel a compulsion to keep switching around on forms all the time (including multiple times per fight).
My Peacebringer has been playing in a similar way himself. I'll be constantly hopping between nova and human to retain Inner Light, Light Form, and maximum AoE damage, then switching between human/dwarf for heals and conserve energy. I'm actually pretty happy Triform Peacebringers play similar to my Warshade, since I'm so used to the feeling. Aftermath keeps complaining about being too bright when I play my Peacebringer with him, though
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Hey now, can't we all get along?
And can you reiterate on "highest individual survivability in the game", THB? I'd like to know more about this -
Quote:Either Ken or I will grab you when we get the chance. We'd be happy to have you in the SG.@the-ken sent me an invite the other day, at the time I was thinking of going villain and politely declined but on the other hand I just might stay vigilante for this.
If I get my own enhancement table that is hehe.
Add my global Diggaroo, it's in my sig. I pretty much only play my WS these days.
And we're still gathering Prestige for the SG base
Quote:I would love to join but that would involve my Warshade being something other than a Villain. I can't support do-goodery.. You don't -have- to do good deeds all the time
. Besides, the goal is to forge a better future for alien-kind. Does it matter if it's through good or evil? hehe.
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Thanks for all the feedback everyone.
Using all this information, I altered my Triform build a bit to mimic a human-only build (attack wise), yet kept the same awesomeness that is Triforming. I had to make slight sacrifices (recovery loss, around 5% recharge time bonus loss), but I can say I have a viable attack chain in human form now as opposed to my very low ebon eye, shadow bolt, and gravity well chain. It now goes as followed;
Gravity Well > Shadow Blast > Ebon Eye > Shadow Blast > Ebon Eye > Repeat.
All the while I buffed up Orbiting Death with a lot of procs and damage/accuracy/endurance slots to help with the costliness of it.
Here's the build I put together if anyone is curious;
http://www.cohplanner.com/mids/downl...1E7F0042EFEBDE
Again, thanks for all the feedback
Edit: I'd also like to add that I've not precisely gained the ability to solo Av's/Gm's yet, but through my respec I've managed to gain respectable ST DPS that I'm very happy with. I've decided to leave the solo'ing AV/GM stuff to the Specialists -
I'd be more than happy to invite you. Add me as a Global Friend or just whisper me whenever I'm online.
Quote:While I wouldn't touch Freedom with a ten-foot virtual pole (My PBs are on Liberty and Exalted, while my 'Shade is on Union-), I do wish you luck.
Rock on, my squiddy brother.. Thanks for the support though!