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Sorry DC, I was editing as you were posting. Folks are assuming Dual Pistols based off Positorn interview. I agree it's a stretch to assign it to Maelstrom.
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From the trailer it looks like this box set will have the Duel Pistols powerset in it.
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Dude had a single gun and you got all of this from that?
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Well he is identified as a Dual Pistol character in the press release. EDIT: Actually, now that I read more carefully, it just says Pistol Wielding, it doesn't specify Dual Pistols -
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From the press release
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Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.
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/em looks at Des
/em looks at press release
/em eats some pie and thinks about it.
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Aren't these characters already in the game? Desdemona has been there since CoV launched.
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I think it's a good idea for NCsoft to get a box on store shelves.
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You do realize they put a new box on store shelves...last month? -
And now... The Official CoH Going Rogue web page.
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Check your e-mails.
Watching for the official announcement to come up. This could be interesting.
From email:
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Paragon Studios is proud to officially announce the next City of Heroes® expansion, City of Heroes Going Rogue! This will be the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005.
Praetoria, a utopian mirror to our own world, hides a dark secret. Exploring this mysterious alternate earth, the heroes and villains of this world feel an uneasiness of doubt creep over them. Loyalties are questioned. Choices are made. Lines are drawn. As they search for the truth behind Emperor Cole and his Praetorian guard, brutal foes and fierce allies emerge, turning this once blissful paradise into a battle ground.
City of Heroes Going Rogue officially opens the "mirror universe" of Praetoria and an all-new alignment system that explores the shades of gray that lie between Heroes and Villains. For the first time, Hero characters can become Villains and vice versa, enabling Heroes to cross over to the Rogue Isles and Villains to experience Paragon City.
For more information, read the official press release and check out our new Going Rogue website to view the announcement trailer and register for the latest news and updates for City of Heroes Going Rogue.
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I just don't like Dark Armor because it looks like a smokestack puked on my character.
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For the most part, Suppressclosefx pretty much negates this issue. -
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I'm waiting for someone to step up and show us how good that combo is soon.
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I'm nearly done with my DM/DA build and BS/DA is incidentally my next focus. I'm curious as to what you meant by this comment though. -
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but no secondary grants burst damage
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Shield Charge.
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Sorry, I haven't played shields yet, I keep forgetting about that.
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If you get shield charge, you won't forget it, lol.
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It's on my to do list... -
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Fiery Embrace?
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Fiery Embrace is a buff, it really isn't what I woud call burst damage. With out a primary to drive it, it only adds damage to Fiery Aura. I'm not disputing that Fire Amor will up your damage output, just the notion that Dark Armor is about keeping minions lingering about stunned/feared. -
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but no secondary grants burst damage
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Shield Charge.
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Sorry, I haven't played shields yet, I keep forgetting about that. -
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4. Dark Armor is not a set about killing a bunch of guys really fast. That's /Fire and /Shield. /DA is about slapping status effects in a huge field around you and making the cowering, stumbling-around dudes surrounding you fuel your multi-target self-buff powers. Since most scrappers tend to prefer dead enemies to debuffed/controlled enemies, /DA tends to get passed over by most experienced scrappers - after all, a control-oriented secondary is usually better utilized on a control-oriented archetype. Say, tankers. A tanker that keeps an entire room full of enemies mezzed while healing himself for his entire lifebar every 30 seconds is some kind of unkillable god.
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I was with you up until here. Have you played Dark Armor as a scrapper? I've found the best endurance efficiency for Dark Armor by simply not attacking minions or LTs directly. Even with DM/DA a AoE light set, Soul Drain fueled Death Shroud devours minions. In AV/EB fights I have to turn Death Shroud off or it will wipe out my DR fuel before I can drop the EB. If you're refering to burst damage I would agree, but no secondary grants burst damage, you get that from your primary. [EDIT: OK OK SO I FORGOT about Shield Charge,, I've yet to play Shield to any significant level.
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You know I was trying to figure out what you meant by "what you did with the sleeves" and I was baffled until I went back and looked at the screen shot.
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Sorry, but it wasn't a criticism, I genuinely liked what you did with the sleeves. Wish we could do the same in game. Her second costume will be the Bolero so I can get those sleeves.
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WHOOPS , I didn't realize those were pirate swords and NOT just poofy sleeves.
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Those are the Valkarie Blades swords actually. -
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Anybody got a better pic? Maybe a side view?
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These might help.
Side view.
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That looks great. I love it. Love what you did with the sleeves and cape.
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If you set up an arc such that a high power solo scrapper is forced to chomp down insps more or less constantly, it means that other than tanks, brutes, and maybe Masterminds your arc could easily be unplayable.
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Wouldn't that also mean that anything a scrapper can breeze thru would essentially be a snore-fest for a halfway decent team?
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Of course, it's always a little more complicated than that. Scrappers have powers that are much more solo oriented than team oriented. Sure, they have the damage to take on AVs and stuff like that, but they don't have the massive nukes to take out overflow mobs that Blasters have and in exchange have more survivability. Scrappers also have better mez protect than most ATs (counting Kheldians).
Depending on your definition of a halfway decent team (which probably includes a tank and one or two defender/controllers when full up), you're spawning more mobs, not to mention higher ranked mobs (I've run Invinc and Unyielding both and unless a MA mission actually has a boss objective, there are no bosses). The Scrapper can breeze through the Mastermind summoned stuff and Controller summoned stuff solo, but on a team, those can start summoning large amounts of mobs that are too many for a Tanker to keep taunted, especially fire controller bosses that may end up locking down your controllers with group holds and even blasters who can't use their AoEs until they figure out and defeat the NPC locking them down.
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Which is kind of my point. Judging an arc on the basis of "soloable with a defender" is rather arbitrary. It really doesn't tell us much about the arc. -
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He was working for a mob boss as a hitman. He fled the state, made a costume, and ended up in the zig
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isnt anyone gunna try?
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You are not really giving folks much to go on. Perhaps you can elaborate on the character a bit more, so folks can get a sense of his personality, thusly suggest a costume that reflect it. -
I'm away from the forums for a few hours to watch Star Trek and look at what I missed!!!!
Just in case it's not to late
There is of course Desmodas and her magic illegal costume.
Anyone of from my Dark Army.
The newly created brute, Ivory.
And someone's favorite, Desatanica -
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May many naked women burst out of many cakes for you!
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I came in here to say HBD to TA, but after reading this I could care less whose birthday it is...I'm getting comfortable.
oh yeah, HBD, TA. -
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If you set up an arc such that a high power solo scrapper is forced to chomp down insps more or less constantly, it means that other than tanks, brutes, and maybe Masterminds your arc could easily be unplayable.
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Wouldn't that also mean that anything a scrapper can breeze thru would essentially be a snore-fest for a halfway decent team? -
Now you full damn well you PLed to get to this point.
HBD -
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Actually, it has been reported, a couple times, but apparently not enough times that it's been pulled automatically yet.
The usual complaint is "gay bashing", when in fact it's trying to make fun of gay-bashing. Others object to any LGBT material in the MA at all. Neither, AFAICT, are forbidden by the ToS, and there are no bad words or sex scenes in the arc itself.
I wish I could search for arcs with complaints. If they're non-farm complaints, those might be more interesting than others.
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Well, I was one of the folks who didn't get it. I didn't file a complaint, but I did ask for clarification. Sorry, but it's easy to miss the joke and view the whole thing as gay bashing. I respect your intentions, but you should be prepared for complaints, particularly if folks don't know where to ask inquiries.
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I'll submit Desmodas vs Black Swan by Candra .