Derangedpolygot

Caption Champ 3/19/10
  • Posts

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  1. Derangedpolygot

    Cannot find map!

    Quote:
    Originally Posted by Generic_Past View Post
    Watch out for nerd rage on Ustream. Currently at an all time high
    After the news of No Staff/Beast for this weekend...YEAH...
  2. Derangedpolygot

    Cannot find map!

    Quote:
    Originally Posted by Zwillinger View Post
    Currently the following servers are confirmed offline due to an unplanned outage: Freedom, Pinnacle, Liberty, Virtue and Victory. At this time there is not an Estimated Time of Restoration of services to these servers.

    We apologize for the inconvenience and will be sure to keep you updated.

    Edit: Updated to include Virtue.
    It's ALL the servers. All characters list as Zone: Unknown. Any attempt to log in ends with "Caanot find Map!" and dump to login screen. The only exception is the charcter I was logged in on "Minoc is still logging out!" and dumped back to Login screen.

    Quote:
    Originally Posted by Zwillinger View Post
    We're working on getting the servers back up ASAP. I've been forwarding information along to the NOC as I receive it, so thank you for the reports everyone.

    If the downtime lasts much longer, not to worry, I'll throw Ustream up and answer some questions.
    Standing by...
  3. It happening on Every server. I can get to the character screen, but it lists the zone as "Unknown", and trying to log in pops up "Cannot find Map!". It goes back tot he login screen from there.

    Something's bad has happened to the all the servers.
  4. Quote:
    Originally Posted by Xzero45 View Post
    No, it shouldn't be a surprise. People get angry over anything on these forums. It's just a game, the powerset will be coming out, it'll only take a little time. And you're not entitled to these sets, or even a reason on why they aren't coming out exactly when you want them out. If you really have your heart that dead set on one powerset in this game to the point it is legitimately making you angry, take a step away from the game for a week or two and do something else to calm down. Then come back when the set is out and be happy. But getting this worked up, tossing out swears, and saying you're "pissed" will do nothing to help the situation.
    Nor is saying anger isn't valid.
  5. Quote:
    Originally Posted by Xzero45 View Post
    Not sure if srs?
    Not certain what 'srs' is.

    SARS? No.

    Serious? **** yes.
  6. Quote:
    Originally Posted by Xzero45 View Post
    So much anger in this thread.
    Is that really a surprise? No reason has been given for the holdout. I expected Staffs for i22 launch. (Beasts not so much considering how rough if was in Beta.).

    I was extremely disappointed it was left out of i22, and extremely pissed that it'll be a month or more now.
  7. Quote:
    Originally Posted by Agent White View Post
    Because there are thousands of players, dozens of power sets, and lots and lots of characters still in the game that can take advantage of it?
    The only characters that would benefit are new ones. No Staffs, nothing new. This news ruins my night...possibly my week.
  8. Quote:
    Originally Posted by Clockwork O1 View Post
    Not tomorrow.

    Soon.

    Not imminent though.
    *Expletive deleted*
    *Expletive deleted*

    *Particularly colorful expletive deleted*

    *Expletive deleted*


    SO...Why are you bothering with a double xp weekend? Seriously, I've no momentum going into this weekend anymore.
  9. Derangedpolygot

    Blaster ATO

    It perplexes me as to how exactly these procs work. I'm under the impression that the power's recharge time changes the percent chance to fire. It's unclear if a fast recharge power will proc less or more often.
  10. I'll add that Combat Jumping really doesn't need to be slotted for Defense; it's bonus is so small, those slots are better spent elsewhere. Luck of the Gambler +7.5 Rech is a good home there, and perhaps BotZ if you need better bounce in combat(plus +1.25 ranged is better than you'll get by slotting for defense!)
  11. Quote:
    Originally Posted by Avatea View Post
    New!
    "New!" Makes it sound so fancy!
    I miss Avatea...

    Quote:
    Character Creation/Tailor New!
    • Customizing the effects for the Mastermind power Thugs – Call Bruiser will cause a client crash.
    I'm guessing because we can't customize them to begin with?

    Quote:
    Tanker New!
    • Might of the Tanker: Recharge/Chance for +Res(All) and Superior Might of the Tanker: Recharge/Chance for +Res(All) are not currently slottable into Electric Armor/Lightning Field, Fiery Aura/Blazing Aura, Ice Armor/Icicles, Stone Armor/Mud Pots and Dark Armor/Death Shroud.
    Very interesting...

    (but stupid!)

    Seriously, nice to know that it's meant to be able to be slotted into tanker damage auras.
  12. Quote:
    Originally Posted by Zwillinger View Post
    Currently, there are no plans to issue a free respec coinciding with the launch of Issue 22.

    My apologies to anyone who may be disappointed by this.
    I sorta expected them as it's almost tradition to do so with a new issue. More so, however, because there were powers changes to Gravity Control and Stalkers in general.

    At least I retain any freespecs that were granted previously(I have been using those to spec in the new ATO's)
  13. Lifetime Subscriptions were never an option for City of Heroes.

    (what StarGeek said)
  14. Quote:
    Originally Posted by Xyzor View Post
    So, let's review:

    Staff Fighting - No
    I have to agree there...This was I was all excited about for i22.

    Quote:
    Beast Mastery - No
    Didn't expect it to launch with i22, surprised how far it got in Beta

    Quote:
    Converters - No

    So very anti-climactic.
    *sigh*
  15. Quote:
    Originally Posted by MaestroMavius View Post
    They've always been upfront that it wouldn't be included with Issue 22's launch.
    I keep hearing they were upfront. Not that I ever read/saw/heard any news that this was the case prior to last Friday. But then I don't read every page and column of every forum. Mostly I check out the Dev/Community digest, of which there was no mention of Staff Fighting's launch--with i22 or otherwise.

    Quote:
    Originally Posted by MaestroMavius View Post
    I figured it'd be released a week later though, not held back for another month...
    Where did you find out it's another month beyond i22 launch?

    Quote:
    Originally Posted by Xzero45 View Post
    Street Justice didn't come out until a week after I21, so we might see that with Staff Fighting for I22.
    I hope it's more like this scenario.
  16. Quote:
    Originally Posted by Darth_Khasei View Post
    Yeah, but they said all along it was not coming until after I22. I agree it has been ready on BETA about four weeks now.
    First I heard about that was the last 'Facebook Friday'. I was under the distinct impression it was a part of i22.
  17. Quote:
    Originally Posted by Agent White View Post
    It's been rumored. It's also been rumored it will involve new salvage, though they're hesitant to do this.
    I gathered this info from Ustreams.

    It doesn't tell us much(Hybrid and Genesis are the next two power in line; we can see that in the incarnate window), but Positron himself said they weren't going to implement a new kind of salvage(they originally were, but changed that due to player feedback).

    Granted, he could change his mind.
  18. Quote:
    Originally Posted by Eldorado View Post
    This game seems to be stuck on the never-ending teeter-totter of "We want more End-Game™! Give us more End-Game™ NAO and we'll have excuses to grind until the end of time for Cool Stuff™!" and on the other side, "You devs have got be KIDDING us! Seriously, make it easier: can we at least e-mail thing to ourselves, or trade threads for other things, or something? This is getting silly."
    Not all my characters make use of the ATO's. I'd like to be able to move Catalysts around, rather than have them sit in my inventory never to be used.
  19. Derangedpolygot

    Issue 22...

    Quote:
    Originally Posted by JayboH View Post
    I don't blame you, they only said that constantly multiple times.
    Never saw that news until tonight. Never saw anything about it on the forums. They were coy on Ustream about when(aka they didn't say)

    Quote:
    Originally Posted by Agent White View Post
    What lead you to believe they were? They said repeatedly that neither would release with I22.
    I was led to believe that at least Staffs would be in i22, because it is available in i22 Beta. Why would I think something on i22 Beta wouldn't go to live with the rest?

    Staffs look compete, and not thrilled it's not a part of i22. As this point it;ll be left out until after Double Xp weekend.
  20. Derangedpolygot

    Issue 22...

    Just read on 'Facebook Friday' that Staff-Fighting and Beast Mastery are not launching with issue 22.

    *Expletive Deleted*

    *Another Expletive Deleted*

    *Very colorful verb after what someone can do with themselves over this news Deleted*
  21. Quote:
    Originally Posted by ShadowMoka View Post
    In WWD6, Penny has a massive psychic AoE that does damage on a near judgement-slot scale. Is this a little tease of a new judgement power? Or am I just getting too excited?
    I thought Marauder's Nova Fist would become a new Smashing-type Judgement.

    Don't get your hopes up.
  22. The only thing said is Hybrid and Genesis are the next two to be released. No info for when or what they do.

    It has been said they will not be using a new kind of incarnate salvage. I suspect a combo of Shards and Threads.
  23. Quote:
    Originally Posted by Aggelakis View Post
    Another workaround that doesn't involve throwing away our Astrals/Emps is to give Christy and Mike a little pet wolf who exchanges a single character-bound Catalyst for a single emailed Catalyst.
    Crap, they can't be emailed to our other toons?
  24. Derangedpolygot

    Issue 22...

    Quote:
    Originally Posted by Zwillinger View Post
    ...

    I don't buy the idea of a weekend update. Been done before, and the Devs suffered for it.