Derangedpolygot

Caption Champ 3/19/10
  • Posts

    1374
  • Joined

  1. Quote:
    Originally Posted by Castle View Post
    The AV should not be able to attack through the force field, but pets he summons (snow storms, etc) can continue to attack once he is protected.
    Oh, the AV is very much attacking while Protected.
  2. Anything that requires nukes to beat needs a revisit(I'ma lookin' at you, LRSF!)
  3. GAH!!! What happened to Death Goggles!? It's got pieces missing from it! OR possibly, clipping badly on the Head of the Huge body type. What gives?

    EDIT: Looks like most of the Science Pack Goggles have their tops missing...
  4. Derangedpolygot

    IO Sets

    We really could use some greater variety in Targeted AoE. They're all recharge-poor save for the PVP set.
  5. Foul Well-Known-Enemy! Your machinations will bare you no fruit!
  6. Quote:
    Originally Posted by Sukothai View Post
    I blame Nemesis for this!!!
    Oh no! They're all Nemesis-bots!
  7. Quote:
    Originally Posted by Avatea View Post
    Invention

    * Chance to Heal Self IO's will no longer heal enemies when slotted into Chain type powers.
    But will they heal self? Once per use or will it check per chain?
  8. Quote:
    Originally Posted by Chuckles07 View Post
    So I know that this will be a moot point in I19, but are the elec doms taking stamina?
    I did. Even slotting for End Mod, I was always running out of endurance before my Dom meter was full(without Stamina)
  9. Derangedpolygot

    Fire Armor good?

    Quote:
    Originally Posted by Dz131 View Post
    I know its the best farming set, but aside from fire farms, how does fire armor perform in end game compared to other sets? It seems to have a huge psi hole just like Inv, and I get ***** by Arachnos all day on it
    Psi damage is the standard weakness of most armor sets. Fire is not stranger to this.
  10. Quote:
    Originally Posted by Nogard_T View Post
    (QR)

    Hey Babs, any news on this? Still working on it or no time for it?
    Between GR and Incarnates, this must have gone so back-burner it's just short of the Moon Zone.
  11. Derangedpolygot

    Farming?

    Quote:
    Originally Posted by TygerTyger View Post
    I see a lot of posts here about Farming, Farming Builds and Farming Techniques. Some great builds and great advice is in those threads.

    My question is, aside from personal enjoyment derived from a particular play style - which is personal to each player and beyond judgement as such - what is the point of farming? I hear a lot of people talking about farming for Influence, which seems like a slow and painful way to earn Influence compared to the market.

    Is it for purples? I have yet to see any drop on my characters, though I have only two level 50s, so I don't have a tonne of range there.
    Point? None that i know off.

    Well, I suppose it's to gain reward without experiencing the game itself, so....see prior sentence.
  12. Quote:
    Originally Posted by Kyriani View Post
    Would it not be possible to have both options?

    Like have a drop down for the "default" granite armor full model swap and another for the "overlay still see your toon" version?

    That seems to be the best option imo
    Quote:
    Originally Posted by BackAlleyBrawler View Post

    Before anyone asks, no...we couldn't have it both ways.
    Not sure exactly why; no, we can't.
  13. Emotes do not work in 'combat mode'. Shield toggles place the character in 'combat mode' as long as they are on.
  14. Derangedpolygot

    Halloween time?

    Quote:
    Originally Posted by Carnifax_NA View Post
    Given that Zombies are soooo 2008 dahling I assume we are going to have sudden, random and never unexplained Sparkle Vampire attacks this year?
    [expletive deleted]!?

    [expletive deleted] [expletive deleted] [expletive deleted]

    [expletive deleted] of [expletive deleted]!
  15. Quote:
    Originally Posted by Castle View Post
    Will of the Earth

    Evil, evil object.

    Basically, it has a chance of spawning enemies based on the number of enemies hit by an auto-hit pulse. Difficulty settings don't much matter, since they are spawned via the powers system rather than the standard spawn system.

    There are tactics you can use to minimize its effects, and, due to the nature of it's powers, Masterminds, Dominators and Controllers are at a bit of a disadvantage.
    A BIT!?

    I die less in Hami Raids.
  16. Quote:
    Originally Posted by Atilla_The_Pun View Post
    While an extra slot or so at 50 to allow 6 slotting the lvl 49 power would be nice, I'd really like to see a couple extra slots come along a bit lower.

    I was thinking that if you got 3 slots at levels 23 and 27 (instead of just 2) that would benefit every AT across the board for the additional slots "needed" for 3 new Inherent powers.
    Any more slots would be great, but they're unlikely to happen at lower level (or even 48 & 50). I figure one or two at high level could help the "more slots!" camp as well as make our last powers more worthwhile.
  17. Quote:
    Originally Posted by Bill Z Bubba View Post
    Is it not possible that one of the Incarnate Powers IS the granting of traditional slots?
    Good Point.

    We know how the Alpha Slot is, but each of the others are supposed to unique in function.
  18. Quote:
    Originally Posted by Blood_Beret View Post
    I think lvl 49 we should have the option of slots or a power.
    Not a bad idea
  19. Quote:
    Originally Posted by Col_Blitzkrieger View Post
    What, not even Lockdown? I love it if only because it actually gives me a visual indicator that PGT is even doing anything.
    Well...I could see that being useful. I should revisit my build.
  20. Quote:
    Originally Posted by Rush_Bolt View Post
    Uh, what?

    Gremlins most certainly do have a damage aura. There's no visual cue for it, but it is there. It ticks every 2s.
    They didn't in Beta.
  21. Quote:
    Originally Posted by Trickshooter View Post
    If you're not running in and placing Poison Trap at the enemies feet then you're missing out on 80% of the fun of playing Traps!
    Oh, I do. I just don't find Procs in PT worth it.
  22. Quote:
    Originally Posted by PC_guy View Post
    from what it sounds like, i19 will be the equivalent to i15 in terms of size. we get the alpha slot and a task force and thats it. then they'll add more incarnate stuff over the course of the issues, meaning 1 or 2 levels with each new issue. so the entire thing will probably be done in 2012. maybe.

    also note that these dates and expected times are entirely speculation and community guessing meaning that the devs haven't said anything concrete(except that the incarnate stuff will be over multiple issues) but the times for when these issues come out and what/how much incarnate stuff will be in them may and probably will change.
    i19 will not be just the Alpha Slot. Originally, the Alpha was going to be released alone, as a taste of things to come.

    The Alpha Slot and Apex TF is all they have announced so far; they have not made the full announcement yet.
  23. I have never placed procs in Poison Trap. Unless I place a Trap at the enemies feet , it doesn't fire 80% of the time. It's proximity trigger only works if it directly walked over.
  24. I'm guessing you're talking Traps: Poison Trap, and not Poison: Poison Trap.