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Posts
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Joined
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It used to be daily(weekdays), but have changed in the last year or so to a weekly maintenance(as Eldorado said).
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Careful, bumping is against the forums rules.
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Thermal is still new to Masterminds. I've looks around for any guides for it, but nothing yet. I was trying out a Bots/Thermal, but it's taken a back burner to Incarnates for now.
It is tricky to do as Thermal buffs are all single target. Binds are a must to be effective. I should mention, Power of the Phoenix is of no use on your pets, as they cannot be rezzed. -
Quote:These 5 aren't set bonuses.As a general rule no. There are however, five exceptions to this rule.
I highly suggest useing as many as you can.
Set bonuses only affect you, and not(annoyingly) your pets. I originally slotted my MM for as much Damage bonus as I could. -
Quote:Any chance this can be implemented elsewhere? Eochai and Jack of Iron still don't reward properly if they've been wailing on each other too long.Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. -
I tried to bid 100,001. I spent 1,000,001.
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It seems the more toggles one has running the more often the detoggle bug occurs. My Blaster runs with nine. I have a roughly 1 in 3 chance of detoggling when zoning.
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Quote:I suggested something like this before. A couple more slots would help the extra power picks without having to gut other powers to slot them. The option to 6 slot your last pick isn't bad either.Personally I just wish we were given two additional slots at 50, so that the lvl 49 power pick could be 6 slotted.
That said, it appears the devs have absolutely no intention of adding slots. Based on what I saw of the convention Q&A, they seem to see the player base as demanding enough to 6 slot all the new powers(and us just not appreciating what they did give us). Although even 2 more would be freaking sweet. -
Yup, I was killed by the ambush after I entered a mission, because all my toggles were suddenly down.
It's not happening all the time, but it's still happening. -
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Depends. The Fly Cap increases with level. You could cap with an SO easily at low levels. It might take a little more at 50.
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Quote:Likely quite large. It stands to reason that incarnate salvage will also be used for the other upcoming incarnate slots.I think it's apparently "unlimited" simply because no one's gotten to the cap yet.
Pretty much all the other categories of salvage in this game are limited at some point.
I'm sure whatever the limits are they'll be pretty big (like 999 or 9999) so I won't worry about it too much. -
Ice relies mostly on Defense, so Nerve(Acc) makes sense to works towards +Def. Cardiac(End Red) would help immediately alleviate Endurance issues.
However, I suggest Spiritual(Rech) to get Energy Absorption back quicker, and go for +Heal for to Boost Hoarfrost and Health. -
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Quote:One can buy a rename token for $9.99There actually is one sneaky option for changing your name, but it requires a server transfer (which you can purchase for $9.99, or sometimes they do short periods of free server transfers). The only caveat is that is requires you to have at least one character slot free before step 1 below (which you can also purchase if necessary, although by this point you need to be pretty desperate to change your name).
1. Transfer Dark Hunter off your home server.
2. Create a new character named Dark Hunter on your home server. (Occasionally there might be a delay in the server recognizing that the name has been freed up, but it should be almost immediate.)
3. Move the original Dark Hunter back to your home server. Because the name Dark Hunter is now taken by the new character you created, the original will be granted a free rename token.
4. Delete the second Dark Hunter (or keep it, whatever). -
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Like? hmmm...
I like look of the effect of Kinetic Shield...
I hate everything else about Energy Aura:
* Low Typed Defense(there is no such thing as Toxic Def)
* A mere pittance of Damage resistance(and no Psionic)
* A tacked-on ridiculously low Heal.
I would go on, but I'm beating a dead, dead horse...covered in flies. -
Quote:I rather wished they had put mention of this in-game(it's not in the tutorial). I wasted a few sets, and filed many a bug report before I learned of it.
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It's my understanding the End reduction from Pet Damage sets isn't properly reducing Pet's endurance cost for its powers. The Demon Prince is bugged in this way. Generic End reduction IO's and SO's work as they should.
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I use a debit card(with a Visa logo). It draws directly from my Bank Account.
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Quote:As far as I know, nothing like that.With respect to choosing your Alpha Slot, does the i19 content adversely affect any specific statistic so that you might need to slot the Alpha Slot to compensate? For example,
1. If your character already has enough endurance, that might indicate that you don't need to choose Cardiac. But if the i19 content had super-sappers, that might be a reason to choose Cardiac.
2. If your character already has enough accuracy, that might indicate that you don't need to choose Nerve. But if the i19 content debuffs Accuracy, that might be a reason to choose Nerve. -
And I'd just bought the Party Pack.