-
Posts
1374 -
Joined
-
It really varies based on the power combinations.
My Bots/Trap started with Musculature, but Nerve(Acc/hold/Def) proved more useful.
Thugs/Posion--Musculature(Dam, -Def, -ToHit, End Mod), just became a beast.
Demon/Pain--Spiritual(Rech, Heal,+ToHit) Rech helped every heal buff and Debuff come back faster, Heal, well, my heals and Gargoyle's Heal. To-hit? Tactics and World of Pain. I was nasty before, and now just inhuman. -
3 Parts Touch of the Nictus:
(Acc/Heal, Acc/End/Heal, Acc/End/Rech)
3 parts Numina's Convalescence:
(Heal/Rech, Heal/End/Rech, Heal)
Typically, I can cap my Recovery without enhancing EndMod at all -
-
Yep. Even Hand Clap, will do damage with Fiery Embrace.
-
Sorry, I got nothin'
-
-
Quote:Most pets do not take Range enhancements. Mastermind Henchman, never do. The Caridac Boost will only boost the range of power that will except range enhancements.I know range enhancements allow you to summon pets at a further distance so does that ALSO mean they will stay at a further distance and not run back to you? I notice after getting the tier 3 Cardiac Core Boost (+20% range) that my pets are sticking to their target even when Im at a safe distance If this is true then getting the tier 4 or even slotting range enhancements in pets may be worthwhile.
-
Quote:From what I've read, she's born in the Water Tribe. She's mastered Earth, Fire and Water, but still learning Airbending from Aang and Katara's son, Tenzin.It would be nice if she wasn't directly related to anyone from the Gaang. I do rather dislike that whole trope of, "Here's some characters who saved the world. They're also related to these people, who also saved the world." The idea that everyone who influences the world either knows or is related to one another is a trite storytelling mechanic.
-
-
It's inconsistent; some missions you can board from Oro, some you can't.
-
Quote:Aha, that's what BNL was singing about...
Chesterfield - not only did I sit on one each night watching "The Beachcombers", but I lived on an Avenue of the same name.
"perhaps a Chesterfield or an Ottoman..."
Quote:Chocolate Bar - what is this "candy bar" you speak of?
Quote:Pop - I don't drink soda, I drink pop.
http://popvssoda.com:2998/stats/ALL.html
Quote:Smarties - these are like M&M's but they do melt in your hand...and on your fingers...and probably will smear stains on your clothes if you're not careful. But they're very yummy. (And I don't actually eat the red ones last, I usually make a SmartieBurger with my brown meat, beige buns, red ketchup, yellow mustard, orange cheese, green lettuce and toss the whole mess into my mouth.) -
Quote:0s: Geyser 1 spawned, target hit with 14.5s mag 3 hold (Geyser 1). Now has mag 3 hold on it.
6s: Target hit with 14.5s mag3 hold (Geyser 1). Now has a mag 6 hold on it.
10s: Geyser 2 spawned, target hit with 14.5s mag 3 hold (Geyser 2). Now has a mag 9 hold on it.
12s: Target hit with 14.5s mag3 hold (Geyser 1). Now has a mag 12 hold on it.
14.5s: First hold from Geyser 1 fades. Now has a mag 9 hold on it.
15s: Geyser 1 despawns.
16s: Target hit with 14.5s mag 3 hold (Geyser 2). Now has a mag 12 hold on it.
20s: Geyser 3 spawned, target hit with 14.5 mag 3 hold (Geyser 3). Now has a mag 15 hold on it.
20.5s: Second hold from Geyser 1 fades. Now has a mag 12 hold on it.
22s: Target hit with 14.5s mag 3 hold (Geyser 2). Now has a mag 15 hold on it.
24.5s: First hold from Geyser 2 fades. Now has a mag 12 hold on it.
25s: Geyser 2 despawns.
26s: Target hit with 14.5s mag 3 hold (Geyser 3). Now has a mag 15 hold on it.
26.5s: Third hold from Geyser 1 fades. Now has a mag 12 hold on it.
I've noticed that the hold doesn't fire at 0 sec. It doesn't start working until 6 seconds in. Every time I use VG, enemies run out of the effect unless I've placed Quicksand down first. -
I like the PvP IO's.
-
My Elec/Elec Brute is a Chinese thunder demon, and dressed in pastel blues and purples.
-
-
Nope.
Quote:Derangedpolyglot may have read the stalker vs scrapper thread but you just proved that you didn't read it - or you didn't understand it.
Stalkers are, by design, built to go solo--'anti-team'. They're not actually detrimental to the team, but they still get a bad rap.
*shrug* It's usually a scrapper or brute that runs off alone and spawns unwanted ambushes and gets themselves--or the the whole team--killed. -
-
Typically, any stalker. I only see them make it onto teams when bodies are needed to start a 7-8 player tf.
-
Quote:Well, the rewards for Siren's Call are far out of date. The best you can get are SO's. Adding Invention recipes, salvage or even merits would be nice.So here's a questions for everyone in this thread: What other methods of PvP rewards do you think might be as effective or even more effective?
Warburg is backwards. The reward is easiest to get when there is no PvP to get in the way. -
Quote:You must unlock it per character.Well, the question came up when looking at alts that have some V-merits but not enough for the sack -- should I go accumulate merits to earn the sack, or do I already have it?
Check how much salvage you can hold. At lvl 50 a character can hold 50. +2 per Invention badge of lvl 25-30 earned. +2 for selling 50 salvage on the market. +10 for the sack. -
Quote:The Origin of Hamidon. I have no idea where he/she/it came from, nor the Devouring Earth.First off,
This is a great conversation. The Lore/Stories are an important and vital part of CoH and a huge reason that many are so invested.
So in reading this I'm seeing requests for continuation of the story of Malta and the Shadow Shard story lines.
What other stories do you feel need to be further explored?
The Coralax. (They have no back-story, although clearly related to the Slag Golems)
The Possessed Scientists in Peregrine Island. There is no explanation outside their name, or why is keeps happening! At the rate they're taken out, we're running out of scientists! -
On Infinity: Musician.
Perfect for my Sonic/Sonic, and just unbelievable it was not taken. -
-
I suspect we will hear something tomorrow after the Patch Notes go up.
-