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5. The massive AOE Alpha Strikes will be addressed shortly after Tankers get their due.
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Could you elucidate a little please Statesman? Massive damage is like, all we got. I see you mention Tankers in the same breath, are you going to improve the way a Tanker without provoke holds agro? AOE alpha strikes are more risky than most give them credit for, and Tankers without provoke aren't so great at keeping mobs' attention away from me. Also, the massively damaging level 32 blasts aren't so overpowered with their long recharge times in my opinion.
Any news on Super Reflexes? And if so, can we please have something a little more imaginative than a +resist kludge?