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Posts
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Joined
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This is a "Recluzes Victory" PVP biuld for anyone that seems confused.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Pain.Elemental
Level: 50
Archetype: Scrapper
Primary: Dark Melee
Secondary: Regeneration
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01) --> Smite==> Dmg(1)Dmg(3)Dmg(3)Acc(13)Acc(17)EndRdx(43)
01) --> Fast Healing==> Heal(1)Heal(5)Heal(5)
02) --> Reconstruction==> Heal(2)Heal(7)Heal(7)Rechg(9)Rechg(9)Rechg(11)
04) --> Shadow Maul==> Dmg(4)Dmg(11)Dmg(13)Acc(15)Acc(15)EndRdx(46)
06) --> Quick Recovery==> EndMod(6)EndMod(17)EndMod(19)
08) --> Touch of Fear==> Fear(8)Fear(19)Acc(21)Acc(21)Rechg(43)
10) --> Dull Pain==> Heal(10)Heal(23)Heal(23)Rechg(25)Rechg(25)Rechg(27)
12) --> Air Superiority==> Acc(12)Dmg(46)
14) --> Fly==> Fly(14)Fly(43)
16) --> Integration==> Heal(16)Heal(27)Heal(29)
18) --> Hasten==> Rechg(18)Rechg(29)Rechg(31)
20) --> Resilience==> DmgRes(20)
22) --> Swift==> Empty(22)
24) --> Health==> Empty(24)
26) --> Soul Drain==> Rechg(26)Rechg(31)Rechg(31)Acc(33)Acc(33)Dmg(33)
28) --> Instant Healing==> Heal(28)Heal(34)Heal(34)Rechg(34)Rechg(36)Rechg(36)
30) --> Stamina==> EndMod(30)EndMod(36)EndMod(37)
32) --> Midnight Grasp==> Dmg(32)Dmg(37)Dmg(37)Acc(39)Acc(39)EndRdx(46)
35) --> Boxing==> Empty(35)
38) --> Moment Of Glory==> Rechg(38)Rechg(39)DefBuf(40)DefBuf(40)DefBuf(40)DmgRes(42)
41) --> Conserve Power==> Rechg(41)Rechg(42)Rechg(42)
44) --> Focused Accuracy==> TH_Buf(44)TH_Buf(45)EndRdx(45)EndRdx(45)
47) --> Tough==> DmgRes(47)DmgRes(48)DmgRes(48)EndRdx(48)
49) --> Dark Consumption==> Rechg(49)Rechg(50)Rechg(50)Acc(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Critical Hit==> Empty(1)
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Ok updated . What do you guys think of the new and updated build ? Id Be Interested to hear from you all as your advice has helped alot and i have taken alot of it onboard,
Regards
Zenith Strife -
Ah , thats pretty good advice ... although seeing as i am making this a pvp biuld , do i really need 3 DEF ?
PS (shannon). I tryed our your suggestion with conserve power and Air superiorty , that works well although i have tryed it out in PVP yet as its just on the test server ... ill post my updtaed biuld sooon
Regaurds,
Zenith-Strife -
thanks for your comments ... Shannon i have a couple of question's for you , In regards to MOG im thinking of slotting it when 3 RECHG 3 RES (thanks for the advice on that one ... im want to make this a PVP build) , Still not sure weave front though.
Maybe you could draw up a "what if" build if you can find the time ? -
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Pain.Elemental
Level: 50
Archetype: Scrapper
Primary: Dark Melee
Secondary: Regeneration
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01) --> Smite==> Dmg(1) Dmg(42) Dmg(42) Acc(43) Acc(43)
01) --> Fast Healing==> Heal(1) Heal(3) Heal(3)
02) --> Reconstruction==> Rechg(2) Rechg(5) Rechg(5) Heal(7) Heal(7) Heal(9)
04) --> Shadow Maul==> Dmg(4) Dmg(9) Dmg(11) Acc(11) Acc(13)
06) --> Quick Recovery==> EndMod(6) EndMod(13) EndMod(15)
08) --> Touch of Fear==> Fear(8) Fear(37) Rechg(40) Acc(42) Acc(46)
10) --> Dull Pain==> Rechg(10) Rechg(15) Rechg(17) Heal(17) Heal(19) Heal(19)
12) --> Hover==> DefBuf(12) Fly(37)
14) --> Fly==> Fly(14) Fly(37)
16) --> Integration==> Heal(16) Heal(21) Heal(21)
18) --> Hasten==> Rechg(18) Rechg(23) Rechg(23)
20) --> Resilience==> DmgRes(20) DmgRes(25) DmgRes(25)
22) --> Dark Consumption==> Rechg(22) Rechg(43) Acc(46) EndMod(46)
24) --> Swift==> Run(24)
26) --> Soul Drain==> Rechg(26) Rechg(27) Rechg(27) Acc(34) Acc(34) Dmg(36)
28) --> Instant Healing==> Heal(28) Heal(29) Heal(29) Rechg(31) Rechg(31) Rechg(31)
30) --> Health==> Heal(30)
32) --> Midnight Grasp==> Dmg(32) Dmg(33) Dmg(33) Acc(33) Acc(34)
35) --> Stamina==> EndMod(35) EndMod(36) EndMod(36)
38) --> Moment Of Glory==> DefBuf(38) DefBuf(39) DefBuf(39) DmgRes(39) DmgRes(40) DmgRes(40)
41) --> Boxing==> DisDur(41)
44) --> Tough==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45)
47) --> Weave==> DefBuf(47) DefBuf(48) DefBuf(48) EndRdx(48)
49) --> Focused Accuracy==> TH_Buf(49) TH_Buf(50) TH_Buf(50) EndRdx(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Critical Hit==> Empty(1)
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Can Anyone offer some critique on this biuld please ?. I would apreciate it.