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Posts
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Joined
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5 stars for you. I read these threads searching for these random moments of clairity.
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And tahts where i have an issue w/ the complainers. U say one thing but are really complaining about another thing. THey say that it's unfair becuase not everyone can get em. They wanna say that it's not fair because there will be a ceiling in pvp where the non hami'fied players basically are [censored] out.
But the only real way of making it all fair and balanced is to remove the whole enhancement system altogether. The person talked about loot. My point stuck straight to the point. If u get an enhancement at your lvl that other players can't get unless they participate it's loot.
Plus then if it's magnatude that's the issue, then say that it's not fair that it does 50% to 2 attributes. Not that noone should have access to them. And then the hardcore players can keep laughing at this thread. But complaining that having to fight hamidon to get them leads to all taskforces that give enhancements that other players who can't get on a tf dont have access to. A player at lvl 21 w/ only dual origins vs say a player who is in a supergroup that helped him out and gave all their lvl 23-24 so's they maybe respec'ed out or just didn[t use them is in a the same situation as the non-hami'fied player vs one who is. The player w/ the so's has a distinct advantage over the player who say plays at night and can never find a suitable team to have access to say hamidon or certain taskforces. The arguement against uber enhancments is sorely ignoring other situations in the game that produce the inequalities. If u negate the advantage of this situation, we will only find new complaints about these other situations i have pointed out 2x now. Magnatude isn't a problem. For one these items dont get duped, noone has gotten them unfairly. noone has exclusive control over the supply or have the only one of it's kind. There will be no battles against someone w/ 30 enhancments that boost all their attributes and powers to lvls of rediculous purportions mainly because it's only rediculous if it's not possible for both parties to have the same number of enhancements.
Either all enhancements of all lvl's are purchasable or the game gets rid of enhancements altogether in favor of an applied AP either manual or automatic is the only way to make it as even a playing field as possible w/out making it straight brawl battles between players of the exact same AT.
Next we can move on to how it[s unfair that one AT can't be touched. Or one AT does too much damage, or one AT just has too much resistance to damage.....
I swear , i'm not a rightwinger in any sense but complaining about the inequity produced by ho's makes me think the players complaining should form their own sorta ACLU. They could call it PCLU. I swear its as annoying to read these pointless complaints as it is seeing the ACLU fighting to change the word manhole cover to sewer hole cover, and mailman to mailperson. -
If ho's are loot. Then so are the shard enhances u get from trials and taskforces.. So are the Hydra enhances.....In fact so are SO's, and DO's, and trainers......
HO's are no different than any of these except for the values it carries w/ it. IT's not an item u keep in storage and it quetly gives u a bonus like say a hex did in diablo 2. It isn't an uber sword that only you can have. It isn't an item w/ which no other in its class shows up after a battle. You aren't the only one to get one when the battle is over. Much like most loot based games u all could go into an event and not all of u will walk out of a mission or an area w/ anythying uber unlike that one guy in your party who gets those secret boots everyone on the server is pyning over. It isn't a sheild that when combined w/ 3 other armaments it becomes even greater. All these things are loot. If u want a lootless game...then all powers should increase in attributes based on the players battle history and not w/ enhances of any kind. Hence, in the say lvl 19-21 range, people who do taskforces get so's at the end of the taskforce...so only people who participate in taskforces get this loot and all other casual players are left disadvantaged by the loot when competing against the other player who has so's cus he did somehting special in the game and the other didn't.
Same scenario as HO's.
So unless we gain in attribute numbers based on our performance and who we just fought - or by our choice w/ a given value we can apply, this game can't ever be totally "fair" in pvp.
GET OVER IT ALREADY!!!!!!!!!!!!!!!!
Heck even lvl 51+ enhances are loot. You can't buy them......You have to fight for them or get somone to give u one .... so then everyone w/ one of those could have a slight advantage against other players......THat is the same in principle if not in magnatude. Since we wanna [censored] about "loot" it shouldn't matter the magnatude, u should argue the issue across the board and not be so selective in your arguements against ho's.
I love them ho's. -
all this talking about ho's in the arena.....they complain about this now, but u want to know what they will be [censored] about when it all goes live? It won't be ho's, it will be LC's and loosing matches from them.....
That is what i think the worried people on the boards should really be focusing their questions on. -
What blows me away about all this battlecry on the boards "unfair". As far as we know, duping is not happening in this game. Not like billions of credits being duped in SWG. Nothing like duped items in diablo 2. And nothing like the uber hex's from diablo 2. All the uber loot in this game is very straight forward.
I think people should complain less and play more. -
[ QUOTE ]
Example with your logic: ScrapperDude and BlasterGuy are both stealthed. ScrapperDude has a stealthview range of 100 ft, and BlasterGuy has a stealthview range of 150 ft. BlasterGuy stays 125 ft. away from ScrapperDude and snipes him. He flees..staying just out of ScrapperDude's stealthview range. His snipe recharges, he fires. Repeat.
Totally unfair.
[/ QUOTE ]
I'm sorry but hmm lets see , try that on a regen scrapper and see if that tactic will go anywhere..... -
whoever drew that picture made a horrible mistake on that jackhammer, the lock to hold the bit at the end is open so he's goign to loose his bit in the first person he hammers w/ it.
this pic
http://img121.exs.cx/my.php?loc=img1...midnighter.jpg -
so funny....as if i'd go through more trouble than i already do to play a game....
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Well if the issue is that, then i say a scrapper would be unwise to choose dark blast to begin w/. There were some other powers besides that, that one could use to become retardedly invincible. They can give you choices it's up to the players to decide what they want to do w/; them....
You can lead a horse to water but you can't make him drink.
Don't get pissed at me for drinking the water. -
Yeah, totally agree. Anyone [censored] about wiping out team play has not reached their 40's yet. Infernal - you being a fire type of AT, almost enough said. Mistress of Mayhem.... Hell right now, i'm afraid to take on any mission right now, cus i seem to get an AV almost every mission i get - and as a blaster.....it ain't happening for me without 3 to 4 other people at least. So unless people in my sg or friends list are on, i play an alt.
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my 2 cents...
I have more than just a fire/dev blaster, but i can say that for sure, once my blaster got in his 40's, all the powers i had to get after that were from power pools cus he needs every little bit he can get to protect from getting held. That's the biggest most worrysome thing for him.
Granted, a blaster is low armoured, high damaged, and has less health at 50 than a tanker at 10....maybe exagerated but regardless..... I can understand keeping the blaster gimed as he is if certain game conditions didn't exist as they do at the moment.....
For one thing, If i lay out some tripmines to trap a mob, and i do an attack to get their attention, I sometimes might have to run away cus i'm simply going to die, and at lvl 48 i mean simply a 44 carnie can "capture" me so easily it's not even funny.
But say i set up for the battle for 3 or 4 minutes easy, that's time invested whether i attack right away or set up for one. That's the same as jumping in and scrapping them. I set up and i attack and hide, well the hiding crap don't work most of the time, cus once they agro i can run 2 blocks away and have a building between me and them and they still hit me and quite possibly hold me which then they can run up heal up and take me out at their leisure. The hiding thing works less than half of the time for sure, between server and client lag, it's almost totally unfeasable to work this way.
The other big problem is say, i lay out a successful trap lay them all to waste - if i stray to far from the capture zone, i get no credit for taking out a say, zeus titan, or a cot mage....u get the idea, you get rid of them and no badge credit at all. But if you stay in the area, you are pretty screwed.
So i'm not saying i should be invincible, but hell all i got after 38 was all power pool stuff like tough, weave, acrobatics....i got friggen 10 toggle powers - sometimes i have to use all, sometimes just like ....8
But seriously, at lvl 50 should a lvl 46 carnie be able to punk you? with tough, weave, acrobatics, smoke grenade, cloaking device, combat jumping, and super speed - all turned on , doesn't it seem a little resonable that a lvl 44 carnie illusionist not be able to mez me long enough to remez be before it wears off and the mins all take me out?
What's the point of those powers if they don't all stack and make some worthwhile barrier?
Will this new epic power pool actually help me out so i can ditch these powers that hardly work?
Is it not resonable for a high lvl player to have access to powers and abilities his AT shouldn't have early on?
What's the point of hitting 50 if there is no icing on the cake?
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i sure hope this doesn't happen tonight. Please let it be tomorrow so i don't miss it cus i had to visit the gf. Please let it be tomorrow night
please....