Hey everyone i just put together a build for my PvE (mostly) fortunata....I was wondering if i went waaaaay over the defense soft cap and wanted some help...I tried to keep it somewhat affordable but I have like two LoTG +recharges.  (I might not even be able to get those).  Anyway, Critique away! thanks in advance 
 Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Telekinetic Blast
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Telekinetic Blast <ul type="square">[*] (A) 
Thunderstrike - Accuracy/Damage: Level 50[*] (3) 
Thunderstrike - Damage/Endurance: Level 50[*] (3) 
Thunderstrike - Damage/Recharge: Level 50[*] (5) 
Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (5) 
Thunderstrike - Damage/Endurance/Recharge: Level 50[*] (27) 
Thunderstrike - Accuracy/Damage/Endurance: Level 50[/list]
Level 1: Combat Training: Defensive <ul type="square">[*] (A) 
Red Fortune - Defense/Endurance: Level 50[*] (7) 
Red Fortune - Defense/Recharge: Level 50[*] (7) 
Red Fortune - Defense: Level 50[*] (9) 
Red Fortune - Endurance: Level 50[*] (9) 
Red Fortune - Defense/Endurance/Recharge: Level 50[/list]
Level 2: Subdue <ul type="square">[*] (A) 
Decimation - Damage/Endurance: Level 40[*] (11) 
Decimation - Accuracy/Damage: Level 40[*] (11) 
Decimation - Chance of Build Up: Level 40[*] (13) 
Decimation - Damage/Recharge: Level 40[*] (13) 
Decimation - Accuracy/Damage/Recharge: Level 40[/list]
Level 4: Tactical Training: Maneuvers <ul type="square">[*] (A) 
Luck of the Gambler - Recharge Speed: Level 50[*] (15) 
Luck of the Gambler - Defense/Endurance: Level 50[*] (15) 
Luck of the Gambler - Defense: Level 50[*] (17) 
Luck of the Gambler - Defense/Endurance/Recharge: Level 50[*] (17) 
Luck of the Gambler - Defense/Recharge: Level 50[/list]
Level 6: Swift <ul type="square">[*] (A) 
Empty[/list]
Level 8: Psychic Scream <ul type="square">[*] (A) 
Positron's Blast - Accuracy/Damage: Level 50[*] (19) 
Positron's Blast - Damage/Endurance: Level 50[*] (19) 
Positron's Blast - Damage/Recharge: Level 50[*] (21) 
Positron's Blast - Damage/Range: Level 50[*] (21) 
Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (23) 
Positron's Blast - Chance of Damage(Energy): Level 50[/list]
Level 10: Indomitable Will <ul type="square">[*] (A) 
Empty[/list]
Level 12: Dominate <ul type="square">[*] (A) 
Decimation - Accuracy/Damage: Level 40[*] (23) 
Decimation - Damage/Endurance: Level 40[*] (25) 
Decimation - Damage/Recharge: Level 40[*] (25) 
Decimation - Accuracy/Endurance/Recharge: Level 40[*] (27) 
Decimation - Accuracy/Damage/Recharge: Level 40[*] (29) 
Hold Duration IO: Level 50[/list]
Level 14: Aim <ul type="square">[*] (A) 
Recharge Reduction IO: Level 50[*] (29) 
Recharge Reduction IO: Level 50[*] (31) 
Recharge Reduction IO: Level 50[/list]
Level 16: Health <ul type="square">[*] (A) 
Empty[/list]
Level 18: Tactical Training: Assault <ul type="square">[*] (A) 
Endurance Reduction IO: Level 50[/list]
Level 20: Stamina <ul type="square">[*] (A) 
Endurance Modification IO: Level 50[*] (31) 
Endurance Modification IO: Level 50[*] (31) 
Endurance Modification IO: Level 50[/list]
Level 22: Foresight <ul type="square">[*] (A) 
Red Fortune - Defense/Endurance: Level 50[*] (33) 
Red Fortune - Defense/Recharge: Level 50[*] (33) 
Red Fortune - Endurance/Recharge: Level 50[*] (33) 
Red Fortune - Defense: Level 50[*] (34) 
Red Fortune - Defense/Endurance/Recharge: Level 50[/list]
Level 24: Hasten <ul type="square">[*] (A) 
Recharge Reduction IO: Level 50[*] (34) 
Recharge Reduction IO: Level 50[*] (34) 
Recharge Reduction IO: Level 50[/list]
Level 26: Mind Link <ul type="square">[*] (A) 
Luck of the Gambler - Recharge Speed: Level 50[*] (36) 
Luck of the Gambler - Defense: Level 50[*] (36) 
Luck of the Gambler - Defense/Recharge: Level 50[*] (36) 
Luck of the Gambler - Endurance/Recharge: Level 50[*] (37) 
Luck of the Gambler - Defense/Endurance/Recharge: Level 50[/list]
Level 28: Mask Presence <ul type="square">[*] (A) 
Kismet - Accuracy +6%: Level 30[*] (37) 
Kismet - Defense/Endurance: Level 30[*] (37) 
Kismet - Defense/Recharge: Level 30[*] (39) 
Kismet - Endurance/Recharge: Level 30[*] (39) 
Kismet - Defense/Endurance/Recharge: Level 30[/list]
Level 30: Confuse <ul type="square">[*] (A) 
Coercive Persuasion - Confused: Level 50[*] (39) 
Coercive Persuasion - Confused/Recharge: Level 50[*] (40) 
Coercive Persuasion - Contagious Confusion: Level 50[*] (46) 
Coercive Persuasion - Accuracy/Recharge: Level 50[*] (46) 
Coercive Persuasion - Accuracy/Confused/Recharge: Level 50[/list]
Level 32: Psychic Wail <ul type="square">[*] (A) 
Obliteration - Damage: Level 50[*] (40) 
Obliteration - Accuracy/Recharge: Level 50[*] (40) 
Obliteration - Damage/Recharge: Level 50[*] (42) 
Obliteration - Accuracy/Damage/Recharge: Level 50[*] (42) 
Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (42) 
Disorient Duration IO: Level 50[/list]
Level 35: Super Speed <ul type="square">[*] (A) 
Run Speed IO: Level 50[/list]
Level 38: Total Domination <ul type="square">[*] (A) 
Lockdown - Accuracy/Hold: Level 50[*] (43) 
Lockdown - Accuracy/Recharge: Level 50[*] (43) 
Lockdown - Recharge/Hold: Level 50[*] (43) 
Lockdown - Endurance/Recharge/Hold: Level 50[*] (45) 
Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50[*] (46) 
Lockdown - Chance for +2 Mag Hold: Level 50[/list]
Level 41: Gloom <ul type="square">[*] (A) 
Damage Increase IO: Level 50[*] (45) 
Damage Increase IO: Level 50[*] (45) 
Accuracy IO: Level 50[/list]
Level 44: Soul Tentacles <ul type="square">[*] (A) 
Immobilisation Duration IO: Level 50[/list]
Level 47: Dark Obliteration <ul type="square">[*] (A) 
Damage Increase IO: Level 50[*] (48) 
Damage Increase IO: Level 50[*] (48) 
Damage Increase IO: Level 50[*] (48) 
Accuracy IO: Level 50[*] (50) 
Recharge Reduction IO: Level 50[/list]
Level 49: Summon Widow <ul type="square">[*] (A) 
Recharge Reduction IO: Level 50[*] (50) 
Damage Increase IO: Level 50[*] (50) 
Accuracy IO: Level 50[/list]
------------
Level 1: Brawl <ul type="square">[*] (A) 
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A) 
Empty[/list]
Level 2: Rest <ul type="square">[*] (A) 
Empty[/list]
Level 1: Conditioning 
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