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Posts
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Joined
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I used that one for a single on test that I'm adding a couple of short missions to the beginning for live. I thought it was 5 floors.
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Because if you're sending honest, constructive criticism, too many people don't know how to accept that. When "Interesting idea, but spelling and grammar errors made it difficult to read. Work on those, it'll be a better mission." gets a reply "[censored] yu just caus i cant spell dosnt make it a bad mish", I'm sorely tempted to go back and reduce my rating, and reduces the chance of me sending any kind of feedback to anyone.
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OK, so someone's rude. So? Write them off and move on. You tried. They didn't listen. -
"Mathematically feasible" and "going to happen" are two different stories.
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I don't think such a thing is possible at this time. You could certainly make the switch, but the "old" one isn't going to despawn, or even run away.
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Get used to that. I think it's WAI.
I think all the timers reset too, though, so that's a good part... -
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I know that all custom groups are defined as level 1-54 regardless of who is actually in them.
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I've just been informed in another thread that despite the group being defined as 1-54, each character only shows up if the user is in the "official" range of the mission runner. So if you put States in there, and a level 30 runs the mish, States ain't comin'.
Or so I'm told. Haven't tested it. -
Oh, that's easy. Don't edit it in the saved unpublished arc, edit in the published arc (Under "My Creations/My Published Arcs" I think it's called, buttons should be there to do so). Do not "unpublish", do the "republish". It retains the ratings.
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Well, all I can say is that people have reported several times (and I've experienced it myself) where they have the objectives properly in line, but it still gives the error, and putting them in the right order fixed it. It may be just coincidence, but it's a funny one if it is. Possibly it's only when certain objectives are involved, I don't know.
I haven't tested this since the last patch, though, since I've just been habitually putting them in "the right order" since. -
To question two, no that sounds about right (even small). You can add around 12-14 custom characters to an arc (depending on a lot of different factors). The costume changes take up more room than powers.
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I simply fail to understand why people have a hard time being honest and straight-forward unless it's in anonymity.
IMHO, anonymity has a tendency to make people more likely to act like sphincters. -
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It really doesn't matter what order you create the objectives in...
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Unless they've fixed it, it does. Tons of people getting those "objective loop" errors when they don't put them in the right order. -
On all difficulty levels it will spawn a minimum of three. If there's only one character in the group, it will spawn at least three of those (regardless of whether they're a minion, boss or EB). There's currently no way to make an ambush (or "fight") that will only spawn one. Wish-list for 2.0.
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No, you can't. You can add Flight or not.
No idea if they're planning to add them. -
Keep in mind, also, that reporting something doesn't mean it will be pulled. It just means the powers that be will take a look at it.
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I've never seen "The Day After Tomorrow", which explains my own confusion. Did cut my teeth on all those old cheesy-but-great Harryhausen flicks, though.
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Presently you can't. You have to delete everything after and redo them.
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If I did, I'm not sure I'd tell you. That's a player killer.
Oh, OK. You just have to pull them out and put them in their own groups individually. You won't see them all together if you place them as boss events, though (it will spread them out throughout the mish according to what the map allows). There isn't a way to "cluster" them unless you make a group of them all and have them ambush, but then it just chooses what it wants as far as which, and follows the difficulty setting as to how many. -
Nah, that's what the forums are for. We can smack 'em with a rolled-up newspaper every bit as well as the devs can.
BAD player! Go lay down! -
Now that fits...and sucks.
But thanks for the testing. -
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Most of them have been huge maps with spawns of a yellow minion and orange LT. (or worse) seemingly all either on top of each other or very close to each other.
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None of that is the doing of the maker (except choice of map). MA has no control over any of that. That's a function of your difficulty selections. It's not a good idea to play missions with custom mobs on Invincible all the time. -
Nope, that's not it. I haven't gone into MA on live with anything but my main.
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Mine disappeared tonight (both from my screen and the file). I only ever use this laptop.
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Jason and the argonauts. The day after tomorrow. They both have stateof the art effects for their time, but only one is still awesome. It's NLT always about the tech.
Eco
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Ray Harryhausen is ALWAYS awesome, you philistine!!!
Or is that what you meant? -
Heh, it's OK. I get it. It's like businesses that frame the first dollar they make. Nothing wrong with sentiment.