Dawnstarr

Citizen
  • Posts

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  1. I was looking over that build and it sounds really good, in fact it's given me a few ideas for a possible respec later. I still haven't used the free respec because I find my current build <wish I could remember it right off hand> more then suits my current needs. As for SnipeFu's suggestions, they are very sound, my Blaster is currently 25 and with two lvl 25 SO's for recharge in build-up, I find that it recharges almost fast enough to hit it a couple times during a battle. Maybe my fighting style and everyone else's are completely different, but who knows? I still only have 5 lvl 25 recharges in Hasten, and most battles are over by the time I notice that I'm not firing as fast as before....the few seconds that I am with out Hasten before it Auto starts again, is hardly noticed , by me anyways. To be honest though, I may yet put an extra slot into it to make it fully perma-hasten.

    Now for a question, I noticed that conserve power before Nova should be executed to conserve end, for the stragglers. Does Conserve power really help all that much ? I have the fitness <?> pool powers Hurdle, Health and Stamina. I've never gotten Nova or even seen it used yet or the effects of the Blaster it's said to have after firing it off.

    Any info would be great, Thanks

    Dawnstarr
  2. On your first question about cone range enhanser's...Now this is based on what I have heard and even tried it myself, it not only extends the range but how wide an area <cone effect> gets hit by the power it's applied to.

    An example it simple, with out the enhance, I had hit 3 mobs side by side that were within range of the Energy torrent, with the enhancement in place not only did I hit 3 mobs , roughly about the same distance away, but hit 3 more further away and in a wider arc. And for you youngster Blasters out there, don't try that at home til you can prove you're of legal age, once you slap them they get very nasty about it and can take it quite personally.....wait til your capable of taking a bit of a hit or two or can hover or get a tank to taunt them off of you, telling a mob his mother wears combat boots works pretty good, so tell the tanker to insult the mobs that way

    Dawnstarr
  3. I just want to say that I have enjoyed reading this guide very much, I had started an Energy/Energy Blaster once but found I lacked the knowledge of the powers to make my first Blaster useful beyond being just canon fodder for the mobs. So I started all over again from scratch. A couple of notes though, I noticed on several build plans that they didn't use stealth or used it very late in the build, to me that was a mistake, I took it at level 6 and never regretted it, the same goes for Build up, I took it at level 4. My biggest reason was that if I went alone into a mission with a known Boss, I wanted to get rid of his cronnies first from a distance with sniper shot and then build up and sniper his buns from a distance, you'd be surprised how fast they drop afterwards. My second reason for taking those two early was if I helped someone as an explar, guess what I still have my big power boosts to keep me alive and help them make it much smoother in the end.
    Another note, the power called Energy Torrent, while I do plan to get it, I haven't yet, at lower levels it will agro the heck out of everyone your tanks and scrappers haven't aggroed, and guess what ? You've just been turned into a pile of goo and someone has to either rez or give you an awaken to get you going again. Wait on this power until you reach a point that you can Torrent them, then get out of their range. The Lost with their mind monsters and lizard looking thingies, I forget their names, can't use those powers if their on their butts most of the time. A suggested, mind you I said suggested, would be to use knock back on the power slots to insure they hit the ground. Embarrassingly enough I do have a badge that says I've been held by them for an extended period of time, I blushed 3 shades of red when I suddenly got that badge.
    Another note to those who claim SS is a good idea, try running through fault line with only hurdle as your alternate travel power...it takes forever to get through it, I tried it and even with stealth on my side it still took time. I raced a team mate of mine to find the exploration badges and the plaques found in the zone...I lost and they waited for 20 minutes at the gate. They had Fly, the cheater (LOL)
    Anyways that's my take on some of this, but the rest is on the money

    Dawnstarr