Darth_Khasei

Renowned
  • Posts

    3209
  • Joined

  1. There is currently a bug in the Incarnate trials that dumps you back to Pocket D while on the loading screen for the trial or gives you a frozen mapserver dump back to Pocket D.

    This has been occurring for the time I have come back since August of this year but has gotten increasingly worse this week after the Tuesday patch.

    This is happening 4-6 times out of ten tries. Its NOT my machine as SEVERAL other players are having the exact same thing happen to them in the league each time it happens to me.

    I know you must know this is happening and you really do need to address what you are going to do about it or at least put it on the KNOWN ISSUES list to be addressed ASAP.

    Thank you.
  2. People use multiple accounts to get the PvP rewards.....Brilliant...
  3. This was a miss with a tremendous amount of potential. Poor vision, writing and teenlight focus just murdered any chance it had.
  4. This is all very confusing yet interesting at the same time. I think its WAI.
  5. I have perma lightform, inner light and essence boost with 178.5% global.
  6. Quote:
    Originally Posted by Dz131 View Post
    When ever I mention PBs in game around 5 people instantly tell me to avoid and instead roll a WS because apparently they're PBs except better. Did the PB buffs fix anything at all? Or am I just going to end up with a lame WS?
    Those are people that don't know what they are talking about. Not unusual in an MMO, but KaKa none the less.
  7. Quote:
    Originally Posted by Necrotron_RO View Post
    Considering I cannot have another pet out in conjunction with my Wisp pet, I really cannot find myself using vanity pets.

    I used to on occassion enjoy spawning a clockwork pet to follow a gadget themed character, along with my Shield Drone pet. But now that we can only spawn one pet, I can't find myself giving up the usefulness of my Wisp pet.

    So alas, vanity pets remain on the shelf with no use for me. I like them, but not at the expense of not having a Blue Wisp pet out.
    Which to me is where the dev shot themselves in the foot by changing it so you can only have one pet on a toggle. I would have bought all of the vanity pets, but apparently the devs don't want my money on these items....
  8. Quote:
    Originally Posted by Snow Globe View Post
    I've led BAF/Lambda/Keyes to success more often than they've failed. However, even on those recently I've found that more players aren't even paying attention to any instruction to the point where all three have failed due to some serious "what the hell is wrong with you people" moments.

    I've -tried- to lead Underground. However if a few people don't bother to listen to the instructions, the trial fails.

    TPN & MoM are even worse than the Underground for people messing up the trial.
    Wonderful picture.
  9. Quote:
    Originally Posted by Golden Girl View Post
    It won't change the Trials being the core content for the Incarnate system.
    The trials will still be the main focus that is for sure, however based on an entire revamp of a zone to specifically change it to incarnate material, that core is expanded just a bit.
  10. Quote:
    Originally Posted by Golden Girl View Post
    Most of the end rewards in the game are time-gated, including the Trials - so time-gating will also be used on the solo path, as it's a nice and simple way of making sure the progress is slower than the Trials without needing to add any new currencies.
    Empyreand and Astral merits are time-gated on the Trials, so they'll be time-gated on the solo path too, with either a longer cool-down or less frequent reward points during the content, as the solo stuff isn't as challenging, so the rewards won't be a high or as frequent as the Trials.
    Hero Merits, Empyrean Merits, Reward Merits are all time gated. How are Astral Merits time gated?

    The fact that AM's are not time gated has been one of the few reasons I keep running Itrials....

    I think I'll wait for the official word vs some decently founded speculations.
  11. Quote:
    Originally Posted by Hopeling View Post
    Vengeance can give 30% defense or more, for 2 minutes at a time. The longest-lasting Barrier is only that strong for 30 seconds. And Vengeance is only a pool power, after all. All the Leadership powers are only team-wide on a league, which I think is fine, there's no need for them to become three times as powerful just for joining a trial.

    That said, it would be nice if you could cast Vengeance on anyone in the league, even if it still only buffed your own team.
    IDK this still is a weak argument to me considering all of the other powers regular and incarnate that go league wide and last a long time.
  12. Overpowered? That does not make any sense considering all of the regular and incarnate powers that buff the entire league. No this was probably just an oversight and it needs attention.
  13. Quote:
    Originally Posted by Golden Girl View Post
    With the amount of merits we can now get on the Trials, the time-gated rewards on the solo path won't be able to come anywhere near that rate of progress.
    Time gated? When did the devs say what the parameters for rewards were going to be for the solo content?
  14. StJ and TW are not really my cup of tea, but Staff Fighting is something I have wanted for five years.

    I will just use my Paragon points to get that set and all is well.
  15. I will admit running the TPN with Kotchie actually made it bearable.
  16. Quote:
    Originally Posted by Infernus_Hades View Post
    Did you actually READ my post?

    If you run the Trial tied to that aspect you get a guaranteed path to get the Aspect in the fastest manner. If you run other trials you get the exact system in place now.

    So what do you disagree about?
    Yep read it and clearly misunderstood. I apologize.
  17. Quote:
    Originally Posted by Agent White View Post
    Yeah this is what we have Back Up Radio, the Shivan, and War Wolf Whistle for. It's not a copy of your characters, but it's 'back up' for when you're solo.

    Yup.
  18. Quote:
    Originally Posted by Infernus_Hades View Post
    I explained how to fix it so that everyone wants to run all of the trials.

    You attach a certain Aspect of the Incarnate to each trial. If you require 8 salvage parts to get say Lore - then running that Aspect trial will absolutely guarantee you fill it in 8 runs.

    If you want to run OTHER trials to fill that Aspect you get random rolls.

    Then people will WANT TO RUN ALL OF THE TRIALS. I personally have no desire to ever run a trial.
    I disagree. People would be forced to run other trials and not run them because of choice and desire. Any move in this direction in limiting the paid players choice is a non starter IMHO.
  19. Quote:
    Originally Posted by Goliath Bird Eater View Post
    TPN is actually far less complicated than MOM in terms of mechanics. It's just a matter of efficiency and tenacity. Both trials were completed during beta, after strategies were figured out. So please don't just say "It's too hard" then go back to running BAF and Lambda.
    I don't think its a mater of it being too hard as much as its a matter of its not fun. BAF and LAM are in fact more fun and in the end the playerbase in the game will go back to what is more fun after running these newer trials once or twice, just like before.
  20. I was hoping the devs would have learned about the over use of gimmicks and heavily scripted fights from the feedback that lead to changes in Keyes etc... No it seems they have applied extra layers of gimmicks and scripts on the trial sandwich.

    I don't like extra layers of gimmicks and scripts so I will stick to the BAF and LAM for the foreseeable future.
  21. Quote:
    Originally Posted by Grey Pilgrim View Post
    Yay, more Trials with too many gimmicks and insta-death scenarios... screw those characters that are built/are supposed to be survivable. Maybe they play better in game, but that sure seems to be an apt description again. Didn't they learn anything from Keyes and UGT?
    Yep this.
  22. Quote:
    Originally Posted by MrNotorion View Post
    There's always two sides to a story but I'm inclined to side with the OP. Check me if I'm wrong but EVERYONE gets the option of selecting the title of "Helper". There is no test to qualify for this title. There is no obligation to help if you select it (for obvious reasons, just one of which has been voiced by the OP). At best it is an indicator that you MIGHT know the answer to a question that someone who selects the opposite title of "Help Me!" might ask. After all, selecting "Help Me!" doesn't mean that you're inviting everyone with the "Helper" title to tell you what to do whether you ask or not, does it? Announcing to the world that you are a "Helper" doesn't mean that you are now obliged to know all the answers nor that you respond immediately no matter the question, how it is put to you, or what you're doing when asked.

    There is a dedicated channel marked "Help". I know, I know, it is generally full of cross-zone chatter and only infrequently used to ask and provide help. Yes, it's best to be willing, able, and to expect to provide help when you choose the title, but MY impression is that in addition to an answer to his question he needed to be told that declaring yourself a "Helper" doesn't make you anyones personal Encyclopedia COXica. Just because you send someone a tell doesn't mean that they see it, read it, and are able and willing to respond without delay even if it appears you're doing nothing. Must I remove my "Helper" title every time my home phone rings, I need to answer the door, step to the kitchen to make a sandwich or use the john? After all, some "Help Me!" newbie could ask me a simple direct question and if I'm not there to answer INSTANTLY (even with "Sorry, I don't know") then I'm actually a total jerk whose actively destroying the COX spirit of community. Right?
    Yeah, but mate why use the title if you are basically unwilling to do so? IDK it just seems strange that someone with helper on would think its strange to get a lot of help request. Especially with all the new people coming to the game or coming back from years away.
  23. Quote:
    Originally Posted by Xanatos View Post
    Why would you select the title "helper" if you're not going to help people? rofl
    This.
  24. Well, yes I noticed this but thought it was just my toons. We now have SUPERKNOCKBACK.