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Posts
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Yes yes and the sky is not blue its light blue I get it mate. IMHO, people should buy as many Supergamble Packs as they want and the only justification needed is they wanted too.
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Devs can gate/lock content behind whatever mechanic they like no question. Having said that, this is one of the lamest unlocks of content in the game. Left hand/Right hand separate drops just add to the lameness. Pffft.
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I have 50 Staff/WP scrapper, 50 Staff/Fire Brute and 38 staff/regen scrapper.
Staff is pretty much AOE heaven with three AOE attacks. It does not do badly on single targets either.
Staff is one primary that can go with any secondary, but the click ones like regen will have to deal with redrawn, not an issue unless redraw is an issue with you.
Just choose a secondary you like and roll with it, best is often in the eye of the beholder. Do your thing. -
Quote::HUGE GRIN::epic eyeroll:
Oh yeah? I'm going to go home tonight and spend ONE HUNDRED dollars on Paragon Points. I've got thousands already (proof in a message I posted the other day) specifically because they got you so worked up about this. I normally don't delight in the misery of others, but after seeing the gross overreactions in this thread, I'm glad they had a 20 hours debuff.
Just for you mate. SCHADENFREUDE!
http://www.youtube.com/watch?v=nCQGQ5qBQTA -
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Hmm...Interesting. I think you will buy more Supergamble Packs in the future.
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Sounds like someone has been playing other games and wants to port over some of the stuff. Not going to support this kind of deal as it is not needed.
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I like the synergy of KM's power siphon the lower tier attacks and the +rech, health and recovery utilities of EA. Power siphon makes the quick lower tier attacks VERY powerful when stacked and that +rech helps in that process. KM also has two very nice control type ranged attacks that add to the overall appeal for me.
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While I PL people I often sit an alt at the door that I am leveling.
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Quote:Yes, this is so true, all jokes aside.You are thinking WAAAAAAY to logically for PVP. Its your misconception that PVP is supposed to be balanced. Its not. The devs gave up on the mess of PVP code a long time ago and aren't even trying any longer. Just deal with it as it is and don't bring a Time character into the zone if you don't like how the powers are working. Complaining about it is futile as nobody is listening and it will never be addressed other than in a haphazard way that only ends up nerfing the set even MORE.
I'm not being cynical....I'm quoting history here. Seriously. Move on. Make something else, your borked powers are going to remain borked as the PVP game represents an absolute non-issue for the dev community. -
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I see what you did there, not cute nor really a fair comparison, but hey it's the internet right?...
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It's a higher tier awesomesauce power WAI.
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I could never "reconcile" Castle's claim he could not see what everyone else was seeing. Very disingenuous on his part IMHO.
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DM/SD is a wonderful combo. Prepare for a very fun great journey.
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Quote:I like this post.I agree that blasters need love.
I believe that blasters basic single target ranged damage should have higher DPS. I shouldn't feel like I have to blap to keep up with the damage of Brutes and Scrappers.
Snipes need a buff. I would love to see blasters as an AT have the interruptable activation time on their snipes simply removed. That would give them a killer single target tool and also make snipes somewhat useful.
Edit: Not in PvP.