Darth_Khasei

Renowned
  • Posts

    3209
  • Joined

  1. Well perma light form and Inner light have made a nice difference from my old I9 PB.

    I can't wait for Staff. My toon LunarKnight is already waiting.
  2. This:
    Quote:
    Originally Posted by Kangstor View Post
    With i22 the scrapper ATO will give a set number of bonus which is +%2 for minions and +%4 for others for normal set and +%3 for minions and +%6 for others for purple set.
  3. Quote:
    Originally Posted by Bill Z Bubba View Post
    So we're back to "nerf stacking buffs/debuffs?"
    Yup. Kind of like a broken record around here.
  4. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Right, but Photon Seekers KB is not useful. The damage vs. Scatter is not worth the tradeoff.
    To you.

    The statement beyond that falls flat on its face in the sense that you cannot account for how other people have it slotted, use it, nor its relative effectiveness TO THEM when they use it.

    That is nothing more than a personal preference mate.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    I use Gravitic Emanation all the time on my Warshade, and I've already noted the usefulness of KB on a circumstantial basis, but to have it baked into every power is a recipe for disaster.
    For you.

    It also depends on how KB is deployed. There needs to be some acknowledgement on your part that KB can be deployed in more than the singular negative way you are describing it or it is nothing more than misinformation tainted strongly by your personal preference.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Granted the worst offender is Solar Flare since it's PBAOE KB and there is no way to use it as a positioning tool- There's no way to use Seekers as a positioning tool either.
    Absolutely incorrect. Solar Flare is definitely tricky and more circumstantial, especially now since the toe tap was removed, but it can be used in that manner by someone that knows how to do it.

    I don't use nor have I ever heard of anyone using Photon Seekers to position anything, I use them to blow stuff up ranged mini nuke style or point blank depending on the situation.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    ST KB isn't as bad since the originator of the KB can finish off its own targets, but that doesn't make it ideal.
    For you.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    I ran a very expensive human PB for a while and I just hated it. It killed slowly because it kept scattering things out of its own AOE radius, essentially guaranteeing that it would not hit its target cap after the alpha strike. It's just counter-intuitive.
    Sounds to me and its clear that much like an energy blaster the PB and KB is not your flavor, which is VERY clear at this point. However, the way you deployed your attacks caused the scattering which if deployed differently does NOT happen.

    This is something that has been explained ten thousand times by a thousand different people in the Kheldian and Blaster forums over the five years I have been here.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    As for ST's, the bread and butter of his attack chain was R Strike. Even finishing up bosses, it would require constant repositioning of self running Strike>Bolt>Blast because the target would be continually knocked out of melee and I'd have to chase it down, making it take longer. Sure my Warshade runs Shadow Blast in his ST chain and that has a chance to KB, but it's rarely an issue compared to PB's.

    Edit: I hovered my PB for the reason you mention, but it does nothing to alleviate the Scatter from Seekers or Solar Flare.
    Once again this is all about "your" style of deployment AND your personal preference.

    Suspend your personal preferences and style choice for the moment and try to imagine how "someone" else other than you decides to deploy their PB attacks.

    First and foremost, this person does not run around chasing anything they use Combat Flight and hover. They use hover to move and re-position themselves over targets to deploy the large AOE openers if they decide to open with that kind of attack. If a target is out of melee range after using Radiant Strike, they just use a ranged attack or re-position via hover and deploy a flyby Incandescent Strike(the hold) on the tough melee target etc...

    While I TOTALLY respect the fact that you don't like using KB or being on teams where KB is not used properly it is nothing more than that mate. Proper deployment and style preferences are what is at issue here that is what did not synergize well in your case as described.
  5. Quote:
    Originally Posted by PleaseRecycle View Post
    Anyway, yes, some people really do argue that the only good ATs are corruptors and brutes and everything else is a total waste. That is demonstrated to be false every time a defender/mastermind combo does something cool against, apparently, all odds.
    Yeah, sorry but for some reason(I suspect a link to 4tran) people have been making wild untrue statements right and left here. The intellectual dishonesty being employed is staggering.
  6. Sorry once again people's personal hate or bad experience is tainting a discussion to the point of misinformation.

    I would be the first to state that improper use of any powers in the game can be annoying in a team setting. There are powersets that are MUCH easier to mess things up with no doubt. However, the discussion about the KB deal is getting out of whack.

    A person that knows how/when to use KB powers is just as effective as anyone else. I for one have not seen anyone reference the proper use of hover blasting to knockdown then using knockback as you kill the enemy that is already down to a sliver. Or how the use of a knockback power that stuns can be an effective opener etc......

    Knockback is very useful if used correctly just like any other power. YMMV on how well it's done or the personal preference of its use, but its effectiveness in the right hands remains the same.
  7. Is the only answer to these questions these days MOAR power creep. Yup, it appears so.
  8. Quote:
    Originally Posted by Cathodian View Post
    Thanks ricodah

    How's it feel power-wise? Would you recommend building for this or does it just feel like a gimmick?
    It feels WONDERFUL to have 26 pets beating the stuffing out of an AV like Nightstar or Siege..WONDERFUL.
  9. Quote:
    Originally Posted by Star_Seer View Post
    I don't like the idea of being turned into some kind of 'healer'.
    Agreed. The PB's excellent personal healing mitigation is the cornerstone of how it rolls. I don't like any kind of aoe heal replacement for something that is set up to be much like scrappers sets with similar powers, it makes no sense. It works just fine and these new aoe heal ideas just don't fit with what is already WAI and quite well since the recent changes.

    I think the forum is suffering from being given an inch in terms of powerset changes and are now well past the mile mark in change requests.
  10. Quote:
    Originally Posted by TwoHeadedBoy View Post
    The point is that Peacebringers have no useful team function- Kheldians are meant to be 'jack of all trades' characters, and Warshades live up to this standard by providing AOE damage, ST damage, tanking, and support- The support for Warshades being their control. I'm not suggesting that Peacebringers have their AOE, ST, or tanking taken away from them- They just aren't good enough at any type of support.
    Whoa hold on their champ. No useful team function is totally wrong mate for so many reasons. I think what you meant based the last sentence was no useful team "support" function and that we can certainly agreed on aside from the -defense in each attack.
  11. I would first want to know from the devs what their designed desired use for them is in 2012.

    As has been stated the main obstacle to its usage is the insane cast/animation times and the ease of interruption. Dealing with those three issues, devs desire first, is a good place to start.
  12. Quote:
    Originally Posted by mousedroid View Post
    I don't support scamming in any way, shape, or form, but I think it's unfair to lay this on the Devs. They have been proactive in helping the players not be victims in these types of situations - they have given us the market and they have given us a completely safe means of making trades.

    Just because some players choose not to use those methods because they want to avoid fees, or sell/trade things for more Inf than the safe means allow is not the Devs fault.

    In real life there are perfectly safe places to keep your money and earn a small return on your savings - they are called banks, and they are backed by the US Government. If you choose not to use a bank and instead you invest your money with some guy who says he's got the greatest, sure fire investment in the history of the universe, you're taking a risk that the guy might be a crook. If he turns out to be a crook and steals all your money, the guy should be punished and the money returned to you if possible, but that doesn't mean the government should pass a law that the banks have to pay a higher interest rate so that you aren't tempted to give your money to some guy who could very well be a crook.
    Well I guess I could agree with this if the real problem was not the devs complaint that its too complicated to raise the inf limits they stuck on the game, but I don't. If you regularly have items in the game that are valued by the players higher than a LOW 2 bil limit then you should at least adjust the trade limit which as TOP DOC said could be done easily.

    The devs just don't care enough about people getting scammed and until they do something about it, it will continue. I have a mind to tell some of my EVE friends about this so they can scam even more people, maybe the devs will do something about it then....
  13. I happen to like the new photon seekers since they are up every mob with the right amount of recharge. Then again I liked the old Photon seekers circa I9 version so any more improvement is welcomed.
  14. Quote:
    Originally Posted by seebs View Post
    Thinking about it, I do know of another game with no scam/fraud enforcement. I like to think that CoH's market is not intended to be an active PvP zone, though.
    Exactly! Here, there is no such expectation and there should be dev measures to deal with this kind of messed up behavior.
  15. Quote:
    Originally Posted by Ideon View Post
    Hulk cheats by being an NPC, so that means he's allowed to have an unholy combination of Invulnerability, Willpower and Regeneration. :3

    His powerset would be something like:

    1: Resist Physical Damage AND Temp Invulnerability
    2: High Pain Tolerance AND Fast Healing AND Resist Elements AND Resist Energies
    3: Dull Pain AND Instant Healing
    4: Unyielding AND Indomitable Will
    5: Invincibility AND Rise to the Challenge
    6: Quick Recovery AND Resilience
    7: Tough Hide AND Quickness (from Super Reflexes, the cheat!)
    8: Rage (and with no damage debuff crash, just because it's the Hulk)
    9: Unstoppable (but with no crash like Statesman)
    Well put my friend. Had not considered it from this perspective.
  16. Quote:
    Originally Posted by Plasma View Post
    Sorry to hear about the trade.

    As TopDoc observed, in I22 there will be nothing worth 1B any more, so this is a non-issue, however, it's not hard to solve:

    Put in a vendor that will buy or sell some token item for 1B influence. Bars of thrice-enchanted impervamantium or whatever. Bingo, you can now trade any amount of influence safely.
    I would like to see the devs be more proactive in helping the players not be victims in these types of situations. This is COX and the devs need to take an active role in preventing this type of player on player griefing.
  17. Pretty hard to go wrong with a SS/WP Brute. I mean you would really have to purposely mess it up to go wrong.
  18. Quote:
    Originally Posted by Techbot Alpha View Post
    Does that translate as 'Talking out of my rear end'?
    AWESOME. You Sir win quote of the day!
  19. I actually saw someone quoting Jack Emmerit...yes this has turned truly wacky now.
  20. Quote:
    Originally Posted by Arcanaville View Post
    Because in the Hulk fury acts far more to make him indestructible than offensively powerful, while Brute fury does the reverse.
    Actually with him they seemed to go hand in hand, but I guess like beauty it is in the eye of the beholder and we are in the Tanker forum afterall lol.
  21. TBH, this has become a bit wacky at this point. How is it that the the fury effect in Brutes and how the Hulk becomes stronger the more he rages not considered the central point in all of this?

    If it were some other Super hero I guess I could understand a tanker call, but it has no mechanic that is like rage/fury the central point of the entire character Hulk. IDK, I guess people have to argue about something here...have at it.
  22. The other ten debate threads on this topic in the past determined him to be a SS/WP Brute. Game over.