Darth_Khasei

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  1. Quote:
    Originally Posted by Mad Grim View Post
    I believe you are misunderstanding, my posts about it needing a nerf are entirely constructive and warranted. It is an overpowered power. It lets you never have end problems and gives you more regen than a regen tank. One power should not be able to do this.

    That is not saying that asking for a nerf is against the rules, that would be ridiculous. It is saying that asking for a nerf with no good reason is against the rules. Like, for instance-

    "A stalker killed me in PvP! You should nerf stalkers!"

    That would be against the rules for being stupid.
    I totally disagree with your interpretation as I have made the exact same argument to a mod when he deleted my posts, but was told the rule did in fact mean "no nerf calls period".

    Like I said it does not surprise me as the mods here have shown no consistency when it comes to enforcing forum rules for all and since you are in the "in crowd" I am sure there will be no action as well.

    Do your thing mate as I don't want you to feel this is in any way personal against you, the mods are just not consistent and that is not your fault.
  2. If his crazy nasty rant to the players was any indication of his interaction with his co-workers then I could see someone doing things to get back at him out of spite. It would not be the first time a human being reacted in that way and if true it would not be the last.
  3. Quote:
    Originally Posted by Mad Grim View Post
    So calling for nerfs is now breaking the rules?
    5. Non-Constructive posts are prohibited.

    Below is a non-exhaustive list of examples of non-constructive posts. As a rule, non-constructive posting is not permitted:

    "NERF X!" threads are removed for much the same reason as "I'm leaving" threads. They can turn into threads with little or no constructive information.

    Once again these rules are completely selectively enforced so have at it mate as you are one of the privileged people above the rest of us scrubs that get posts whacked for no reason whatsoever.
  4. Quote:
    Originally Posted by Mad Grim View Post
    Veiled? How the hell is it veiled? I've openly called for nerfs several times. It is in no way passive agressive or veiled.
    My mistake I forgot some people here are allowed to openly break the rules. No worries carry on.
  5. Quote:
    Originally Posted by ironalex View Post
    i have mine 5 sloted with doctors wounds..

    Im all human built for hp and have all hp accolades and hitting 22k and change..
    2200.
  6. Quote:
    Originally Posted by Melancton View Post
    I would just as soon SCRAP the SSA project and do additional missions and arcs with those resources.

    What do you say?
    I say yes sure I would like for them to do that too mate. However, I think the train has left the station on this one since they can charge non VIP's for this content without making them feel like second class citizens. You add another first ward type paid zone and that is a loser and they can't hype a new content arc the same way they can the SSA's.

    It's all marketing and revenue driven at this point.
  7. Quote:
    Originally Posted by Mad Grim View Post
    That argument means nothing.

    If Grav wasn't buffed then why would it be now?
    If Street Justice didn't exist then why would it now?
    If Energy Melee wasn't nerfed then why would it be now?

    etc etc

    Just because something didn't happen in the past does not mean it cannot happen now.
    It just comes off as yet another passive aggressive veiled call for a nerf.
  8. Quote:
    Originally Posted by slythetic View Post
    Since I'm an incarnate noob I was wondering. Is fighting at 4x8 when you have all three level shifts the same as fighting at 1x8 if you have none of them?
    If you are alpha slotted then doing +4X8 is going to be you at 51 and the enemy at 54. If you are NOT alpha slotted then it is you at 50 and the enemies still at 54.
  9. Quote:
    Originally Posted by TheBruteSquad View Post
    It's actually pretty close to the truth. The only other AT that doesn't have a strong defensive primary or secondary at the moment as an *option* is Dominator... and for them if domination is up being mezzed doesn't stop everything higher than your t1 and t2 attacks.
    But all the AT's other than Blasters are not tankmages that is an overstatement.
  10. Quote:
    Originally Posted by StratoNexus View Post
    Since all the other ATs are, it seems a reasonable goal...
    That's silly but funny.
  11. Quote:
    Originally Posted by TheBruteSquad View Post
    I want blasters to be tankmages.
    So do a lot of people of late it appears.
  12. Is a space zone/environment coming?
  13. Quote:
    Originally Posted by Johnny_Butane View Post
    Maybe you could try the Brute forum.

    Most people with knowledge of the game's mechanics and who care about damage aren't playing a Tanker.



    .
  14. Quote:
    Originally Posted by Star_Seven View Post
    I tried searching, please point me to the right thread if this is oft repeated...I just returned to the game last week.

    What is your typical slotting for Essence Boost, I've only got the bling for normal IO's right now, but I remember something about us having the same Max HP modifier as scrappers...and them being able to hit the HP cap with their Essence Boost powers. I just want to make sure I'm not over slotting.

    I'm thinking 4 slotting it, 3 Rec, 1 Heal...will that get me close to the HP cap where I can reach it with set bonuses while EB is active?

    Thanks!
    I have mine six slotted three numina's , two miracle's and a rec IO. That takes me from ~1300 to just over 2000 HP. I have so much recharge I get to the HP cap ~2400 hp's with double EB for a few.
  15. AlB I slept on your idea and it is growing on me. I like it a lot.
  16. Quote:
    Originally Posted by Lothic View Post
    I agree that this long overdue bug fix might have had the unintended side-effect of making Hami raids less desirable to do. Of course it could be said if the Devs had fixed these several years ago then we would have already been long past the negative impact this change was bound to cause.

    Regardless of the bug and its fix I have long suggested the idea that Hami-Os should be raised back up to their original 50% values. I understand why they were nerfed down all those years ago, but the reasons why that nerf was necessary no longer apply. For one thing we now live under the rule of Enhancement Diversity so 50% Hami-Os can no longer be considered "overpowered" in any power. And since the introduction of the Enhancement Boosters we can now get enhancements boosted over 50% anyway. How can 50% Hami-Os be considered unrealistic in this current environment?

    The ultimate benefit of restoring the original values to the Hami-Os would be to make Hami raids worth doing again.
    This K.I.S.S. approach here makes the most sense and is practical. I doubt the devs will make a move until their data shows a HUGE decrease in Hami raids and that could take another year or two for them to pay attention to it considering past history.

    Another missed opportunity not to go overboard missed. I told you guys there is still some of that ultra conservative Jake taint left around here.
  17. Quote:
    Originally Posted by TwoHeadedBoy View Post
    If we ever get Fire and Ice themed Kheldian sets, I will never complain about anything about this game again and I'll buy every single thing that comes into the paragon market the day it comes out for a year to show my appreciation.
    We both know this is not true mate. There is one thing you would still complain about.
  18. Quote:
    Originally Posted by Mad Grim View Post
    Oh well yea. If it is just having fun there is not much more you can do than knock everything all over the place, but you've been talking about the KB actually being effective, which I must disagree with.

    But yes, I agree completely that KB is fun, especially the out of control 'fling everything everywhere' sort.

    I once spent a good few hours using Quasar on level 10 trolls in Skyway just for the hell of it. I think my record launch was 200 feet.
    I'll just refer to what I said above about effectiveness it is, it just is not the most effective ie min/max. To say it is not effective at all does not really make any sense when you take into account they are not shooting you during the transition time.
  19. Quote:
    Originally Posted by Mad Grim View Post
    Please would you show me where I have even once stated farms or fighting outdoors? I have not, you are the only one that brings it up. Scatter is a problem everywhere. Thin hallways? The get flung two major directions and only really long cones can bring them back. Open area is hopeless, they get flung to the four winds and nothing will bring them back.

    The only time when it would possibly actually increase kill time is in those tiny office rooms.

    For the record, I do not farm anyhow.
    It's the min/max increased killing time focus that lead me in that direction. I could care less if it takes me a second or two extra to kill because of scatter as long as I am enjoying myself and that is where this becomes a YMMV deal.
  20. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Earlier I suggested that both brands of Kheldian simply get a tAOE immobilize added to their primary with -KB so that knockback is essentially optional. Would you be opposed to this? It seems like it would be a simple fix, everyone's happy kind of thing.
    No I would not be opposed to that at all mate.
  21. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I used to run a human only PB and I felt like the TAOE and Cone were comparable to Nova AOE's but let me tell you they're not. With perma Inner Light, a catalyzed Form Empowerment global, and Nova's inherent damage bonus the AOE is much better than the human form AOE's. The shifts still need to be sped up and toggle suppression needs to happen but there's no question that Nova is the most practical AOE form, due to Solar Flare and Seekers being gimpy. I'm willing to bet that you do not often solo 54x8 on your Peacebringer because if you did the location KB would drive you insane guaranteed.
    Those powers are far from gimpy and that type of hyperbole is beneath this discussion. I totally would love to see the devs deal with the clunky transformations, I mean who wouldn't? We have been asking them for the five years I have played the game to deal with that separate issue.

    You would loose that bet. I actually have used the Harvey Carnie indoor office mission to farm them which suits my style perfectly.
  22. Quote:
    Originally Posted by Mad Grim View Post
    The thing with Energy is that it is much easier to control- the only PBAoE KB is a nuke. Then it has mostly ST, also a Cone and a TAoE. Very easy to position with these moves.

    And yes, KB does keep them from firing at you, but it does this for maybe 4 seconds. Then they get back up and are now so spread that you cannot hope to hit them all, short of Dawn Strike. This results in the fight lasting much longer (more than 4 seconds longer) and you actually taking more total damage than if you hadn't use the move at all.
    Not really sure why you keep referring only to situations where you are solo outdoors trying to farm like you never team with Doms and trollers and everything always goes flying no matter what you do. That to me does not do this discussion justice. There are many ways and this is totally style based to reduce/mitigate the PBAOE KB in the set YMMV. It is clear you are not into the style ok I get it, but it still is effective for others.

    The one thing in talking to the devs about this very topic they get what I am saying and their choices for changes reflect this.
  23. Quote:
    Originally Posted by TwoHeadedBoy View Post
    You're playing a Peacebringer. If you need KB to survive, you're doing it wrong.
    Nobody said anything about needing KB to survive mate. It's clear you don't prefer the nature of the set no need to make stuff up it is a YMMV type deal afterall. I mean you do realize some people like a different type of playstyle that Energy Blasters and PB's bring to the game right?

    I recognize it is not the most popular style and on teams it requires a certain degree of high level management with timing and use of powers many button mashers don't want to deal with, but some others like this style and want it to remain.

    I have to say I remember a couple of hard campaigners regarding this very issue prior to Freedom and in the past as well. One thing I do support from the devs is even with changes made to the PB over the years, they have kept the base nature there for those us that love it and that I will support in the future if any further changes are ever made.
  24. Quote:
    Originally Posted by Crysys View Post
    Peacebringers at least got a recent overhaul. They moved up from sucktastic to craptacular.
    You need to take a gander at some of the vids made after freedom because that's just inaccurate.