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Quote:Does a space environment come with this pack?DOH! I see there are some Forbidden Planet fans here....lol BUSTED!
InfamousBrad: So there are only the 3 belts but there is a glow and non glow version of each one and the red button is a secret
M_I_Abrahms: Pants are in the "Tight" category and they can be patterned since they are only taking on one color
Glad you guys like the pack, it was one of the funnest packs I have yet worked on! -
Quote:This is a really sore spot for me so I will try to maintain a semblance of a level head.So I've recently rejoined the CoH community and have resumed work on my AE arcs. One thing I've noticed WHY are so many of the newer power sets missing from AE. Now I can understand EITHER having to seperately unlock them through architect tickets OR having aquired access to that powerset in game. I've looked for a thread on this issue and I don't see one. So um Devs could we please start adding powersets to AE. I have no problem earning extra tickets to unlock them
Phase_light
AE arc = Storybook World (authorname Bloodstryke)
Suffice to say the devs have all but abandoned the AE save for the nerfs for exploits they occasionally get wind of still left in AE. There is no announced plan to update AE with the new powersets etc....A sad sad shameful black mark on Paragon Studios for it's stepchild treatment of AE and the AE community. -
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Quote:Well, let's look at this from a slightly different perspective. What tier level attack is this new damage bearing attack going to be?I would like to have this explained to me, because maybe I'm too dense to get it.
Let's say over 30 seconds, a Scrapper is attacking on an EB. Each of those 30 seconds, they are executing an attack. That means they are doing a fixed amount of damage over that time. With the number of attacks we have available, we already never have a moment where we don't have an attack up and ready to execute.
If we were given more HP, or more Crit chance, or more max End, or a Dmg boost power, then the attack chain we run does more, or we survive more.
That is a buff.
Putting another attack in that does the damage that our existing attacks already do doesn't increase anything. We would be doing the same DPS, have the same HP, same everything.
I don't see how that would be a buff of any kind. The only thing I'm getting at is making our chains a bit less stale and static.
For example sake lets say it is an attack that is equal to the tier 3 attack for that set, so in essence you now get two tier 3 attacks. Say that person then decides to drop his tier 1 or tier 2 attack in the chain and use the extra attack in its place, something they cannot do now. That is one place where the buff is clear. Right? -
Quote:Excellent points.Confront is excellent, I always take it. It takes great sets, it has many uses on various task forces, and it lets you not exactly exceed the aggro cap but keep more spawns interested in you than would otherwise be possible. Anyone who has never taken it should try it out at least once.
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Lil Turg keeping you on your toes I see.
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That's the contract to be in her next hentai video.
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I have on some, but not most of my scrappers. Kinda nice to have it on a Fire scrapper.
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In the new game they will have one AT called Tankmage and everyone will be happy and blissful.
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Getting my $9,400 ready to right now. Hit Streak can you make sure Dink is the Dev that calls me. I mean I like Synapse and all and I know he is the powers guy, but Dink makes such pretty costumes and I would like to incorporate that element into my new custom powerset.
Thank you. -
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Killing Cyrus Thompson was good for the game.
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It was good for the game because it opened the door to a nice new revenue stream in the SSA's and they hope the additional marketing will bring in more subs and convert a few free 2 players to VIP. That is good for the game.
It also opens up a new content tool that can be used to make new stories and expand the lore well beyond its roots into the future. That is good for the game.
It got some excellent free press for making the SSA's and that draws new players that would not have considered COX prior to the comic book episode deal. That is good for the game.
I personally think some of the missions and cutscenes were some of the better ones in the game.That is good for the game.
Killing Statesman was a bold and risky decision yes, but it brought a lot more attention to the game than just about any other plot they could have thought up. Cheers. -
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Quote:Send me your global and I'll get that right to you.
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http://na.cityofheroes.com/en/news/n...ket_-_4112.php
I think I will get the Liger and CUSTOM POWERSET!
Custom Power Set
Short Description: Work with Paragon Studios to create your own power set.
Custom Power Set: Purchasing this item will get you a phone call from the designers at Paragon Studios who will walk you through the process of creating your very own customized power set of unimaginable power. You decide the Archetypes it works with, what attacks and buffs it has, and what the animations and effects are supposed to look like. Please allow up to 8 months for the power set to appear in the game.
Price: 750,000 Paragon Points
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AWESOME! -
Statesman dying has been a good thing for COX.