Darth_Khasei

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  1. Quote:
    Originally Posted by Agent White View Post
    Right because no trial has reported failures within the first week of going live. We all ran MoM and Underground perfectly from the get go.

    It's no different than any other trial with a hard end boss.
    People don't seem to find the Tyrant fight rewarding enough for the risk and time. Yes, this has happened before and the devs end up tweaking things so everyone can enjoy the trial this one is headed there as well. If it's not tweaked then it will be played less two months form now than other trials that are more fun, rewarding and time efficient, first week failure rates of all trials notwithstanding.
  2. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    A lot of PBAoE attacks don't require a target, so being taunted doesn't matter.
    Rgr.
  3. Humans will be a long forgotten species no missed by the Universe. Human arrogance....Pfft....
  4. Quote:
    Originally Posted by EvilGeko View Post
    You've said more than that, but ok.
    What are you talking about "exactly". And your original post did not contain the qualifier you later added so yeah your original post was bullocks.
  5. Quote:
    Originally Posted by newchemicals View Post
    That's why I love PBAoE
    Wha?
  6. Quote:
    Originally Posted by Zeh_Masteh View Post
    Magi is extremely simple, requires very little instruction, and the little instruction that is required only needs at best only really need 6 people tops to execute them.
    The results live just totally disagree with the "extremely simple" part based on reported failure rates. Sorry....
  7. Quote:
    Originally Posted by EvilGeko View Post
    Naw, see that really doesn't fly. If there was an "I Win" button in the game that would immediately give you a level 50 with 2 Billion influence, you don't get to say, "You have the choice not to use it." The game is meaningless if you don't have to play the game.
    I hate strawmen. If you are going to bother typing answers out please make comparisons that directly relate or just stay specific to the "actual" issue please. The strawman case you bring up is different and does not have "anything" to do with what I said because it is too extreme there is no I win button and I win is not at issue here.

    Quote:
    Originally Posted by EvilGeko View Post
    It's like your objections (well-founded IMO) against the more pay-to-win aspects of the Marketplace. We always have a choice not to buy purple enhancers, or super-packs or those ridiculous Amplifiers they have on test. But that doesn't mean that including all those things isn't moving the game towards pay to win.
    GD it here you go again. The "only" thing I have said about the market or Supergamble packs is that anything sold should be earnable in the game. Nothing more nothing less.

    Quote:
    Originally Posted by EvilGeko View Post
    Side-kicking is orders of degrees away from those, but it does (mildly) cheapen the experience just by existing. This is why many developers have rejected the concept immediately.
    Side kicking is a separate not equal issue that stands alone on its own merits regardless of the multiple strawman deals you got going on there. And once again thanking the deity on bent knees at least the devs see this and in the end that is all that matters.

    Quote:
    Originally Posted by EvilGeko View Post
    Not BIG 'C' cheating as you need to ban the person, but cheating as in "You're cheating yourself out of the experience". That's what I meant.
    Yeah there is no way this is how you put it at first but yeah ok.....
  8. Quote:
    Originally Posted by _Toxa_ View Post
    I assumed that was the intent behind the design of the trial. You may not be able to get a PUG together that can defeat Tyrant, but it won't stop anyone from unlocking their Hybrid slot. Seemed like a sensible "fail-safe" approach, especially with the concideration that there are currently no other ways to earn the appropriate iXP.
    I agree with this statement.
  9. Quote:
    Originally Posted by Shubbie View Post
    Alot of players on both freedom and virtue think a nerf is coming this week and is acting accordingly.
    Sorry but those players are like the chicken little and the sky is falling or are hiding behind it because they secretly desire to nerf "someone else's" advanced ixp. Nothing new here, we see this kind of unfounded speculation around here all the time.
  10. Quote:
    Originally Posted by MadHobbit View Post
    it cant be all the players fault.
    I have not seen "anything" listed that could actually be described as "fault" on the players behalf. Farming is not against the rules in any form so there is no "fault" on the players side because they want to unlock their Hybrid slot efficiently.

    Fighting the AV's is not that bad, it just takes double the time to kill them than it does the 250 IDF for a measly 4% ixp not to mention Tyrant taking about ten times longer giving a CRAP reward table AND a lousy 1% ixp.

    Players are responding "exactly" the way the devs were informed they would during BETA and the devs don't seem to have an issue with it.

    There are more than enough Full MAG teams being done on Freedom server so there really is no need for anything other than a Tyrant tweak to the recommended level that was suggested in BETA.

    I also think people need to stop calling for "other" people's advanced ixp to be nerfed in the sole area where it can be earned as that makes no sense whatsoever.
  11. Quote:
    Originally Posted by Kotchie View Post
    I plan to run this trial until the shinies have been obtained...if you want to join..I will be forming up in Pocket D at about 3 pm EST..and running until I can not get people to join.

    See ya there..
    Was wondering where the heck you were. Nice to see you again.
  12. Quote:
    Originally Posted by Netphenix5 View Post
    If the idea was to "force" players to try out the new iTrial (and I use "force" pretty losely here), instead of gimmicking with new salvage or new iXP or what-have-you, couldn't have they set it up so Hybrid would unlock with (massive amounts of) normal Physical/Psychic iXP - delete as applicable - BUT only if :

    - the character had unlocked BOTH lore and destiny slots AND
    - the character had the badge for a succesful run of the Magisterium Trial?

    That way, no need to force people to grind/farm it to unlock, no new currencies anywhere, and happy people all around. I'm sure it wouldn't have been any harder to code than adding a new XP type, even. I mean, we have the tech for badge-checking on multiple things - even dialogue options. Why not on incarnate unlocks? Wouldn't have been much different from a stats-boosting accolage grant.

    And that way I could spank Tyrant's level-shifted booty ONCE (more than enough in a lot of people's book, apparently) and go back to cleaning out the streets of DA.
    Clearly there were other/better ways recommended during BETA that got ignored in favor of the one trial fits all method employed.
  13. Quote:
    Originally Posted by EvilGeko View Post
    Well, the way I see it, side-kicking removes the sense of progression that makes these games fun IMO. I still remember when I first got stepped foot in Founders Falls and Brickstown. This was very early in the game and there wasn't anyone to SK to for the most part. The sense of earning your way somewhere new is fun to me.

    Now, level is just a number you make bigger so you get more toys. That's OK for what it is, but I feel that the game has lost something.
    I really have ZERO problem with that as long as you keep that feeling to yourself and don't try to "inflict" that on everyone else too. All that means is side-kicking in COX is GREAT and the choice to do it or not to do it belongs with the individual AND is NOT CHEATING.
  14. Quote:
    Originally Posted by StratoNexus View Post
    The only real buff Tyrant himself got was regen debuff resistance (which basically means you don't need to think about being sure to bring regen debuffs since they are helpful, but not super strong). His regen rate itself was not increased. That said, two other things made the final fight moderately harder, the lightning recharge was shortened by 5 seconds and its damage was mildly increased.

    I agree I am speculating that the lights not affecting the whole league is unintended. It is possible it is intended to be a smaller, random effect. I think that is unlikely, but not impossible.
    No he also got a level bump man. Look I am not going to quibble with you or anyone else about this ish, they over buffed the PANCAKE and need to tone it down to the levels recommended during BETA period end of discussion.
  15. Quote:
    Originally Posted by Vitality View Post
    I don't see why people have a problem with this.

    If you want to complete the trial every time...then start your own league.

    I would absolutely hate the have to complete the whole trial over and over and over again just to unlock Hybrid.

    It's a fun trial and great to complete once...but it's also great that you can unlock the Hybrid slot without needing to complete it over and over.
    Agreed.
  16. Quote:
    Originally Posted by StratoNexus View Post
    There has been vast speculation about some buff given to Tyrant just before this went live and that does not appear to actually be the case.
    I was solely talking about the buff to "Tyrant" asked for and given during BETA was over the top for the majority of players in the game. You say there is some bug causing this or something not to be working correctly, that sounds like the speculation to me.
  17. Quote:
    Originally Posted by Neuronia View Post
    "IXNay on the bridHyay people! This new tool will throttle your iXP intake if the game sees you are earning too much, too quickly. All part of our commitment to a balanced levelling experience for all." Whee...
    Looks like another veiled individual desire to control "other" people's ixp rate yet again when the devs are doing a good job of that already.
  18. Quote:
    Originally Posted by Blackleviathan View Post
    Thanks a bunch of making the devs buff tryant .
    The "original" Tyrant needed a buff. The problem is they obviously went a bit further than they should have(and than what was majority suggested) in their attempts to satisfy a vocal minority of players who campaigned for a more hardcore end boss encounter.

    All that did was stiffed the majority of players in the real game and they are reacting.
  19. Quote:
    Originally Posted by EvilGeko View Post
    I think the crowd that said that Tyrant was too easy were correct.
    Oh you mean pretty much everyone, because that is what I remember. People wanted the encounter tweaked a "bit", but IMHO the process got hijacked midstream and we ended up with "someone's" view of fun that is a marginal extreme instead of a challenging yet fun end boss encounter for ALL.
  20. Quote:
    Originally Posted by EvilGeko View Post
    I hope you're right. Because, things are proceeding exactly as I expected, people are farming Magisterium till their eyes bleed. The only thing I've been surprised is how quickly people have tired of it.
    As much as I respect and understand the end boss "hard as possible" encounter crowd, the devs go overboard when listening to them sometimes and it is utterly frustrating trying to get them to see any different during BETA when it matters most IMHO. They also seem to have fallen in love with some trial gimmicks that people don't find fun in large numbers.

    The end encounter does not give anywhere "near" what it should for the PITA it is and people are not going to spend ten times the amount of time doing it for a lousy end trial reward and utterly crap 1% ixp if they can manage to finish it at all.

    People are not that stupid and don't I repeat DON'T want to deal with that type of imbalance, especially after having said this very thing DAY ONE in BETA.
  21. Quote:
    Originally Posted by BLYKMYK View Post
    - What makes the other trials more fun?
    Better reward vs time ratio and more rewarding and less gimmicky encounters for the goodies.
  22. Darth_Khasei

    Prometheus

    Quote:
    Originally Posted by PRAF68_EU View Post
    Well, something that isn't:

    1) Aliens started life on Earth

    2) The aliens now want to end it because humans are a) a failed experiment b) too aggressive c) to harvest for spare parts or d) reasons too alien for humans to understand (i.e. the film maker couldn't think of anything).
    Well I see clearer now tyvm. I don't mind any of that if the movie is well done and this one sure is.
  23. Quote:
    Originally Posted by EvilGeko View Post
    Agreed. Tyrant should be worth about 25% by himself. But then since I also agree that the devs will likely just nerf the IDF farm, I'm glad I knocked it out on my main incarnates already.
    They have already shown their hand on this. They decided to make the Tyrant encounter difficult and as we see above the "average" pugs ability to reliably complete most every time, unlike other trials.

    They actually understand lowering the frontload ixp and NOT changing the Tyrant encounter would actually foster MORE farming and LESS teams willing "to give it the college try" as they are now.
  24. Darth_Khasei

    Prometheus

    Quote:
    Originally Posted by PRAF68_EU View Post
    Ah, but this isn't something that has been done badly before - it's been done well, most obviously 2001 A Space Odyssey. But even Star Trek and Dr Who have done it (several times each). Nothing I've read suggests this film brings anything new to the table.
    I guess... No, I know I have no real clue as to what it is new you would be looking for, but hey I am not a movie maker just one of the billion that is in the audience.