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I think the new guys are saddled with some things from the old guys that are causing some issues sure. My issue is the drive to standardize things is taking away from the uniqueness of each set all in the name of balance.
Ok that is cool and all, but I just think it smacks to some of us as kinda moving too much towards the pvp I13 feeling. It might be a overreaction on our part, but given that debacle I think it is justified worry. YMMV. -
I thought that's what the devs were going for something unique. Hey, if they decide to change it I don't care anymore. I am just tired of people constantly calling for this or that agenda driven personal vendetta nerf when it appears that the devs have logical reasons for some of the things being the way they are.
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Quote:It's not your fault because it is the way people these days are taught to communicate but it is useless none the less. Please don't change my words to "other' words then react to that new stuff you made up, because it has NOTHING to do with what I said.If you really think it's ok for a PB to be doing less damage than a defender without accounting for buffs/debuffs then I don't know what to say. If it makes you feel better, I thought peacebringer single target damage was bad before the defender changes too. This just makes it more obvious how bad it is. When a support class is doing more or equal damage with its secondary than peacebringers are with their primary...Especially considering how powerful support abilities are in this game.
Re-read what I said and just deal with the words I used. If there is something in my words that you are not clear on please ask for specific clarification, don't just make up something and try to attribute that to me. -
Is this place full of simpletons or what? The changes to any other AT do not make the PB any less effective than it was before the changes.
This is the same kind of silliness people were bringing up about scrappers when Stalkers got a buff.
If the PB needs changes those needs stand alone on their own merit and don't have a damm thing to do with any other AT getting buffed. -
Substitution yes..Cheat no.
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Quote:Excellent point.I don't mean to belittle the obvious work and statistical analysis that went into this, but how are all these numbers worth anything at all when no one has actually experienced this change yet? Especially in light of just how edge case the builds discussed here would have to be, not to mention there being no way to actually have the damage numbers here occur in the real game due to things like mez, teammates, spawn placement and moving between them, etc.
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I'm in a surly mood so I won't comment on "those people" right now.
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I have three blasters I play and will continue to play Fire/MM, Arch/MM, DP/Elec. The changes won't effect me one way or another, I have always played my blasters just fine tyvm.
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Not really sure why the word "cheat" is being used here OP? What gives? What is cheating?
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That guy was a great actor, loved his ability to sell a character. He will be missed.
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Super Teams are some of the best fun to be had in the entire COX universe.
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The film is either liked a lot or hated. Looks like another cult classic to me.
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I am not a build guy, but I just want to chime in on how WONDERFUL this combo is to play. Pure joy!
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I do both solo and team play. I am convinced you make these crazy threads each week for attention and post count.
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Quote:I think you made a good case for things you would like to see changed. Probably one of the best cases I have ever seen in my 5 years of playing the game.Outro
Conclusions:
If youve made it this far, thanks for reading! Leave comments and Ill be sure to integrate relevant feedback into my post.
As everyone knows by now I usually hate user suggested changes because frankly most of them plain suck because they try to change the AT to something else, where yours fit in with what they are today. Good on you for that and because of that you get my support. -