Dark_Blasphemy_EU

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  1. Only one is lv50, and my kill/death ratio is silly, even soloing vs teams, so since I have played it vastly I can give an opinion
  2. Kin also protects you from most status effects, but for pve i'd rather team with a /ff than with a /sonic if I was a troller. Anyways I stand with what I said, fire/fire blaster would be the ideal pick imo
  3. Less damage that way tho, and you do want the dmg on a troller this days
  4. Blasters with mez protection would be a silly add on to PvP... but well, we already got stalkers, so who knows
  5. I dont think that is what should be done. I can't understand pvp without a bit of banter -mind me, i said a bit-. Nevertheless, in the zones things go too far way too often, but that wouldn't happen if a cm was there from time to time, or checked logs to punish what should be punished. Sadly, that is not the case
  6. [ QUOTE ]
    [ QUOTE ]
    If you are not getting aid self on a /sr... just don't roll it imo (unless you plan to team much with an empath or bubbler that is). Regen makes things so easy that it's boring after IO's tho

    [/ QUOTE ]

    It was ever not that easy.............?

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    Typo, I meant after SOs
  7. If you are not getting aid self on a /sr... just don't roll it imo (unless you plan to team much with an empath or bubbler that is). Regen makes things so easy that it's boring after IO's tho
  8. [ QUOTE ]
    The point is that inspers are not against any pvp rules but they are frowned upon for making a balanced fight, imbalanced.

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    And there was me thinking they put a little bit of balance in imbalanced fights
    What is against balance is when only one uses them, but not using them is a decision the other guy makes...
  9. [ QUOTE ]
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    I would love to hear some of these outcomes of the challenges made in this topic - will make very interesting reading. And maybe some NONE flametery remarks/analysis on the battle.

    I myself are still a NOOB PvPer.

    Thanks
    Breeze

    [/ QUOTE ]

    perhaps we should start a thread just for such challenges

    [/ QUOTE ]

    Well, cant speak for the ill/rad, but I guess that srm will agree with me that my troller won with ease. And i bet illu would win way easier with its untyped hold
  10. This is a quick build of how I'd use my spines/sr at 50, I'd toy with the idea of getting leaping or concealment instead of leadership depending on where I would use him mostly. This is a quick lv50 duels build.

    Hero Plan by Mids' Hero Designer 1,21
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    ------------
    Level 1: Lunge Acc-I(A)
    Level 1: Focused Fighting LkGmblr-Rchg+(A), RedFtn-EndRdx(3), RedFtn-Def(5), RedFtn-Def/EndRdx(19), RedFtn-Def/Rchg(23), RedFtn-Def/EndRdx/Rchg(37)
    Level 2: Focused Senses LkGmblr-Rchg+(A), RedFtn-EndRdx(3), RedFtn-Def(5), RedFtn-Def/EndRdx(17), RedFtn-Def/Rchg(23), RedFtn-Def/EndRdx/Rchg(36)
    Level 4: Agile LkGmblr-Rchg+(A), Ksmt-ToHit+(37), DefBuff-I(37), DefBuff-I(42), DefBuff-I(43)
    Level 6: Build Up HO:Membr(A), HO:Membr(7), HO:Membr(7)
    Level 8: Impale Acc-I(A), HO:Nucle(9), HO:Centri(9), HO:Centri(13), HO:Centri(15), RechRdx-I(17)
    Level 10: Hasten RechRdx-I(A), RechRdx-I(11), RechRdx-I(11), RechRdx-I(50)
    Level 12: Practiced Brawler RechRdx-I(A), RechRdx-I(13)
    Level 14: Super Speed HO:Micro(A), Clrty-Stlth(15)
    Level 16: Hurdle Jump-I(A), Jump-I(40), Jump-I(43)
    Level 18: Health Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
    Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Stimulant IntRdx-I(A)
    Level 24: Aid Self Dct'dW-Heal(A), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx(25), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Rchg(36), IntRdx-I(36)
    Level 26: Ripper C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/Rchg(27), C'ngBlow-Dmg/EndRdx(27), C'ngBlow-Acc/Rchg(29), HO:Nucle(29), Sciroc-Dmg/Rchg(31)
    Level 28: Maneuvers LkGmblr-Rchg+(A), RedFtn-EndRdx(43), RedFtn-Def/EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46), RedFtn-EndRdx/Rchg(46)
    Level 30: Tactics HO:Membr(A), HO:Membr(31), HO:Membr(31)
    Level 32: Throw Spines Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/EndRdx(33), Posi-Dmg/Rng(34), HO:Centri(34)
    Level 35: Quickness Run-I(A)
    Level 38: Elude RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), HO:Membr(39), HO:Membr(40), HO:Membr(40)
    Level 41: Focused Accuracy HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
    Level 44: Conserve Power RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
    Level 47: Dodge LkGmblr-Rchg+(A), DefBuff-I(48), DefBuff-I(48), DefBuff-I(48)
    Level 49: Assault EndRdx-I(A), EndRdx-I(50), EndRdx-I(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Critical Hit



    | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
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    >-KE5DMOVS@0O@?(?_!M#]T@XD,2A3TU=MMTMPX*NVC/JD3'0F7)T"-;`P1_>X>41"H6M?$"12^%XXC
    ^YN-P9C@/W?.J7,5-_)E7=586?Z$_Z?656,>/62*V214?C[RZOMH>LX+78MO"K\6&[W+^'7Z^+_:\XD
    4CMD?.4_$V:X!4BS5/LP3XX@./4U"[SX[BKDQ/BW5<-[PZ75]YHOL@^,K722*QQ(&DTI,TTH(;I&4=P
    Q<?VN3;HMPMFCU?O(L/7W->R4VR?WP%>W`8VIT;GB[>EE73%ER^*=)-^ETST,#`SQ@KOM-B;Q#3<_&M
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    *K/6616KF]PD3]5))2CI$PM4`.FA/61%_$>]6);%4YSS.N%%`FS^R(M;NX?B4<.QAZB2U=D(M;4N4Y6
    UEA@Y8>S-P28ML>HYNAV_+YHN]M@6-AH1"1`Q?%=ETI05U/N7LBW26M[S.->N^F8;<9*&;D"(N5Q,W4
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    8&#9IQ&7C1+5*<:?38V;-)$/`5NDZPJDZ2$G%OQZBFK]\\,PC;'1\,7A[IO73R*@/_2+*+XHFE#Z>6#
    A/HOS#??8975PT8\ZWD$GF-GQP?1%(2H.4&3.D0]&(3R8UEG3546<!%W.;P-C;,GM,,1S1)'V<%,^1`
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    41K+'/#T1S<!TW793>A0'339302WG,Y_@^YLHB<R]'S_4'WHT=N1G^_&ZBB`05PTW4N1'Q(_Y#JEZ]@
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    U12<Q
    |-----------------------------------------------------------------------------|

    Set buffs:

    +7% DamageBuff
    +1,25% Defense(Energy)
    +9% Enhancement(Accuracy)
    +4% Enhancement(Heal)
    +63,8% Enhancement(RechargeTime)
    +MezResist(Immobilize) (Mag 6,6%)
    +MezResist(Terrorized) (Mag 2,2%)
    +3,5% Recovery
    +6,62% Resistance(Fire)
    +6,62% Resistance(Cold)
  11. [ QUOTE ]
    [ QUOTE ]
    a stalker still can two shot a /sr scrapper with all the accolades on

    [/ QUOTE ]
    no it cant i have proven this many times in wb on union

    [/ QUOTE ]

    Try vs someone IO'd next time, no need of rages
  12. A spines/sr should eat any mastermind anytime... and a stalker still can two shot a /sr scrapper with all the accolades on
  13. Dark_Blasphemy_EU

    EM/SR

    Mako is sexeh too
  14. Dark_Blasphemy_EU

    PVP Picks

    Yup earth is most likely the worst... ice, nontheless rocks for duels, mainly after jack's boost
  15. Dark_Blasphemy_EU

    PVP Picks

    Oi! you troller wannabe ... I'd like to hear your opinion about the matter to have something to have a laugh
  16. Dark_Blasphemy_EU

    PVP Picks

    Got two at lv50, thank you . Confuse (which btw is not illu exclusive, as mind can get it too) won't hurt much since you get protection to it from leadership and from breakies. Given you are fighting a troller you will need plenty of them anyway. Illusion simply is subpair for duels because it can't spam immobs, which is the best way to burn bfs soon... so all in all, illu would be my first choice only vs /sr and /ff, well along with mind
  17. Dont... you need the shield, conserve and power boost for AVs imo... for just mobs I'd personally go psi epics, but it's much less AV friendly
  18. Iirc cone attacks didn't count as aoe, that would mean only fire ball would do from that list
  19. 128 mill will do for the 2 uniques to slot in health and 1 lotg... and that's it... yeah i guess it needs much more
  20. [ QUOTE ]
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    With all due respect, but I don't see how the latter interpretation makes sense. MG has just the same chance of critting without being hidden as every other stalker attack and that's that small percentage against held opponents. So, I guess Eddy was talking about critting from hide but used a somewhat ambiguous wording.

    [/ QUOTE ]

    I think he means alot of tier 9 stalker attacks are described to have a chance to crit (15%) even in plain sight. Midnight Grasp doesn't have that in the power description, hence

    [ QUOTE ]
    MG doesnt crit out of hide afaik.

    [/ QUOTE ]

    [/ QUOTE ]
    only scrappers have that ability

    [/ QUOTE ]

    Stalkers can crit out of hide too
  21. Dark_Blasphemy_EU

    PVP Picks

    Rad is not the best pick for zones, but it's the best for duels. Illusion imo is the worst primary for duels, but it works quite well in zones. Mind's tk is so overpowered that it would be my first pick for zones, tho. For duels ice or fire. As a secondary, /rad for duels and probably sonic or ff for zones (also empath if I planned to team usually)
  22. [ QUOTE ]
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    PL pliz.

    [/ QUOTE ]

    wooo! payback!

    [/ QUOTE ]

    Noooooes if you PL you will miss all that amazing CoH content!!

    [/ QUOTE ]

    I WANT TO DO ALL THE CONTENTS AND GET THE BADGERS!!!

    [/ QUOTE ]

    But without inps, they are cheating!!
  23. [ QUOTE ]
    [ QUOTE ]
    PL pliz.

    [/ QUOTE ]

    wooo! payback!

    [/ QUOTE ]

    Noooooes if you PL you will miss all that amazing CoH content!!
  24. [ QUOTE ]
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    Fighting pool on a controller? Seriously, that's only needed when you are very not-good at controlling.

    [/ QUOTE ]Or you're so good at killing that flashfire's animation and recharge slows you down!

    [/ QUOTE ]
    Fire Cages > Transfusion > Fulcrum (if needed/up) > Fireball.

    I see no need for Fighting.

    [/ QUOTE ]16 +2 enemies attacking you after you've transfused, during fulcrum and fireball animations? Hmm, I'd think Fighting can still be handy.

    [/ QUOTE ]

    If 16 +2s attacked you at the same time, the outcome would be the same, with and without fighting pool

    [/ QUOTE ]Winning?

    [/ QUOTE ]

    Whinning