DarkBlaster_NA

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  1. Hello!

    Recently i picked up my night widow and i was wondering:

    1: if this build could do decently without cardiac

    2: Could it do the best attack chain, and what is it?

    3: I want to use as little purple sets as possible, as i find them pointlessly expensive.

    4: Am i missing anything important?



    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Speed
    Power Pool: Medicine
    Power Pool: Leadership

    Villain Profile:
    Level 1: Swipe
    • (A) Accuracy/Damage
    • (3) Damage/Endurance
    • (3) Damage/Endurance/Recharge
    • (5) Damage/Recharge
    • (5) Accuracy/Damage/Endurance
    Level 1: Combat Training: Defensive
    • (A) Defense
    • (9) Endurance
    • (11) Defense/Recharge
    • (11) Defense/Endurance
    • (21) Endurance/Recharge
    • (21) Defense/Endurance/Recharge
    Level 2: Strike
    • (A) HamiO:Nucleolus Exposure
    • (7) HamiO:Nucleolus Exposure
    • (7) HamiO:Nucleolus Exposure
    • (9) Recharge Reduction IO
    • (34) Chance of Damage(Negative)
    Level 4: Tactical Training: Maneuvers
    • (A) Endurance
    • (33) Defense/Recharge
    • (33) Defense/Endurance
    • (33) Defense
    • (34) Endurance/Recharge
    • (34) Defense/Endurance/Recharge
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 8: Aid Other
    • (A) Healing IO
    Level 10: Indomitable Will
    • (A) Resistance/+Def 3%
    Level 12: Follow Up
    • (A) Chance of Damage(Lethal)
    • (13) Accuracy/Damage/Endurance/Recharge
    • (13) Damage/Endurance
    • (15) Damage/Recharge
    • (15) Accuracy/Damage
    • (39) Accuracy/Endurance/Recharge
    Level 14: Lunge
    • (A) HamiO:Nucleolus Exposure
    • (17) HamiO:Nucleolus Exposure
    • (17) HamiO:Nucleolus Exposure
    • (19) Knockdown Bonus
    • (19) Recharge Reduction IO
    Level 16: Spin
    • (A) Accuracy/Damage/Endurance/Recharge
    • (36) Accuracy/Recharge
    • (37) Chance for Smashing Damage
    • (37) Damage
    • (37) Damage/Recharge
    • (39) Chance for Res Debuff
    Level 18: Slash
    • (A) Chance of Damage(Lethal)
    • (39) Accuracy/Damage/Endurance/Recharge
    • (40) Damage/Endurance
    • (40) Accuracy/Damage
    • (40) Damage/Recharge
    • (42) Accuracy/Endurance/Recharge
    Level 20: Confront
    • (A) Taunt
    • (42) Taunt/Recharge
    • (42) Recharge
    • (43) Accuracy/Recharge
    • (43) Taunt/Recharge/Range
    • (43) Taunt/Range
    Level 22: Mask Presence
    • (A) Recharge Speed
    Level 24: Mind Link
    • (A) To Hit Buff/Recharge/Endurance
    • (25) Chance for Build Up
    • (25) Recharge/Endurance
    • (27) To Hit Buff/Endurance
    • (27) To Hit Buff
    • (29) To Hit Buff/Recharge
    Level 26: Eviscerate
    • (A) HamiO:Nucleolus Exposure
    • (29) HamiO:Nucleolus Exposure
    • (31) HamiO:Nucleolus Exposure
    • (31) Recharge Reduction IO
    • (31) Endurance Reduction IO
    Level 28: Mental Training
    • (A) Run Speed IO
    Level 30: Aid Self
    • (A) Heal/Endurance/Recharge
    • (46) Heal
    • (48) Recharge
    • (48) Heal/Endurance
    • (48) Endurance/Recharge
    Level 32: Tactical Training: Assault
    • (A) Endurance Reduction IO
    Level 35: Foresight
    • (A) Recharge Speed
    • (36) Defense Buff IO
    • (36) Defense Buff IO
    Level 38: Tactical Training: Vengeance
    • (A) Recharge Speed
    Level 41: Elude
    • (A) Recharge Speed
    Level 44: Dart Burst
    • (A) Accuracy/Damage/Endurance
    • (45) Damage/Recharge
    • (45) Chance of Damage(Energy)
    • (45) Damage/Endurance
    • (46) Damage/Range
    • (46) Chance for Knockdown
    Level 47: Maneuvers
    • (A) Recharge Speed
    Level 49: Assault
    • (A) Endurance Reduction IO
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) +Regeneration/+Recovery
    • (50) +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) EndMod/Recharge
    • (50) Chance for +End
    • (50) EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) +Stealth
    Level 1: Conditioning
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    ------------
    Set Bonus Totals:
    • 15.5% DamageBuff(Smashing)
    • 15.5% DamageBuff(Lethal)
    • 15.5% DamageBuff(Fire)
    • 15.5% DamageBuff(Cold)
    • 15.5% DamageBuff(Energy)
    • 15.5% DamageBuff(Negative)
    • 15.5% DamageBuff(Toxic)
    • 15.5% DamageBuff(Psionic)
    • 6.75% Defense(Melee)
    • 6.75% Defense(Smashing)
    • 6.75% Defense(Lethal)
    • 7.38% Defense(Fire)
    • 7.38% Defense(Cold)
    • 10.5% Defense(Energy)
    • 10.5% Defense(Negative)
    • 3% Defense(Psionic)
    • 18% Defense(Ranged)
    • 7.06% Defense(AoE)
    • 1.8% Max End
    • 4% Enhancement(Heal)
    • 76.25% Enhancement(RechargeTime)
    • 25% Enhancement(Accuracy)
    • 10% FlySpeed
    • 84.33 HP (7.87%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 13.2%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 2.2%
    • 5% (0.09 End/sec) Recovery
    • 5.36% Resistance(Fire)
    • 5.36% Resistance(Cold)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Crushing Impact
    (Swipe)
    • MezResist(Immobilize) 2.2%
    • 12.05 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Red Fortune
    (Combat Training: Defensive)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Red Fortune
    (Tactical Training: Maneuvers)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Steadfast Protection
    (Indomitable Will)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Mako's Bite
    (Follow Up)
    • MezResist(Immobilize) 3.3%
    • 16.06 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Obliteration
    (Spin)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Mako's Bite
    (Slash)
    • MezResist(Immobilize) 3.3%
    • 16.06 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Mocking Beratement
    (Confront)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Mask Presence)
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Mind Link)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 20.08 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Doctored Wounds
    (Aid Self)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Foresight)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Tactical Training: Vengeance)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Elude)
    • 7.5% Enhancement(RechargeTime)
    Positron's Blast
    (Dart Burst)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 20.08 HP (1.87%) HitPoints



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    Also, I grabbed taunt because it stops avs/ bosses from running.
  2. Assuming a katana toon and a momentumed titan weapons toon slashed at eachother, who would be faster?
  3. Quote:
    Originally Posted by Ultimus View Post
    Well some other thoughts to toss out too:

    1) Not all the attacks are 2.5 cast time, one of them is 2.0 and hits very hard so that would be good for a momentum starter.

    Which one?
  4. Quote:
    Originally Posted by Aggelakis View Post
    Broken as in not working currently. They couldn't get it to work that way.
    I take it a ticket wouldnt work then? D:
  5. Quote:
    Originally Posted by Aggelakis View Post
    One per month, at the end of the month. It was supposed to be all up front but that's broken.
    Broken?


    EDIT: Broken as in "THATS SO CHEAP HE PAID FOR IT" or broken as in "Crap, we broke the reward system"?
  6. Suppose i BUY a full YEAR of time

    The entire year is already paid for straight up, Do i still get one reward token per month (Despite the fact you BOUGHT the whole year already) or does it give me all the tokens once the bill date for it arrives?
  7. Anyways, Hows my primary/secondary slotting? Anything that could boost performance or is it already awesome?
  8. Quote:
    Originally Posted by StrykerX View Post
    Why bother with Scorpion Shield? You have basically zero defense to stack with it, so why not go with Force Mastery for Force of Nature instead? You could drop Phase Shift for PFF and then take Temp Invulnerability and Force of Nature and all you'd lose is one LotG which at your recharge level is pretty much insignificant. You could also go with Flame for Fire Shield and Rise of the Phoenix (hey, Blasters do faceplant so why not turn it into a nuke?)

    I tend to prefer resist based shields if I don't have defense to stack with them, and Force of Nature with around a 40% uptime thanks to all your recharge would be nice.
    How would i lose a LOTG? PFF takes defense enchancers doesnt it?
  9. Bump

    And i just realized i F***ed up the title
  10. Hey, I've been rolling this build for awhile, but im wondering if i can make it more survivable (More defense, better power choices), I have T4 agility, barrier and reactive (Damage tree)

    Any advice?






    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Tainted Storm: Level 50 Magic Blaster
    Primary Power Set: Archery
    Secondary Power Set: Mental Manipulation
    Power Pool: Speed
    Power Pool: Medicine
    Power Pool: Flight
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Snap Shot
    • (A) Decimation - Accuracy/Endurance/Recharge
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (5) Decimation - Accuracy/Damage
    • (5) Decimation - Accuracy/Damage/Recharge
    Level 1: Subdual
    • (A) Gravitational Anchor - Immobilize/Endurance
    • (7) Gravitational Anchor - Immobilize/Recharge
    • (7) Gravitational Anchor - Immobilize
    • (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Recharge
    Level 2: Aimed Shot
    • (A) Decimation - Accuracy/Endurance/Recharge
    • (11) Decimation - Damage/Recharge
    • (11) Decimation - Damage/Endurance
    • (13) Decimation - Chance of Build Up
    • (17) Decimation - Accuracy/Damage
    Level 4: Fistful of Arrows
    • (A) Ragnarok - Chance for Knockdown
    • (13) HamiO:Centriole Exposure
    • (15) HamiO:Centriole Exposure
    • (15) HamiO:Centriole Exposure
    • (17) Accuracy IO
    • (50) Ragnarok - Damage/Recharge
    Level 6: Blazing Arrow
    • (A) Decimation - Accuracy/Damage/Recharge
    • (19) Decimation - Accuracy/Damage
    • (19) Decimation - Damage/Recharge
    • (21) Decimation - Accuracy/Endurance/Recharge
    • (21) Decimation - Damage/Endurance
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 10: Aim
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 12: Explosive Arrow
    • (A) Positron's Blast - Damage/Recharge
    • (27) Positron's Blast - Chance of Damage(Energy)
    • (27) Positron's Blast - Accuracy/Damage/Endurance
    • (29) Positron's Blast - Damage/Endurance
    • (29) Positron's Blast - Damage/Range
    • (31) Force Feedback - Chance for +Recharge
    Level 14: Aid Other
    • (A) Empty
    Level 16: Concentration
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 18: Aid Self
    • (A) Doctored Wounds - Recharge
    • (36) Doctored Wounds - Endurance/Recharge
    • (36) Doctored Wounds - Heal
    • (36) Doctored Wounds - Heal/Endurance
    • (37) Doctored Wounds - Heal/Recharge
    Level 20: Drain Psyche
    • (A) Doctored Wounds - Recharge
    • (40) Doctored Wounds - Endurance/Recharge
    • (40) Doctored Wounds - Heal
    • (40) Doctored Wounds - Heal/Endurance
    • (42) Doctored Wounds - Heal/Recharge
    • (42) Panacea - +Hit Points/Endurance
    Level 22: Ranged Shot
    • (A) Sting of the Manticore - Chance of Damage(Toxic)
    • (33) Sting of the Manticore - Damage/Endurance
    • (34) Sting of the Manticore - Accuracy/Damage
    • (34) Sting of the Manticore - Accuracy/Interrupt/Range
    • (34) Sting of the Manticore - Damage/Interrupt/Recharge
    Level 24: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Stunning Shot
    • (A) Stupefy - Stun/Range
    • (31) Stupefy - Accuracy/Endurance
    • (31) Stupefy - Endurance/Stun
    • (33) Stupefy - Chance of Knockback
    • (33) Stupefy - Accuracy/Stun/Recharge
    Level 28: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 30: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Phase Shift
    • (A) Endurance Reduction IO
    Level 35: Rain of Arrows
    • (A) HamiO:Centriole Exposure
    • (37) HamiO:Centriole Exposure
    • (37) HamiO:Centriole Exposure
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Accuracy IO
    Level 38: Psychic Shockwave
    • (A) Obliteration - Chance for Smashing Damage
    • (42) Obliteration - Accuracy/Recharge
    • (43) Obliteration - Damage
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (45) Fury of the Gladiator - Chance for Res Debuff
    Level 41: Scorpion Shield
    • (A) Red Fortune - Endurance
    • (45) Red Fortune - Defense/Recharge
    • (45) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Endurance/Recharge
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (46) Luck of the Gambler - Recharge Speed
    Level 44: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    • (50) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 47: Mind Probe
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (48) Crushing Impact - Damage/Endurance/Recharge
    • (48) Crushing Impact - Accuracy/Damage
    • (48) Crushing Impact - Damage/Endurance
    • (50) Crushing Impact - Damage/Recharge
    Level 49: Web Envelope
    • (A) Gravitational Anchor - Chance for Hold
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Endurance Modification IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Defiance
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run



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  11. DarkBlaster_NA

    Shadow Slip

    Im getting it because

    As a recharge intensive TRI FORM warshade, toggles are generally un needed for the toon, and some attacks are unneccesary, so besides the LOTG mules (Concealment set, combat jumping) and since we also lack a epic power pool, i often have many MANY random powers to pick that due to build reasons WONT be getting more then one slot. This is going to be one of those powers...except ill actually like this one :3
  12. Quote:
    Originally Posted by Galactiman View Post
    If you think six sentences is a wall of text then you probably have bigger problems to deal with than downtime in a video game.
    If you think i care what you have to say, Then you bigger problems to deal with then my posts. :I
  13. Quote:
    Originally Posted by all_hell View Post
    I think you have every right to be angry about anything you wish to be angry about.

    In re this issue, how's that anger working out for you? Good?
    Very good actually. i didn't even know you could throw a car that far.



    Question: What does in re this issue mean? Not being a Dbag o.o
  14. Quote:
    Originally Posted by Galactiman View Post
    Good luck getting any service provider to give you detailed information about the maintenance on their infrastructure. They are under no obligation to do so. When was the last time your internet provider sent you a detailed report about why your service was interrupted? The only thing they are obligated to do is pro-rate you some credit for the outage. Go hassle a CSR if that's what you want. I doubt you'll get anywhere since a certain of amount of maintenance downtime is provisioned for in the ToS.
    1: Never asked about the CSR

    2: It doesn't take a wall of text to make a point

    3: You keep implying that i have no right to be angry in the slightest. Psh.

    4: Your probably going to reply to this with a wall of text aren't you?
  15. Quote:
    Originally Posted by hedgehog_NA View Post
    I'll see your slap in the face and raise you 2 kicks in the crotch.
    I'll call your double groin kicks and raise you a sleepover with Rosie O'Donnell
  16. Quote:
    Originally Posted by dougnukem View Post
    I heard a rumor that the newly finished Moon Base is being added today.
    Does it haz the death rayz?
  17. Quote:
    Originally Posted by Galactiman View Post
    No, you have no right to act like a spoiled brat over a very brief downtime during a 4 day double XP weekend that the devs were under no obligation to grant you in the first place. The fact that they willingly give you double xp weekends at all is something you should be grateful for.
    There is a difference between being spoiled and questioning how wanting to know the problem with a game i pay for. And honestly i would be pissed even if it were not DXP.
  18. [QUOTE=Nalrok_AthZim;3804735]You have the right to know; you do not have the right to be a dick about it.

    For the record, i doubt calling people a dick on the internet is neither patient, nor respectful.

    And also, i have the right to be a dick and will exercise that right should you tempt me further.
  19. Quote:
    Originally Posted by Nalrok_AthZim View Post
    GOD FORBID THIS WAS AN EMERGENCY AND RATHER THAN FIX IT THEY SPENT THE TIME TELLING US WHY IT WAS BROKEN.

    Jesus. Learn some respect/patience.
    So your saying we have no right to be angry or want to know why this is happening?
  20. DarkBlaster_NA

    Ascension Armor

    Know a good alternate color scheme besides all black n grey? on the off chance i steal a costume i like to have atleast one major thing different about it :P