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Posts
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Quote:No they aren't. Go to the Freedom site, find me a place where IO's are mentioned.And where is the false advertising here? They are making it clear what is and isn't available.
Quote:If my local grocery store is having a sale that only their VIP card members can take part in, I can't call it bait and switch and throw a hissy fit in the produce isle.
Paragon isn't telling everything. Even a veteran subscriber here fell for the trap. Returning players who aren't frequenting this board will most likely fall for it. -
Quote:I think you have a misunderstanding of the word "everything". The other I think you don't get is that you look at "free" players as freeloaders, instead of the customers or potential customers that they are.If they are not paying any money and expect to get everything then they are just greedy.
Quote:Frankly bait and switch involves money up front. -
I don't think that's a huge problem. CoH was never about the endgame, and people played it for years. CoH has a lot of other things going for it, and IMO it's one of the most fun games to play. There's no need to concentrate on the endgame because the road there is fun by itself, a lot less drudgery than in some other games. Add AE, and there's practically limitless play without a need for an endgame.
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Quote:I never said all the responses on the thread were like about semantics. There was enough of that though, and I answered someone who discussed that same subject, so please read it in that context.You obviously haven't been reading the thread.
People disagreeing with you and saying that the options they have in place now for free vs premium vs VIP IS in fact discussing details. Just cause they don't agree with your point of view doesn't mean they aren't discussing the topic at hand.
Quote:...but if Freedom never came out, you'd have to resub each time to play them anyway... -
Welcome to the world of semantics. People will argue for days what a particular combination of words means, even though it doesn't matter in the least, even though different people have a different understanding of it, and even though it's not directly related to the post. It's the easiest thing to do. Someone comes up with a detailed post containing ideas and titles it "Freedom? Hardly". Why waste time discussing details and ideas? Let's just discuss the word "Freedom".
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Quote:I think it will come and go and eventually die after Freedom launches and anyone who wants to be Premium drops their subscription and loses forum access as a result.In my opinion, this entire thread is sound and fury that'll end when everyone gets bored of it without producing any kind of (useful) result.
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Quote:Are you sure it didn't translate to "blue moon"?The hint was given in another language and was carefully deduced to mean "Full Moon"
Far as I remember we were told there would be ample advance notice of Freedom. Zwillinger referred to I21 as separate from Freedom (i.e., I21 is head start, Freedom is access to non-subscribers). Head start was said to come "very very soon". -
I don't know what AT and powersets my dog will have, but two powers I'm sure she'll have is superjump and teleport food to mouth.
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Sun Runner, I don't understand why you're not going for the obvious solution. It would be a whole lot easier if all the old characters get deleted when Freedom arrives. Come to think of it, just delete all of them whenever a player drops out of VIP status. It would not only free a lot of names but will solve all the problem involved with disabling things, as well as provide a strong incentive to remain subscribed.
By the way, if you amend your suggestion such that it's possible to pay a small one time fee to unlock each character with usable enhancements, that would actually be a palatable solution. (Though there would still be need to clearly detail what's going to happen, which is what's missing now.) -
Quote:Which just proves my point: nobody expects the Spanish Inquisition!Limited access to market/IOs was my understanding, and expecting not all my IOs to be functional, but I'd still be far from gimped. Unless I missed something about IOs as a whole being disabled (attributes and bonuses) when they're already slotted.
Yes, all the IO's you have slotted will be disabled, and contribute nothing, unless you're at reward level 7. Considering your forum registration date and the number of posts (which suggests you've been continuously active), I'd imagine you'll be at tier 7 or higher, so will have full access to IO's, crafting, etc.
People who aren't there yet will, like you, expect that their IO's will have some effect, but it will be as if these slots are empty. -
Quote:Far from it. The table really has very limited information about what you'll be getting. You're a long time veteran, but assume for a moment you're at reward level 5 or 6. Now take a look at that table and, for good and for bad, it's missing a lot of details.considering I'm letting my account lapse after Freedom hits and use both of my accounts, that's not the issue.
the side-by-side table provides what I need to know when I drop to Premium.
I'm saying "for good" because for example if you're tier 6 you'll be able to create story arcs on MA, and that's something you wouldn't expect, since it says "Limited" on MA, and even the Paragon Rewards details page only says "access to Mission Architect", which doesn't guarantee a thing except playing (which in fact is true for lower tiers).
On the other hand there's no mention at all (that I could find) on any page of IO's being disabled, and that's a more breaking change than anything else. If you're below reward level 7 and you drop your VIP status or come back as a returning player with IO'ed characters, your characters are gimped and you won't know it based on the info on the site.
Ah, sorry, that wasn't clear to me. You said the problem I mentioned was easy, then mentioned another problem which to me looked just as easy to solve. Therefore I figured you were generally in favour of this solution, just worried it might not be technically feasible. If that's your only worry, I don't think it's a serious one. -
That's because you have VIP blindness.
It's a common affliction which prevents you from seeing things from the POV of a returning player.
Quote:It's not the fact that some IOs increase more than one attribute that make this idea ineffective. That's easy, in fact. You just take the bonus of an SO and divide it. That's what those enhancements do anyway, take the total bonus of an IO at that level and divide it between two or three attributes. The problem though, is that the "just make em work like SOs" solution really only works for characters using IOs higher that are level 35 or higher. Below level 35, the bonus of an IO is lower than the bonus of an SO. -
Quote:I think that's actually a good example of how much heels are limiting. You can see the effort she's putting into moving with them. It's obvious she has a lot of experience with them, but imagine how much more she could do without them.Ye of little faith http://www.youtube.com/watch?v=j0anIVqYYyM
You'd be surprised how some people can move in heels and those aint no small heels either, now just imagine her with super powers XD.
Imagine her with super powers, hmmm... With 100x strength and high heels, the holes left behind when she walks... -
Regarding IO's and bait and switch,
Quote:I think incarnate content will not affect most returning players, it's just too new. IO's on the other hand are old, and while the game is fully playable with SO's, IO's are simply disabled, equaling no enhancement at all, so you'll come back to a character that might do a third of the damage or less (due to lower damage, accuracy, etc.) if it was heavily slotted with IO's. That's serious gimping.It seems pretty up front about telling them "No Incarnate enhancements, and you're limited in how many characters you can unlock up front."
"Much weaker?" How many former players are that hopped up on Incarnate content so far? Have they really been around long enough to treat them as being as critical as you imply?
It seems pretty universally agreed most of the game is based around fully slotted SO's.
The checklist is on the issue overview. It's pretty easy to find and they seem pretty forthcoming with the limitations.
J/ Wilde
(If IO's were replaced with SO's as some people suggested, the drop would probably be to just 70% instead of 20-30% for a high level heavily IO'ed character. It would be hard to do that right, considering the many IO's that enhance more than one attribute, but it would be something. My suggestion always was to just leave IO's as is and simply not allow slotting them. It'd IMO be just as effective or more so in getting money and less bug prone.)
Quote:What are we baiting them with, and what are we switching it for? This accusation is getting old: we are "baiting" previous subscribers with an offer to return to the game without paying anything at all, and get limited access to the game.
Unless Paragon puts "IO's = nothing", "IO'ed character = gimped" etc. in big bold letters on multiple places on the website (it's not mentioned now at all) then people will fully expect to be able to play their old characters. Those with IO's but no tier 7 rewards, which should be a significant percentage of returning players, will come back and find that if they want to continue to play their characters as they were they'd have to pay a subscription; not a one time purchase, not unlocks, but a monthly sum, for as long as they want to play these characters in the form they left them in (or until they spend a large enough sum of money to get to tier 7).
I never claimed it's the end of the universe. I'm not saying it'd drive out all returning players or even most of them. But it is a form of bait and switch, or something very close to it. Players would implicitly expect that after they cross any known barriers (buying AT's and character slots if necessary) they'd have access to playable characters. That's the bait. Then they discover they have to pay more. That's the switch. -
BTW, thinking about it, this does look like a classic bait and switch for returning players, as was described earlier in this thread. It's getting them excited about playing their old characters, then when they log into the game telling them: "oops, you can't really get your old characters back; you can choose a much weaker version of them or you can pay a license or become a VIP."
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Quote:Note that using the same credit card on three accounts would trigger the anti-fraud measures, far as I know. You might only get to two this time, but it might end up limiting you in the future. I think that the PayPal solution is better when it comes to not angering the NCsoft Store god.The only thing that you may want to be sure of is that you don't trigger our anti fraud measures, which I believe you should be good on.
Back to the original subject, but firstly let me apologise for nodding off around page 5 of the topic. Secondly I apologise for potentially repeating anything said on this thread or said by me in the past, and thirdly I apologise for apologising too much.
I feel that Freedom has a completely valid free to play model, and one people would enjoy playing. I played a little free here on the beta, but also considering my experience when I started (issue 4) and recently playing a trial on Live, it looks to me like free players could play this game for a long time without coming against any serious limitation. That's unlike other free games I played, namely DDO and EQ2X, where I felt that free was limiting (DDO due to lack of content, EQ2X mainly due to limited bag space).
I think that $5 is low enough to be an impulse buy, so anyone who feels that tier 2 offers considerably better options will go for that. I didn't feel like it was a problem paying $10 to SOE to get the extras that their Premium equivalent gave in EQ2X, once I decided that I was having enough fun and that this one time unlock would take away some hassles. You get less for your $5 here, but it's easier to spend $5 than $10, and you get 400PP for the store, whereas in EQ2X you only pay for the upgrade.
I also agree that many returning players (those with IO's but not tier 7) will be disappointed. The only reason I won't be too disappointed is that I've learned enough to know what to expect, have come to terms with it, and have decided the solution would be to play new characters. But most returning players will want to play their old characters (that's what initially got me excited about Freedom), and they'll be gimped. The players will have to digest that, learn about their options, and decide if it's worth the time or money required to make their old characters usable. Had Freedom forced returning players to create new characters (like EQ2X did) there would have been no such problem. But being able to go back to old characters only to find that an important aspect of them has been lost would be disappointing.
Still I think that Freedom will be good for the game and will attract new players as well as returning ones. It already has, with me and others getting back into the game for the beta. I never thought I'd pay for CoH again (unless it survived until the point my kids were old enough to be introduced to it), but NCsoft already got some money from me because of Freedom even before it launched. I also think that some players will become VIP's in the long run, and some will become occasional VIP's. I don't think that will happen immediately, though. What I find more probable is that many new players will pay $5 to become Premium. -
Quote:I'm sure the MPAA, RIAA and the like would sell their CEO's mothers to have someone like this.He said he would pick a spot in the world and kill anybody who broke the law in that area in very public and gruesome ways. After he was mostly finished he would tell the rest of the world; "You had best fall in line because after I'm finished here I'm going to pick another spot in the world and if you want to break laws or not follow the rules you could be next".
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I don't game and I don't exercise. Not complete truth but close to it (it's all the toddlers' fault). If however I had gaming sessions and I wanted to choose an exercise to do during down time, I might choose a kata (Shorin-ryu Shidokan Karate). In reality I'd probably browse the web and post in forums.
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If I found a package with no return address at my doorstep I'd call the police before opening it. So I'll probably end up not even seeing that suit. I can't see any situation in which I'll accept such a suit without knowing who sent it, and I can't imagine anyone whom I'd trust who would send that suit to me.
The short of it is, if I could be a superhero I'd rather that it came naturally, and not via some suit. -
Quote:Thanks for taking my "looks to me like I21 needs to be there for the head start" into "no doubt about it", but did you want to make another point with your post?Freedom isn't coming without I21. Freedom is just a system layer on top of the game. The content update is I21. There is no reason why Freedom would be started before I21 went live, especially when part of the reason there is even a head start to begin with is to allow paying customers a chance to start creating characters with the new powersets. Without I21, there's not much worth getting a jump on.
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I think it would be nice to offer this on an external service such as Steam. This will get more exposure, bypass the often non-functioning NC store (whose tight security prevents many people from buying stuff) and also allow gifting.
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Well said. I really don't get how it'd possible to reconcile "soon" for the head start with "well in advance" for I21. I can understand it for Freedom in the sense of free players being allowed to play, but it looks to me like I21 needs to be there for the head start.
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The Info page on Facebook now says:
"City of Heroes Freedom is the worlds most popular super-powered MMO, that you can now play for free."
I guess there's some automatic mechanism to update Facebook and it's been set to announce Freedom on September 1.
(Plus there's a spurious "<strong>" in there that needs to be fixed.)