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Quote:I think my favorite line in there was:
Quote:"Yep, crew cut, Ill put Boba Fetts rocket on his back. Hmm, oh, GOTTA go with the metal shoulderpads and enormous Run-DMC gold rope chain. Okay, belt uh pouchespouchespouchespouchespouchespouches leg things, oh, KNEEEEEEPADSSSSSS yessss." -
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I think the vast majority of the feud stemmed from two people...Jim Vance and that lawyer. If Anse and Randall had done something about them, the thing would've been over before it got to the point of bounties.
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There's usually two trains of thought when it comes to riding out the zombie apocalypse.
1) Head north to Canadia-land. Upside? Sparsely populated with lots of hidey spots. Lots of animals to hunt. The cold will freeze the zombies. Downsides? It's Canadia-land. The cold will also freeze the unprepared and ignorant survivors. Short growing season for crops, if any time at all. Vital need for shelter.
2) Head south to more temperate climes/islands. Upside? Little chance of freezing to death. Depending upon style of zombie, hot and humid weather could mean faster decay of the zombies. Longer growing seasons. Downsides? More heavily populated so more zombies along with more survivors to fight with over resources. Insects. It's hot and humid. Diseases are more prevalent. -
Me, I'm headin' to the Caribbean if it happens. Get a boat, load it up with fishing gear, seeds, some tools, basic medical gear, books, solar charger for my mp3 player, and some barbed wire. Find me a nice little island with a sheltered cove to store the boat, set up a barrier fence on the beach to keep out the ocean-walkers and any potential pirates. Build a nice little shelter, plant some crops, and ride out the apocalypse in paradise.
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Quote:You should. It's a pretty good show. The first hour of the first episode was kinda slow, but it's picking up pretty nicely. Yes, there's probably a good amount of dramatic license, but the whole situation was messed up. I find something deeply wrong about a deserter (true or not? I don't know, but he was that in the show) passing frontier justice on others.Despite my paternal grandmothers maiden name being McCoy, and actually being descended from THOSE McCoys..... nope, didn't watch it.
Given the whole situation presented by the show, I'd easily side with the McCoys. -
Quote:"Extra weight" can be useful in certain situations. Such as needing a distraction for the zombies so the useful people can get away. Just be sure to give the extra weight a liberal dousing with steak sau...err...zombie repellent.So how long until we have more zombies than living? I have a plan but no supplies yet and still havent figured out who exactly of the people i know would be reliable and not just extra weight.
Infection would be quick during the first few days as people will assume "zombies" are just a news invention/hoax. The sheep won't recognize it till it's far too late. It'll probably be along the lines of an exponential curve that'll reach a plateau eventually. It also depends upon the countermeasures used and whether or not countries can keep their borders closed. Obviously, places like Europe, Asia, South America, and Africa are boned. New Zealand, Hawaii, Australia, Japan, some of the Phillipines might hold out longer if they can cut off incoming flights and freighters. However, that'll only last till the drifters and the ocean-walkers reach their shores. -
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Where's the ejection ports?? The top looks to be solid, there's nothing on either side (presuming they are two copies of the same weapon), and who designs a weapon to eject its spent shells right back into the user's face?
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Quote:Look at the abs too. Those don't look right. They look like a zipper rather than paired muscles.Why do his characters never have proper feet? What do they stand on? Stumps?
Why is the left hand so much smaller than the right one?
How can a v-shaped torso like that end up with a pin head?
What kind of herbal/chemical additive produces quadriceps like those?
Sweet candied carrots, why can't my eyes find a safe spot where to rest without shooting warning signals to my brain!
Why can't I unsee this! -
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God, look at that left hand.
Liefield...don't ever change. -
Quote:Your siege defense tactics for starters. You are relying on weapons that can do a lot more damage to the user than to the target, especially to the unprepared and amateur, weapons that also have their basis in large part, on causing fear and pain to the target. You're trying to use traditional defensive means to fight a non-traditional enemy.Wha? Absolutely not; most of what I mention involves containment, inhibited progression and breakdown of materials (decomp, immolation, corrosion, dismemberment, consumption). I have said nothing on demoralization, undead cognitive skills (although they could progressively be an issue; depending on which view of them you choose to ascribe to) or zombie logistic lines, lol.
Then there's that whole having to deal with other living people thing.
Quote:The best defense is being prepared for the 'Worst Case Scenario'; avoiding being outnumbered and possibly overrun in a position that's difficult to escape from or defend with limited weaponry, assistance, rations, supplies and/or knowledge.
No plan survives contact with the enemy. You cannot be prepared for all contingencies.
Quote:There's just too much going on to rely on going solo with a machete/crowbar, ninja skills and Max Brooks. (Especially if we're talking 'Return of the Living Dead' zombie types )
lol, debating zombie apocalypse tactics. -
Anyone else getting a little creeped out that we haven't heard more about this story? Like whether or not the victim is still alive? And in the OP's link, there's a blurb down at the bottom that says witnesses heard six shots plus the cop tried to separate them (iirc)...
We joke about zombies and all, but still... -
Anyone else catch the first part tonight? It was a bit slow to start, but dang if it isn't enthralling.
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Quote:Silencers and suppressors are not as silent as the movies would suggest.Silencers and suppressors... better break out your copies of the "Anarchist's Cookbook" and "The Poor Man's James Bond"
Quote:Then get your practice in now! Plus ammo could be just a tree or shrub away (tribes have been utilizing low tech bow weaponry for centuries)
Quote:Heavy artillery is a pretty broad term and most of it would probably be in government hands. Sure, a Tomahawk may be cumbersome to carry around but the USS Whatever that's going to be tossing it around may not agree with you.
Mounted M-60s and .50s; tanks, fighters and bombers. I don't plan on carrying those around either.
Quote:Siege defense tactics... just like the good ol' days. Fire pits, trenches, flamethrowers to the face, boiling oil and tar, etc.
A zombie will not.
Quote:See two guides mentioned above. Turn pit traps into death traps. Grenades and pipe bombs for those that have a good arm. Mines and other booby traps. [Turns '28 Days Later' into 'Night of the Living Dead' (and personally, I'd rather have limpers and shamblers to walkers and runners (or bit players over full blown actors))]
Siege and trap tactics; not for close encounters (unless it comes down to it... and then, anything goes).
Quote:If I'm not mistaken, carrion eaters don't always avoid tainted flesh; maggots definitely do not. There would be an exponential explosion is fly population which would expedite the rate of carrion consumption.
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Quote:I would point to World War Z as a reference but its chock full of idiots in control of tactics and logistics.
[I wonder if electricity would do anything (if applied correctly)]
The bad thing about melee is absolute risk; range, room for error, splatter and exit strategy.
The best defense against zombies is to be invisible. Hide, choose your targets wisely and cautiously, avoid contact whenever possible, and be silent.
IMO, the best hideout would be either a) a self-sufficient underground vault with an aquifer; or b) a treehouse community ala Solace from Dragonlance. -
Quote:Firearms: make noise. Noise means attracting dead folk. If you can get them from a distance and have a secured base plus the means to reload, you'll stand a chance.Firearms, bow weapons, heavy artillery, incendiaries, explosives and corrosive weapons.
Hand-to-hand will probably get you turned to lunch... or just turned.
You could probably just wait it out til all the flies and carrion critters have their way with all of that dead flesh.
Bow weapons: unless you've had a lot of practice, you probably aren't going to be headshotting them. Plus, limited ammunition and unless you're up against singles, you probably won't be getting the arrow back. Darryl's crossbow seems to be the exception, just make sure you aren't using zombie-bolts for animal hunting.
Heavy artillery: noise plus weight
Incendiaries: useless as it takes time to cook the brain. Time in which that zombie can spread the fire. And with no fire department to put it out... However, good for dealing with re-deaded corpses.
Explosives: chance of blowing yourself up plus unless you manage to take out the head, that zombie will still be alive
Corrosives: take time to work, danger to the user, etc.
Waiting it out...one of the expected things is that animals avoid the zombies as well as there being a preservative effect of whatever is reanimating them. However, as the zombies cannot heal, one could, in theory, wait for them to fall apart from all the little bumps and scrapes that we get every day but fail to notice since we can heal them. They can't. Those bumps and scrapes add up on an entity that cannot regenerate. -
Quote:Jungle under brush is not really a "big" thing in the majority of the U.S., so not really a concern. Though granted in the swampy areas of the south they may come in handy to an extent, but unless you know how to survive in a swamp, probably not your safest place as there are also wild animals to contend with.what's that?
edit: huh? somehow, i missed the word food there. but i disagree, i think machetes make the perfect zombie fighting weapon. they are light weight, sharp enough to clear jungle under brush, and readily available. since the news report from miami i have been stocking up on them, and though my neighbors weren't actual zombies (thought i could use a bit of practice), they worked just fine. remember, you don't have to kill that zombie with one hit, just immobilize him, take a leg off, then you can kill him at your leisure. i sure hope the zombies don't make the racket that my neighbors did, i forgot to stock up on ear plugs.
Machetes, in terms of zombie fighting, are not that useful. They dull, they can get stuck in limbs/heads, and they are pretty much a uni-tasker item. There is no immobilizing a zombie, short of severing the spinal column at the neck or using restraints. Everything else, they will keep coming. Plus, you have the inevitable zombie calls, namely the longer the zombie is 'alive' the more moans he'll be emitting to draw in other zombies.
A much better close combat weapon is the ever present crowbar. Doesn't need to be sharpened, is a bludgeoning weapon (but can also be a spearing weapon) so a negligible chance of becoming stuck, and can also be used to open doors, bar said doors, open manholes, other survivors might not see it as an actual weapon so less of a chance of being taken for a threatening figure. -
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Quote:How many more signs do we need?Hmmm...the conspiracy theorist in me is wondering if may be somehow related.
Think it's time to go get some more MREs and treadmills for perimeter defense... -