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Quote:Thanks for the birthday wishes! I am doing something fun today (kinda), but can't talk about it yet.
Happy Birthday, Posi! Hope you're enjoying it!! -
That's a cool idea, Lightslinger! Nice stuff.
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I'm all for it! I need more costume slots!!
Except for my Kheldians and my stone tank, really.... -
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Quote:This loops back around to my original point, which is how do you reconcile this game design principle with a player who asks for damage to be optional? Its a serious question, and not intended to be sarcastic.
I reconcile this by knowing that this is a buff we're talking about, and not a part of the combat that is one central point to the game. In fact, it was not a part of the game for a significant amount of time, and therefore should not be considered as anything that needs to be balanced, other than internally to the power itself.
However, my point is not to ignore the affects per se - I want to be able to get rid of the prompt. I realize there are a number of people that want to be able to reject all buffs, but that was not really the basis of my disagreeance with this issue.
Furthermore, it's an optional power that not all players have, with an effect (prompt box) that a number of players consider to be unwanted, and undesirable in some instances. -
Here was one of them...I think there was another, but I can't recall which thread it may have been in. -
Quote:I think there must be a bug, since I have Ultra Mode fully enabled and I don't get that glow, either. (Yes, I'm using a light color, yadda yadda -- it's simply not working for me.)
Might it be that you have closefx suppressed? I know I do that on some of my characters with powers that obscure things too much for me, and it suppresses everything unless I zoom out far enough. -
Quote:The option I'm concerned about is whether to make the buff optional or not, and by extention whether having an optional pop up to control that option is a good idea. I'm not saying I want the pop up itself to be mandatory. The option I was commenting on is the root option of whether the buff should be optional, which extends to whether the option to accept the buff or not should *itself* be optional. If the option itself is considered by the devs to be a good idea, its a tenet of good user interface design** to allow the player to preset the answer to that question to either yes or no to eliminate the UI intrusion.
** That tenet is "never change a critical component of the user interface without the user's permission at a time when they might be in the middle of using it."
If it's made non-optional, there would be no need for the prompt either, which would be fine with me. I can, however, see that some might disagree that it should be non-optional since one of the "buffs" does damage, which could be dangerous in the wrong circumstance. Apparently someone with enough stroke thought that the non-optional buff was not the answer either, since here we are again with a prompt popping up in the middle of the screen.
For that reason, I'd rather not have something that's forced on a character if there is another way to be equitable to everyone. That's the crux of the matter to me, and I think the option solves that issue equitably. -
Quote:And yet, with this buff, any player can, at any time, drop an option box right over the middle of my screen while I'm engaged with a foe, which hampers my view of the combat.Conversely, because players act far more unpredictably than critters, and sometimes far more maliciously, the devs cannot simply allow players to do *anything* to other players.
Quote:There's no intrinsic requirement for the game rules to honor one of your expectations over the other. But adding the option without careful consideration sends the (possibly incorrect) signal that there is an actual intrinsic requirement for the game to honor your expectations over others.
I'm not asking for anything that in any way impacts another persons enjoyment of the game, nor anything that unfairly affects any one character over another. I'm asking for an option to not have a window pop up in the middle of my screen any time another player decides I need some playing cards hurled at me.
Quote:I don't think all such options are bad. I agree with the teleport prompt, for example. But I think all such options should be very carefully considered before being added, and I think the burden of proof for needing them should be extremely high. For example, the fact that the animation roots is evidence in favor of having a prompt, but on a scale of one to 100 where 100 would cause me to decide unambiguously that the prompt was needed, that fact would score about a six for me.
One major difference here is that if I ignore the TP prompt for a bit, it goes away. However, I am forced to deal with the MF prompt when it pops up, or try to ignore it and hope my view of anything I think important is not obstructed, or take time during combat to drag it to the side of the screen and out of the way until I take the time to decide if I want the buff or not, or develop some bind which would help but still takes a keystroke to dismiss the window instead of a keystroke to make an attack on a foe.
The fact that this "buff" can have a negative effect during combat (such as a not insignificant loss of hit points) is all the more reason, to me, to make accepting this an option for the players to be able to choose to accept or not in an ongoing basis. This is why I think the option setting would be beneficial, or at least acceptable, to nearly everyone.
On the Dark Ether scale of annoyance, having a window pop up during combat is much closer to 100 for me than your 6/100 for the need to do anything. -
Grats, all! Looking forward to seeing the artsies!
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Rather than radio missions causing stupidity, I think this is more a case of AE babies not really learning the game at all while they button mash.
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Quote:Ok, how about this (I don't know if this is even possible, but here goes nothing):
What if the devs monitored players for a month or so and count all Mystic Fortune accept/declines. Whichever part wins get their wish granted and we can finally go on with our lives.
Why not just make it an option you can set, like several of us suggested, and make both sides happy? -
You can tell she's a real lady, 'cause her pinky's out!
Nice drawing, Deebs!