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Posts
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Joined
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Think I did it, let me know if it looks right to you.
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Honestly numbers are close already. We could do draft next week anyways since we'll have a week of getting teams ready then superbowl so there would be a two week gap. Might aswell just give an extra week of sign ups then one week off.
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I count 29 thus far. I also only see 4 teams signed up still awaiting Artic's team for 5 and I guess the 6th fell through. 5x8=40 40-29=11 So things look good to start soon.
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Let me clear it up for you. Spiner is a boss and will show up for the 2nd and 3rd matches of the night. March is always a boss and will be there for all of them. And Peril will wake up just in time to be there. SMD Hot BFG IS UNSTOPPABLE!!!
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The Champions for World
Captains:
Dex: @Its The End
Clairvoyants: @Indefinable Impulse, @Dex El Maltrose, @Clairvoyants, @Darcus1, @Trevington, @Lex Blaze, @Unyielding Blaze, @Trevrin, @Vince, @Klesk, @Insaiyan, @M3zm3r1z3, @Kifflom, @Detective Silit, @The Last Hope, @Elite F0rce, @OG Elite Force, @Sneaky Prophet, @Stalwart Prophet, @h0j, @Rodge, @Rodger Power2, @Lady Inferno, @Used Dex, @SiK Global Brah, @ZOMG itz Axl, @Lord Seethe, @RyRy, @Ry-Ry, @-FIFA, @The Eagle Clan, @PLmeKthxBye, @IronFlag
Core:
Spiner: @Infamous Zamph @Infamous Zamph2
Punki: @igotpunkipowa
March: @Ethical Inquiry
Peril: @PerilX @PerilXX
Draftees:
Phoenix: @sS Phoenix Ss
Calla: @calla
Flaffy: @FLAFATRON @FLAFATRON Dos
Venny @Venatrix Inferno
Forum mascot: Moderator 05
Guild Portal: http://bfg.guildportal.com -
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There is a new pvp league starting and there is more information available in the PvP section of the forums. You can sign up as a free agent or build your own team.
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Those that wish to be drafted in to an FML team should fill out this template. The draft will take place on January 23rd at 9pm est. There will be a showcase to show off your skills in hopes of being drafted to a team on Saturday January 22nd at 9pm est and Sunday January 23rd at 7pm est.
What are your in-game Globals?:
What are your PvP characters?:
Which of these characters are on Freedom?:
Are you willing to respec into a better PvP build?:
Are you willing to roll a new character if needed?:
Do you have a mic and ventrillo?:
What is your general day/time availability?:
Briefly describe your PvP experience:
List a few character names of PvP toons you play:
Remember that this is committing to a team for at least 6 weeks and showing up at least once a week for practice and every Sunday at 9pm est
Official FML Thread:
http://boards.cityofheroes.com/showthread.php?t=249820 -
The long awaited return of a PvP League on Freedom is finally here.
Lets keep it simple.
Rules that have been decided by captains:
• Round Length: All rounds will be 10 minutes in length by default. If both team captains are agreeable, 20 minutes rounds are permissible.
• Round Settings: All rounds will be set with only the following options selected: No Travel Suppression; No Heal Decay; Small Inspirations Only, Super Heavyweight.
• Map Selection and Illegal Maps: Map selection will alternate for the first two rounds of a match; the defending team picks the map in round 1, and the challenging team picks the map for round 2. Third round will be set to Random map selection. The Monkey Cage, and Office maps are not permitted in any round; resets occur if any of those maps are drawn for rounds requiring random map selection.
• Each team is allowed one reset within 60 seconds of round start if a player did not load into the round, disconnected, or loaded in off-team. Teams will play short-handed if their reset has been spent. If a round is reset, the line-ups submitted for that round are to be played again with no AT alterations and on the same map.
• Only small inspirations and temp powers bought from the Arena Store are allowed. No Base Buffs or special inspirations (i.e. Presents and SoWs) are permitted.
• Barcode-type names will not be permitted. Player names shall be easily distinguishable.
• No Ouroboros portals will be permitted during the match.
• All matches must start within 15 minutes of the agreed upon match time. This includes time required to submit and approve line-ups.
• Match Results: The captain of the winning team must post the match results. Both team captains should be prepared to supply screenshots of the results for all rounds if necessary.
• Limit of 3 Stalkers
• Limit of 2 Tanks/Brutes
• Limit of 7 Blasters
• Limit of 2 MMs
• No spawn camping (attacking or mezzing a player that has just died and is at the spawn point, if a player decides to remain at the spawn point for over 30 seconds they are then able to be targetted)
• Must have at least 2 visible players on the map at end of match
• Must field 6 players minimum
• Redrafts week 2 and week 4 when people can be kicked from team due to inactivity.
• Captains have the option to remove a player from team even if active if they are being a detriment to the team.
• Captains may not trade themselves.
• Each team will play each team once with 3 matches played a win is worth 1 a loss is worth 0.
• The top 4 teams will enter into a play off after the regular season has ended 1v4 2v3 winners face off for championship.
• Teams will start with a minimum of 4 a maximum of 6 players. Those with less then 6 will get to draft players to reach 6 prior to the regular draft starting.
• Those 6 will be your core and core players may be replaced at any time (aside from Sundays) your other 8 players will be replaced in redrafts (weeks 2 and 4)
• Draws are replayed with new lineups submitted and team that had map pick retains map pick.
Matches will take place at 9pm est
Schedule:
Week 1 Feb 13
NS@dUmb
BFG@MMM
AJ@L&T
Week 2 Feb 20
NS@BFG
L&T@dUmb
MMM@AJ
Week 3 Feb 27
NS@MMM
BFG@L&T
dUmb@AJ
Week 4 March 6
NS@AJ
dUmb@BFG
MMM@L&T
Week 5 March 13
L&T@NS
dUmb@MMM
BFG@AJ
Playoffs
Week 1 March 20
#4 seed @ dUmb
#3 seed @ BFG
Week 2 March 27
Winner of dUmb and 4 vs Winner of BFG and 3
Standings:
dUmb 14-1
BFG 12-3
NS 7-8
AJ 7-8
L&T 3-12
MMM 2-13
Free Agent Thread:
http://boards.cityofheroes.com/showthread.php?t=249821 -
Quote:Sounds good, Im sure atleast mebs (fat and bad now that he is off our team) will be there.dUmb vent should be fine. Lib may not be able to make it...and I probably won't either, but we pretty much trust anyone on the team to vote for us.
Thanks there is also an alternate that has a hamburger instead of mushroom. (Peril is a boss) -
Well I dont have a vent seeing as we use mumble and Im not expecting everyone to download mumble so we will probably just hold it on dUmb vent unless you guys have a different one. 9pm est.
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Quote:Everyone that is going to be involved in the league can come. Captains get votes. Artic told me he was sending you just incase which is fine you can vote for him no worries. This is going to be a pretty relaxed environment since all the captains are pretty level headed (I say this now and know Im going to end up eating my words)So.. you're bored. Got it. Thanks for your input and extra special contributions.
Anyway.. Wednesday night for the rules/details/etc. vent meeting correct? Is it just for team captains? Artic asked me to be there as co-captain, but I thought I saw something to the contrary. -
Yes they did. And did the storm do anything? No. Did the Thugs? Yes. Its not hard to get range on tech lab and its not hard to have to hit when you have fort and bu aim. Our MM team had MMs that did more debuff then a rad and more neg heal then a cold so yeah USEFUL.
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The real issue is that new people will not download test. People will not watch the matches like they will on freedom which will create new pvpers. In hopes of giving one last breath to a dying pvp it is best to have it on freedom and just deal with the issues we have with that instead of the issues of less pvpers. Yes I know the argument that we can have more people from other servers but it just does not work out. Lets focus on getting this going and if we end the league with 6 full teams maybe the next one we go to test.
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Quote:Id like limit stalkers to 3 and have ties replayed. We shall see what happens there.Bad, bad, bad, idea.
The only thing I would want limited would be stalkers to 2 or 3, just so a team cant decide they are gonna run all stalkers to attempt to force a 0-0 match, the rest the captains should just be able to figure out what they will be able to run based on the people they get in the draft and what toons said people say they have available to play. -
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There is atleast one more captain that has not posted in this thread so I count 6 serious captains and I am pretty sure those 6 can keep their teams active throughout the league. I'm rather shocked but extremely happy with the response to this. If only the Devs would lend a hand and give us some free server transfers things would be perfect. Since no one has said a time or date yet lets shoot for Wednesday the 12th at 9pm for the meeting. We will post a free agent thread after that and get things rolling. Id like to have a "showcase" prior to the draft so that free agents can show their level of skill (Something along the lines of a few kickballs).
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Im liking what has been discussed thus far. I would like to set up a time for the captains and concerned bystanders to talk about this on vent (even though vent sucks) Wednesday the 12th or wait till Sunday the 16th? 9pm est? Let me know what you guys think.