The DM/Sr that I have successfully solo'd AVs with is below. Most of the build was plagiarised..... I mean influenced by Nightmarer's build
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Dark Celestine: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Smite <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (15)
Touch of Death - Damage/Endurance[*] (17)
Touch of Death - Damage/Recharge[*] (19)
Touch of Death - Accuracy/Damage/Endurance[*] (25)
Touch of Death - Damage/Endurance/Recharge[*] (34)
Touch of Death - Chance of Damage(Negative)[/list]
Level 1: Focused Fighting <ul type="square">[*] (A)
Red Fortune - Endurance[*] (3)
Red Fortune - Defense[*] (5)
Red Fortune - Defense/Endurance[*] (7)
Red Fortune - Defense/Recharge[*] (9)
Red Fortune - Endurance/Recharge[*] (43)
Red Fortune - Defense/Endurance/Recharge[/list]
Level 2: Focused Senses <ul type="square">[*] (A)
Red Fortune - Endurance[*] (3)
Red Fortune - Defense[*] (5)
Red Fortune - Defense/Endurance[*] (7)
Red Fortune - Defense/Recharge[*] (9)
Red Fortune - Endurance/Recharge[*] (43)
Red Fortune - Defense/Endurance/Recharge[/list]
Level 4: Shadow Maul <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (11)
Scirocco's Dervish - Damage/Endurance[*] (17)
Scirocco's Dervish - Damage/Recharge[*] (19)
Scirocco's Dervish - Accuracy/Recharge[*] (25)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (31)
Cleaving Blow - Accuracy/Recharge[/list]
Level 6: Air Superiority <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage/Endurance[*] (42)
Crushing Impact - Accuracy/Damage[*] (45)
Crushing Impact - Accuracy/Damage/Recharge[*] (48)
Crushing Impact - Damage/Recharge[/list]
Level 8: Swift <ul type="square">[*] (A)
Flight Speed IO[/list]
Level 10: Practiced Brawler <ul type="square">[*] (A)
Recharge Reduction IO[*] (11)
Recharge Reduction IO[/list]
Level 12: Siphon Life <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (13)
Touch of Death - Damage/Endurance[*] (13)
Touch of Death - Damage/Recharge[*] (15)
Touch of Death - Accuracy/Damage/Endurance[*] (23)
Touch of Death - Damage/Endurance/Recharge[*] (23)
Touch of Death - Chance of Damage(Negative)[/list]
Level 14: Fly <ul type="square">[*] (A)
Flight Speed IO[/list]
Level 16: Dodge <ul type="square">[*] (A)
Defense Buff IO[*] (37)
Defense Buff IO[*] (37)
Defense Buff IO[/list]
Level 18: Health <ul type="square">[*] (A)
Healing IO[*] (40)
Healing IO[/list]
Level 20: Stamina <ul type="square">[*] (A)
Endurance Modification IO[*] (21)
Endurance Modification IO[*] (21)
Endurance Modification IO[/list]
Level 22: Quickness <ul type="square">[*] (A)
Flight Speed IO[/list]
Level 24: Boxing <ul type="square">[*] (A)
Accuracy IO[/list]
Level 26: Soul Drain <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (27)
Scirocco's Dervish - Damage/Endurance[*] (27)
Scirocco's Dervish - Damage/Recharge[*] (29)
Scirocco's Dervish - Accuracy/Recharge[*] (29)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (31)
Recharge Reduction IO[/list]
Level 28: Tough <ul type="square">[*] (A)
Steadfast Protection - Resistance/+Def 3%[/list]
Level 30: Touch of Fear <ul type="square">[*] (A)
Glimpse of the Abyss - Accuracy/Recharge[*] (31)
Glimpse of the Abyss - Accuracy/Endurance[*] (40)
Dampened Spirits - To Hit Debuff/Endurance[*] (42)
Glimpse of the Abyss - Accuracy/Fear/Recharge[*] (42)
Glimpse of the Abyss - Endurance/Fear[*] (43)
Dampened Spirits - To Hit Debuff[/list]
Level 32: Midnight Grasp <ul type="square">[*] (A)
Mako's Bite - Accuracy/Damage[*] (33)
Mako's Bite - Damage/Endurance[*] (33)
Mako's Bite - Damage/Recharge[*] (33)
Mako's Bite - Accuracy/Endurance/Recharge[*] (34)
Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (34)
Mako's Bite - Chance of Damage(Lethal)[/list]
Level 35: Evasion <ul type="square">[*] (A)
Red Fortune - Endurance[*] (36)
Red Fortune - Defense[*] (36)
Red Fortune - Defense/Endurance[*] (36)
Red Fortune - Defense/Recharge[*] (37)
Red Fortune - Endurance/Recharge[*] (48)
Red Fortune - Defense/Endurance/Recharge[/list]
Level 38: Weave <ul type="square">[*] (A)
Serendipity - Endurance[*] (39)
Serendipity - Defense[*] (39)
Serendipity - Defense/Endurance[*] (39)
Serendipity - Defense/Recharge[*] (40)
Serendipity - Defense/Endurance/Recharge[/list]
Level 41: Torrent <ul type="square">[*] (A)
Accuracy IO[/list]
Level 44: Dark Blast <ul type="square">[*] (A)
Thunderstrike - Accuracy/Damage[*] (45)
Thunderstrike - Damage/Endurance[*] (45)
Thunderstrike - Damage/Recharge[*] (46)
Thunderstrike - Accuracy/Damage/Recharge[*] (46)
Thunderstrike - Accuracy/Damage/Endurance[*] (46)
Thunderstrike - Damage/Endurance/Recharge[/list]
Level 47: Lucky <ul type="square">[*] (A)
Defense Buff IO[*] (48)
Defense Buff IO[/list]
Level 49: Tenebrous Tentacles <ul type="square">[*] (A)
HamiO:Nucleolus Exposure[*] (50)
HamiO:Nucleolus Exposure[*] (50)
HamiO:Centriole Exposure[*] (50)
Gravitational Anchor - Immobilize/Recharge[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]16% DamageBuff(Smashing)[*]16% DamageBuff(Lethal)[*]16% DamageBuff(Fire)[*]16% DamageBuff(Cold)[*]16% DamageBuff(Energy)[*]16% DamageBuff(Negative)[*]16% DamageBuff(Toxic)[*]16% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]6.75% Defense(Fire)[*]6.75% Defense(Cold)[*]12.4% Defense(Energy)[*]12.4% Defense(Negative)[*]3% Defense(Psionic)[*]10.5% Defense(Melee)[*]18% Defense(Ranged)[*]10.5% Defense(AoE)[*]15% Enhancement(RechargeTime)[*]2.75% Enhancement(Terrorized)[*]44% Enhancement(Accuracy)[*]4% FlySpeed[*]110.4 HP (8.25%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]MezResist(Held) 8.8%[*]MezResist(Immobilize) 17.6%[*]2% (0.03 End/sec) Recovery[*]24% (1.34 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]6.25% Resistance(Negative)[*]4% RunSpeed[/list]
------------
[u]Set Bonuses:[u]
[u]Touch of Death[u]
(Smite)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 20.1 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list]
[u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
[u]Red Fortune[u]
(Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
[u]Scirocco's Dervish[u]
(Shadow Maul)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Crushing Impact[u]
(Air Superiority)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 15.1 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[/list]
[u]Touch of Death[u]
(Siphon Life)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 20.1 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list]
[u]Scirocco's Dervish[u]
(Soul Drain)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Steadfast Protection[u]
(Tough)<ul type="square">[*]
3% Defense(All)[/list]
[u]Glimpse of the Abyss[u]
(Touch of Fear)<ul type="square">[*] 2.75% Enhancement(Terrorized)[*] 25.1 HP (1.87%) HitPoints[*] 9% Enhancement(Accuracy)[/list]
[u]Dampened Spirits[u]
(Touch of Fear)<ul type="square">[*] 2% DamageBuff(All)[/list]
[u]Mako's Bite[u]
(Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list]
[u]Red Fortune[u]
(Evasion)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
[u]Serendipity[u]
(Weave)<ul type="square">[*] 4% (0.22 HP/sec) Regeneration[*] 10 HP (0.75%) HitPoints[*] 3% Enhancement(Accuracy)[*] 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)[/list]
[u]Thunderstrike[u]
(Dark Blast)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]